Hot Wheels: Crash!
|Hot Wheels: Crash!|
Hot Wheels: Crash! is a game about launching your cars and destroying everything.
Just about everything in the UI/Racer folder is unused. It contains still images from an early version of the intro.
C_city_off.bmp is an image for a missing city level.
Nothing.bmp is, well, nothing.
The volume option has unused frames for getting louder. Audio is only toggled on and off, so only the first and last frames are used.
Early Options Menu
A_config_bkg.bmp and C_hand_off.png are early versions of the options menu.
Hwlamb was found in the game's files in the textures, as the name implies, the car is a Lamborghini, not much can be told about.
Models\All has several unused models, though most are duplicates with multiple colors.
Buzzerold.wav is an early version of the buzzer sound, and not even a buzzer at all.
While these sounds are used, they get cut-off halfway through and you never hear the rest.
drop.wav is the tire screech in the intro, and only half is heard.
laugh.wav is the sound for selecting the circus level. The developers seemed to have taken advantage of the opportunity.
At 0x1F95C0 in the executable is a message from the developers about a bug.
Due to an as yet unresolved bug, pressing the Enter key after renaming a tool item causes the tool windows to disappear. The tool will fix this problem in the background but to avoid possible anomalous system behavior click the mouse button after renaming a tool item instead of using the Enter key. And don't say I didn't warn you. This message will not repeat. -The Management
The Hot Wheels series
|Windows||Stunt Track Driver • Micro Racers • Crash! • Planet Hot Wheels • World Race (Prototype) • Stunt Track Challenge|
|Nintendo 64||Turbo Racing|
|Game Boy Color||Stunt Track Driver|
|Game Boy Advance||Velocity X • Stunt Track Challenge|
|PlayStation 2||World Race (Prototype) • Stunt Track Challenge|
|GameCube||World Race (Prototype)|
|Xbox||Stunt Track Challenge|
|Nintendo DS||Track Attack|