Jampack series
Jampack series |
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Developer: Sony Computer Entertainment This game has uncompiled source code. |
Jampack was the title used for a series of PlayStation and PlayStation 2 demo discs.
To do:
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Contents
Dummy Files
Winter 2002
Jampack Winter 2002 Teen has a DMMY file in the root directory which is a debug-enabled version of Dark Cloud. This can be played by using the retail USA version's files of Dark Cloud and replacing the executable SCUS_971.11 with the DMMY file after renaming it to the same name as the executable.
Additionally, the SLY folder contains a backup of the executable for the Sly Cooper and the Thievius Raccoonus demo named SLYELF~1.CD. It does not appear to be much different, as the file size matches with the intended executable and it is dated the same day as the other files in the folder.
Unused Graphics
Jampack
A placeholder control screen for Tomba!. Unlike other games in the Vault, Tomba! has the control scheme graphics built into the game's demo files.
Summer '99
Three unused featurettes on the main menu.
Two placeholder graphics for a missing game on the Vault. The photo is of a female Eclectus parrot.
Winter 2000
Two more graphics for a missing game on the Vault.
Volume 10
Placeholder graphics. The "Missing Control Screen" graphic is named sly2_control0 as Sly 2: Band of Thieves only had viewable trailers and no playable demo.
Volume 11
Unused boot sequence graphics. Similar graphics were used in Volume 10, where the red one represented the Teen variant and the yellow one Mature. Volume 11 skips the boot sequence/animation, making these graphics go unused.
Placeholder graphics identical to the ones found in Volume 10.
Volume 12
MENU.FF\menu_res\pub\projects\jampack12\sprites\volume12
Unused logo variant.
MENU.FF\menu_res\pub\projects\jampack12\thumbs\null
Placeholder graphic for a missing screenshot thumbnail.
Volume 13
More placeholder graphics.
Uncompiled Source Code
MENU.FF contains some lines of source code in areas where there isn't supposed to be any data.
Summer '99
; #endif switch(mcerr) { case McErrNone: #if DEBUG printf("no error, formatted\n"); #endif return 1; case McErrNotFormat: #if DEBUG printf("not formatted\n"); #endif return 0; default: #if DEBUG pri
#if DEBUG printf(MemErrors[err]); #endif // if (err == McErrNone) return 1; if (err == McErrBlockFull) return 0; else if (err != McErrNone) return -1; #if DEBUG printf("reopening file\n"); #endif err = MemCardOpen(0,mcfilename,O_WRONLY); #if DEBUG printf(MemErrors[err]); #endif assert (err == McErrNone); if (err == McErrNone) return 1; return -1; } int DeleteCardFile(char *mcfilename) { long err; err = MemCardDeleteFile(0,mcfilename); if (err == McErrNone)
Winter 2000
; default: ResetIcons(); return kContinueScene; //as you were... } return kEndScene; } } if(directionY!=0) { myFrameY+=d
- Pages missing developer references
- Games developed by Sony Computer Entertainment
- Pages missing publisher references
- Games published by Sony Computer Entertainment
- PlayStation games
- PlayStation 2 games
- Pages missing date references
- Games released in 1997
- Games with uncompiled source code
- Games with unused graphics
- Games with unusual dummy files
- To do
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unusual dummy files
Games > Games by developer > Games developed by Sony Corporation > Games developed by Sony Interactive Entertainment > Games developed by Sony Computer Entertainment
Games > Games by platform > PlayStation 2 games
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment
Games > Games by release date > Games released in 1997