JoJo no Kimyou na Bouken: Ougon no Kaze
|JoJo no Kimyou na Bouken: Ougon no Kaze|
JoJo no Kimyou na Bouken: Ougon no Kaze is the video game adaptation of the fifth part of the manga series JoJo's Bizarre Adventure, released for the PlayStation 2 by Capcom. The game was planned to release in America and Europe, but both localizations were silently cancelled.
- 1 Unused Models
- 2 Unused Characters
- 3 Unused Stage
- 4 Unused Textures
- 5 Unused Audio
- 6 Unused Text
Rat and Spider
Seemingly based on one of the schoolgirls seen talking to Giorno in an early chapter of the original manga.
Woman in Dress
A woman with long hair wearing a plain white dress. While not an exact match, the model resembles two women seen in the Requiem arc of the manga.
While an image of this model is used in the cutscene preceding stage 4-2, the actual model itself remains unused.
This floppy-eared dog is based on a dog shown in the manga's Requiem arc.
Based on Formaggio's cat, from a scene that does not appear in the game.
Inside ball.pzz, there are unused models of a sphere, a cube and a cylinder. The purpose of these models is unknown.
Although it is never visible at any point in-game, the model for the Stand Clash can still be found in the files.
pl37.pzz contains a copy of Man In The Mirror's model, along with different hand gestures, face expressions, and a handful of primitive models. Trying to load this character causes the game to crash.
Although Polpo's model can usually only be seen in images during cutscenes, he has both a full 3D model and a semi-functional moveset that includes the ability to summon Black Sabbath. He lacks voice clips, so the game defaults to using Buccellati's.
Doppio has a playable moveset, albeit a copy of Diavolo's. He shares Diavolo's animations, but goes into a T-pose when attempting to use some abilities. Just like Polpo, he uses Buccellati's voice clips.
Stored within ST060.PZZ is an unused stage based on a cut part of Formaggio's arc in the manga. The stage's model consists of a glass bottle several times the player's size on a tiled floor. Even when loaded into the stage viewer, the stage has no skybox.
GA01_S02.PZZ contains a leftover placeholder texture for the Poster Viewer in the game's Gallery mode. The texture consists of a picture of Hirohiko Araki, the author of JoJo's Bizarre Adventure. The picture is accompanied by the kanji "仮", which translates to "temporary".
A handful of loading screens are not used for any cutscene or stage. All of them are alternate versions of used loading screens.
In the textures for the prologue, a paragraph of text stylized in gold can be found.
|ある日、空港を仕切っていたギャング『涙目のルカ』が変死体で見つかった…||One day, the gangster who controlled the airport, Leaky Eye Luca, was found as a corpse...|
|この事件がきっかけで、ジョルノの運命の歯車は廻り始める…||Because of this incident, the gears of Giorno's fate began to turn...|
|西暦２００１年 ３月…||March, 2001 A.D....|
|この物語は、ここイタリア『ネアポリス』にいる１人の少年、ジョルノ・ジョバァーナが『ギャングスター』になるまでの話である…||This story, the story of one boy in Neapolis, Italy, is the story of Giorno Giovana becoming a Gang-Star...|
This violence warning screen is found in the same file as the title screen. While many of Capcom's other games display similar screens upon startup, this game's goes unused.
|このゲームには野力しにやグロテスクな表現が含まれています。||This game contains scenes of explicit violence and gore.|
Unused Sardegna Textures
Taikenban End Screen
The texture for the end screen from the taikenban demo can be found in TAIKEN.PZZ.
d08a_10.pzz has a texture for Prosciutto's different eye movements with crudely drawn numbers to the right.
|Although OP_NA00.ADX is used for the prologue cutscene's audio, OP_NA01.ADX through OP_NA04.ADX contain an unused version of the narration, without the music track used in the final version. OP_NA04.ADX includes the narration from the cutscene that follows the prologue.|
|The file COMING.ADX contains this sound clip announcing the game's 2002 release date, which was presumably meant to be used in a demo version of the game.|
|Although most of the voice clips for cut fights were removed from the game, this set of dialogue for the King Crimson vs. Metallica arc remains at K101_00.ADX through K101_0E.ADX, preceding the dialogue for a cutscene set shortly afterward. The audio was later used for an audio drama track on the game's OST.|
|S_SELECT.ADX is a duplicate of the results screen music. It's worth noting that the map screen theme is named similarly as S_START.ADX.|
Present at 2547A0 in the game's ELF file, there is unused text for a cut section in the game's Gallery Mode. Although the model and some of the code for the cut menu still exists in the files, most of its functionality has been removed.
|「ぼくの夢はギャング・スター」||My Dream is to Be a Gang-Star!|
|「・罰・の小包み！」||A Package of Punishment!|
|「この世の中で一番大切な物は友情」||The Most Important Thing in the World is Friendship|
|「真実に向おうとする意志」||The Will to Seek Out the Truth|
|「ブローノ・ブチャラティその少年時代」||Blono Buccellati's Youth|
|「『矢』のルーツ」||The Roots of the Arrow|
|「死を観察する時」||When Observing Death|
|「ディアボロ・奇妙な事実」||Diavolo: The Bizarre Truth|
|「ポルナレフが冒した２つのミス」||Polnareff's Two Mistakes|
Unused Formaggio Stage
Inside SD060.TXT, one can find dialogue meant to be used in the unused Formaggio stage.
|おおお！ 見てるぞ 見てる！||Oooh! It sees you, it sees you!|
|It sees you with all eight of its eyes, Narancia!|
|I- If I'm getting smaller, that means...!|
|That means Aerosmith's power is getting smaller, too!|
|Move it! Get outta the way!|
|I haven't got time for this! That guy... I'll just have to hunt him down!|
|Hmm? You dropped something... A map of the city!|
|And you marked this road with a pen... This guy's an absolute idiot!|
|Thanks to this, I've found your group's hideout!|
|お… 追っ手なのか… まずいぜッ！
|I- If he follows us... This is bad! I have to stop this guy here!|
The JoJo's Bizarre Adventure series
|Arcade||JoJo's Venture • JoJo's Bizarre Adventure|
|Dreamcast||JoJo's Bizarre Adventure|
|PlayStation 2||Ougon no Kaze|
|PlayStation 3||Eyes of Heaven|
|PlayStation 4||Eyes of Heaven|