Please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

King's Quest VI: Heir Today, Gone Tomorrow

From The Cutting Room Floor
Jump to: navigation, search

Title Screen

King's Quest VI: Heir Today, Gone Tomorrow

Developer: Sierra On-Line
Publisher: Sierra On-Line
Platforms: DOS, Windows, Mac OS Classic
Released internationally: September 30, 1992


GraphicsIcon.png This game has unused graphics.
SoundIcon.png This game has unused sounds.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
Everything. Ranging from version differences to more unused stuff. Also that Lord of the Dead picture on the CD release box.

King's Quest VI is widely regarded by fans as the highest point in the series, for reasons ranging from an excellent storyline, to the then-groundbreaking quality (like the opening CG movie), to rather clever puzzles.

Unused Graphics

Kingsquest6shamirportraittalk.gif

Shamir has a portrait in the game's data, complete with talking animations and golden eyes shining. In spite of this, it goes completely unused in the game, except in the Amiga release.

Kingsquest6unusedbg1.png

An unused background for the Realm of the Dead. The background when normally viewed raw however, has a color error.

(Source: Akril15)

Unused Sounds

Cassima

Early Final

Audios 3001 and 3002 are Cassima's voices in the DOS floppy release. However, there is a third pointer that also has the ID of 3002-- it leads to an early version of her lines, which seem to be longer and lower in quality. For obvious reasons, it was removed in future releases.