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Monster Hunter

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Title Screen

Monster Hunter

Developer: Capcom
Publisher: Capcom
Platform: PlayStation 2
Released in JP: March 11, 2004
Released in US: September 21, 2004
Released in EU: May 27, 2005
Released in AU: June 1, 2005

AreasIcon.png This game has unused areas.
EnemyIcon.png This game has unused enemies.
ObjectIcon.png This game has unused objects.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
TextIcon.png This game has unused text.
RegionIcon.png This game has regional differences.

To do:
Make a sub-page on the now-defunct online content?

Debug Option

Monster Hunter - debug.png

A debug option that no longer functions, remains hidden in the main menu. Selecting it will send you to the opening movie. You can apply the below code to enable this at the main menu.

JP Code
0023ABEC 00000005
0023A5D8 00000005

EU Code (TLES-52707)
0021D35C 00000005
0021CD38 00000005
(Source: Original TCRF research)

Regional Differences

To do:
What quests are different?
Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

The international versions of the game has a few changes from the Japanese version, namely:

  • A new weapon class, Dual Blades, is integrated into the Sword and Shield weapon tree.
  • The quest reward screen now has a screen capture of the moment the quest finished, replacing the old brown background.
  • Inventory, Equipment, and Item Box menus now have an auto-sort function.
  • In some GUI elements, the singular icon for Bowguns was replaced with two icons for Light and Heavy Bowguns.
  • Equipped weapons are now shown on the player outside of quests.
  • Monsters can use their tail sweep in either direction, instead of only clockwise.

All of these changes carry over into the later releases of G and Portable/Freedom. Additionally, there are quests unique to each version of Monster Hunter, and a number of quests have had their difficulty changed.