Saints Row 2
Saints Row 2 |
---|
Developer: Volition This game has unused animations. This game has a prerelease article This game has a notes page This game has a bugs page |
This game/console's online features are no longer supported. While this game/console's online features were once accessible, they are (as of May 31, 2014, PlayStation 3 and Windows) no longer officially supported and online-exclusive features may be documented as now-unseen content. |
Saints Row 2 is the multiplatform sequel to the Xbox 360-exclusive original. It's known for going far more over the top than the original ever did, a move that would only be further exaggerated by the next three entries.
It was once known for being one of the worst PC ports, until the source code was miraculously found by Volition after around a decade. Though an optimization patch is in the works along with the console-exclusive DLC, the company went under, and is unlikely if the patch will ever be released.
Note: As this game was built off the previous instalment, there is still some unused content lingering from there. This page will cover content only exclusive to the sequel, unless stated otherwise.
To do: Quite a bit.
|
Contents
Sub-Pages
Prerelease Info |
Notes |
Bugs |
Unused Mission-Related Text and Audio There's quite a few! |
Activites and Diversions Other ways to wreak havoc and make it to the top. |
Unused Audio Less unheard sounds this time around. |
Unused Graphics New stuff, except with Saints Row 1.5 leftovers. |
Unused Locations Way more hidden than The Pyramid. |
Unused Clothing Forbidden threads from last year's fall collection. |
Oddities More than just hidden secrets... |
Saints Row Leftovers Stuff that got lost within Stilwater's mass gentrification. |
Regional Differences We beg your pardon - very bad things happen in this Sub-Page! |
Removed Activities
To do: Get a video of them. |
Piracy
Piracy was an Activity that would have involved boarding Cargo Ships to kill guards and steal a laptop, then taking the stolen goods to a drop-off point. On the way there, ambush points would have been present with police in boats and helicopters.
The Miami has a Piracy variant defined in the game's files, which is equipped with sirens. The game's files specify that the Playa would have been riding a Shark for this activity.
As the data files for this Activity are incomplete, some of the details of this activity are uncertain, although the map coordinates for the cargo ship locations are present. Some of the data files cross-reference the deleted hijacking activity with the piracy activity, but it is unknown whether piracy was originally supposed to replace hijacking or simply be an additional activity.
Guardian Angel
The data files for this Activity are included with the game. The data files for this Activity were incomplete, so the details of it are uncertain, but it seems that this Activity involved protecting people in an Escort-type mission. This activity would see the light of day in Saints Row: The Third.
Hijacking
Can be found half-complete in the game's data files, though details are vague. The only info we have on it is dialogue files found in the game, and the lines from the strings file.
Unused Mission Objective
To do: There's more |
In the mission Room Service, there exists a cut objective where the player must visit the arms dealer at Sunnyvale Gardens before heading to the hotel, complete with unused dialogue. It can be failed if the dealer gets killed in any way.
Strangely, the dealer can actually be recruited as a Homie, though it uses the placeholder icon of a female caucasian gang member. The voice line also sounds quieter than the other voices in the game, meaning it was probably placeholder dialogue.
Unused Cutscene Content
Within the files (voice_script_us.le_strings) exist unused extra subtitles for various cutscenes.
Cutscenes for Activities will NOT be covered in this section due to having separate voice lines.
Scrapped Prologue Cutscene?
Marked as tss00, are three lines spoken by Julius, likely intended to take place at the very beginning of the game. Those lines are only present in the cutscene file and aren't referenced anywhere else. When asked about those lines to Steve Jaros, he couldn't remember as there were too many drafts of the story.
For reference, The Anna Show (used as an in-game Attract Mode cinematic) is called CUTSCENE_TSSP_INTRO02, while the Vacation's Over cutscene is referred to as CUTSCENE_TSSP_INTRO2.
String | Character | Text |
---|---|---|
JULIUS_TSS00_CUT01_01 | Julius | Yeah...that's them... |
JULIUS_TSS00_CUT01_02 | Julius | I can...this one's a survivor. Can they hear me? |
JULIUS_TSS00_CUT01_03 | Julius | Sorry playa, but I did what had to be done. Hopefully you'll understand someday. |
Choices
Unused audio descriptive subtitles.
String | Character | Text |
---|---|---|
WMPLAYER_BR04_CUT02_1 | Protagonist (Male 1) | Breathes Heavily |
BMPLAYER_BR04_CUT02_1 | Protagonist (Male 2) | |
HMPLAYER_BR04_CUT02_1 | Protagonist (Male 3) | |
WFPLAYER_BR04_CUT02_1 | Protagonist (Female 1) | |
BFPLAYER_BR04_CUT02_1 | Protagonist (Female 2) | |
HFPLAYER_BR04_CUT02_1 | Protagonist (Female 3) | |
CARLOS_BR04_CUT02_PAIN_1 | Carlos | Painfully wheezing |
CARLOS_BR04_CUT02_PAIN_2 | Carlos | Screams in agony |
CARLOS_BR04_CUT02_PAIN_4 | Carlos | Breathes faster and shallower |
CARLOS_BR04_CUT02_PAIN_5 | Carlos | Screams in agony |
CARLOS_BR04_CUT02_PAIN_6 | Carlos | Softly whimpering and crying |
An Amazing Quarter
The cutscene has an unused intro according to dialogue lines.
String | Character | Text |
---|---|---|
DANE_TSSE_INTRO_1 | Dane Vogel | Let's give another round of applause to Mr. Gryphon and his mining project... |
DANE_TSSE_INTRO_2 | Dane Vogel | Thanks to all of you for making it out today...it's been a big year for all of us in the Ultor family, and I think we owe a lot of that to our legal team... |
DANE_TSSE_INTRO_3 | Dane Vogel | 300 indictments, no convictions! |
DANE_TSSE_INTRO_4 | Dane Vogel | But we're not here to celebrate past victories, no matter how impressive...no...we're here to discuss the future. |
An extra line intended to be used at the end of the cutscene.
String | Character | Text |
---|---|---|
DANE_TSSE_INTRO_8 | Dane Vogel | Now here's the best part...this isn't some distant plan, some hypothetical solution...the future is happening now. Most of the undesirables have already been swept away. All that's standing between us and a better world is The Third Street Saints...now I don't know about you, but I'm feelin' pretty good about our odds... |
Unused Text
To do: Yup, even these were translated into over a dozen languages.... |
Activities
String | Text |
---|---|
PIRACY_LEVEL_SELECTION | Piracy Level Selection |
PIRACY_START | start Piracy |
PIRACY_TITLE | PIRACY |
Cribs
Mentions of the Barrio Hacienda and Yacht crib are listed, but have no furniture customization options. "BA" obviously stands for Barrio, but it is unknown what "MU" stands for.
String | Text |
---|---|
Crib_BA | Barrio Hacienda |
Crib_BA_PURCHASE | purchase the Barrio Hacienda crib for ${0} |
Crib_MU | Yacht |
Crib_MU_PURCHASE | purchase the Yacht crib for ${0} |
Map Icons
Map icon strings for scrapped Activites. Oddly, Hijacking is nowhere to be found.
String | Text |
---|---|
MAP_ICON_GUARDIAN_ANGEL | Guardian Angel |
MAP_ICON_PIRACY | Piracy |
MAP_ICON_THEFT | Theft |
Miscellaneous unused strings. Underground is not used in Stilwater Caverns, where the Spelunkers shop appears instead.
String | Text |
---|---|
MAP_ICON_STAIRS | Stairs |
MAP_ICON_UNDERGROUND | Underground |
MAP_ICON_UNDEFINED | Undefined |
Menus
Oddly, 101.69 Sizzurp is the only scrapped radio station to be mentioned in the Radio Station Menu suggesting it got further than the other stations.
String | Text |
---|---|
RADIO_STATION_GENRE_SIZZURP | Hip Hop and Rap Music |
Localization Leftovers
String | Text |
---|---|
LOCALIZE_CHOP_SHOP | {localize}Chop Shop |
LOCALIZE_FRANCHISE | {localize}franchise |
LOCALIZE_HITMAN_DISPLAY_NAME | (LOCALIZE)HITMAN_DISPLAY_NAME |
LOCALIZE_NONE | None |
MISSION_UNLOCALIZED_STRING | Danger! Unlocalized String over Network! |
Multiplayer
String | Text |
---|---|
MSSN_DESTROY_OBJECTS | (Temp) Stay in the area to cause a commotion. |
Unused Subtitles
Newscasts
There exists unused subtitles for newscasts that are played after beating missions, but they never show up. Not all of them have subtitles, suggesting that they were scrapped early.
String | Mission | Text |
---|---|---|
JANE_TSSP01_NEWSCAST_01 | Jailbreak | It's been said that this year's heatwave has made this summer the worst in Stilwater's history. Today another feather has been added to this years dubious cap: the leader of the Third Street Saints has awoken. Long since forgotten, this criminal icon joined fellow inmate Carlos Mendoza in brazen escape from Stilwater Penitentary. In a plan born from pruno and despiration, the two fugitives cut a bloody swath as they moved from cell block, to the open water. While their current wareabouts are unknown, it's safe to assume that the sidewalks are no longer safe. I'm Jane Valderamma, chanel 6 news. |
JANE_TSSP02_NEWSCAST_02 | Appointed Defender | It was an ending more dramatic than a movie of the week, and more violent than a Charles Mueller film but the Johnny Gat trial has finally come to a close. Earlier today the formerly comatose leader of the Saints burst into the Stilwater Courthouse guns blazing, leaving Justice not only blind but gut shot as well. As the odds of our city plunging into gang violence rise the one safe bet is this: the only people happy about what happened in the courthouse, is Friendly Fire. I'm Jane Valderamma, channel 6 news. |
JANE_TSSP03_NEWSCAST_01 | Down Payment | The streets of Stilwater were quiet today, as apparently the homeless population of Stilwater took the day off. Sidewalks that were once bustling with hobos panhandling are eerily vacant, and park benches are stangely available to be sat on. No one knows for sure what happened to our oft forgotten and smelly bretheren...maybe someone finally gave them their two dollars. I'm Jane Valderamma, channel 6 news. |
JANE_TSSP04_NEWSCAST_01 | Three Kings | Like Saint Nick stuffing candies in a child's shoe, an annonomus individual hid goodies of a different sort in the Stilwater River. This morning bodies of several homeless as well as those belonging to astreet gang known as "The Sons of Samedi" were found floating down the coast. Could this be a bloody portend of things to come? Only time will tell. I'm Jane Valderamma, channel 6 news. |
JANE_RON01_NEWSCAST_01 | Saint's Seven | It was the god Posideon who watched over sailors setting forth from Greece, ensuring their safety. Sadly, the Grecian diety was unable to extend this same protection to his Texas Hold 'Em tables. While details remain sketchy at best, early reports have said Troy Bradshaw is handling the investigation personally. More on this daring robbery as the story unfolds. I'm Jane Valderamma, channel 6 news. |
JANE_RON11_NEWSCAST_01 | One Man's Junk... | The Chinese Heritage Festival...a time for fun, egg drop soup and tonight...murder. It was here that the notorious street gang known as "The Ronin" terrorized the festival presumidly looking for tea house entrepaneur, Mr. Wong. As fires burned junk and tai chi practicioner alike, the festival goers were rescued by an unlikely savior...the Third Street Saints. I'm Jane Valderamma, channel 6 news. |
JANE_BR08_NEWSCAST_01 | Jail Bait | Today members of The Brotherhood who were released from prison found out that while the law aquitted them, justice is a blind and spiteful whore. As the newly released men and women were being driven to be released, the leader of the Third Streets turned these vehicles of deliverence into municipal coffins. I'm Jane Valderamma, channel 6 news. |
JANE_SOS05_NEWSCAST_01 | Burning Down the House | Chaos. It's the only word fitting to describe the results of the conflageration that's consuming Shivington. Earlier tonight a series of meth labs exploded creating a chain of events that is nothing short of catastrophic. As the neighborhood burns, emergency teams are desperately trying to treat any one they can find. As burn wards throughout the city get filled to capacity, one has to wonder. What sort of sociopath could be responsible for causing this. I'm Jane Valderamma, channel 6 news. |
JANE_TSSE02_NEWSCAST_01 | Pyramid Scheme | The Pyramid. It was a fictional place constructed in the minds of conspiracy therorists and the severly deranged...or was it? Today an explosion deep within Mount Claflin destroyed more than just bedrock...it obliterated our fragile beliefs. Ladies and gentlemen, I hope you're sitting down: The Pyramid...is real. For more on this breathtaking development, tune into channel 6 news tonight. I'm Jane Valderamma, channel 6 news. |
JANE_TSSE03_NEWSCAST_01 | Salting the Earth...Again | It was to be the gala to end all galas...and regretably for the Ultor Board of Directors...it was. The mirth born of profits and over priced vodka gimlets was drowned out by gunfire, as an unknown assailent killed the party with more efficiency and brutality than any line dance could. I'm Jane Valderamma, channel 6 news. |
JANE_BONUS_NEWSCAST_01 | Revelation | It is the end of an era. The body of gang icon Julius Little was found this morning, and while the time of his passing has yet to be deterimed, his multiple gun shot wounds have ruled out accidental death. Does this mean that the gang epidemic is finally coming to an end? Or is this simply one more casualty in a continually mounting gang war? I'm Jane Valderamma, channel 6 news. |
Homie Calls
There's no subtitles for Zombie Carlos.
String | Character | Text |
---|---|---|
SHAUNDI_CELL_PHONE_01 | Shaundi | You can count on me, boss. |
SHAUNDI_CELL_PHONE_02 | Shaundi | I'm nearby, boss. Gimme a sec. |
SHAUNDI_CELL_PHONE_03 | Shaundi | I can make it... but I'm really baked right now... |
SHAUNDI_CELL_PHONE_04 | Shaundi | Are you near a Freckle Bitch's? I've got the munchies... |
SHAUNDI_CELL_PHONE_05 | Shaundi | Should I bring the guns or the tequila? |
String | Character | Text |
---|---|---|
PIRECE_CELL_PHONE_01 | Pierce | Shit, I ain't doin' nothing else... |
PIERCE_CELL_PHONE_02 | Pierce | Don't start havin' fun 'til I get there. |
PIERCE_CELL_PHONE_03 | Pierce | They're gonna be sorry they fucked with us... |
PIERCE_CELL_PHONE_04 | Pierce | I knew you liked me... Shaundi don't know shit... |
PIERCE_CELL_PHONE_05 | Pierce | For real? ...man I just made a sandwich. |
String | Character | Text |
---|---|---|
LEE_CELL_PHONE_01 | Legal Lee | Don't worry, I'll make all your legal problems disappear. |
LEE_CELL_PHONE_02 | Legal Lee | You need a fixer? Stay right there. |
LEE_CELL_PHONE_03 | Legal Lee | Don't confess to anything until I get there. |
LEE_CELL_PHONE_04 | Legal Lee | Need me to tamper with evidence, huh? |
LEE_CELL_PHONE_05 | Legal Lee | Anything for my best client. |
String | Character | Text |
---|---|---|
JANE_CELL_PHONE_01 | Jane | Tonight's top story: Award-winning reporter kicks some ass. |
JANE_CELL_PHONE_02 | Jane | My first undercover assignment! |
JANE_CELL_PHONE_03 | Jane | I've never been an embedded journalist before! |
JANE_CELL_PHONE_04 | Jane | This is Jane Valderama, soon to be reporting from the frontlines. |
JANE_CELL_PHONE_05 | Jane | I finally get the exclusive on the 3rd Street Saints? |
String | Character | Text |
---|---|---|
GAT_CELL_PHONE_01 | Johnny Gat | I'm comin' Don't move. |
GAT_CELL_PHONE_02 | Johnny Gat | If I get to shoot somethin', you only gotta ask once. |
GAT_CELL_PHONE_03 | Johnny Gat | See... I knew you'd miss me. |
GAT_CELL_PHONE_04 | Johnny Gat | And here I thought you'd never call... On my way. |
GAT_CELL_PHONE_05 | Johnny Gat | About time. I was startin' to get bored here... |
String | Character | Text |
---|---|---|
TROY_CELL_PHONE_01 | Troy | Let's crack a few skulls for old time's sake. |
TROY_CELL_PHONE_02 | Troy | I'm bringing my gun and leaving my badge. |
TROY_CELL_PHONE_03 | Troy | I'll help you, but you gotta keep the bodycount down. |
TROY_CELL_PHONE_04 | Troy | I knew you'd need my help. |
TROY_CELL_PHONE_05 | Troy | Gonna be just like old times, huh? |
String | Character | Text |
---|---|---|
TOBIAS_CELL_PHONE_01 | Tobias | Well if it isn't my favorite formerly comatose psychopathic killer... |
TOBIAS_CELL_PHONE_02 | Tobias | LET'S GET IT DONE! |
TOBIAS_CELL_PHONE_03 | Tobias | I'd do anything for the Saints, you know that. |
TOBIAS_CELL_PHONE_04 | Tobias | You need me? Aight... lemme just find my pants... |
TOBIAS_CELL_PHONE_05 | Tobias | Yes... YES. |
Placeholder Text
Found in the same text strings as phone calls.
SP text blah
Unused Data
Scrapped Mission
There are two files called em02.lua and em02.cts, which comes after Revelation (em01.lua). Inside the former are placeholder lines, with a date sharing with some missions around that time.
-- em02.lua -- SR2 mission script -- 3/28/07 function em02_start() -- Start trigger is hit...the activate button was hit set_mission_author("Your Name Here") end function em02_cleanup() -- Cleanup mission here end function em02_success() -- Called when the mission has ended with success -- Unlock SWAT costume end
The other file has the settings all commented out with "-----". There is also no mention of em02 in voice_script_us and static_us, while em01 in the former is referred to as BONUS. The incomplete state of the files and missing lines state that the mission was likely scrapped early in development.
Unused Property
This needs some investigation. Discuss ideas and findings on the talk page. Specifically: Where is the property spawn point located when enabled? |
Located between Company of Gyros and Leather and Lace, is an unused property called "Fangs Memories". It would have costed $5,000, had an income of $200, and would have given the player a 20% off discount. They have the "Localized_Name" category of of "COSTUME_NAME", which is shared with another shop called Let's Pretend. Fangs Memories may have been an earlier version of that, or judging from the gothic name was reworked into Nobody Loves Me.
Disabled Radio Stations
There are seven radio stations that are marked as disabled in the radio.xbtl and music.xbtl files. They are 101.69 Sizzurp FM, Radio Free Stilwater 87.6, The Rock FM 94.8, The Kronic 92.2, The Faction FM 99.8, WMD KBOOM 108.0 and 91.8 KPASA. All of the radio stations are left over from the previous game, with the exception of KPASA and Radio Free Stilwater 87.6. Attempting to re-enable the radio stations will crash the game due to not having any associated audio files, and all of them having a placeholder slot of "123" in the radio.xbtl folder.
91.8 KPASA was likely a radio station that would have played Latino music judging from the name, where a station like that would likely later appear as Kabron 104.2 in Saints Row: The Third. It was likely cut early in development because no songs were assigned to them in the files, and having leftover strings for weather report audio and for The Rock FM 94.8 that was present in the previous game. Radio Free Stilwater (or RFS for short) was a radio station that was supposed to appear in Saints Row, but was cut despite being listed in the manual credits.
In pause_menu.lua, only Radio Free Stilwater, Sizzurp 101.69 and WMD KBOOM 108.0 are listed, but they don't have any preview audio, which goes by "RADIO_STATION_GENRE" instead of the title of a song.
Internal Data
Hidden Mission Credits and Dates
Found in misc_tables_city for the Xbox 360 version or common in the Windows version contains internal names for missions, which have authors and dates of the .lua scripts.
Filename | Mission | Author | Date |
---|---|---|---|
tss01.lua | Jailbreak | Ryan Spencer | April 25, 2008 |
tss02.lua | Appointed Defender | Ryan Spencer and Phillip Alexander | March 19, 2008 |
tss03.lua | Down Payment | Ryan Spencer | March 21, 2008 |
tss04.lua | Three Kings | Ryan Spencer | March 27, 2008 |
The Gang Missions all share the same credits schemes as the individual missions, but are different for factions;
- The Sons of Samedi Missions are credited as Mark Gabby and Brad Johnson, while the dates are all March 28, 2007.
- The Ronin missions are credited to Philip Alexander, while the dates are all Match 28, 2007.
- The Brotherhood missions do have credits for different missions below;
Filename | Mission | Author | Date |
---|---|---|---|
bh01.lua | First Impressions | Aaron Hanson and Ryan Spancer | March 11, 2008 |
bh02.lua | Reunion Tour | Kevin J. Price, Aaron Hanson, and Mark Gabby | March 28, 2007 |
bh03.lua | Waste Not Want Not | Kevin J. Price | March 28, 2007 |
bh04.lua | Red Asphalt | Phillip Alexander and Aaron Hanson (aka Father Zucosos) | March 28, 2007 |
bh05.lua | Bank Error in Your Favor | Aaron Hanson | March 28, 2007 |
bh06.lua | Thank You and Goodnight! | Phillip Alexander and Aaron Hanson | March 28, 2007 |
bh07.lua | Retribution | Phillip Alexander and Aaron Hanson | March 28, 2007 |
bh08.lua | Jail Bait | Phillip Alexander and Aaron Hanson | March 28, 2007 |
bh09.lua | The Enemy of My Enemy | Aaron Hanson | March 28, 2007 |
bh10.lua | The Siege | Phillip Alexander and Aaron Hanson | March 28, 2007 |
bh11.lua | Showdown | Aaron Hanson | March 28, 2007 |
Filename | Mission | Author | Date |
---|---|---|---|
ep01.lua | Picking a Fight | Phillip Alexander | March 28, 2007 |
ep02.lua | Pyramid Scheme | Phillip Alexander and Aaron Hanson | March 28, 2007 |
ep03.lua | Salting The Earth...Again | Aaron Hanson and Ryan Spencer | March 28, 2007 |
ep04.lua | ...And a Better Life | "Mark Gabby and Anoop Shekar | March 28, 2007 |
em01.lua | Revelation | Ryan Spencer | April 25, 2008 |
em02.lua | N/A | N/A | March 28, 2007 |
Development Oversights
To do: Cover:
|
Audio
Subtitle Errors
Mission | Filename | Audio | On-screen Subtitles | Actual audio |
---|---|---|---|---|
Veteran Child | HMPLAYER_SOS4_PHONECALL_04 | Don't worry about, I wanna take care of this personally. | Don't worry about it, I wanna take care of this personally. |
Trail Blazing Downtown Cutscene Line Error
In the Downtown cutscene for Trail Blazing, Chuck states that the protagonist will be "running around" in a flame suit but they stay in a vehicle at all times. Though this line can be related to exaggeration, this is more likely a leftover of the earlier Human Torch Activity where the protagonist must torch many pedestrians as possible while wearing a suit on fire.
Filename | Character | Audio | Transcript |
---|---|---|---|
CHUCK_TORCH_DTOWN_4 | Chuck | OK, let's just get you registered with the union and we'll have you running around in a flame suit in no time... |
In the unlock graphic for "Gang Customization Cars 3" (ui_ct_territory3.tga_0), a unique Third Street Saints Socialite can be seen at the top left but is never unlocked in Gang Customization. An unused variant of the Socalite in the exact same appearance from the graphic does exist.
Stilwater Science Center Statue Error
The statue of the Stilwater Science Center is different in the unlock screen in comparison to the final.
Graphic | Final Image |
---|---|
Miscellaneous Oversights
- In Pyramid Scheme, the protagonist is tasked to raise Ultor Notoriety to four stars, but only the regular Police Notoriety is used. This implies that the unused Ultor Notoriety was going to be used.
Regional Differences
To do: A LOT of German version changes.
|
Saints Row 2 dialled up the edgy nature from the previous entry, resulting in changes to be made for the German and Japanese versions. Like the previous game, the Achievements are different in those versions, and are thus treated as "separate games".
Strangely, the Linux port of the game isn't available to German players due to "issues with the source code".
German Version Changes
To do: Cover
|
Infamously, the German version had to go through numerous cuts to ship with a USK 18 rating in Germany, leading to a lot more changes than were present in the previous game.
Gameplay Changes
- There are only 42 Xbox 360 achievements that can be earned, compared to 50.
- The Zombie Uprising mode is completely removed.
- Human Shields are completely removed from the game, thus some of the missions are changed.
- Zombie Carlos cannot be added as a Homie, as attempting to dial the Eye for Eye Phone Number after the mission Red Asphalt will result in the generic wrong number message. The number of unlockable Homies are also stuck as 8 out of 9 as of a result, but still counts towards 100% completion.
- The Shock Paddles, unlocked with completing the Ambulance EMT Diversion can no longer be used to revive pedestrians, due to corpses disappearing instantly after death.
- Money is dropped from pedestrians after injuring them once with any sort of weapon, rather than having to kill them.
- Several Combat Tricks have been removed such as Head Shot, Multi Kill, Nut Shot, One-hit Kill, Slice 'N Dice, Taunt, and Throwing. Only one Driving Stunt was removed, which was Roadkill.
Activity and Diversion Changes
- In Fight Club, it is no longer possible to perform a button-mashing finishing move on opponents, where simply beating them up instantly defeats them.
- Four activities have been removed: Mayhem, FUZZ, Trail Blazing, and Crowd Control. Hitman is present, unlike the previous game.
- This makes the Flamethrower, Annihilator RPG, Kobra, Pepper Spray and Chainsaw weapons in Crib completely unobtainable.
- The 5% and 15% Crib Customization, 5% and 15% Police Notoriety reduction, 5% and 15% Brotherhood Notoriety reduction, 5% and 15% Reduced Explosion Damage, 5% and 15% Clothing Store Discount and Infinite pistol ammo abilities are also completely unobtainable as of a result.
- The suggestive sounds in the Ho-ing Diversion have been removed.
Visual Changes
- Headshot splatters can no longer be seen when characters are shot in the head, along with the sound being removed.
- Just like the previous game, pedestrians no longer bleed on the ground when they're dead and disappear. The same also applies to blood pools introduced in this game, which don't appear.
- The unique Katana weapon finisher move animations are removed.
Cutscene Changes
To do: Get a YouTube video showing all the censored scenes with comparison to the uncensored one. |
Several parts of cutscenes have been censored by a black screen with a message that says "We beg your pardon - very bad things happen behind this screen!" (Wir bitten um Verzeihung - sehr böse Dinge passieren hinter diesem schwarzen Bildschirm!) even though the audio can still be heard and the subtitles can still be seen. The following scenes have been changed:
- In the "Check, Please" cutscene of the "Appointed Defender" mission, the scene of Playa hitting The Brotherhood member with a broken wine glass was covered up.
- The scene of Shaundi lighting up the Loa Dust and offering Playa to smoke the substance. The scenes of Shaundi describing the amount of smuggled Loa Dust was also covered up.
- The scene of Mr. Sunshine's death in "Eternal Sunshine" was also simply cut to Playa firing the last bullet on him.
Japanese Version Changes
If not all, but some of the changes from the German version is carried over.
- Due to CERO rating legislations regarding nudity in video games, all instances of nudity have been removed despite already having a mosaic blur. The player cannot remove underwear from the protagonist, thus making the Streaking Diversion inaccessible and all streaking NPCs have been covered with underwear. The changes also apply to all platforms.
- Human shields have been removed from the game, as in the German version.
- This makes the mission Bank Error in Your Favor play differently: Jessica is recruited as a temporary Homie rather than being used as a human shield to open up the safe.
- The cutscene where Mr. Sunshine gets beheaded was cut to the protagonist chopping his head due to CERO rating legislations.
The Saints Row series
| |
---|---|
Xbox 360 | Saints Row (2006) (Prototypes) • Saints Row 2 • Saints Row: The Third • Saints Row IV • Saints Row: Gat Out of Hell |
PlayStation 3 | Saints Row 2 • Saints Row: The Third • Saints Row IV • Saints Row: Gat Out of Hell |
Windows, Linux | Saints Row 2 • Saints Row: The Third • Saints Row IV • Saints Row: Gat Out of Hell • Saints Row: The Third Remastered • Saints Row (2022) |
PlayStation Portable | Saints Row Undercover |
PlayStation 4, Xbox One | Saints Row IV • Saints Row: Gat Out of Hell • Saints Row: The Third Remastered • Saints Row (2022) |
PlayStation 5, Xbox Series X | Saints Row (2022) |
- Pages missing developer references
- Games developed by Volition
- Pages missing publisher references
- Games published by THQ
- PlayStation 3 games
- Xbox 360 games
- Windows games
- Linux games
- Pages missing date references
- Games released in 2008
- Games released in December
- Games released on December 4
- Games released in October
- Games released on October 14
- Games released on October 16
- Games released in November
- Games released on November 28
- Games released on October 17
- Games with unused animations
- Games with unused areas
- Games with unused code
- Games with unused objects
- Games with unused game types
- Games with unused graphics
- Games with unused sounds
- Games with unused text
- Games with regional differences
- Defunct online content
- To do
- To investigate
- Saints Row series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > To investigate
Games > Defunct online content
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused code
Games > Games by content > Games with unused game types
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused objects
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Deep Silver > Games developed by Volition
Games > Games by platform > Linux games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > Windows games
Games > Games by platform > Xbox 360 games
Games > Games by publisher > Games published by THQ Nordic > Games published by THQ
Games > Games by release date > Games released in 2008
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 4
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 28
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 14
Games > Games by release date > Games released in October > Games released on October 16
Games > Games by release date > Games released in October > Games released on October 17
Games > Games by series > Saints Row series