Shrek (Xbox)
Shrek |
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Developer: Digital Illusions CE[1] This game has unused animations. |
Shrek kicks off the Xbox's launch with a 3D platformer. Notably, it was the first ever game to use deferred shading in its graphics. It was later ported to the GameCube as Shrek: Extra Large by a different team and includes some extra levels.
Featuring a very fast, silent Shrek that pummels enemies that never die, levels and characters not seen in the movie at all (all designed by Todd McFarlane), and a lack of characters from the movie aside from Fiona and the Magic Mirror.
Unused Graphics
common.lmp
test.dds
A test texture pattern.
font.dds
A sheet of fonts from Quake III Arena.
chicken.dds
An image of a chicken.
Logos
Static logos for Dreamworks, TDK and a Shrek-styled DICE logo are present. The game uses FMV sequences instead, rendering these unused.
motherg.lmp
trans_RH_Alpha_leafs_test03A.dds
An unused bush texture.
sewers.lmp
Blueprints
The sewer level has two layout blueprints for the level itself.
swamp.lmp
AM_BG.dds
The top half of a scene from the movie, where Shrek tells Donkey that he should "go celebrate his freedom with his own friends".
map.lmp
worldelements.dds
A texture with basic gradients and a strange brown pattern.
comp_AM_DICE.dds
A mirror texture with DICE's logo and a copyright date on it.
Unused Models
fiona.mgx
To do: Either find a way to view the model or load it in-game. |
In eviltower.lmp are textures and a model of Princess Fiona. She does not appear in-game, though a render with her in it appears before the credits.
She also has an extensive list of animations implying that she was going to be playable possibly for a scrapped two player mode.
fiona_dazed.anim fiona_falling.anim fiona_fart_choke.anim fiona_fly.anim fiona_getup.anim fiona_held.anim fiona_held_moving.anim fiona_idle.anim fiona_idle_action_1.anim fiona_idle_action_2.anim fiona_idle_action_3.anim fiona_jump.anim fiona_junk_01.anim fiona_land.anim fiona_look_circle.anim fiona_look_straight.anim fiona_melee_1.anim fiona_melee_2.anim fiona_melee_3.anim fiona_range_1.anim fiona_range_2.anim fiona_range_3.anim fiona_run_forward.anim fiona_sidestep_left.anim fiona_sidestep_right.anim fiona_splat.anim fiona_throw.anim fiona_walk_backward.anim fiona_walk_forward.anim
Unused Sounds
swamp.lmp
Some placeholder audio files with a female voice are present.
Filename | Audio | Subtitle |
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shrek_house1.wav | You can use the power of the magic mirror to teleport around the world and complete your quest. | |
shrek_house2.wav | Uhhh... yeah. The mirror is very weak right now. To increase its power and teleport farther, you'll need to perform good deeds. Every time you perform a good deed, the mirror will become a little more powerful. If you work at it, it will eventually be powerful enough to take you to Merlin's tower of pure evil. | |
shrek_house3.wav | Jump into the magic mirror and get going. |
eviltower.lmp
merlin_death.wav
While used, the game cuts to credits before he can say "Ooohh, Didn't see that coming." This line was heard in full in the Extra Large port.
Out Of Bounds Dungeon
If the player manages to fall out of the level's geometry and fall out of bounds. Shrek will fall for about 7 seconds before a loading screen appears and sends you to this dungeon otherwise not seen in the game. There is no way out, cheats are disabled and you can no longer pause, forcing the player to turn off the console. Interestingly this dungeon was replaced with the inside of a GameCube in the Extra Large port implying that Shrek went so far out of bounds he's now trapped inside your game console.
References
The Shrek series
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PlayStation | Treasure Hunt |
PlayStation 2 | SuperSlam (Demo) • Shrek the Third • Shrek's Carnival Craze |
PlayStation 3 | Forever After |
PlayStation Portable | Shrek the Third |
Xbox | Shrek • SuperSlam |
Xbox 360 | Shrek the Third • Forever After |
GameCube | SuperSlam |
Wii | Shrek the Third • Shrek's Carnival Craze • Forever After |
Game Boy Color | Fairy Tale Freakdown |
Game Boy Advance | Swamp Kart Speedway • Hassle at the Castle • Reekin' Havoc • Shrek 2 • Beg for Mercy • SuperSlam • Smash n' Crash Racing |
Windows | Twisted Fairy Tale Fun • Shrek 2 • SuperSlam • Shrek the Third • Shrek's Carnival Craze • Forever After |
Nintendo DS | SuperSlam • Smash n' Crash Racing • Ogres and Dronkeys (Prototype) • Shrek's Carnival Craze |
iOS, Android | Shrek Kart HD • Fruit Ninja: Puss In Boots |
Adobe Flash | Charming Dragon • Fairytale Lanes • Tickle Fight |
V.Smile | Dragon's Tale |
See Also | |
DreamWorks |
- Games developed by Digital Illusions CE
- Games published by TDK Mediactive
- Xbox games
- Games released in 2001
- Games released in November
- Games released on November 15
- Games with unused animations
- Games with hidden developer credits
- Games with unused graphics
- Games with unused models
- Games with unused sounds
- Games with hidden bonus content
- To do
- Shrek series
Cleanup > To do
Games > Games by content > Games with hidden bonus content
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with unused animations
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused models
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Electronic Arts > Games developed by EA DICE > Games developed by Digital Illusions CE
Games > Games by platform > Xbox games
Games > Games by publisher > Games published by Take-Two Interactive > Games published by TDK Mediactive
Games > Games by release date > Games released in 2001
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 15
Games > Games by series > Shrek series