Shrek 2 (Windows)
Shrek 2 |
---|
Also known as: Shrek 2: The Game This game has unused areas. |
The Windows version of Shrek 2 is the first official Unreal Engine 2 Shrek-themed platformer/beat 'em up game.
Most content can be found or accessed through the use of cheat codes, memory hacking, UTPT (viewed with the Lineage 2 setting; can roughly view code) or a patched version of the Unreal Runtime 2 editor.
Contents
Sub-Pages
Unused Graphics Way more than you'd expect. |
Unused Models Featuring some unlucky knights. |
Unused Cutscene Data Nothing actually watchable here, but still a lot of stuff! |
Unused Music
Finished
Audio | Notes |
---|---|
3_The_Hunt | Going off what we know from Shrek 2: Team Action, it's safe to assume this would be used in a Hamlet-style level. The name doesn't suggest this at all though, and would suggest it would've played somewhere in Hunt. Now where this would've played in Hunt is unknown, but there is a chance it would've played as the music for when Puss in Boots shows himself. |
3_The_Hunt_PIBFight | This is an alternate music track for when the player fights Puss in Boots. |
7_Prison_Donkey | Despite the name of the tracks, these are not the main music tracks that are played during these levels. While these are definitely prison-themed, they were never used in the final game and each character had a different prison theme. |
8_Prison_PIB | |
9_Prison_Shrek | |
cutscene_DriveThru_donut01 | You may know that when you walk up to the drive through in this game, you will usually hear a jingle. These music pieces were the original jingles. This also keeps a bit of a beat in the background, which would've been good shopping music. This was cut most likely due to issues with getting the main music to fade in and out properly with these jingles without them feeling odd or jarring. |
cutscene_DriveThru_donut02 | |
FGM_drivethru_background_processed
| |
PNB_stinger3 | Puss in Boots has four music stingers related to him. The developers didn't use this one, though. |
Empty
Several music files are empty. It's unclear if they had any music at some point of development.
swamp_intro_cutscene
danger_MovieMusic12edit_loop
generic_MovieMusic07edit_loop
generic_MovieMusic17edit_loop
happy_MovieMusic03edit_loop
happy_MovieMusic05edit_loop
spooky_MovieMusic10edit_loop
success_MovieMusic24edit_oneshot
danger_MovieMusic02edit_loop
danger_MovieMusic05edit_loop
Unused Sounds
To do: All of these should be ripped from the files instead of just via a YouTube video. Put them in a sub-page if there's too many. |
All Unused Sound Effects
This video shows all of the unused sound effects. Timestamps for the sound packs are in the description.
All Unused Dialog/Voice lines
This video shows all of the unused dialog/voice lines. Timestamps for the characters are in the description.
Unused Areas
Poison Apple Secret Room
The game has an unused Poison Apple bar hidden in two of the game maps. Its almost completely untextured version is hidden on the first Swamp level, but it has some goods to collect. A textured version is present on the Donkey escape part of the Fairy Potion Lab level. It has no collectible items and you would get to that room using a secret door. This door wasn't finished. If you cause the event donkey_door that was supposed to open the door - it'll only move the poster on that door, but not the door itself.
FGM Commercial In-Game
There are several out of bounds room on the first Swamp level, looks like initially FGM Commercial could be made as an in-game cutscene instead of a cartoon-like video.
Unused Potions
There's a couple of unused potions. One of them would summon save game fairies to fight enemies. The other one simply turns enemies into white mice.
Unused Text
Harry Potter Menu (Button Text)
Found within the files are numerous leftovers from KnowWonder's Harry Potter games.
* CommonText_2=Test * Controls_0001=To jump: Press Control key or Right Mouse Button. * Controls_0002=To jump: * Controls_0003=Press Control key or Right Mouse Button. * Controls_0004=You can select AutoJump from the Options Menu. * Controls_0007=Press Escape to view Main Menu. * InGameMenu_0022=Health ** Your health stats would've likely been viewable through the pause menu * InGameMenu_0027=Objective ** This and the button text below this prove that objectives would've been a thing before, similar to Shrek 2: Team Action * InGameMenu_0028=Objectives * InGameMenu_0031=Camera * InGameMenu_0032=Auto Center Camera * MainMenu_11=Sound and Video Options * MainMenu_12=Exit Game * MainMenu_13=Return to Game * MainMenu_14=Game Options * menuitems_10=ALL UNSAVED PROGRESS WILL BE LOST. * menuitems_164=Inventory ** Since the only thing closely resembling this is the potion inventory menu, we can assume you could view your current amount of every potion in the pause menu. * menuitems_166=Reset * menuitems_167=Reset the key mappings to original settings ** This was scrapped likely because the developers ran out of time. * menuitems_169=You must assign controls in all the "Game" boxes before you can play the game. * menuitems_170=Changing the game's video settings may result in temporary graphical corruptions. * menuitems_171=These will clear up as soon as you leave the Video Options screen. * menuitems_23=SKIP CUTSCENE ** Maybe your cursor would be visible during all cutscenes and you could click a button to skip it, or this could mean that this text would appear in a corner if the cutscene is skippable (if this was the case, they likely removed it due to almost every cutscene in the game being skippable). * menuitems_39=VOICES VOLUME ** This was likely scrapped due to time. * menuitems_41=VIDEO DRIVER ** At one point, you were able to switch between a hardware and software renderer, but this was too hard for them to implement properly. * menuitems_42=Hardware * menuitems_43=Software * menuitems_44=FULL SCREEN * menuitems_57=Toggle between full screen and windowed ** This would've allowed the user to switch between full screen and windowed on the fly, instead of pressing Alt + Enter. * menuitems_59=Controls display of non-essential game objects ** Old text for the object detail setting. * menuitems_61=Adjusts volume of Dialog * menuitems_64=View your wanted posters ** This was replaced with a slightly better explanation. * menuitems_65=Enter the options screen * menuitems_81=Bonus Room 1 ** This and the next 3 below show that at one point, it was possible to save inside of a bonus world and then come back later. This was completely scrapped later and they instead added an auto-save feature before and after leaving the world. Also, take note of the word "room." This could possibly imply that beanstalk worlds were not planned, since you don't call an outdoor level a room. * menuitems_82=Bonus Room 2 * menuitems_83=Bonus Room 3 * menuitems_84=Bonus Room 4 * menuitems_90=Placeholder Options text * Options_0000=Texture Detail ** These buttons were likely packaged before the developers even started to work on Shrek 2. Nothing under "Options_" can be confirmed to be intended for Shrek 2 at all. * Options_0001=Very High * Options_0002=High * Options_0003=Medium * Options_0004=Very Medium * Options_0005=Low * Options_0006=Brightness * Options_0007=Object Detail * Options_0008=Backward * Options_0009=Audio * Options_0010=Music Volume * Options_0011=Sound Volume * Options_0012=Controls * Options_0013=Mouse Speed * Options_0014=Slower * Options_0015=Faster * Options_0016=Very Low * Options_0018=Keyboard * Options_0019=Alt * Options_0020=Ctrl * Options_0021=Right * Options_0022=Left * Options_0023=Down * Options_0024=Options * Options_0025=Spacebar * Options_0026=Colour Depth * Options_0027=Backspace * Options_0028=Escape * Options_0029=Jump * Options_0030=Turn Right * Options_0031=Turn Left * Options_0032=Forward * Options_0033=Resolution * Options_0034=Up * Options_0035=Invert Mouse * Options_0036=In Game * Options_0040=Input * Options_0041=Sound and Video * Options_0042=Misc * Options_0044=Video * Options_0045=or * Options_0046=Auto Jump * Options_0047=Confirm Video Settings Change * Options_0048=Are you sure you wish to keep these new video settings? * Options_0049=Video Settings Change * Options_0050=Your previous video settings have been restored. * Options_0051=bit * Options_0052=Difficulty * Options_0053=Easy * Options_0054=Medium * Options_0055=Hard * Options_0056=Very Hard * Options_0057=Saving Game * Options_0058=Loading Game * Options_0059=Use the Arrow Keys to move * Options_0060=Push the Up Arrow or W Key to move forward * Options_0061=Push the Down Arrow or S Key to move backwards * Options_0062=Push the Left and Right Arrows to turn * Options_0063=Push the A Key to move to the Left * Options_0064=Push the D Key to move to the Right * Options_0065=General * Options_0066=Restore Default * Options_0067=Restore Default Settings * Options_0068=Restore Settings * Select_Game_0000=Select a Game * Select_Game_0001=Are you sure you want to replace this game? * Select_Game_0002=Replace Game * Select_Game_0003=Select Saved Game * Select_Game_0004=Select New Game * Select_Game_0005=Empty * Select_Game_0006=Used ** This could imply online co-op (which we know was going to be a thing). How else could a slot be in use. * Select_Game_0007=Are you sure you want to overwrite? * Select_Game_0008=Slot 1 * Select_Game_0009=Slot 2 * Select_Game_0010=Slot 3 * Select_Game_0011=Slot 4 * Select_Game_0012=Slot 5 * Select_Game_0013=Slot 6 * Shared_Menu_0001=Resume Game * Shared_Menu_0002=Go back to previous screen * Shared_Menu_0003=Yes * Shared_Menu_0004=No * Shared_Menu_0005=Okay * Shared_Menu_0006=Accept * Shared_Menu_0007=Decline * Shared_Menu_0008=OK * Shared_Menu_0009=I can't use this right now. ** This text in particular is quite interesting. Perhaps this text would've appeared when you try to use a potion while the potion HUD is faded out (same for the one below). * Shared_Menu_0010=I'll have to wait to use this. * SkipCS_0001=Skipping cutscene ** These buttons here add to the theory that this text would appear in a corner of the screen in every cutscene. * SkipCS_0002=Skip cutscene * SkipCS_0003=Press Enter to skip cutscene * SkipCS_0004=Cutscene skipped * SkipCS_0005=Skipping... * SkipCS_0006=Skipped
Debug Mode
Some Unreal Engine commands are working as is (eg. ghost), you just need to bind them to buttons in User.ini file in the Shrek 2 folder of the common Documents Windows folder. However, to access more dev commands, you need to use Set KWGame.KWVersion bDebugEnabled True | Set SHGame.Version bDebugEnabled True command first. All dev commands will be unlocked after you pressed the button with this command during the gameplay. A full list of commands can be found in the source.
Below you can see the major ones:
Console
If you want to access the console, use set windowconsole bShowConsole true command. Then you can open it by pressing the ~ button.
Dev Menu
Command ShowDevMenu opens this menu, where you can load any map from the Maps folder:
Debug Menu
Repeated Set SHGame.Version bDebugEnabled True command use also toggles a dev menu with lots of debug commands and options for you to play with.
Free Cam
Command Deletecam allows to explore the game in a free camera mode. After enabling it, you can move your camera to any point and place your character at this point by clicking it again.
Standard UE Cheats Oddity
Sometimes cheats like ghost become inaccessible. It's caused by a bug if you load a save. To make them all available again, use RestartLevel command or simply complete your current level.
The Shrek series
| |
---|---|
PlayStation | Treasure Hunt |
PlayStation 2 | SuperSlam (Demo) • Shrek the Third • Shrek's Carnival Craze |
PlayStation 3 | Forever After |
PlayStation Portable | Shrek the Third |
Xbox | Shrek • SuperSlam |
Xbox 360 | Shrek the Third • Forever After |
GameCube | SuperSlam |
Wii | Shrek the Third • Shrek's Carnival Craze • Forever After |
Game Boy Color | Fairy Tale Freakdown |
Game Boy Advance | Swamp Kart Speedway • Hassle at the Castle • Reekin' Havoc • Shrek 2 • Beg for Mercy • SuperSlam • Smash n' Crash Racing |
Windows | Twisted Fairy Tale Fun • Shrek 2 • SuperSlam • Shrek the Third • Shrek's Carnival Craze • Forever After |
Nintendo DS | SuperSlam • Smash n' Crash Racing • Ogres and Dronkeys (Prototype) • Shrek's Carnival Craze |
iOS, Android | Shrek Kart HD • Fruit Ninja: Puss In Boots |
Adobe Flash | Charming Dragon • Fairytale Lanes • Tickle Fight |
V.Smile | Dragon's Tale |
- Pages missing developer references
- Games developed by KnowWonder
- Pages missing publisher references
- Games published by Activision
- Windows games
- Pages missing date references
- Games released in 2004
- Games released in May
- Games released on May 3
- Games released in June
- Games released on June 18
- Games with unused areas
- Games with unused objects
- Games with unused graphics
- Games with unused models
- Games with unused items
- Games with unused music
- Games with unused sounds
- Games with unused text
- Games with debugging functions
- To do
- Shrek series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused items
Games > Games by content > Games with unused models
Games > Games by content > Games with unused music
Games > Games by content > Games with unused objects
Games > Games by content > Games with unused sounds
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Amaze Entertainment > Games developed by KnowWonder
Games > Games by platform > Windows games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 2004
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 18
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 3
Games > Games by series > Shrek series