Tomb Raider II (PlayStation)
Tomb Raider II |
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Also known as: Tomb Raider II Starring Lara Croft This game has a hidden developer message. This game has a prototype article |
To do: There's also an earlier build ID'd as 'Release Version 1.1' from September 1997. It purportedly has all the levels, but the US final has a 'playable.psx' level file that it doesn't have. |
Tomb Raider II is one of the best-selling games in the Tomb Raider franchise. It manages to improve upon its predecessor quite a bit and propelled Lara even farther than before. This time, Lara must search for the Dagger of Xian, but all sorts of trouble ensues, including an honest-to-goodness encounter with a dragon.
Contents
Sub-Pages
Prototype Info |
Version Differences
European version:
- Lacks the "playable.psx" level file in the DATA folder.
- Was compiled first, as the modified dates of the .PSX level and cut-scene files vary between: 25-Oct-1997, 27-Oct-1997, 28-Oct-1997, 2-Nov-1997, 5-Nov-1997 or 7-Nov-1997. In the North American version, nearly every file (except "TOMBPSX.DAT", which is identical in both, and the "playable.psx", which is only in the North American releases) has a "modified" date of 13-Nov-1997, suggesting it was compiled later. Many of the files are also slightly-larger in the North American version, suggesting either last-minute changes were made, or they are older, less-optimised versions of the levels.
- Has an extra FMV file called "VICTOR.FMV", which is 2.21MB in size.
- In the PIX folder (which contains the load-screens, legal warning, credits and title-screen background images), all four North American releases contain 35 files, whereas the European version is cleaned-up and contains only 16. 17 of the extra files in the North American release match level names, and the content of each is indentical: a black image with green "LOADING" text. This suggests an original plan for Tomb Raider II was for each level to have its own unique load-screen, but this was scrapped in the final for a load-screen-per-location (as in the original Tomb Raider) instead. The remaining two files, "BULL.RAW" and "TITLE.RAW", contain the demo/beta title-screen background, which goes unused in the final.
North American versions:
- Each of the North American versions (v1.0, v1.1, v1.2 and v1.3) contain the exact same files for the Tomb Raider II game.
- The difference between each is simply what extra demos or videos have been included.
- v1.0 is the original release. The game boots straight to the Tomb Raider II game.
- Version 1.1, 1.2 and 1.3 all boot to a menu screen, allowing the player to choose to play Tomb Raider II, or a demo or video included.
- v1.1 (25 Jan 1999): menu choices are to play Tomb Raider II, or play a one-level demo of "Gex 3: Deep Cover Gecko" ("Mystery TV" level) or "Tomb Raider III" ("Area 51" level), or a video of "Legacy of Kain: Soul Reaver".
- v1.2 (7 Jul 1999): menu choices are to play Tomb Raider II, the same "Area 51" demo level of Tomb Raider III (as on the v1.1 disc) or a playable demo of "Legacy of Kain: Soul Reaver".
- v1.3 (7 Aug 2000): menu choices are to play Tomb Raider II, or a video demo of "TimeSplitters" for PS2, or a movie-trailer for "Chicken Run", which also has a brief advert at the end for the PS1 game of that movie.
Developer Message
Hidden inside SLUS_004.37 at 51F3C:
Dude greets: Shroomz, Bag, The Menzie, Nagra, K-Comm, Snake & McBain of EZ-o-Ray... Mail me at ataru@dial.pipex.com
Dude refers to programmer Andrew Howe, who went by Dude Howe in the previous game. Unlike the previous game, this is not printed on the debug monitor. The only way to see it is to use a hex editor.
Debug Text
On booting, the TTY debug console displays debug information. This is not visible to the user. The nocash BIOS can be used to view these statements. The nocash BIOS automatically detects the DUART hardware, and activates TTY if it is present.
Version 1.0, USA
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:SLUS_004.37;1 EXEC:PC0(00074FD0h) T_ADDR(00010000h) T_SIZE(0007A000h) boot address : 00074FD0h 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=00085e78 *** Simulated known Patch: suppress pad_card_auto_ack (even if enabled) *** Simulated known Patch: suppress_pad_error_handling (and get pad_enable) PS-X Control PAD Driver Ver 3.0 *** Simulated known Patch: activate_optional_pad_output (byte-wise) ResetGraph:jtb=00085984,env=000859cc *** Simulated known Patch: missing_cop0r13 (14-opcode r10/r9 variant) ........................................................................................................................... ERROR: Non-existant track 60 (MAX 1)
Version 1.1, USA
When selecting the main game:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:SLUS_004.37;1 EXEC:PC0(801FBE00h) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE00h 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd410 CD_init:addr=801fd410 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1533008 CD_init:addr=80036dd4 100/800 dir entries ffEntries <13> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034ae4,env=80034b2c ResetGraph:jtb=80034ae4,env=80034b2c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) launching tomb2 CD_init:addr=80036dd4
When selecting the included Tomb Raider III demo or the Gex 3 demo:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:SLUS_004.37;1 EXEC:PC0(801FBE00h) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE00h 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd410 CD_init:addr=801fd410 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1533008 CD_init:addr=80036dd4 100/800 dir entries ffEntries <13> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034ae4,env=80034b2c ResetGraph:jtb=80034ae4,env=80034b2c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) CD_init:addr=80036dd4
When selecting the included Soul Reaver video:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:SLUS_004.37;1 EXEC:PC0(801FBE00h) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE00h 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd410 CD_init:addr=801fd410 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1533008 CD_init:addr=80036dd4 100/800 dir entries ffEntries <13> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034ae4,env=80034b2c ResetGraph:jtb=80034ae4,env=80034b2c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) playing movie, active buff: 0 playing KAIN2.STR, from sector 885, 1836 frames
Version 1.2, USA
When selecting the main game:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(801FBE8Ch) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE8Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd4a8 CD_init:addr=801fd4a8 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1532560 CD_init:addr=80036f50 96/800 dir entries ffEntries <17> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034c70,env=80034cb8 ResetGraph:jtb=80034c70,env=80034cb8 *** Simulated known Patch: missing_cop0r13 (6-opcode variant) launching tomb2 CD_init:addr=80036f50
When selecting the included Soul Reaver demo:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(801FBE8Ch) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE8Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd4a8 CD_init:addr=801fd4a8 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1532560 CD_init:addr=80036f50 96/800 dir entries ffEntries <17> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034c70,env=80034cb8 ResetGraph:jtb=80034c70,env=80034cb8 *** Simulated known Patch: missing_cop0r13 (6-opcode variant) launching kain2 *** Simulated known Patch: patch_install_lightgun_irq_handler VSync: timeout VSync: timeout VSync: timeout VSync: timeout VSync: timeout ResetGraph:jtb=80034c70,env=80034cb8 *CurrentApp = 1, *AppSector = 105956, *DirSector = 105955, *DA = 0 CD_init:addr=80036f50 We're back from the menu We're Back!!!, AppSector = 105956, DirSector = 105955 CD_init:addr=801fd4a8 loading program from sector 47
When selecting the included Tomb Raider III demo:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(801FBE8Ch) T_ADDR(801F8000h) T_SIZE(00005800h) boot address : 801FBE8Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=801fd4a8 CD_init:addr=801fd4a8 loading program from sector 59 clearing memory from 80018000 to 801f7ff0...memory cleared go sector=59, da=0 VSync: timeout Change effective memory : 8 MBytes heapsize: 1532560 CD_init:addr=80036f50 96/800 dir entries ffEntries <17> PS-X Control GUN Driver Ver 3.0 *** Simulated known Patch: patch_install_lightgun_irq_handler argc <9> ResetGraph:jtb=80034c70,env=80034cb8 ResetGraph:jtb=80034c70,env=80034cb8 *** Simulated known Patch: missing_cop0r13 (6-opcode variant) CD_init:addr=80036f50
Version 1.3, USA
When selecting the main game:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(80013D6Ch) T_ADDR(80010000h) T_SIZE(00005800h) boot address : 80013D6Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=80015388 CD_init:addr=80015388 loading program from sector 47 cleanring memory from 80018000 to 801ffff0...memory cleared go sector=47, da=0 VSync: timeout Change effective memory : 8 MBytes in InitHeap: pul__MemAddr = 800551e0, ul___MemSize = 00192e10 pcl__List == 801e7fd0, ul___Size == 103135 ----- leaving InitHeap argv: 80015440 argc: 4 3 0 3 201334207 CD_init:addr=8004eb54 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Type 5 count 50 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Apps[0]: <\TOMB2.EXE> Apps[1]: <\MOVIES\CHICKEN.STR> Apps[2]: <\MOVIES\TIME.STR> "Real size" 3104 Constructing main... images allocated files loaded into vram Sprites set... Constructed The current app index is 0 CD_init:addr=8004eb54
When selecting the included Chicken Run video:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(80013D6Ch) T_ADDR(80010000h) T_SIZE(00005800h) boot address : 80013D6Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=80015388 CD_init:addr=80015388 loading program from sector 47 cleanring memory from 80018000 to 801ffff0...memory cleared go sector=47, da=0 VSync: timeout Change effective memory : 8 MBytes in InitHeap: pul__MemAddr = 800551e0, ul___MemSize = 00192e10 pcl__List == 801e7fd0, ul___Size == 103135 ----- leaving InitHeap argv: 80015440 argc: 4 3 0 3 201334207 CD_init:addr=8004eb54 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Type 5 count 50 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Apps[0]: <\TOMB2.EXE> Apps[1]: <\MOVIES\CHICKEN.STR> Apps[2]: <\MOVIES\TIME.STR> "Real size" 3104 Constructing main... images allocated files loaded into vram Sprites set... Constructed Timeout reset music stopped Constructing main... images allocated files loaded into vram Sprites set... Constructed
When selecting the included TimeSplitters video:
Nocash PSX Kernel (c) 2008-2016 Martin Korth. KERNEL SETUP! Configuration : EvCB=10h TCB=04h Read Path Table BOOTSTRAP LOADER Type C Ver 2.1 03-JUL-1994 Read Directory 1 setup file : cdrom:SYSTEM.CNF;1 TCB 00000004h EVENT 00000010h STACK 801FFFF0h BOOT = cdrom:\SLUS_004.37;1 argument = KERNEL SETUP! Configuration : EvCB=10h TCB=04h boot file : cdrom:\SLUS_004.37;1 EXEC:PC0(80013D6Ch) T_ADDR(80010000h) T_SIZE(00005800h) boot address : 80013D6Ch 801FFFF0h Execute ! S_ADDR(801FFFF0h) S_SIZE(00000000h) CD_init:addr=80015388 CD_init:addr=80015388 loading program from sector 47 cleanring memory from 80018000 to 801ffff0...memory cleared go sector=47, da=0 VSync: timeout Change effective memory : 8 MBytes in InitHeap: pul__MemAddr = 800551e0, ul___MemSize = 00192e10 pcl__List == 801e7fd0, ul___Size == 103135 ----- leaving InitHeap argv: 80015440 argc: 4 3 0 3 201334207 CD_init:addr=8004eb54 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Type 5 count 50 ResetGraph:jtb=80037f4c,env=8003805c *** Simulated known Patch: missing_cop0r13 (6-opcode variant) Apps[0]: <\TOMB2.EXE> Apps[1]: <\MOVIES\CHICKEN.STR> Apps[2]: <\MOVIES\TIME.STR> "Real size" 3104 Constructing main... images allocated files loaded into vram Sprites set... Constructed Timeout reset CD_init:addr=8004eb54
Regional Differences
The Japanese version features weaker enemies and has certain traps removed.
The Tomb Raider series
| |
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PlayStation | Tomb Raider (Prototype) • Tomb Raider II (Prototype) • Tomb Raider III (Prototype) • Tomb Raider: The Last Revelation |
Sega Saturn | Tomb Raider |
Game Boy Color | Tomb Raider • Tomb Raider: Curse of the Sword |
Windows | Tomb Raider: The Last Revelation • Lara Croft Tomb Raider: The Angel of Darkness • Tomb Raider (2013) • Rise of the Tomb Raider • Tomb Raider I-III Remastered |
Dreamcast, Mac OS Classic | Tomb Raider: The Last Revelation |
PlayStation 2 | Lara Croft Tomb Raider: The Angel of Darkness |
PlayStation 3 | Tomb Raider (2013) |
Xbox 360 | Tomb Raider (2013) • Rise of the Tomb Raider |
PlayStation 4, Xbox One | Tomb Raider: Definitive Edition • Rise of the Tomb Raider • Tomb Raider I-III Remastered |
PlayStation 5, Xbox Series X, Nintendo Switch | Tomb Raider I-III Remastered |
iOS | Tomb Raider |
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- To do
- Tomb Raider series
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Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
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