Um Jammer Lammy
|Um Jammer Lammy|
This game has unused areas.
This game has a prototype article
This game has a prerelease article
Um Jammer Lammy is the sort-of sequel to PaRappa the Rapper, starring a guitarist lamb who's late for her gig.
A graphic found in the music player. It is a screenshot from the credits with the text "XA PLAYER" and a kanji symbol (仮) that means "temporary". XA is the filename extension for the game's music data that the PlayStation reads from.
Button sprites found in Um Jammer Lammy. An input sprite sheet was used for the bar instead, leaving these textures unused.
Unused lesson graphics.
Unused OFF texture, presumably used when no effectors are being used.
Unused textures for Cool Mode, implying Cool flashed in a different way when the player reached it.
Unused eye textures for Lammy. Interestingly, these textures are briefly used in a music video advertising Um Jammer Lammy Now!
Unused eye textures for Rammy.
Unused eye textures for PaRappa.
Unused eye textures for Katy Kat.
Unused mouth texture for Katy Kat.
Unused low-resolution sprites of Lammy, PaRappa, and Teriyaki Yoko respectively, found in stage 6. They were supposedly used when the camera is far from the stage, but they were left out in the final game.
Unused eye and mouth textures for Ma-san, suggesting she was originally more expressive during development.
Unused textures from stage 3 that apparently have been replaced with ARM and BALL textures.
Unused variations of the hand that holds the babies in stage 3.
An unused 8th baby from stage 3. In the final version, he only appears on the loading screen.
A texture with the kanji symbol 仮 located in stage 4.
An unused score texture.
Try to find more footage and information about Um Jammer Lammy Now! and see if there are any feather duster textures in the files for Stage 1 relating to PaRappa.
In the rare arcade version of the game, Um Jammer Lammy Now!, you can play Stage 1 as PaRappa. While you can't access it by any normal means in the home version, the data remains. By using the GameShark code 300790B4 0003 in the US version, you can play the stage, but the only thing functional is the song, not the scenery. It is also possible to get "COOL" mode, though all of the buttons make PaRappa say "pick" over and over.
Stage 1 with PaRappa
Stage 1 with PaRappa on COOL Mode (Dialogue)
Failing Stage 1 with PaRappa
It is rumored among fans that PaRappa was supposed to hold a "feather duster" to become embarrassed like the way Lammy has a vacuum cleaner in her stage, hence why he's about to ask, "What is this?". Since PaRappa is playable in Stage 1 in the arcade version, this cannot be proven true without footage, nor actually seen in-game due to PaRappa having a separate story.
The executable has a bunch of Engrish error messages.
xa ready callback ng xa ready callback ok XA chang cancel!! pause error!! @@@@FREE ERROR VAB TRANS ERROR !! NO SPU AREA or VH is NOGOOD! VB is NOGOOD! The others error! Assertion failed: file "%s", line %d NEME/prdracom.h Can't get PACKET AREA !! size[%d] Now free size[%d] PACKET AREA SIZE[%d] (%d)
A number of things were changed or censored when the game was brought to the US. The European version retains all of the original Japanese content.
There's still some alterations left to cover; Namely, Stage 5 in PaRappa's campaign, Vital Idol in Lammy's campaign, the multiplayer, the cutscenes for "MILK CAN, That's Us!", and the end credits. Coverage on Stage 6 in PaRappa's campaign is also incomplete.
The Japanese logo animation gets a cool fire effect.
|"You can play in hell! You come far!"||"You can play in an island! You come far!"|
The lyrics were changed in the US version due to stage 6 being changed from Hell to an island.
|"Choppin' trees down for the fun!"||"Knowin' that we're here for the fun!"|
|"Chop all of them down, every single one down"||"Come on and get down, way down to the low ground"|
The lyrics were changed because telling kids that chopping down trees is fun probably isn't a good idea.
Parappa's lyrics were changed accordingly.
|"Ain't this fun, having fun in the sun, I love rocking to the beat, just for fun!"||"Aint this fun, having fun in the sun, I love chopping down trees, just for fun!"|
Interestingly, the subtitles for the US release aren't completely altered for the latter line.
The cutscene for stage 6 was changed almost completely. The Japanese and European versions show Lammy being sent to Hell upon death, while the US version shows Lammy being catapulted to an island. Oddly enough, a lot of the dialogue is left intact, with only a few minor differences.
Due to the cutscene changes mentioned above, Lammy gets a camouflage outfit exclusive to the US version. Parappa's outfit remains unchanged, due to having a different subplot.
|"The angel's been mean to me, that's for sure."||"My friend's been mean to me, that's for sure."|
The lyrics to PaRappa's version of Vital Idol were changed from an angel to... a friend.
All versions of the game contains both standard anti-mod and LibCrypt subchannel-based copy protection (see the Dino Crisis and Robbit Mon Dieu pages for details on them). However, tripping the copy protection in the PAL version of the game causes the game to display the anti-piracy warning in Japanese, an issue also seen in the US 1.0 version of Dino Crisis.
The PaRappa the Rapper series
|PlayStation||PaRappa the Rapper (Prototype) • Um Jammer Lammy (Prototypes)|
|PlayStation 2||PaRappa the Rapper 2 (Prototypes)|