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Clash Royale

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This page contains changes which are not marked for translation.
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Title Screen

Clash Royale

Developer: Supercell
Publisher: Supercell
Platforms: iOS, Android
Released internationally: March 2, 2016


AnimationsIcon.png This game has unused animations.
CharacterIcon.png This game has unused playable characters.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


<Sanky> please suggest an unused sprite with a clock or something
This game is still under active development.
Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary!
This cactus is UNDER CONSTRUCTION
This article is a work in progress.
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.

Supercell decides to make a crossover of Clash of Clans with the slogan "Most Ridiculous Duel".

Sub-Page

CrCUTgolemitecave.png
Removed and Changed Sprites
The old troops sprites.

Unused Graphics

Sneaky Archer

This is a card icon for the sneaky archer that was ripped from Supercell's servers, but the sprites do not exist.

CR unreleasedSneakyArcher.png

RED

ClashRoyale ui.sc RED.png

Found in \assets\sc\ui.sc, the word RED, flipped. RED is an organization to help people in the fight of Aids. Between November 30 and December 6, every "Pouch of Gems" (5 dollars) that a player buys were transferred to RED. This means that this graphic is used only between November 30 and December 6.

Debug Font

SuperCell-DebugFont.png A Debug font located in assets/font. This appears in every Supercell game.

Bear Trap

NEWCR BearTrap.png ClashRoyale BearTrapGIF.gif

Found as "beartrap" and "beartrap_trigger" in effects.sc.

Bear Trap Projectile

CR BeartrapProjectile.pngCr BeartrapRope1.pngCR BeartrapRope2.png

Another version of the Beartrap which is a projectile.

Heal Bottle

ClashRoyale-HealBottle.png

Found in effects.sc as "heal_bottle". This is the same bottle the Lumberjack drops upon his death, but colored yellow instead of purple.

HKnight

CR Hknight.png

Found in effects.sc as "filter_rage". This texture has been inside the game's data since the first major release, Version 1.1.1.

Goblin

ClashRoyale-StrangeGoblin.png

Found in effects.sc as "enemy_filter". It appears to be a normal goblin but its left hand has an iron glove and lacks a knife or spear that used goblin troops will wield. This texture has been inside the game's data since the first major release, Version 1.1.1.

This is used as a "filter" for some troops, like the Mega Knight jump.

Master Builder

Cr MasterBuilder.png

Found in effects.sc.

Debug Mode?

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: This can be graphics for an unknown debug mode.

ClashRoyale Debug.sc.png
A file called debug.sc was found in \assets\sc\.

CR NewDebugUnreleased.png
A new Debug Sprite was found in the new Debug.sc downloaded from Supercell Servers got 2 buttons.

Old/Misc Sounds

Some sounds aren't inside the current version of the game, and others have been inserted but may vanish in the next version.

1.1.1 Sounds

While a sound effect for the wizard getting hurt was in 1.1.1, the wizard has never made any noises when he gets hurt.

Starting with the May 2016 Update, Mini Pekka will shout "PANCAKES!!" when deployed.

Unused sound data

The sounds.csv file contains info for all the sounds, including some sounds that are either set to dummy_01.ogg, or are just completely blank.

ScrollAmb01
CharacterDeploy
Claim chest
WizardProjectileHit
sound_enemy_die_jingle
sound_own_die_jingle
sound_bomber_attack
sound_bomber_die
sound_openChest_loop_common
sound_openChest_loop_rare
sound_openChest_loop_epic
sound_musketeer_attack_start
sound_musketeer_die
sound_chr_wizard_hit
sound_chr_wizard_die
sound_spear_goblin_die
sound_giant_skeleton_die
sound_hog_rider_deploy_end has 2 sounds set to dummy_01.ogg
sound_baby_dragon_die
sound_king_player_die
sound_king_enemy_die
sound_tutorial_first_plink
sound_ice_wizard_die
sound_openChest_loop_legendary
sound_royal_giant_deploy_enemy
sound_royal_giant_projectile_fx
sound_royal_giant_die
sound_royal_giant_die_enemy
sound_princess_atk_vo has 2 sounds set to dummy_01.ogg
sound_princess_hit_vo has 2 sounds set to dummy_01.ogg
sound_dark_prince_deploy_end
sound_miner_die
sound_skeleton_warrior_hit
sound_skeleton_warrior_die
sound_firespirit_die
sound_firespirit_steps has 2 sounds set to dummy_01.ogg
sound_lava_hound_die
sound_lava_pups_die
sound_zapmachine_deploy_end
sound_zapmachine_deploy_end_enemy
sound_zapmachine_die_enemy
sound_bowler_steps_vo has 2 sounds set to dummy_01.ogg
sound_bowler_die
sound_log_roll
sound_icespirit_steps has 2 sounds set to dummy_01.ogg
sound_icespirit_die
sound_royal_minion_attack
sound_inferno_dragon_attack
sound_inferno_dragon_die
sound_snowman_deploy_end
sound_snowman_attack
sound_snowman_hit
sound_snowman_die
sound_electro_wizard_beam
sound_electro_wizard_die
sound_flying_machine_attack_start
sound_flying_machine_die
sound_zapper_load_1
sound_zapper_load_2
sound_zapper_load_3
sound_recruit_die
sound_royal_hog_deploy_end
sound_snowball_continuous
sound_openWar_lock
sound_fisherman_die
sound_elixir_golem_hit
sound_elixir_golem_die
sound_elixir_golemite_deploy_end
sound_elixir_golemite_hit
sound_elixir_golemite_die
sound_elixir_blob_deploy_end
sound_elixir_blob_hit
sound_elixir_blob_die
sound_battle_healer_deploy_end
sound_battle_healer_steps
sound_firecracker_attack_start
sound_firecracker_die
sound_healspirit_steps has 2 sounds set to dummy_01.ogg
sound_healspirit_die
sound_healspirit_projectile_hit
sound_skeleton_dragon_die
sound_skeleton_dragon_attack
sound_electrospirit_steps_vo
sound_electrospirit_die
sound_motherwitch_attack_start_vo has 2 sounds set to dummy_01.ogg
sound_mow_hog_deploy_end

Unused Text

String ID English Note
TID_SPELL_BAT_NEST
Bat Nest
An unused building card that would've likely spawned bats.
TID_SPELL_BETAMINIONS
Beta Minions
An unused troop card of the Beta Minion troop from the Clash of Clans Builder Base.
TID_SPELL_INFO_BETAMINIONS
A pair of long-range tough Minions
Description for the unused Beta Minions troop.
TID_SPELL_BLACKSMITH
Blacksmith*
An unused troop card of a blacksmith.
TID_SPELL_INFO_BLACKSMITH
Grants attack buffs to nearby allies*
Description for the unused Blacksmith troop.
TID_SPELL_HOGSTABLES
Hog Stables*
An unused building card that would've spawned Royal Hogs.
TID_SPELL_INFO_HOGSTABLES
Spawns Royal Hogs quickly over a short period of time*
Description for the unused Hog Stables troop.
TID_SPELL_ICE_HOUND
Ice Hound
An unused troop card based on the Ice Hound Super Troop from Clash of Clans.
TID_SPELL_ICEDRAGON
Ice Dragon*
An unused troop card of an ice dragon.
TID_SPELL_INFO_ICEDRAGON
Spits a row of slowing attacks*
Description for the unused Ice Dragon troop.
TID_SPELL_MASTERBUILDER
Master Builder*
An unused troop card of the Master Builder.
TID_SPELL_INFO_MASTERBUILDER
Summons more machines with each stage.
Zappie
Zappies
Sparky
Flying Machine*
Description for the unused Master Builder troop.
TID_SPELL_MINIONHIVE
Minion Hive*
An unused building card that would've spawned Minions.
TID_SPELL_INFO_MINIONHIVE
Spawns Minions quickly over a short period of time*
Description for the unused Minion Hive building.
TID_SPELL_MONK
Monk*
An unused troop card of a monk.
TID_SPELL_INFO_MONK
A tough brawler who gains a Shield after his combos*
Description for the unused Monk troop.
TID_SPELL_ROYAL_ARMY
Royal Squad
An unused troop card of a royal squad.
TID_SPELL_INFO_ROYAL_ARMY
One soldier and two soldieresses
Description for the unused Royal Squad troop. Based on the description, it's possible that this card inspired the Rascals.
TID_SPELL_SMASHER
Smasher*
An unused troop or building card of a smasher.
TID_SPELL_INFO_SMASHER
Smashes the ground, dealing AOE damage and slowing move/attack speed*
Description for the unused Smasher card.
TID_SPELL_SPEARS
Spears
An unused spell card of spears. This likely would've been a stronger version of Arrows.
TID_SPELL_INFO_SPEARS
Toss a pile of Goblin Spears onto the enemies
Description for the unused Spears spell.
TID_SPELL_TROLL
Troll
An unused troop card of a troll.
TID_SPELL_BARBARIAN_KING
Barbarian King
An unused troop card of the Barbarian King that existed in version 2.0.0, though was removed in a later version. Along with this was a text string for the Archer Queen, which is no longer unused.
TID_CARD_TYPE_TRAP
Trap
An unused trap card type.
TID_BUILDING_ARCHER_TOWER
Archer Tower
An unused building of the Archer Tower from Clash of Clans.
TID_SPELL_INFO_FLYING_MACHINE
Flying Machine info missing
A placeholder description for the Flying Machine from version 1.5.0.

Unused "Replace Me"/"Not In Use" Cards

In early versions there existed placeholder troop and building cards going by the name "Replace Me" and "Not In Use". These cards usually changed with updates.

Versions Card Type Internal Name Rarity Arena Elixir Cost Card Icon Summons Summon Amount Notes Radius
1.1.0 - 1.1.2 Troop ReplaceMeCharacter Rare Spell Valley (Arena 5) 3 Minion Horde Minion 1 N/A N/A
1.1.0 - 1.1.2 Building ReplaceMe1 Rare Royal Arena (Arena 6) 6 Tombstone Tombstone 1 N/A N/A
1.2.0 Troop REPLACEME_CHARACTER Legendary Builder's Workshop (Arena 6) 6 Giant Royal Giant 1 N/A N/A
1.2.0 Building REPLACEME_BUILDING Rare Royal Arena (Arena 7) 4 Tombstone Tombstone 1 N/A N/A
1.3.2 Troop NotInUse Common Goblin Stadium (Arena 1) 4 Knight Knight 1 Later became Ice Spirit. N/A
1.4.0 - 1.4.1 Troop NotInUse4 Rare Royal Arena (Arena 7) 10 Cannon None 0 N/A N/A
1.4.0 - 1.4.1 Building NotInUse2 Rare Royal Arena (Arena 7) 10 Cannon None 0 N/A N/A
1.4.0 - 1.6.0 Building NotInUse1 Rare Frozen Peak (Arena 8) 10 Cannon None 0 N/A N/A
1.4.0 - 1.6.0 Building NotInUse3 Rare Frozen Peak (Arena 8) 10 Cannon None 0 N/A N/A
1.4.0 - 1.4.1 Spell NotInUse5 Rare Spell Valley (Arena 5) 10 Cannon None 0 Later became the Graveyard spell. 3500
1.5.0 Troop NotInUse9 Rare Frozen Peak (Arena 8) 4 Cannon None 0 N/A N/A
1.5.0 - 1.6.0 Building NotInUse2 Rare Frozen Peak (Arena 8) 10 Cannon None 0 N/A N/A
1.6.0 Troop NotInUse6 Epic Frozen Peak (Arena 8) 3 Skeletons Skeleton 1 N/A N/A
1.6.0 Troop NotInUse7 Rare Frozen Peak (Arena 8) 3 Skeletons Skeleton 1 N/A N/A
1.6.0 Troop NotInUse4 Common Frozen Peak (Arena 8) 1 Skeletons Skeleton 1 N/A N/A
1.6.0 Troop NotInUse5 Common Frozen Peak (Arena 8) 2 Skeletons Skeleton 1 N/A N/A
1.6.0 Spell NotInUse8 Epic Frozen Peak (Arena 8) 0 "dark_mirror" None 0 N/A N/A

Tribes

Some troop cards have an unused "Tribe" value in their data. It is unknown what these tribes would do, though its possible they could've just been displayed in card info.

Tribe Name Troops
Goblin Goblins
Spooky None
Kingdom Knight, Tower Princess
Magic Prince
Village Archers, Giant
Machine None
Beast P.E.K.K.A
Forest None

Mispelled and Different Names (internally)

Hmmm...
To do:
There's more.

There are MANY different (internal) names in Clash Royale.

  • The deploy sound of the Graveyard is called cemetary_deploy_01;
  • Sparky is called Zappy or Zap Machine;
  • Lumberjack is called Woodsman and Rage Barb;
  • Mega Minion is called Royal Min[ion];
  • Sometimes Lava Hound is called Laval Hound;
  • Two sounds in the game related to the Ice Wizard have Ice Mage on its name;
  • The sounds for the Bowler attacking refer to it as Bowl;
  • The sounds for the Bomber call it Bomb Skeleton;
  • Prince's charging sound call it Rider;
  • The sounds for the Mother Witch call it Swamp Hag;
  • Executioner is called Axe Man;
  • Bandit is called Assassin;
  • Zappies are called Mini Sparkys and Mini Zap Machine;
  • Cannon Cart is called Moving Cannon;
  • The Flying Machine is called Dart Barrell;
  • Magic Archer is called Elite Archer;
  • The Furnace is called Fire Spirit Hut;
  • The Log is called simply Log;
  • Barbarian Barrel is called Barb Log;
  • Heal Spirit is called Heal;
  • The Guards are called Skeleton Warriors;
  • Dart Goblin is called Blowdart Goblin;
  • Elite Barbarians are called Angry Barbarians;
  • A singular Royal Recruit is simply called Recruit;
  • Ice Golem is called Ice Golemite and Snowman;
  • The Goblin Hut card icon calls it Fire Furnace;
  • The Cannon card icon calls it Chaos Cannon;
  • The Skeleton Army card icon refers to it as Skeleton Horde;
  • The Spear Goblins card icon refers to it as Goblin Archer;
  • The Ice Spirits card icon refers to it as Snow Spirits. This is the same name seen in the Ice Spirits concept art;
  • The Fireball card icon calls it Fire Fireball;
  • The Arrows card icon calls it Order Volley;
  • The Clone card icon calls it Copy;
  • There's a sound called get_mana_01 in the game. This sound is different from the sound get_elixir_02;
  • The sound when you get a "Comon" card in a chest is called get_card_comon_01;
  • The sound when you buy a "Legnedary" card is called buy_legnedary_card_01;
  • There is a sound called dummy, which can't be opened. It seems to be corrupted; (This file only have 90 bytes)
  • The games menu theme is titled "wizmen_04", a leftover from when Clash Royale was originally themed after the Wizard.

Arenas

  • Arena 10 is still called Legendary Arena.
  • Arena 8 is called Arctic Arena.
  • Arena 6 is called Builder Arena.
  • Arena 4 is called Dark Arena.
  • Arena 1 is called Goblin Arena.

Unused Arenas

King of the Hill Arena

An unused csv file for a King of the Hill mode named kingofthehill_arena.csv. Trying to open the file crashes the game, likely due to it calling an arena graphics file that doesn't exist called "level_atlantis_arena.csv". According to the arena's tilemap file, there are no Princess towers and the King tower is replaced by a "dummy" King tower. It has a tilemap file for 1v1 and 2v2.

Regional Differences

Worldwide Japanese
ClashRoyaleGemsInfo.png JPClashRoyaleGemsInfo.png

Changing the language to Japanese, three more lines of info about Gems appears. The first line are the gems you bought via P2W (using real money), the second line are the gems you won F2P (opening chests) and the third line is the total of the gems you've earned.

Worldwide Korean
ClashRoyaleWorldShop.png ClashRoyaleKoreanShop.png

Changing the language to Korean, a new button shows inside the Shop menu. If you click on it, the Help & Support page opens (inside game) in the sub-page Shop.

Revisional Differences

Hmmm...
To do:
There's more.

Sudden Death Music

sudden_death_01 (1.0.0 - 1.5.0) sudden_death_01 (1.6.0 - present)

Supercell changed the old Sudden Death music to a "more exciting" music track.

Loading Screen

1.9.2 and older 2.0.0 and newer
Cr OriginalLoadingScreen.png Cr 9october2017LoadingScreen.png

The loading screen changed in the Epic Quests update (2.0.0), including a new screen based on Arena Royale.

Executioner Card Preview

Old Current
Ready to chop some heads off. You sure he's not a cannibal? Because he kind of seems like one.

The Executioner card preview got a complete makeover in 1.8.0. The mask's texture is shinier, the nose is a brighter shade of pink. The expression is slightly more cartoonish, though eyes are now creepier, a new tooth has been added, and the executioner now has a stubble. The axe is redrawn, with it being slightly more to the left and having an extra shade of grey.

Fire Ball Card Preview

Old Current
This is NOT Clash Royale!! Looks like a Pancake.

The old preview looks like it has some snow and mountains in the background. The new one has a more apocalyptic look to it.

Flying Machine Preview

Old Current
This is NOT Clash Royale!! LEGS.AVI

The portrait of the Flying Machine lacked legs at first, but they were added later. The background is different and the firing is more noticeable.

Bomber Preview

Old Current
This is NOT Clash Royale!! File: BOMB LOBBER

Used to have fire coming out from the top bomb, had a darker background, goggles were shinier, and the second bomb was a lot more visible than the new one. Unfortunately the Original card logo seems to have been removed from the game's files, thus can only be seen in this YouTube video: https://gaming.youtube.com/watch?v=HAB6OPF9EhQ

Arrows Preview

Old Current
This is NOT Clash Royale!! This IS Clash Royale!

Originally had an orange background, with yellow feathers on the arrows, but now has red feathers, and a sky background with clouds. Unfortunately the Original card logo seems to have been removed from the game's files, thus can only be seen in this YouTube video: https://gaming.youtube.com/watch?v=HAB6OPF9EhQ