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Game Boy Gallery

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Title Screen

Game Boy Gallery

Developer: TOSE
Publisher: Nintendo
Platforms: Game Boy, Super Game Boy
Released in EU: April 27, 1995
Released in AU: April 27, 1995

GraphicsIcon.png This game has unused graphics.

NotesIcon.png This game has a notes page
BugsIcon.png This game has a bugs page

This is it! Nintendo's most obscure and mysterious game only released in the UK and Australia for unknown reasons; maybe the game was not considered fast-paced enough for an international release? The game actually labels itself as "Gameboy Gallery" and slammed the confusing Game & Watch Gallery international naming fiasco into existence.

It was also one of the first Super Game Boy games...which was rather lazy, actually, since there's no score backup system nor any impressive enhancements. Later, Nintendo re-used code in Wario Land II for the Dangerous Duck Minigame.


Miscellaneous tidbits that are interesting enough to point out here.
Read about notable bugs and errors in this game.

Unused Graphics


Juggle and be careful not to crush your balls.

GBG BALL Unused Coin.png
What appears to be a coin. It is unknown where this could have been used, though the character theme is loosely based on Mario. Game Genie codes CA4-19B-A26 + CA3-E0B-A26 + CA3-A6B-A26 will replace all 3 balls with the unused icon.

GBG BALL Unused Smile.png
An icon for a planned miss system. There is only one chance in Ball. Perhaps a modern version was planned with different rule settings. Game Genie codes C04-19B-A26 + C03-E0B-A26 + C03-A6B-A26 will replace all 3 balls with the unused icon.

GBG BALL Unused Crush 1.png

GBG BALL Unused Crush 2.png
Two banners spelling CRUSH! The original Ball would display the message CRUSH! if the player would fail to catch their balls.


GBG Vermin Unused Turnip.png

A single graphic showing both sides of a bitten turnip. The Voles will only ever eat either the left or right side of a turnip.

(Source: nensondubois)