Pokémon Red and Blue/Unused Trainers
This is a sub-page of Pokémon Red and Blue.
Found at hexadecimal identifier 0xE3 is this unused trainer class which doesn't have any original sprite assigned to it, instead defaulting to the sprite used by the Scientist Trainer class given how it is the one which comes directly after it at (0xE4). Moreover, no rosters are programmed for this class, and no valid victory speeches are associated with it either.
Interestingly, the Japanese name of this trainer class is "シルフのチーフ", which translates to "Silph's Chief", revealing that the at one point in development the player was meant to battle Silph Co.'s president. It's then possible he was meant to be found in the Safari Zone, as unused text in this area makes mention of him hiding inside of it, although here he is referred to as "SILPH's manager" in the English localizations.
As revealed in the prototype asset leak, this class was originally meant to use what would eventually become Blaine's sprite, while Blaine had a totally different sprite featuring a design which was later reworked for his anime counterpart.
Found at hexadecimal identifier 0xE2 is this unused trainer class which uses the name and sprite of Professor Oak, although in Japanese his name appears as "オーキドせんせい" ("Ōkido-sensei"), rather than the normal "オーキドはかせ" ("Ōkido-hakase"). Unlike Chief, this class features three complete rosters, though no victory speech is programmed, and instead when defeated he will give whatever dialog that the Trainer you used to fight him says when defeated.
Based on his team and their levels, it's likely he was supposed to appear at the very end of the game, perhaps even after the battle against the champion, a concept later reused in Pokémon X and Y and Pokémon Sun and Moon.
The battle can be triggered with GameShark code 01E2D8CF, as well as via the "Ditto glitch" with the last Special stat in memory as 226, or even via the select button glitch in Japanese Red, Green, and Blue. Professor Oak can also be encountered, though without his appropriate roster, as a glitch Trainer while doing the Old Man glitch and having the MN symbol in the third, fifth, or seventh slots of the player's name.
The following rosters and the trainers associated with them are never used at any point in the game.
|Trainer Class||Roster ID||Party LV||Team|
The following teams are assigned to Professor Oak, and intended for the aforementioned unused fight against him. It is assumed the game would choose the team with the final evolution of the starter Pokémon that neither the player nor the rival chose. As such he would have had a Blastoise if the player picked Bulbasaur, a Venusaur if they picked Charmander, or a Charizard if they picked Squirtle.
|Prof. Oak||L66 Tauros||L67 Exeggutor||L68 Arcanine||L69 Blastoise||L70 Gyarados|
|Prof. Oak||L66 Tauros||L67 Exeggutor||L68 Arcanine||L69 Venusaur||L70 Gyarados|
|Prof. Oak||L66 Tauros||L67 Exeggutor||L68 Arcanine||L69 Charizard||L70 Gyarados|