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Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo/Pokémon
This is a sub-page of Proto:Pokémon Gold and Silver/Spaceworld 1997 Demo.
Despite only being a demo, this build of the game contains data for 251 Pokémon: the returning original 151 as well as 100 newcomers. While only a handful are obtainable through the demo, all of them have front and back sprites, names, typing, and the like. For the sake of accuracy, the "Final" sprites shown here are from the game's original Japanese release. A handful of sprites underwent further changes during the localization process prior to the game's international release, the full details of which can be seen here.
Contents
Pokédex
The final games have a handful of Pokémon menu sprites changed in relation to this demo, including some newly designed ones not yet implemented as of this build. Said missing menu icons are marked with an asterisk (*) in the following tables.
Original 151
All of the original 151 Pokémon received brand new sprites, with both front and back sprites being completely original. Interestingly, many of the front sprites come from the Japanese release of Pokémon Blue. This is due to both Blue and Gold and Silver being developed side by side with Blue being completed first and ultimately making use of these sprites first. The back sprites seen here are exclusive to this build. Blue and Yellow reused the original Generation I sprites; this was likely a space or memory-saving measure as the original back sprites have significantly smaller file sizes. While Generation I back sprites are stored at half size, these back sprites already follow the same design philosophy as the final Gold and Silver ones, with them being drawn in full resolution.
Another thing worth noting when it comes to the relationship between this build of the games and Pokémon Blue is that the former shares the latter's changes made to Nidoqueen and Geodude's weights, as well as Porygon's Pokémon category. The category change and Nidoqueen's corrected weight would go on to be featured in the final versions of Gold and Silver, whereas Geodude's decreased weight was reverted in Japan starting with Yellow in 1998.
Dex # | English Name | Demo | Final (JP) | Name | Notes | ||||
---|---|---|---|---|---|---|---|---|---|
1 | Bulbasaur | フシギダネ Fushigidane |
Front sprite is similar to the final, with the legs later being adjusted. Interestingly, the back sprite shows Bulbasaur standing on its hind legs, which, while canonically possible for it to do, has never been seen explicitly. | ||||||
2 | Ivysaur | フシギソウ Fushigisou |
Has an original front sprite, though the back sprite is explicitly based on its Blue front sprite, as seen by it being bipedal. | ||||||
3 | Venusaur | フシギバナ Fushigibana |
Uses its Blue front sprite, with the back sprite being based off of its design. | ||||||
4 | Charmander | ヒトカゲ Hitokage |
Front sprite is similar to the final. Some shading and detailing adjustments were made and the tail flame was redone. | ||||||
5 | Charmeleon | リザード Lizard |
Front and back sprites are very similar to the final, aside from being redrawn and having the front sprite receive a fiercer facial expression. | ||||||
6 | Charizard | * | リザードン Rizādon |
Front sprite resembles the cover art for Pokémon Red. Back sprite interestingly has horns, instead of head protrusions. | |||||
7 | Squirtle | ゼニガメ Zenigame |
Has an original front sprite, though the back sprite resembles its Blue front sprite, as seen by it having cheek patterns and a wavier tail. Back sprite interestingly has a unique shell design. | ||||||
8 | Wartortle | カメール Kameeru |
Back sprite lacks a shell ridge. | ||||||
9 | Blastoise | カメックス Kamekkusu |
Front sprite is similar to final, both of them resembling the cover art for Pokémon Blue. | ||||||
10 | Caterpie | キャタピー Caterpie |
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11 | Metapod | トランセル Toranseru |
Back sprite lacks an extraneous line connecting the eyes seen in the final sprite. | ||||||
12 | Butterfree | バタフリー Butterfree |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose. The final front sprite is a polished edit of the Blue sprite. | ||||||
13 | Weedle | ビードル Biidoru |
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14 | Kakuna | コクーン Cocoon |
Has an original front sprite, though the back sprite is explicitly based on its Blue front sprite, as seen by it having its pincers out. | ||||||
15 | Beedrill | スピアー Spear |
Back sprite interestingly has transparent wings, whereas they have normally been depicted as solid. | ||||||
16 | Pidgey | ポッポ Poppo |
Front sprite matches the final, except for some shading on the beak and tail feathers. Back sprite only has two tail feathers instead of three. | ||||||
17 | Pidgeotto | ピジョン Pidgeon |
Uses its Blue front sprite. Back sprite appears to be based on said front sprite, as seen by its pose being similar. | ||||||
18 | Pidgeot | ピジョット Pijotto |
Uses its Blue front sprite. Back sprite appears to be based on said front sprite, as seen by its pose being similar. | ||||||
19 | Rattata | コラッタ Koratta |
Front sprite matches the final. | ||||||
20 | Raticate | ラッタ Ratta |
Uses its Blue front sprite. Back sprite appears to be based on said front sprite, as seen by its pose being similar. | ||||||
21 | Spearow | オニスズメ Onisuzume |
Front sprite matches the final. Back sprite appears to be based on its Blue front sprite, as seen by having a similar pose and design. | ||||||
22 | Fearow | オニドリル Onidoriru |
Uses its Blue front sprite. | ||||||
23 | Ekans | アーボ Aabo |
Front sprite matches the final, except for a few pixels on the highlights. Back sprite seems to be based on said front sprite, as seen by its pose. | ||||||
24 | Arbok | アーボック Arbok |
Uses its Blue front sprite. | ||||||
25 | Pikachu | ピカチュウ Pikachu |
Front sprite is identical to one used as a stamp in Game Boy Camera, released in February 1998. | ||||||
26 | Raichu | ライチュウ Raichu |
Back sprite seems to use the earlier ear design seen in Raichu's previous sprites. | ||||||
27 | Sandshrew | サンド Sando |
Back sprite appears to be based on its Red & Green front sprite as seen by its different plating design and pose. The plating is layered, much like that of an armadillo, instead of the brick-like pattern it's always had. Front sprite was redrawn for the final, and the pose is the same. | ||||||
28 | Sandslash | サンドパン Sandopan |
Sprites are very similar to the final, aside from being redrawn and having the front sprite receive a visible right arm and tail. Both back sprites appear to be based on their Blue front sprite, as seen by the pose. | ||||||
29 | Nidoran♀ | ニドラン♀ Nidoran♀ |
Front sprite is almost identical to the final, with the left foreleg later being added and the horn being added. Back sprite has smooth ears instead of spiky ones. | ||||||
30 | Nidorina | ニドリーナ Nidorina |
Uses its Blue front sprite. Back sprite has a single line of dorsal spikes, much like Nidoran♀ and Nidoqueen. | ||||||
31 | Nidoqueen | ニドクイン Nidoqueen |
Uses its Blue front sprite. Back sprite has back spikes which don't reach as high, and are wider and flatter, much like the ones seen in its front sprite. | ||||||
32 | Nidoran ♂ | ニドラン♂ Nidoran♂ |
Uses its Blue front sprite. Back sprite has smooth ears instead of spiky ones and a pose similar to that of its Red & Green front sprite. | ||||||
33 | Nidorino | ニドリーノ Nidorino |
Uses its Blue front sprite. Back sprite has a slightly different dorsal ridge when compared to the final sprite. | ||||||
34 | Nidoking | ニドキング Nidoking |
Uses its Blue front sprite. Back sprite is based after the pose seen in said front sprite, and was redrawn for the final games, receiving a new facial expression and an elbow blade. | ||||||
35 | Clefairy | ピッピ Pippi |
Front sprite is in a similar pose to the final. Back sprite interestingly has a unique wing and tail design, with the latter also curling in a different direction. The inner ear design is also different. | ||||||
36 | Clefable | ピクシー Pixie |
Front sprite is in a similar pose to the final. Back sprite appears to be based on the pose of the Blue front sprite. The wings also connect all the way, instead of having a gap between them. | ||||||
37 | Vulpix | ロコン Rokon |
Back sprite interestingly only has five tails instead of six. Most likely an error on the designer's part. | ||||||
38 | Ninetales | キュウコン Kyūkon |
Front sprite would later be retouched and used in Yellow. | ||||||
39 | Jigglypuff | プリン Purin |
Front sprite would later be retouched and used in Crystal. Back sprite appears to be based on the pose of its Blue front sprite. | ||||||
40 | Wigglytuff | プクリン Pukurin |
Front sprite was redrawn for the final; pose is the same. Still has a white tuft instead of a pink one, like in Generation I. | ||||||
41 | Zubat | ズバット Zubat |
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42 | Golbat | ゴルバット Golbat |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its eyes. | ||||||
43 | Oddish | ナゾノクサ Nazonokusa |
Front sprite was redrawn for the final; pose is the same. | ||||||
44 | Gloom | クサイハナ Kusaihana |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose. | ||||||
45 | Vileplume | ラフレシア Rafflesia |
Front sprite was redrawn for the final; pose is the same. Back sprite appears to be based on its Blue front sprite, as seen by its pose. | ||||||
46 | Paras | パラス Paras |
Uses its Blue front sprite. Back sprite appears to be based on said front sprite, as seen by its pose being similar. | ||||||
47 | Parasect | パラセクト Parasect |
Front sprite is identical to the final. | ||||||
48 | Venonat | コンパン Konpan |
Was redrawn for the final; pose is the same. | ||||||
49 | Venomoth | モルフォン Morufon |
Front sprite bears a resemblance to early Red and Green Venomoth artwork, as seen by it having spots on the back of its wings. Despite this, its back sprite appears to be based on its Blue front sprite, as seen by its wing pattern. | ||||||
50 | Diglett | ディグダ Diguda |
Front sprite may have inspired the Crystal one, where Diglett is seen poking its head out of the dirt. Back sprite appears to be based on its Blue front sprite, as seen by its pose. | ||||||
51 | Dugtrio | ダグトリオ Dugtrio |
Has an original front sprite. | ||||||
52 | Meowth | ニャース Nyāsu |
Front sprite matches the final except for a few shading tweaks. Back sprite has a less curled-up tail, and the back of the ears is black instead of cream. The back sprite appears to be based on its Blue front sprite, as seen by its pose. | ||||||
53 | Persian | ぺルシアン Persian |
Front sprite almost matches the final, with the missing claws on its right hind leg later being added. Back sprite has a dark tail tip, and black on the back of its ears as opposed to cream. | ||||||
54 | Psyduck | コダック Kodakku |
Front sprite may have inspired the Yellow one. | ||||||
55 | Golduck | ゴルダック Golduck |
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56 | Mankey | マンキー Mankey |
Has an original front sprite, though the back sprite is explicitly based on its Blue front sprite, as seen by its pose and the lack of a dark tail tip and paws. | ||||||
57 | Primeape | オコリザル Okorizaru |
Front sprite was redrawn for the final. | ||||||
58 | Growlithe | ガーディ Guardy |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose and smoother hair. | ||||||
59 | Arcanine | ウインディ Windy |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose and smoother hair. | ||||||
60 | Poliwag | ニョロモ Nyoromo |
Sprites were redrawn for the final; poses are the same. | ||||||
61 | Poliwhirl | ニョロゾ Nyorozo |
Sprites were redrawn for the final; poses are the same. | ||||||
62 | Poliwrath | ニョロボン Nyorobon |
Sprites were redrawn for the final; poses are the same. | ||||||
63 | Abra | ケーシィ Casey |
Uses its Blue front sprite. Back sprite seems to be based on said front sprite, as seen by its segmented tail. | ||||||
64 | Kadabra | ユンゲラー Yungerā |
Uses its Blue front sprite. | ||||||
65 | Alakazam | フーディン Fūdin |
Uses its Blue front sprite. | ||||||
66 | Machop | ワンリキー Wanrikī |
Sprites were redrawn for the final; poses are the same. | ||||||
67 | Machoke | ゴーリキー Gōrikī |
Sprites were redrawn for the final; poses are the same. | ||||||
68 | Machamp | カイリキー Kairikī |
Uses its Blue front sprite. Back sprite appears to be based on said front sprite, as seen by its pose being similar. | ||||||
69 | Bellsprout | マダツボミ Madatsubomi |
Front sprite was redrawn for the final; pose is the same. Back sprite seems to be based on its Blue front sprite, as seen by its pose. | ||||||
70 | Weepinbell | ウツドン Utsudon |
Front sprite was redrawn for the final; pose is the same. Back sprite interestingly has spots, something never seen before or seen since. The back sprite also appears to be based on its Blue front sprite too, as seen by its pose. | ||||||
71 | Victreebel | ウツボット Utsubotto |
Was redrawn for the final; pose is the same. | ||||||
72 | Tentacool | メノクラゲ Menokurage |
Front sprite was redrawn for the final; pose is the same. Back sprite has a different bottom ridge design and seems to be based on its Blue front sprite, as seen by its pose. | ||||||
73 | Tentacruel | ドククラゲ Dokukurage |
Uses its Blue front sprite. Back sprite has a line which connects the two large gems. | ||||||
74 | Geodude | イシツブテ Ishitsubute |
Uses its Blue front sprite. Back sprite seems to be based on said front sprite, as seen by its pose and head rock design. | ||||||
75 | Graveler | ゴローン Gorōn |
Uses its Blue front sprite, albeit with updated shading. | ||||||
76 | Golem | ゴローニャ Gorōnya |
Uses its Blue front sprite, except that its eye is looking in a different direction. | ||||||
77 | Ponyta | ポニータ Ponyta |
Back sprite appears to be based on its Blue front sprite, as seen by its pose. | ||||||
78 | Rapidash | ギャロップ Gallop |
Back sprite appears to be based on its Blue front sprite, as seen by its design. | ||||||
79 | Slowpoke | * | ヤドン Yadon |
Already features a white belly, which, in the final Silver sprite, gained stripes akin to the one on Slowbro's stomach. Said stomach pattern was removed in the localized versions. Back sprite has oddly swirly ears. | |||||
80 | Slowbro | * | ヤドラン Yadoran |
Sprites were redrawn for the final; poses are the same. Back sprite has a shell more akin to the one seen in Generation I. Can evolve into Slowking, despite sources stating it would evolve from Slowpoke. | |||||
81 | Magnemite | コイル Coil |
Is only Electric-type, not Electric/Steel. Uses its Blue front sprite, which, in turn, was redrawn for the final games. | ||||||
82 | Magneton | レアコイル Rarecoil |
Is only Electric-type, not Electric/Steel. Front sprite is nearly identical to the final, except for some shading differences and the upper-right Magnemite's right magnet. Back sprite seems to be based on its Red & Green front sprite, as seen by its design. | ||||||
83 | Farfetch'd | カモネギ Kamonegi |
Front sprite matches the final, except for some tweaks. Back sprite is explicitly based on its Blue front sprite, as seen by its tufts and stalk. | ||||||
84 | Doduo | ドードー Dodo |
Front sprite was redrawn for the final; pose is the same. Back sprite seems to be based on its Blue front sprite as seen by its pose and toe arrangement. | ||||||
85 | Dodrio | ドードリオ Dodrio |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its eyes. | ||||||
86 | Seel | パウワウ Pauwau |
Sprites were redrawn for the final; poses are the same. | ||||||
87 | Dewgong | ジュゴン Jugon |
Front sprite was redrawn for the final; pose is the same. | ||||||
88 | Grimer | べトべター Betobetā |
Has an original front sprite, though the back sprite is explicitly based on its Blue front sprite, as seen by its pose. | ||||||
89 | Muk | べトべトン Betobeton |
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90 | Shellder | シェルダー Shellder |
Front sprite nearly matches the final except for some minor shading differences. Back sprite appears to lack the two upper shell spikes. | ||||||
91 | Cloyster | パルシェン Parushen |
Front sprite matches the final. | ||||||
92 | Gastly | ゴース Gōsu |
Front sprite is nearly identical to the final except for some extremely minor shading differences. Despite this, the back sprite seems to be based on its Blue front sprite. | ||||||
93 | Haunter | ゴースト Ghost |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose. Still has four fingers, which was reduced to three in the final. | ||||||
94 | Gengar | ゲンガー Gengar |
Front sprite is nearly identical to the final, except for a few pixels on the eyes and mouth. | ||||||
95 | Onix | イワーク Iwāku |
Uses its Blue front sprite. | ||||||
96 | Drowzee | スリープ Sleep |
Uses its Blue front sprite. | ||||||
97 | Hypno | スリーパー Sleeper |
Front sprite is identical to final. | ||||||
98 | Krabby | クラブ Crab |
Uses its Blue front sprite. Back sprite was redrawn for the final; pose is the same. | ||||||
99 | Kingler | キングラー Kingler |
Uses its Blue front sprite. | ||||||
100 | Voltorb | ビリリダマ Biriridama |
Uses its Blue front sprite, which, in turn, was redrawn for the final games. | ||||||
101 | Electrode | マルマイン Marumain |
Uses its Blue front sprite. | ||||||
102 | Exeggcute | タマタマ Tamatama |
Uses its Blue front sprite. Most of the smaller eggs were touched up and rearranged for the final front sprite. Back sprite seems to be based on the Blue front sprite, as seen by its humongous center egg. | ||||||
103 | Exeggutor | ナッシー Nasshī |
Front sprite was later used in Yellow, and both sprites match final except for shading. | ||||||
104 | Cubone | カラカラ Karakara |
Uses its Blue front sprite. Back sprite was redrawn and cropped; pose is the same. | ||||||
105 | Marowak | ガラガラ Garagara |
Uses its Blue front sprite. Back sprite has a much simpler skull design, as seen in Marowak's Generation I sprites. | ||||||
106 | Hitmonlee | サワムラー Sawamurā |
Uses its Blue front sprite. Back sprite lacks the ankle pad. | ||||||
107 | Hitmonchan | エビワラー Ebiwarā |
Uses its Blue front sprite. | ||||||
108 | Lickitung | べロリンガ Beroringa |
Lacks the pattern on its knees. Poses were touched-up for the final. | ||||||
109 | Koffing | ドガース Dogāsu |
Sprites were redrawn for the final; poses are the same. Back sprite appears to be based on its Blue front sprite, as seen by its protrusions being identical to the Blue sprite. | ||||||
110 | Weezing | マタドガス Matadogasu |
Features yet another unique inconsistent head arrangement. The back sprite seems to reflect a different design entirely, with the middle head facing the back, and the smaller gas chamber actually being a Koffing. This is interesting, as Weezing's Generation IV and V Pokédex descriptions mention the existence of "triplets", meaning that this concept never seen physically before or since was already thought of as of 1997. The back sprite seems to be partly based on its Blue front sprite, as seen by the right head's expression. | ||||||
111 | Rhyhorn | サイホーン Saihōn |
Uses its Blue front sprite. | ||||||
112 | Rhydon | サイドン Saidon |
Uses its Blue front sprite. | ||||||
113 | Chansey | ラッキー Lucky |
Front sprite is identical to one used as a stamp in Game Boy Camera, released in February 1998, and was redrawn for the final; pose is the same. | ||||||
114 | Tangela | モンジャラ Monjara |
Uses its Blue front sprite. | ||||||
115 | Kangaskhan | ガルーラ Garūra |
Uses its Blue front sprite. Back sprite was redrawn for the final; pose is the same. | ||||||
116 | Horsea | タッツー Tattsū |
Interestingly has two flippers, as seen in Horsea's Blue artwork. | ||||||
117 | Seadra | シードラ Seadra |
Uses its Blue front sprite. | ||||||
118 | Goldeen | トサキント Tosakinto |
Back sprite seems to be based on its Blue front sprite, as seen by its spiraling horn. | ||||||
119 | Seaking | アズマオウ Azumaō |
Back sprite seems to be based on its Blue front sprite, as seen by its spiraling horn. | ||||||
120 | Staryu | ヒトデマン Hitodeman |
Uses its Blue front sprite. Back sprite faces a different way, and lacks the golden ring loop on its left leg. Most likely an error on the designer's part. | ||||||
121 | Starmie | スターミー Starmie |
Uses its Blue front sprite. | ||||||
122 | Mr.Mime | バリヤード Bariyādo |
Uses its Blue front sprite. Back sprite appears to be based on its Red and Green front sprite, as seen by its pose. | ||||||
123 | Scyther | ストライク Strike |
Uses its Blue front sprite. | ||||||
124 | Jynx | ルージュラ Rūjura |
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125 | Electabuzz | エレブー Erebū |
Uses its Blue front sprite. Back sprite lacks the back stripe. | ||||||
126 | Magmar | ブーバー Būbā |
Uses its Blue front sprite. | ||||||
127 | Pinsir | カイロス Kairosu |
Uses its Blue front sprite. | ||||||
128 | Tauros | ケンタロス Kentarosu |
Uses its Blue front sprite. | ||||||
129 | Magikarp | コイキング Koikingu |
Uses its Blue front sprite. Back sprite interestingly has a dorsal ridge and a scale pattern. | ||||||
130 | Gyarados | * | ギャラドス Gyarados |
Uses its Blue front sprite. | |||||
131 | Lapras | ラプラス Lapras |
Uses its Blue front sprite. Back sprite has a series of dark spots on the neck. | ||||||
132 | Ditto | メタモン Metamon |
Front sprite is very similar to the final; the outline was adjusted, some stray pixels near the face were erased, and its mouth was closed. Back sprite is explicitly based on its Blue front sprite, as seen by its pose. | ||||||
133 | Eevee | イーブイ Eevee |
Front and back sprites are very similar to the final, aside from being redrawn. Front sprite has more fennec-like ears. Both back sprites appear to be based on their Blue front sprite, as seen by their pose. | ||||||
134 | Vaporeon | シャワーズ Showers |
Back sprite is explicitly based on its Blue front sprite, as seen by its black instead of blue ears and pose. | ||||||
135 | Jolteon | サンダース Thunders |
Back sprite appears to be based on its Blue front sprite, as seen by its facial expression. | ||||||
136 | Flareon | ブースター Booster |
Back sprite is explicitly based on its Blue front sprite, as seen by its ears being engulfed in white fur. | ||||||
137 | Porygon | ポリゴン Porygon |
Front sprite is almost identical to the final with a few shading differences. Is already known as the "Virtual Pokémon", a species name change that would ultimately appear first in the original Japanese release of Blue. | ||||||
138 | Omanyte | オムナイト Omanyte |
Uses its Blue front sprite. Back sprite has slanted pupils and a different shell design. | ||||||
139 | Omastar | オムスター Omastar |
Uses its Blue front sprite. Back sprite has spikes reaching further down the shell. | ||||||
140 | Kabuto | カブト Kabuto |
Uses its Blue front sprite. Back sprite has a different design for the extremity of its shell, which can also be seen in the front sprite. | ||||||
141 | Kabutops | カブトプス Kabutops |
Uses its Blue front sprite. Back sprite is based on said front sprite, as seen by the pose. Back sprite interestingly lacks the head horn has a head cavity in its place. | ||||||
142 | Aerodactyl | プテラ Ptera |
Uses its Blue front sprite. | ||||||
143 | Snorlax | カビゴン Kabigon |
Front sprite is similar to the final with a few tweaks. | ||||||
144 | Articuno | フリーザー Freezer |
Uses its Blue front sprite. Back sprite is based on said front sprite, as seen by the pose. Despite the front sprite receiving a new pose, the final back sprite actually appears to be based on this early one. | ||||||
145 | Zapdos | サンダー Thunder |
Uses its Blue front sprite. | ||||||
146 | Moltres | ファイヤー Fire |
Uses its Blue front sprite. Back sprite has a smaller head crest. | ||||||
147 | Dratini | ミニリュウ Miniryuu |
Front sprite was redrawn for the final; pose is the same. Back sprite is explicitly based on its Blue front sprite, as seen by its striped stomach. | ||||||
148 | Dragonair | ハクリュー Hakuryū |
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149 | Dragonite | * | カイリュー Kairyū |
Has an original front sprite, though the back sprite appears to be based on its Blue front sprite, as seen by its pose. Both front and back sprites lack the head horn. | |||||
150 | Mewtwo | ミュウツー Mewtwo |
Uses its Blue front sprite. Back sprite has its tube reach further down, and the shoulder design is also different. Back sprite is explicitly based on said front sprite, as seen by its pose. Despite the front sprite receiving a new pose, the final back sprite actually appears to be based on this early one. | ||||||
151 | Mew | ミュウ Mew |
Front sprite bears a resemblance to early Red and Green Mew artwork This sprite was also used for the Spaceworld 1997 Mew giveaway, as can be seen in this contemporary report at the 32:23 mark. |
Demo 152-251
The 100 new Pokémon introduced in this prototype, of which only 60 were officially released as part of Generation II, with 29 of those released Pokémon undergoing anything from minor to major design revisions before the final releases. Also note that while somewhat organized, the order in which these Pokémon appear in likely reflects some sort of internal index. The final incarnation of these Pokémon (if known) will be provided for comparison.
Demo # | Final # | English Name | Demo | Final (JP) | Demo Name | Final Name | Typing | Notes | ||||
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152 | 152 | Chikorita | ハッパ Happa From 葉っぱ happa (leaf). | チコリータ Chikorita | Grass | Base stage Grass starter. Sprites are almost identical to final, with some minor touch-ups to the leaf, mouth, and overall shading. | ||||||
153 | 153 | Bayleef | ハナモグラ Hanamogura From 花 hana (flower) and 土竜 mogura (mole). In Japan, moles are called "earth dragons", tying in closer to Meganium. | ベイリーフ Bayleef | Grass | First stage Grass starter. Has a completely different design, with it seemingly being based after the idea of a Chikorita "blossoming". This is where Meganium gets its antennae. | ||||||
154 | 154 | Meganium | ハナリュウ Hanaryuu From 花 hana (flower) and 竜 ryuu (dragon). | メガニウム Meganium | Grass | Final stage Grass starter. Sprites are almost identical to final, with some minor touch-ups to the shading. Back sprite was redrawn, and the sepals were removed. Interestingly, the flower would later be redesigned in Crystal. | ||||||
155 | -- | -- | -- | -- | -- | ホノオグマ Honooguma From 炎 honoo (fire) and クマ kuma (bear). | Fire | Base stage Fire starter. Scrapped Pokémon based on a lion/bear cub whose ears and tail are engulfed in black flame-like fur. Ended up replaced with Cyndaquil. | ||||
156 | -- | -- | -- | -- | -- | ボルべアー Borubeaa From volcano and bear. | Fire | First stage Fire starter. Scrapped Pokémon based on a lion/bear whose mane and tail are made out of black flame-like fur. Ended up replaced with Quilava. | ||||
157 | -- | -- | -- | -- | -- | ダイナべア Dainabea From dynamite and bear. | Fire | Final stage Fire starter. Scrapped Pokémon based on a lion/bear with an ember symbol on its forehead, and black marks on its ankles. Ended up replaced with Typhlosion. | ||||
158 | -- | -- | -- | -- | -- | クルス Kurusu Cruise | Water | Base stage Water starter. Scrapped Pokémon based on a plesiosaurus with two horns. Ended up replaced with Totodile. | ||||
159 | -- | -- | -- | -- | -- | アクア Akua Aqua | Water | First stage Water starter. Scrapped Pokémon based on a plesiosaurus with a horn and a gem on its neck similar to Dragonair. Ended up replaced with Croconaw. | ||||
160 | -- | -- | -- | -- | -- | アクエリア Akueria Aquarius | Water | Final stage Water starter. Scrapped Pokémon based on a plesiosaurus with three horns and a gem necklace around its neck. Ended up replaced with Feraligatr. | ||||
161 | 163 | Hoothoot | Identical | ホーホー Hoohoo | Flying | Lacks the tuft of fur at the base of the feet, has a single black pendulum/clock-hand like tail feather instead of a brown feather duster. The face markings are also more akin to freckles, evoking the numbers circling a clock. A wavy back pattern can also be seen, with it perhaps later inspiring the chest pattern from Noctowl's final design. | ||||||
162 | 164 | Noctowl | ボーボー Booboo Corruption of Hoothoot's name. | ヨルノズク Yorunozuku | Flying | Has a design more akin to its pre-evolution, retaining the clock hand-like eyebrows and the overall body shape, though now longer, making it look like an egg timer. | ||||||
163 | 179 | Mareep | パチメエ Pachimee From パチパチ pachipachi (spark) and メエメエ meemee (bleat). | メリープ Mareep | Electric | Has a more light bulb-shaped tail orb. Interestingly, the back sprite has pink hooves not seen on the front sprite, likely from an earlier design. Is also assigned a pink palette, much like Flaaffy. | ||||||
164 | 180 | Flaaffy | Identical | モココ Mokoko | Electric | Front and back sprites are very similar to the final, aside from being redrawn. The International versions would later connect the head and neck fur together. | ||||||
165 | 181 | Ampharos | Identical | デンリュウ Denryuu | Electric | Front sprite is near-identical and was redrawn for the final games. Back sprite was remade entirely. | ||||||
166 | -- | -- | -- | -- | -- | ミコン Mikon From 三 mi (three) and コンコン konkon (fox bark). | Water | Scrapped Vulpix pre-evolution which was originally created for Generation I. Essentially a smaller, cuter Vulpix with messier hair and only three tails. Evolves into Vulpix starting at Level 13. Typing is very likely a mistake caused by the Fire and Water types only having a one-byte difference in the code. | ||||
167 | -- | -- | -- | -- | -- | モンジャ Monja From もじゃもじゃ mojamoja (unkempt hair); shortened form of モンジャラ Monjara (Tangela). | Grass | Scrapped Tangela pre-evolution. Essentially a tiny Tangela with messy hair. Evolves into Tangela starting at Level 13. Interestingly uses a green palette, instead of a blue one like Tangela's. | ||||
168 | -- | -- | -- | -- | -- | ジャランラ Jaranra Corruption of Tangela's name. | Grass | Scrapped Tangela evolution. Essentially a massive wig with an impish grin. Evolves from Tangela starting at Level 44. Tangela would only receive an evolution, Tangrowth, in Generation IV. Interestingly uses a green palette, instead of a blue one like Tangela's. | ||||
169 | 226 | Mantine | ハネエイ Haneei From 跳ねる haneru (jump), 羽 hane (wing), and エイ ei (ray). | マンタイン Mantine | Water/Flying | Has a slimmer, more kite-like design, with a more refined tail, no horns, wing-like gills, and an angelic front face. The back face, meanwhile, is more evil-looking, contrasting with the front face. The final design instead goes with a more standard-looking manta ray, though the eye markings on it may be a remnant from this early design. The later introduced Mantyke would end up actually featuring a face marking on its back, though this one is a smile instead of a grin. | ||||||
170 | 211 | Qwilfish | プクー Pukuu From ぷくぷく pukupuku (puffed-up) and フグ fugu (puffer fish). | ハリーセン Hariisen | Water | Evolves into Shibirefugu starting at Level 18. Front sprite matches the final except for the shading; back sprite exactly matches the final. The International versions would later remove one of the tail spots, making its motif more akin to a skull. | ||||||
171 | -- | -- | -- | -- | -- | シビレフグ Shibirefugu From しびれ shibire (numbness) and フグ fugu (puffer fish). | Water | Scrapped Qwilfish evolution. Essentially a fat dopey-eyed sea mine-like fish with thick dull spikes, a large mouth, a lightning symbol on its forehead, power button-like eyes, and a stomach pattern as seen in its back sprite. Qwilfish's Hisuian variant in Legends Arceus would get an evolution in the form of Overqwil with a completely different, unrelated design. | ||||
172 | 172 | Pichu | Identical | ピチュー Pichu | Electric | Has a more rounded design, with a straight tail and black feet. It's possible this early design was an attempt at reworking Pikachu's original daifuku-like design. | ||||||
173 | 173 | Cleffa | Identical | ピィ Pii | Normal | Has a different ear design, with ear holes and no dark tips. The tail is also nubby instead of curled, and the curly hair here is instead a sort of horn, accentuating Cleffa's star shape. | ||||||
174 | 174 | Igglybuff | Identical | ププリン Pupurin | Normal | Sprites are similar to the final except for the touched-up face and the added tuft of hair. | ||||||
175 | 195 | Quagsire | ミズウオ Mizuuo From 水魚 mizuuo (lancetfish). | ヌオー Nuoo | Water | Has a chubbier body, no dorsal ridge, and the black body pattern is messier and extends up the tail. Has no pre-evolution. | ||||||
176 | 177 | Natu | Identical | ネイティ Neiti | Flying/Psychic | Sprites were redrawn for the final; poses are the same. Is assigned a brown palette instead of a green one. | ||||||
177 | 178 | Xatu | Identical | ネイティオ Neitio | Flying/Psychic | Front sprite is very similar to final, but was redrawn and had a black motif added onto its collarbone. Back sprite was completely reworked for the final, adding the black pattern on the shoulder, altering the position of the head feathers, and removing the "third eye" motif. Is assigned a brown palette instead of a green one. | ||||||
178 | -- | -- | -- | -- | -- | ギョピン Gyopin From 金魚 kingyo (goldfish) and ピンピン pinpin (lively). | Water | Scrapped Goldeen pre-evolution which was originally created for Generation I. Essentially a smaller, cuter Goldeen with a spiraling horn and two small barbells. Evolves into Goldeen starting at Level 16. | ||||
179 | 183 | Marill | Identical | マリル Marill | Water | Pose was later used for the final Silver sprite. Is pink instead of blue, has a straight tail instead of an erratic one, a larger tail orb, and slightly smaller ears which have a slightly different design. Has no evolution. | ||||||
180 | -- | -- | -- | -- | -- | マンボー1 Manboo 1 From マンボウ manbou (ocean sunfish). | Water | A scrapped sunfish Pokémon with a small lure resembling a childish "hair swirl". Its name is clearly a placeholder, because as revealed in an interview Game Freak devs tend to use "[Basis][Evo Stage]" for Pokémon whose names haven't been finalized yet. Evolves into Ikari starting at Level 19. A sunfish Pokémon would later go on to appear in Gen V, with Alomomola. | ||||
181 | -- | -- | -- | -- | -- | イカリ Ikari From 碇 "ikari" (anchor) and 怒り "ikari" (rage). | Water/Steel | A scrapped shark Pokémon whose tail is an anchor on a chain. Possibly reworked from Jagg, a cut shark Pokémon from Generation I. May have inspired Sharpedo from Generation III, which shares design similarities. Evolves into Gurotesu starting at Level 38. | ||||
182 | -- | -- | -- | -- | -- | グロテス Gurotesu | Grotesque | Water/Steel | A scrapped Pokémon seemingly inspired by the gulper eel and possibly the viperfish, with a small head lure trademark of the anglerfish. Interestingly, this line may have actually intended to be a split one, simply using back-to-back evolutions as a placeholder. This would be supported by Manboo 1 resembling Ikari in terms of colors and spikes, and Manboo 1 resembling Gurotesu when it comes to the anglerfish inspiration. The lure/deep sea fish aspect may have ultimately been reworked into Chinchou and Lanturn. | |||
183 | 169 | Crobat | エクシング Ekushingu X-ing | クロバット Crobat | Poison/Flying | Sprites were redrawn for the final; poses are the same. | ||||||
184 | -- | -- | -- | -- | -- | パラ Para From Parasite; shortened form of パラス Parasu (Paras). | Bug | Scrapped Paras pre-evolution. Essentially a tiny Paras living in a mushroom, likely inspired by the way some insects lay their eggs into fruits and the like. Evolves into Paras starting at Level 12. | ||||
185 | 167 | Spinarak | コクモ Kokumo From 子 ko (child) and クモ kumo (spider). | イトマル Itomaru | Bug/Poison | Front sprite was flipped and redrawn for the final, while the back sprite was completely reworked. The design itself is pretty much identical, aside from the legs being segmented and ending in tiny claws. | ||||||
186 | 168 | Ariados | ツーへッド Tsuuheddo Two-headed | アリアドス Ariados | Bug/Poison | Has a design more akin to its pre-evolution, retaining the beady eyes, the early leg design, and the more overt face pattern on its abdomen. | ||||||
187 | 227 | Skarmory | ヨロイドリ Yoroidori From 鎧 yoroi (armor) and 鳥 tori (bird). | エアームド Eaamudo | Flying/Steel | Sprites almost match the final aside from some shading differences. | ||||||
188 | -- | -- | -- | -- | -- | アニモン Animon From Animal/anamorph and メタモン Metamon (Ditto). | Normal | Scrapped Ditto evolution. Essentially a Ditto with a spike on its head, fangs, and a ghoulish expression. Bears some slight resemblance to the Slime enemies from Dragon Quest, which incidentally also come in a stronger metal form. Seeing how it was obtained after evolving a Ditto with a Metal Coat, this Pokémon may have influenced the Metal Powder item found in the final games. | ||||
189 | -- | -- | -- | -- | -- | ヒナーズ Hinaazu From ヒナ hina (chick) and chicks. | Normal/Flying | Scrapped Doduo pre-evo. Essentially a chick with three heads whose fuzz serves as a nest. Evolves into Doduo starting at Level 16. | ||||
190 | 192 | Sunflora | サニー Sanii Sunny | キマワリ Kimawari | Grass/Psychic | Sprites are similar to the final, though with a slightly different facial expression, no lines running though its face, a consistently smooth stem instead of one which fattening up into a body, a bud whose base more symmetrical, and "realistic" roots instead of feet-like ones. Has no pre-evolution. | ||||||
191 | 231 | Phanpy | パオン Paon From パオーン paoon (elephant trumpeting). | ゴマゾウ Gomazō | Ground | Has no pads on its ears and nose, and has a longer trunk. | ||||||
192 | 232 | Donphan | Identical | ドンファン Donphan | Ground | Front sprite is nearly identical to final with some minor shading differences. Back sprite exactly matches final. Is assigned a brown palette instead of a grey one, which may have inspired its shiny palette in the final games. | ||||||
193 | 202 | Wobbuffet | ツインズ Tsuinzu Twins | ソーナンス Soonansu | Dark/Normal | Scrapped Girafarig pre-evolution. Essentially mischievous conjoined twin ghosts with ghastly spikes floating around them. This is where Girafarig gets its spikes. Evolves into Girafarig starting at Level 29. Was eventually reworked into Wobbuffet, which, while ultimately being reworked into a Psychic-type fighting dummy, funnily enough wound up keeping the Ghost menu icon in the final games. | ||||||
194 | 203 | Girafarig | Identical | キリンリキ Kirinriki | Dark/Normal | Is depicted as a giraffe with a head on each opposite side of its body, akin to something like the Pushmi-Pullyu from Dr. Dolittle. The front head has two-horns and looks docile, while the single-horned back head has an evil grin. The "evil half" was later replaced by a standard backside with a small mischievous Chain-Chomp like tail. Even after being redesigned, this Pokémon would keep its palindrome name and contrasting typing. The first half of the front sprite matches final. | ||||||
195 | 235 | Smeargle | ぺインター Peintaa Painter | ドーブル Dooburu | Normal | Sprites were redrawn for the final; poses are the same. | ||||||
196 | -- | -- | -- | -- | -- | コーニャ Koonya From coin, 子 ko (child), and にゃー nyaa (meow). | Normal | Scrapped Meowth pre-evolution which was originally created for Generation I. When compared to its cut Generation I equivalent, this one has a different ear design, a short curly tail instead of a long straight one, and a forehead adorned with a 5-yen coin instead of a kōban. It's likely the three coins seen here weren't meant to actually be levitating, and that it was either a way of showing it surrounded by coins, or a way for the artist to sketch potential alternate coin designs. Evolves into Meowth starting at Level 14. | ||||
197 | -- | -- | -- | -- | -- | リンリン Rinrin From ring and リンリン rinrin (bell ringing). | Dark | A scrapped sleigh bell-themed cat Pokémon. Evolves into Berurun starting at Level 28. The idea of a Dark-type feline Pokémon would later be revisited in Generation V with the Purrloin line, though without the bell theme. | ||||
198 | -- | -- | -- | -- | -- | べルルン Berurun From bell and ルンルン runrun (cheerful humming). | Dark | A scrapped bell-themed cat Pokémon. The idea of a Dark-type feline Pokémon would later be revisited in Generation V with the Purrloin line, though without the bell theme. | ||||
199 | 186 | Politoed | Identical | ニョロトノ Nyorotono | Water | Has a cockier facial expression, a larger body, a different mouth design, no antenna, a stomach pattern more akin to the rest of the Poliwag line, and line markings on its knees and back. The back markings were reworked into the back spots, which were removed in the International releases. | ||||||
200 | 199 | Slowking | * | Identical | ヤドキング Yadokingu | Water/Psychic | Front sprite is almost identical to the final with the biggest change being shading and a bit of its ruff being touched up. Back sprite has the Shellder visibly biting Slowking's head. | |||||
201 | 201 | Unown | Identical | アンノーン Unown | Normal | Sprites match final. Uses the default "human" palette instead of a green one. | ||||||
202 | 165 | Ledyba | Identical | レディバ Ledyba | Bug/Flying | Sprites almost match the final, with alterations to the wings, fists, and the overall shading. Has seven spots rather than five, spots are smaller, and it's assigned a green palette instead of a red one. | ||||||
203 | 166 | Ledian | ミツボシ Mitsuboshi From 三つ mitsu (three of something) and 星 hoshi (spot/star) | レディアン Ledian | Bug/Flying | Has a design more akin to its pre-evolution, retaining the eyes and overall body shape, though the round spots are now star-shaped. This likely stems from from a pun, as the word hoshi can refer to either a spot or a star. The final games would instead opt for a humanoid, Super Sentai or Tokusatsu Heroes-inspired design, though the star connection was retained, with both it and Ledyba being known as the "Five-Star Pokémon", and with the dex stating Ledian draws its strength from starlight. | ||||||
204 | -- | -- | -- | -- | -- | プチコーン Puchikoon From petit and unicorn. | Normal | Scrapped Ponyta pre-evolution which was originally created for Generation I. Essentially a smaller, cuter Ponyta with less fire overall. Evolves into Ponyta starting at Level 20. | ||||
205 | 196 | Espeon | Identical | エーフィ Eefi | Psychic | Sprites were redrawn for the final; poses are the same. Seemingly has two separate tails, instead of a single forked one. Is assigned a yellow palette instead of a pink one, perhaps in an attempt to better contrast with Umbreon. | ||||||
206 | 197 | Umbreon | Identical | ブラッキー Burakkii | Poison | This early typing implies that Umbreon's circular patterns may have been inspired by the blue-ringed octopus, a highly venomous species found in the oceans near Japan. Sprites were redrawn for the final; poses are the same. Despite the type change, even to this day some of Umbreon's Pokédex entries makes mention of it spraying poisonous sweat from its pores, either a reference to or a leftover from its original typing. | ||||||
207 | -- | -- | -- | -- | -- | ターバン Taaban Turban | Water | A scrapped Pokémon resembling the shell of both Slowbro (general anatomy) and Slowking (gem). Interestingly, while never seen in-game, several of Slowbro's Pokédex entries describe it capable of reverting back to a Slowpoke if its Shellder was ever to come off. The same canonically applies to Slowking, and interestingly enough, official artwork depicting such occurrences reveal that the Shellder itself remains unchanged. Doesn't have any direct relation to either the Slowpoke or Shellder lines. | ||||
208 | -- | -- | -- | -- | -- | べトべビー Betobebii From ベトベター Betobetaa (Grimer) and baby. | Poison | Scrapped Grimer pre-evolution. Essentially a tiny Grimer suckling on a small shiny pacifier. Evolves into Grimer starting at Level 19. | ||||
209 | 223 | Remoraid | Identical | テッポウオ Teppouo | Water | Remoraid, but with a more gun-like design. The idea for a fish-gun hybrid may have been taken from the Gunfish, an enemy from Pulseman, which itself may have been inspired by the archerfish. The front half of the design was kept, albeit with smaller pupils, but the back half was made more fish-like. | ||||||
210 | 224 | Octillery | Identical | オクタン Okutank | Water | Octillery, but with a more tank-like design, complete with a little helmet. The final design instead goes with a more standard-looking octopus, though it would keep a vague tank theme, with the mouth serving as the tank gun, and the tentacles evoking the treads. | ||||||
211 | 236 | Tyrogue | ゴング Gongu Gong | バルキー Barukii | Fighting | Has a similar design, though with gloves instead of hands, a helmet with bear-like ears instead of simple ear pads, no crest, and no pants. Is assigned a brown palette, much like Hitmonlee and Hitmonchan, as opposed to a faded purple one. | ||||||
212 | 237 | Hitmontop | Identical | カポエラー Kapoeraa | Fighting | Has a similar design, although literally flipped upside down. Its third leg was namely turned into a spiked tail, its legs were made slimmer, and its face was moved to where its single eye was located. Is assigned a brown palette, much like Hitmonlee and Hitmonchan, as opposed to a faded purple one. | ||||||
213 | -- | -- | -- | -- | -- | プディ Pudi From プチ puchi (petit), poodle, and ガーディ Gaadi (Growlithe). | Fire | Scrapped Growlithe pre-evolution. Essentially a tiny pooch with a swirly tail and straight black ears. Evolves into Growlithe starting at Level 13. | ||||
214 | 187 | Hoppip | ハネコ Haneko From 葉 ha (leaf) and 猫 neko (cat). | ハネッコ Hanekko | Grass/Flying | Has slightly thicker leaves, a more stereotypical cat face, a longer tail, and no feet. Its body is also solid black, due to palette limitation. | ||||||
215 | 188 | Skiploom | ポポネコ Poponeko From タンポポ tanpopo (dandelion) and 猫 neko (cat). | ポポッコ Popokko | Grass/Flying | Has more cat-like features, no feet, and a slightly different flower design. Its body is also solid yellow, due to palette limitation. | ||||||
216 | 189 | Jumpluff | ワタネコ Wataneko From 綿 wata (cotton) and 猫 neko (cat). | ワタッコ Watakko | Grass/Flying | Once again has more cat-like features, no feet, and no arms. Its head cotton tuft also has a more hot-air balloon-like design, instead of just balloon-like. Is assigned a pink palette instead of a blue one. | ||||||
217 | -- | -- | -- | -- | -- | バリリーナ Baririina From barrier and ballerina. | Normal | Scrapped Mr. Mime pre-evolution which reuses the name originally assigned to it. Essentially an egg-shaped little dancing jester. Its egg-like design was perhaps inspired by the concept of "egg registery". Evolves into Mr. Mime starting at Level 15. Mr. Mime would later receive a pre-evolution, Mime Jr., in Generation IV, with it even having a similar pose to the one seen here. | ||||
218 | 238 | Smoochum | リップ Rippu Lip | ムチュール Muchuuru | Ice | Has a design more akin to Jynx, complete with a long dress, a tidy hairstyle, and a black face. | ||||||
219 | 239 | Elekid | エレべビー Erebebii Elebaby | エレキッド Elekid | Electric | Has a more baby-like design, with a cuter face, no arms, no lightning chest pattern, and a different horn design. | ||||||
220 | 240 | Magby | Identical | ブビィ Bubii | Fire | Has a spikier head, a different facial expression, and a stomach pattern more akin to Magmar's. | ||||||
221 | 182 | Bellossom | Identical | キレイハナ Kireihana | Grass/Poison | Is larger overall, is surrounded by scent particles much like Gloom, and has more elaborate head flowers. Interestingly, its skin is also dark, much like the rest of the Oddish line, something which was changed quite late in development. | ||||||
222 | -- | -- | -- | -- | -- | ツボミット Tsubomitto From 蕾 tsubomi (bud) and mitt. | Grass/Poison | Scrapped Weepinbell branched evolution, meant to be a parallel to Bellossom. The "mitt" from its name may hint at a baseball theme, with this Pokémon somewhat resembling a pitcher, which would make sense given how the Bellsprout line is based on pitcher plants. | ||||
223 | 241 | Miltank | Identical | ミルタンク Miltank | Normal | A rounder, more imposing Miltank, complete with a very slightly different head design and perkier nipples. Is assigned a brown palette instead of a pink one. | ||||||
224 | -- | -- | -- | -- | -- | ボムシカー Bomushikaa From bomb, アシカ ashika (sea lion), and seeker. | Water/Fire | A scrapped dual Water/Fire Pokémon resembling a circus seal balancing a magma ball on its nose. The Water/Fire typing would remain unutilized until the introduction of Volcanion in Generation VI, and the idea of a circus seal Pokémon then revisited in Generation VII with Popplio, though without the fire theme. | ||||
225 | 225 | Delibird | ギフト Gifuto Gift | デリバード Delibird | Water/Ice | Has no eyebrows, a Santa "hat" on its head, and heart-shaped stomach spot. | ||||||
226 | -- | -- | -- | -- | -- | コトラ Kotora From 子 ko child and トラ tora (tiger). | Electric | Scrapped tiger Pokémon which was originally created for Generation I. Essentially an adorable round feline which appears to be based on tiger-shaped clay bells, with the crack from which the bell can be heard becoming the thunder symbol on its belly. Evolves into Raitora starting at Level 35. | ||||
227 | -- | -- | -- | -- | -- | ライトラ Raitora From 雷 rai (thunder) and トラ tora (tiger). | Electric | Kotora's evolution, which was also originally created for Generation I, and retains the clay bell basis. | ||||
228 | -- | -- | -- | -- | -- | マダーム Madaamu | マダム Madame | Normal/Flying | Scrapped Farfetch'd evolution. Essentially an elegnt swan/goose holding a wild onion. Given its elegant name, appearance, and pose, it may have been based on masquerade dancers. Evolves from Farfetch'd starting at Level 24. Farfetch'd would only receive an evolution, Sirfetch'd, in Generation VIII, though this evolution has been confirmed as being unrelated to this design. | |||
229 | -- | -- | -- | -- | -- | ノロワラ Norowara From 呪われる norowareru (to be cursed) and 藁人形 wara ningyō (straw doll). | Ghost | A scrapped Pokémon based on both a voodoo doll and a bear. Was designed after its signature move, Nail Down, a predecessor to Curse. Evolves into Kyonpan starting at Level 1. | ||||
230 | -- | -- | -- | -- | -- | キョンパン Kyonpan From キョンシー kyonshii and panda. | Ghost | A scrapped Pokémon based on both a jiangshi (a vampire-like mythological creature from Chinese mythology) and a panda. Given how Norowara resembles a teddy bear, then perhaps Kyonpan was based on a plushie, which would be supported by a cut item pairing related to sewing. If that's the case, then this line may have inspired the Shuppet line from Generation III, which is also based on haunted toys. | ||||
231 | 198 | Murkrow | Identical | ヤミカラス Yamikarasu | Dark/Flying | Front sprite is very similar to the final, albeit with a longer tail, different eyes, a much witchier crest, and one less toe on each foot. | ||||||
232 | 242 | Blissey | ハッピー Happii Happy | ハピナス Happiness | Normal | Has a more Chansey-like design, though now with two egg pouches, fleshier hair, and a heart "hat". | ||||||
233 | 212 | Scizor | シザース Shizaasu Scissors | ハッサム Hassamu | Bug/Flying | Alongside the change to a Bug/Steel typing, this Pokémon would go on to be made more robotic, losing its mouth, detailing on its pincers, and becoming bright red instead green. | ||||||
234 | -- | -- | -- | -- | -- | プラックス Purakkusu Plucks | Bug | Scrapped Pinsir evolution. Essentially a larger, fiercer-looking Pinsir with a face more akin to a mask. Evolves from Pinsir starting at Level 42. May have inspired Heracross, given the similar arm shape and the fact that there exists an early Heracross sprite whose face is similar to Pinsir's. | ||||
235 | 228 | Houndour | デビル Debiru Devil | デルビル Derubiru | Fire | Front sprite had its pose tweaked and redrawn, while the back sprite was completely remade. The pattern on its back originally resembled a spinal column, matching with the rib cage and skull plate still featured in the final design. | ||||||
236 | 229 | Houndoom | Identical | へルガー Herugaa | Fire | Front sprite had its facial expression tweaked, while the back sprite was completely remade. | ||||||
237 | -- | -- | -- | -- | -- | ウルフマン Urufuman Wolfman | Ice | A scrapped Pokémon based on a mimic wearing a wolf pelt, making it look like a wolf itself, with its eyes poking out of its mouth and its hands emerging out of the fur. Evolves into Warwolf starting at Level 35. The concept of a Pokémon disguising itself would later be revisited in Generation VII with Mimikyu. | ||||
238 | -- | -- | -- | -- | -- | ワーウルフ Waaurufu Warwolf | Ice | Wolfman's evolution, with it now larger, its arms more defined and ending with claws. The concept of a Pokémon disguising itself would later be revisited in Generation VII with Mimikyu. | ||||
239 | 233 | Porygon2 | Identical | ポリゴン2 Porygon2 | Normal | Has a more lion-like design, as opposed to a smoother interpretation of Porygon's design. Coincidentally shares a striking resemblance to Pon de Lion, the Mister Donut mascot, which didn't exist until 2003. Much like Manboo1, this Pokémon follows the placeholder naming scheme, though this name was ultimately kept, perhaps due to it evoking the idea of a V2 Porygon. | ||||||
240 | -- | -- | -- | -- | -- | ナメール Nameeru From 舐める nameru (to lick). | Normal | Scrapped Lickitung evolution. Essentially a large Lickitung seemingly styled after snake charmers. With a turban of sorts, a curly mustache, and using its tongue like both a flute and a snake. Evolves from Lickitung starting at Level 32. Lickitung would later receive an evolution, Lickilicky, in Generation IV. | ||||
241 | 208 | Steelix | Identical | ハガネール Haganeeru | Steel/Ground | Front sprite is nearly identical to the final with minor shading differences, whereas the back sprite exactly matches the final. | ||||||
242 | 230 | Kingdra | * | Identical | キングドラ Kingdra | Dragon/Water | Was made less dragon-like, and more akin to a leafy seadragon. | |||||
243 | 243 | Raikou | ライ Rai From 雷 rai (thunder). | ライコウ Raikou | Electric | Has a radically different design, with it depicting Raikou not as a tiger, but as a moody canine with spiky thunder-like hair. The battle scar-like body markings likely went on to inspire the final design's stripes. | ||||||
244 | 244 | Entei | エン En From炎 en (fire). | エンテイ Entei | Fire | Has a radically different design, with it depicting Entei not as a lion, but as a cocky canine with fiery fur. | ||||||
245 | 245 | Suicune | スイ Sui From 水 sui (water). | スイクン Suicune | Water | Has a radically different design, with it depicting Suicune not as a leopard, but as a moppy canine with messy hair and a tail tied together with a gem, not unlike Zoroark's ponytail. Already has spots, and the wavy pattern on its legs likely went on to inspire the final design's flowing ribbons. | ||||||
246 | 215 | Sneasel | Identical | ニューラ Nyuura | Dark | Originally looked more like classical depictions of the Kamaitachi. The final games completely overhauled the design, but kept the brown palette. The sprites were then touched-up once again in the localized versions, before being "finalized" in Crystal. | ||||||
247 | 250 | Ho-Oh | * | Identical | ホウオウ Ho-Oh | Flying | Originally lacked a counterpart, making it more akin to Mewtwo when it comes to its singular legendary status. Front sprite was completely redrawn, whereas the back sprite only had its shading tweaked. | |||||
248 | 175 | Togepi | Identical | トゲピー Togepi | Normal | Dex placement indicates a late addition. Is quite larger than its final counterpart. Has no evolution. | ||||||
249 | 209 | Snubbull | Identical | ブルー Buruu | Psychic | Dex placement indicates a late addition. Sprites were redrawn for the final; poses are the same. Uses a brown palette as opposed to a pink one. Has no evolution. | ||||||
250 | 190 | Aipom | テイル Teiru Tail | エイパム Aipom | Normal | Dex placement indicates a late addition. Originally looked more like a standard monkey. Has defined hands which are cream- instead of fur-colored, much like its ears. Its tail is also smaller, less stylized, and has four fingers instead of three. Uses a brown palette as opposed to a purple one. | ||||||
251 | -- | -- | -- | -- | -- | リーフィ Riifi Leafy | Grass | Dex placement indicates a late addition. Scrapped Grass-type Eeveelution obtained after exposing an Eevee to a Leaf Stone. Was later reworked into Leafeon, a Generation IV Pokémon which even reused the name "Riifi" early in development. |
Missing Pokémon
The Pokémon here appear in the final games, but not in this demo. They are listed here to show which Pokémon from the final version of Gold and Silver are missing.
Base Stats
Data Structure
The data structure is 31 bytes long, compared to Generation I's 28 bytes, and the final Generation II games' 32 bytes. The base stats data table is in Pokédex order (starting with Bulbasaur), and begins at address 0x50f10. The demo lacking the egg groups byte reveals that while breeding had already conceived, it had yet to be actually implemented.
Other than that, the data structure is essentially the same as the final Gold and Silver one, with the only remaining difference is that the final table lacks the address of the front and back Pokémon sprites for the Pokémon, unlike Generation I and this demo. Interestingly enough, however, the final table does have a zero-filled four-byte section where these addresses were.
Offset | Contents |
---|---|
0x0 | Pokedex Number |
0x1 | Base HP |
0x2 | Base Attack |
0x3 | Base Defense |
0x4 | Base Speed |
0x5 | Base Special Attack |
0x6 | Base Special Defense |
0x7 | Type 1 |
0x8 | Type 2 |
0x9 | Catch Rate |
0xA | Base Experience Yield |
0xB | Held Item 1 |
0xC | Held Item 2 |
0xD | Gender Ratio |
0xE | Unknown |
0xF | Unknown |
0x10 | Unknown |
0x11 | Frontsprite Dimensions |
0x12-0x13 | Frontsprite Address |
0x14-0x15 | Backsprite Address |
0x16 | Growth Rate |
0x17-0x1E | TM/HM Flags |
Original 151
Of the 151 returning Pokémon, 95 of them received changes to their Special Attack or Special Defense between the demo and the final version. In general, Pokémon have higher Special Attack and lower Special Defense in the final version. The Bellsprout, Magnemite, and Tangela evolutionary lines received the most drastic changes.
The Pokémon's demo stat is listed first, and its final stat is listed second.
Pokémon | Special Attack | Special Defense |
---|---|---|
Charmander | 55 -> 60
(+5) |
-
|
Charmeleon | 75 -> 80
(+5) |
-
|
Charizard | 100 -> 109
(+9) |
-
|
Ekans | 50 -> 40
(-10) |
40 -> 54
(+14) |
Arbok | 85 -> 65
(-20) |
60 -> 79
(+19) |
Sandshrew | 30 -> 20
(-10) |
40 -> 30
(-10) |
Sandslash | 55 -> 45
(-10) |
75 -> 55
(-20) |
Nidorina | 45 -> 55
(+10) |
-
|
Nidoqueen | 55 -> 75
(+20) |
75 -> 85
(+10) |
Nidorino | 45 -> 55
(+10) |
-
|
Nidoking | 55 -> 85
(+30) |
-
|
Clefable | -
|
95 -> 90
(-5) |
Vulpix | 65 -> 50
(-15) |
45 -> 65
(+20) |
Ninetales | 100 -> 81
(-19) |
80 -> 100
(+20) |
Jigglypuff | 25 -> 45
(+20) |
40 -> 25
(-15) |
Wigglytuff | 50 -> 75
(+25) |
80 -> 50
(-30) |
Golbat | 55 -> 65
(+10) |
-
|
Oddish | -
|
70 -> 65
(-5) |
Gloom | -
|
80 -> 75
(-5) |
Vileplume | -
|
90 -> 85
(-5) |
Venomoth | -
|
100 -> 75
(-25) |
Diglett | 50 -> 35
(-15) |
-
|
Dugtrio | 60 -> 50
(-10) |
-
|
Meowth | -
|
50 -> 40
(-10) |
Persian | -
|
85 -> 65
(-20) |
Psyduck | 50 -> 65
(+15) |
-
|
Golduck | 80 -> 95
(+15) |
-
|
Primeape | -
|
80 -> 70
(-10) |
Growlithe | 50 -> 70
(+20) |
70 -> 50
(-20) |
Arcanine | 80 -> 100
(+20) |
100 -> 80
(-20) |
Poliwag | -
|
45 -> 40
(-5) |
Poliwhirl | -
|
65 -> 50
(-15) |
Poliwrath | -
|
95 -> 90
(-5) |
Abra | -
|
65 -> 55
(-10) |
Kadabra | -
|
75 -> 70
(-5) |
Alakazam | -
|
95 -> 85
(-10) |
Machop | -
|
40 -> 35
(-5) |
Machamp | -
|
80 -> 85
(+5) |
Bellsprout | 55 -> 70
(+15) |
70 -> 30
(-40) |
Weepinbell | 55 -> 85
(+30) |
85 -> 45
(-40) |
Victreebel | 65 -> 100
(+35) |
100 -> 60
(-40) |
Tentacool | 60 -> 50
(-10) |
-
|
Geodude | -
|
45 -> 30
(-15) |
Graveler | -
|
65 -> 45
(-20) |
Golem | -
|
80 -> 65
(-15) |
Ponyta | -
|
55 -> 65
(+10) |
Rapidash | -
|
75 -> 80
(+5) |
Slowpoke | -
|
35 -> 40
(-10) |
Slowbro | 80 -> 100
(+20) |
65 -> 80
(+15) |
Magnemite | 60 -> 95
(+35) |
95 -> 55
(-40) |
Magneton | 75 -> 120
(+45) |
120 -> 70
(-50) |
Farfetch'd | -
|
58 -> 62
(+4) |
Dodrio | -
|
65 -> 60
(-5) |
Seel | 55 -> 45
(-10) |
-
|
Dewgong | 80 -> 70
(-10) |
-
|
Grimer | 55 -> 40
(-15) |
40 -> 50
(+10) |
Muk | 80 -> 70
(-10) |
65 -> 100
(+35) |
Shellder | -
|
30 -> 25
(-5) |
Cloyster | -
|
70 -> 45
(-25) |
Gastly | -
|
25 -> 40
(+15) |
Haunter | -
|
40 -> 55
(+15) |
Onix | -
|
60 -> 45
(-15) |
Drowzee | 45 -> 43
(-2) |
-
|
Hypno | 70 -> 73
(+3) |
-
|
Krabby | 35 -> 25
(-10) |
-
|
Kingler | 65 -> 50
(-15) |
-
|
Exeggcute | -
|
55 -> 40
(-15) |
Exeggutor | -
|
75 -> 65
(-10) |
Cubone | -
|
40 -> 50
(+10) |
Marowak | -
|
70 -> 80
(+10) |
Hitmonlee | -
|
85 -> 110
(+25) |
Hitmonchan | -
|
85 -> 110
(+25) |
Lickitung | -
|
90 -> 75
(-15) |
Koffing | -
|
40 -> 45
(+5) |
Weezing | -
|
55 -> 70
(+15) |
Rhyhorn | -
|
55 -> 30
(-25) |
Rhydon | -
|
70 -> 45
(-25) |
Tangela | 55 -> 100
(+45) |
100 -> 40
(-60) |
Horsea | -
|
45 -> 25
(-20) |
Seadra | -
|
70 -> 45
(-25) |
Goldeen | 50 -> 35
(-15) |
-
|
Scyther | -
|
85 -> 80
(-5) |
Jynx | 95 -> 115
(+20) |
80 -> 95
(+15) |
Electabuzz | 85 -> 95
(+10) |
75 -> 85
(+10) |
Magmar | 85 -> 100
(+15) |
75 -> 85
(+10) |
Pinsir | -
|
75 -> 70
(-5) |
Tauros | 55 -> 40
(-15) |
-
|
Gyarados | 85 -> 60
(-25) |
-
|
Lapras | 95 -> 85
(-10) |
105 -> 95
(+10) |
Vaporeon | 70 -> 110
(+40) |
110 -> 95
(-15) |
Jolteon | 70 -> 110
(+40) |
110 -> 95
(-15) |
Flareon | 70 -> 95
(+25) |
-
|
Porygon | 90 -> 85
(-5) |
-
|
Aerodactyl | -
|
85 -> 75
(-10) |
Snorlax | -
|
100 -> 110
(+10) |
Demo 152-251
All of the new Pokémon have a placeholder catch rate of 255, along with a base experience of either 100 or 64, and many of them use 50s as a placeholder. They virtually all share a Medium Slow growth rate, with the only exceptions being Crobat, Slowking, and Elekid, which have a Medium Fast rate. The entirety of the new roster is assigned the same TM flag data, with them being able to learn TMs 1, 5, 6, 8, 9, 10, 11, 12, 13, 14, 15, 17, 18, 19, 20, 22, 24, 25, 29, 30, 31, 32, 33, 34, 35, 36, 38, 40, 44, 45, 46, 49, 50, 54, and 55.
Interestingly, some stats appear to have been cloned from Gen 1 Pokémon during development, with the SpD dummied out.
- Slowking and Politoed's stats were cloned from Slowbro and Poliwrath respectively.
- Rai and En's stats were cloned from Zapdos and Moltres.
- Sui appears to use a previous revision of Articuno's stats, with the Special Attack still being 125 from before it was swapped.
Demo # | Name | HP | Attack | Defense | Speed | Special Atk. | Special Def. | Base Exp. |
---|---|---|---|---|---|---|---|---|
152 | Chikorita | 55 | 40 | 45 | 40 | 75 | 50 | 64 |
153 | Bayleef | 50 | 45 | 50 | 50 | 45 | 50 | 100 |
154 | Meganium | 70 | 65 | 60 | 60 | 55 | 50 | 100 |
155 | Honooguma | 50 | 60 | 40 | 40 | 50 | 50 | 64 |
156 | Borubeaa | 60 | 70 | 50 | 50 | 60 | 50 | 100 |
157 | Dainabea | 70 | 80 | 60 | 60 | 70 | 50 | 100 |
158 | Kurusu | 45 | 50 | 50 | 45 | 50 | 50 | 64 |
159 | Akua | 55 | 55 | 60 | 55 | 55 | 50 | 100 |
160 | Akueria | 75 | 60 | 70 | 65 | 60 | 50 | 100 |
161 | Hoothoot | 65 | 55 | 40 | 65 | 55 | 50 | 100 |
162 | Noctowl | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
163 | Mareep | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
164 | Flaaffy | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
165 | Ampharos | 55 | 45 | 45 | 50 | 70 | 50 | 100 |
166 | Mikon | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
167 | Monja | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
168 | Jaranra | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
169 | Mantine | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
170 | Qwilfish | 55 | 80 | 50 | 45 | 60 | 50 | 100 |
171 | Shibirefugu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
172 | Pichu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
173 | Cleffa | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
174 | Igglybuff | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
175 | Quagsire | 50 | 45 | 50 | 55 | 75 | 50 | 100 |
176 | Natu | 45 | 50 | 50 | 60 | 50 | 50 | 100 |
177 | Xatu | 55 | 50 | 50 | 80 | 70 | 50 | 100 |
178 | Gyopin | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
179 | Marill | 45 | 50 | 55 | 40 | 55 | 50 | 100 |
180 | Manboo 1 | 50 | 50 | 50 | 30 | 50 | 50 | 100 |
181 | Ikari | 90 | 110 | 50 | 110 | 55 | 50 | 100 |
182 | Gurotesu | 60 | 65 | 60 | 30 | 80 | 50 | 100 |
183 | Crobat | 60 | 65 | 50 | 85 | 45 | 50 | 100 |
184 | Para | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
185 | Spinarak | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
186 | Ariados | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
187 | Skarmory | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
188 | Animon | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
189 | Hinaazu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
190 | Sunflora | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
191 | Phanpy | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
192 | Donphan | 70 | 70 | 70 | 50 | 50 | 50 | 100 |
193 | Wobbuffet | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
194 | Girafarig | 70 | 50 | 50 | 45 | 45 | 50 | 100 |
195 | Smeargle | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
196 | Koonya | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
197 | Rinrin | 40 | 65 | 40 | 70 | 65 | 50 | 100 |
198 | Berurun | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
199 | Politoed | 90 | 85 | 95 | 70 | 70 | 50 | 100 |
200 | Slowking | 95 | 75 | 110 | 30 | 80 | 50 | 100 |
201 | Unown | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
202 | Ledyba | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
203 | Ledian | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
204 | Puchikoon | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
205 | Espeon | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
206 | Umbreon | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
207 | Taaban | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
208 | Betobebii | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
209 | Remoraid | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
210 | Otillery | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
211 | Tyrogue | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
212 | Hitmontop | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
213 | Pudi | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
214 | Hoppip | 40 | 50 | 35 | 50 | 50 | 50 | 100 |
215 | Skiploom | 50 | 50 | 45 | 50 | 60 | 50 | 100 |
216 | Jumpluff | 60 | 50 | 55 | 50 | 70 | 50 | 100 |
217 | Baririina | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
218 | Smoochum | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
219 | Erebebii | 30 | 55 | 45 | 65 | 50 | 50 | 100 |
220 | Magby | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
221 | Bellossom | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
222 | Tsubomitto | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
223 | Miltank | 110 | 50 | 60 | 40 | 50 | 50 | 100 |
224 | Bomushikaa | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
225 | Delibird | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
226 | Kotora | 55 | 50 | 45 | 50 | 50 | 50 | 100 |
227 | Raitora | 65 | 60 | 55 | 60 | 60 | 50 | 100 |
228 | Madaamu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
229 | Norowara | 55 | 40 | 50 | 45 | 75 | 50 | 100 |
230 | Kyonpan | 60 | 50 | 55 | 55 | 70 | 50 | 100 |
231 | Murkrow | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
232 | Blissey | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
233 | Scizor | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
234 | Purakkusu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
235 | Houndour | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
236 | Houndoom | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
237 | Urufuman | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
238 | Waaurufu | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
239 | Porygon2 | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
240 | Nameeru | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
241 | Steelix | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
242 | Kingdra | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
243 | Raikou | 90 | 90 | 85 | 100 | 125 | 98 | 100 |
244 | Entei | 90 | 100 | 90 | 90 | 125 | 99 | 100 |
245 | Suicune | 90 | 85 | 100 | 85 | 125 | 97 | 100 |
246 | Sneasel | 45 | 65 | 50 | 85 | 40 | 50 | 100 |
247 | Ho-Oh | 100 | 100 | 100 | 100 | 100 | 50 | 100 |
248 | Togepi | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
249 | Snubbull | 65 | 70 | 60 | 50 | 70 | 50 | 100 |
250 | Aipom | 55 | 55 | 50 | 60 | 60 | 50 | 100 |
251 | Riifi | 50 | 50 | 50 | 50 | 50 | 50 | 100 |
Gender Ratios
Despite gender having been implemented, it is still in a visibly early state. Namely, only the 50/50, purely Male, purely Female, and Gender Unknown ratios have been implemented, and even there differences are abound. Unless specified, the Pokémon mentioned below use the default 50/50 ratio:
- The starter, Eevee, Kabuto, Omanyte, Aerodactyl, and Snorlax lines were ultimately given the 87.5 Male/12.5 Female ratio.
- The Growlithe, Abra, Machop, and Magby lines, as well as Electabuzz, were ultimately given the 75 Male/25 Female ratio.
- The Cleffa, Vulpix, Wigglytuff, and Igglybuff lines were ultimately given the 25 Male/75 Female ratio.
- The Tauros line, as well as Tyrogue and Hitmontop, were ultimately given the Male Only ratio.
- The Chansey, Smoochum, and Miltank lines were ultimately given the Female Only ratio.
- The Staryu, legendary birds, Mewtwo, Mew, Unown, Porygon2, legendary beasts, and Ho-Oh lines were ultimately given the Gender Unknown ratio.
- Elekid is Male Only and Snubbull is Female Only, while in the final games they were ultimately given the 75 Male/25 Female and 25 Male/75 Female ratios respectively.
- Interestingly enough, the scrapped Pokémon Rinrin is Female Only, but its evolution, Berurun, has a 50/50 ratio.
Evolutionary Requirements
The various ways in which Pokémon which did make it into the final games can evolve in this prototype. Evolutionary stones work as intended, except for the newly introduced Soul and Poison Stones. Happiness-related evolutions don't yet exist at this point of development, whereas all items necessary for a trade evolution are functional.
Interestingly, the demo uses a rather odd, possibly placeholder evolution method for Tyrogue, where it evolves into Hitmonlee upon reaching level 15, then immediately proceeds to evolve into Hitmonchan, and then Hitmontop right after. The evolution can be stopped at any point, thus letting you choose which Pokémon you want, albeit in a somewhat clumsy fashion. If left untouched, you will end up with a Hitmontop, though all three Hitmons will be recorded in the Pokédex. Meanwhile, Eevee evolving via a Leaf Stone was ultimately implemented into Generation VIII as the way to obtain Leafeon, due to the lack of a Moss Stone in those games.
It's also worth noting that here, Quagsire, Marill, Sunflora, Togepi, and Snubbull are all single-stage Pokémon. This is due to Wooper, Azumarill, Sunkern, Togetic, and Granbull being missing from this build of the games.
Pokémon | Demo | Final | Notes |
---|---|---|---|
Golbat | Evolves into Crobat starting at level 44. | Evolves into Crobat when leveled up with high friendship. | Evolves via leveling up rather than happiness. |
Gloom | Evolves into Bellossom when exposed to a Poison Stone. | Evolves into Bellossom when exposed to a Sun Stone. | Evolves via a different stone. Can't actually evolve in this proto due to the required stone not being functional. |
Poliwhirl | Evolves into Politoed when exposed to a Soul Stone. | Evolves into Politoed when traded while holding a King's Rock. | Has a completely different evolution method. Can't actually evolve in this proto due to the required stone not being functional. |
Weepinbell | Evolves into Tsubomitto when exposed to a Poison Stone. | None. | Lacks a branched evolution in the final games. Can't actually evolve in this proto due to the required stone not being functional. |
Slowbro | Evolves into Slowking when traded while holding a King's Rock. | None. | The method is the same, but was moved to Slowpoke in the final games. |
Farfetch'd | Evolves into Madaamu starting at level 24. | None. | Lacks an evolution in the final games. Farfetch'd would later receive an evolution, Sirfetch'd, in Generation VIII (though only in its regional form, and even then this new evolution has been confirmed to be unrelated to Madaamu). |
Onix | Evolves into Steelix starting at level 38. | Evolves into Steelix when traded while holding a Metal Coat. | Has a completely different evolution method. |
Lickitung | Evolves into Nameeru starting at level 32. | None. | Lacks an evolution in the final games. Lickitung would later receive an evolution, Lickilicky, in Generation IV. |
Chansey | Evolves into Blissey starting at level 45. | Evolves into Blissey when leveled up with high friendship. | Evolves via leveling up rather than happiness. |
Tangela | Evolves into Jaranra starting at level 44. | None. | Lacks an evolution in the final games. Tangela would later receive an evolution, Tangrowth, in Generation IV. |
Seadra | Evolves into Kingdra when traded while holding a Dragon Scale. | Evolves into Kingdra when traded while holding a Dragon Scale. | Same requirements as the final. |
Scyther | Evolves into Scizor starting at level 41. | Evolves into Scizor when traded while holding a Metal Coat. | Has a completely different evolution method. |
Pinsir | Evolves into Purakkusu starting at level 42. | None. | Lacks an evolution in the final games. |
Ditto | Evolves into Animon when traded while holding a Metal Coat. | None. | Lacks an evolution in the final games. |
Eevee | Evolves into Espeon when exposed to a Soul Stone. | Evolves into Espeon when leveled up with high friendship during the day. | Has a completely different evolution method. Can't actually evolve in this proto due to the required stone not being functional. |
Eevee | Evolves into Umbreon when exposed to a Poison Stone. | Evolves into Umbreon when leveled up with high friendship during the night. | Has a completely different evolution method. Can't actually evolve in this proto due to the required stone not being functional. |
Eevee | Evolves into Riifi when exposed to a Leaf Stone. | None. | Lacks a Grass-type evolution in the final games. Eevee would later receive a Grass-type evolution, Leafeon, in Generation IV. |
Porygon | Evolves into Porygon2 when traded while holding an Up-Grade. | Evolves into Porygon2 when traded while holding an Up-Grade. | Same requirements as the final. |
Chikorita | None. | Evolves into Bayleef starting at level 16. | Had its evolution data removed for the sake of the demo. |
Bayleef | Evolves into Meganium starting at level 32. | Evolves into Meganium starting at level 32. | Same requirements as the final. |
Honooguma (Cyndaquil) |
None. | Evolves into Quilava starting at level 14. | Had its evolution data removed for the sake of the demo. |
Borubeā (Quilava) |
Evolves into Dainabea starting at level 32. | Evolves into Typhlosion starting at level 36. | Was made to evolve at a later level. |
Kurusu (Totodile) |
None. | Evolves into Croconaw starting at level 18. | Had its evolution data removed for the sake of the demo. |
Akua (Croconaw) |
Evolves into Akueria starting at level 32. | Evolves into Feraligatr starting at level 30. | Was made to evolve at an earlier level. |
Hoothoot | None. | Evolves into Noctowl starting at level 20. | Had its evolution data removed for the sake of the demo. |
Mareep | Evolves into Flaaffy starting at level 16. | Evolves into Flaaffy starting at level 15. | Was made to evolve at an earlier level. |
Flaaffy | Evolves into Ampharos starting at level 32. | Evolves into Ampharos starting at level 30. | Was made to evolve at an earlier level. |
Qwilfish | Evolves into Shibirefugu starting at level 18. | None. | Lacks an evolution in the final games. |
Pichu | Evolves into Pikachu starting at level 12. | Evolves into Pikachu when leveled up with high friendship. | Evolves via leveling up rather than happiness. |
Cleffa | Evolves into Clefairy starting at level 12. | Evolves into Clefairy when leveled up with high friendship. | Evolves via leveling up rather than happiness. |
Igglybuff | Evolves into Jigglypuff starting at level 12. | Evolves into Jigglypuff when leveled up with high friendship. | Evolves via leveling up rather than happiness. |
Natu | Evolves into Xatu when exposed to a Soul Stone. | Evolves into Xatu starting at level 25. | Has a completely different evolution method. Can't actually evolve in this proto due to the required stone not being functional. |
Marill | None. | Evolves into Azumarill starting at level 18. | Lacks an evolution in this proto. |
Spinarak | Evolves into Ariados starting at level 23. | Evolves into Ariados starting at level 33. | Was made to evolve at a later level. |
Phanpy | Evolves into Donphan starting at level 33. | Evolves into Donphan starting at level 25. | Was made to evolve at an earlier level. |
Ledyba | None. | Evolves into Ledian starting at level 18. | Had its evolution data removed for the sake of the demo. |
Remoraid | Evolves into Octillery starting at level 34. | Evolves into Octillery starting at level 25. | Was made to evolve at an earlier level. |
Tyrogue | Evolves starting at level 15 into Hitmonlee, Hitmonchan, and then Hitmontop. | Evolves starting at level 20 into either Hitmonlee, Hitmonchan, or Hitmontop depending on its Attack/Defense stat repartition. | Was made to evolve at a later level, with the addition of a stat requirement to determine which Hitmon you'll receive. |
Hoppip | None. | Evolves into Skiploom starting at level 18. | Had its evolution data removed for the sake of the demo. |
Skiploom | Evolves into Jumpluff starting at level 40. | Evolves into Jumpluff starting at level 27. | Was made to evolve at an earlier level. |
Smoochum | Evolves into Jynx starting at level 15. | Evolves into Jynx starting at level 30. | Was made to evolve at a later level. |
Elekid | Evolves into Electabuzz starting at level 15. | Evolves into Electabuzz starting at level 30. | Was made to evolve at a later level. |
Magby | Evolves into Magmar starting at level 15. | Evolves into Magmar starting at level 30. | Was made to evolve at a later level. |
Houndour | Evolves into Houndoom starting at level 35. | Evolves into Houndoom starting at level 24. | Was made to evolve at an earlier level. |
Togepi | None. | Evolves into Togetic when leveled up with high friendship. | Lacks an evolution in this proto. |
Snubbull | None. | Evolves into Granbull starting at level 23. | Lacks an evolution in this proto. |
Pokémon Types
The typing associated with quite a handful of Pokémon was still to be refined. This includes additions, replacements, or even inversions in a few cases.
Pokémon | Early Typing | Final Typing |
---|---|---|
Magnemite | Electric | Electric/Steel |
Magneton | Electric | Electric/Steel |
Hoothoot | Flying | Normal/Flying |
Noctowl | Flying | Normal/Flying |
Qwilfish | Water | Water/Poison |
Quagsire | Water | Water/Ground |
Natu | Flying/Psychic | Psychic/Flying |
Xatu | Flying/Psychic | Psychic/Flying |
Skarmory | Flying/Steel | Steel/Flying |
Sunflora | Grass/Psychic | Grass |
Wobbuffet | Dark/Normal | Psychic |
Girafarig | Dark/Normal | Normal/Psychic |
Unown | Normal | Psychic |
Umbreon | Poison | Dark |
Smoochum | Ice | Ice/Psychic |
Bellossom | Grass/Poison | Grass |
Delibird | Water/Ice | Ice/Flying |
Scizor | Bug/Flying | Bug/Steel |
Houndour | Fire | Dark/Fire |
Houndoom | Fire | Dark/Fire |
Kingdra | Dragon/Water | Water/Dragon |
Sneasel | Dark | Dark/Ice |
Ho-Oh | Flying | Fire/Flying |
Snubbull | Psychic | Normal |
Cries
While all Generation I Pokémon make a return with their proper cries, the newly introduced Pokémon mainly use placeholder cries, though a few unique ones do exist.
Sound | Used by | Origin |
---|---|---|
Chikorita to Tyrogue | Nidoran♂ | |
Hitmontop/Pudi/Hoppip Line/Baririina/Smoochum/Magby Miltank/Delibird/Kotora/Norowara/Kyonpan/Scizor/Purakkusu Houndoom to Suicune/Ho-Oh to Aipom |
Original | |
Elekid | Original | |
Bellossom | Original | |
Tsubomitto | Original | |
Bomushikaa | Pidgey | |
Raitora | Venusaur | |
Madaamu | Ivysaur | |
Blissey | Original | |
Houndour | Original | |
Sneasel | Original | |
Riifi | Nidorina |
Shinies
Shiny Pokémon already exist in this build, albeit in a rather rudimentary form. Unlike in the final games, the DV requirement for shininess is simply to have 10 or higher in each non-HP stat, yielding an appearance rate of 81/4096 or ~1.977% (considerably higher than the final's rate of 1/8192). Upon encountering one in the wild, no special animation will play out; the proper send-out animation used for shiny Pokémon in the final games is actually implemented, but for some reason it is only assigned to non-shiny Pikachu and Sunflora.
Due to this build being for the Super Game Boy as opposed to the Game Boy Color, the array of colors available is incredibly limited. As such, in addition to the 10 Pokémon palettes returning from Red and Green, another 10 were added as their shiny equivalents. Thus, all Pokémon of a given palette also share the same shiny coloration.
Oddly enough, the shiny palette applied to pink Pokémon has the lighter pink turned to a baby blue, while the darker pink becomes the same shade as the lighter one. This improper palette causes the sprites to which it is assigned to look messed up, and so it's likely that this second shade was instead supposed to be a darker shade of blue, as seen below:
Standard | Shiny (Normal) |
Shiny (Mock-up) |
---|---|---|