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Proto:Sakura Taisen: Atsuki Chishio Ni

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Sakura Taisen Atsuki DEMO - Title.png

This page details one or more prototype versions of Sakura Taisen: Atsuki Chishio Ni.

Hmmm...
To do:
  • There's likely more differences to document.
  • More debug options to cover.
  • Several test events in the debug menu.

This version of the game can be found on a demo disc called: Dengeki PlayStation D57. The main executable build date is September 26 2002, while the final version is January 11 2003.

Differences

  • There is no secret button inputs to enable the quick start menu.
  • There's a few placeholder movies that are not found in the final version.
  • Multitudes of debug options in the quick start menu not found in the final version.
  • A song present from Sakura Taisen 3: Paris wa Moeteiru ka remains on this disc which is not on the final version.
  • There's an unused sequenced version of the main theme from Sakura Taisen Monogatari: Mysterious Paris. The final version uses a streamed, live performance of this song. This also found its way into Sakura Taisen V Episode 0: Kouya no Samurai Musume, although slightly longer.
  • The title screen is different. Normally, you can not see the title screen during gameplay.
Title
Demo Final
Sakura Taisen Atsuki DEMO - Title.png Sakura Taisen Atsuki - Title.png

Debug Modes

Like the final version of the game, the same menu can also be found here. The major differences here is several extra debug options not present in the final release. You can't normally access it either. To re-enable this mode, apply the below code.

Master Code (only needed for cheat devices)
9012E1B8 0C04B816

Enable Debug Modes on Controller 2
E010FD0C 0025C38C
2025C398 0C17FE80
205FFA00 3C0201F2
205FFA04 8C42EB48
205FFA08 24032000
205FFA0C 14430008
205FFA10 3C0201DB
205FFA14 8C413AB4
205FFA18 28230007
205FFA1C 10600006
205FFA24 24230001
205FFA28 AC433AB4
205FFA2C AC403AB8
205FFA30 03E00008
205FFA38 AC403AB4
205FFA3C 03E00008
205FFA40 AC403AB8

The debug button combinations are the same as the final version, except pressing L1 on this version will enable or disable the quick start menu. Pressing it once will enable it, then start a mode to appear in the menu. Not all menu options or port modes work.

Page 0
Demo Final
Sakura Taisen Atsuki DEMO - debugmode1.png Sakura Taisen Atsuki - debugmode1.png
Page 1
Demo Final
Sakura Taisen Atsuki DEMO - debugmode2.png Sakura Taisen Atsuki - debugmode3.png
Page 2
Demo Final
Sakura Taisen Atsuki DEMO - debugmode3.png Sakura Taisen Atsuki - debugmode4.png

Yorda PS2 Debug

Sakura Taisen Atsuki DEMO - Yorda PS2 Debug.png

This appears to only test camera movement.

Svr Viewer Release

Sakura Taisen Atsuki DEMO - SVrViewer.png

This probably allows you to view enemy models, however it doesn't appear to work.

SLG Map Viewer Release

Sakura Taisen Atsuki DEMO - SLG Map Viewer1.png Sakura Taisen Atsuki DEMO - SLG Map Viewer2.png Sakura Taisen Atsuki DEMO - SLG Map Viewer3.png

This menu allows you to select the battle maps of your choice, however only one map is present on the disc. You can freely move around the map without any enemies. You can also toggle a free camera option as well.

Sample ADX-Player

Sakura Taisen Atsuki DEMO - ADX Player.png

Nothing appears to work here.

Unused Text

A file called DISC.CVS present on the game disc contains all of the files and path information used to compile the game image. Click here to view it.

Unused Videos

A few test videos not found on the final version can be seen here.

  • The first video appears to be testing a movie file encoder. The movie file name is SLGSAKURA1MOVIE.
  • The second video features Sakura Taisen 3: Paris wa Moeteiru ka's reveal trailer. The movie file name is SLGSW3MPEG2.
  • The third video is likely showing a scene from Sakura Taisen 4: Koi Seyo, Otome which never appeared on the PlayStation 2. The movie file name is SLGSW4MPEG0523.