Sakura Taisen V Episode 0: Kouya no Samurai Musume
|Sakura Taisen V Episode 0: Kouya no Samurai Musume|
Also known as: Sakura Taisen V Episode 0: Samurai Girl of Wild (AS)
This game has a notes page
Document the extra DBST0 and DBST1 categories in the MAP CHG menu.
- 1 Sub-Page
- 2 Passwords
- 3 Debug Mode
- 3.1 DEBUG MENU
- 3.2 DEBUG MENU2
- 3.2.1 PRINTF
- 3.2.2 HITBOX
- 3.2.3 DSP BOX
- 3.2.4 TEX DISP
- 3.2.5 CAM DIST
- 3.2.6 EVTIME
- 3.2.7 PADVIB TEST
- 3.2.8 PCTLNUM
- 3.2.9 SELECT PLYER
- 3.2.10 SE TEST
- 3.2.11 BGM TEST
- 3.2.12 SOUND TEST
- 3.2.13 VOICE TEST
- 3.2.14 EVINFO CHG
- 3.2.15 CHARA
- 3.2.16 GAUGE
- 3.2.17 ITEM EMIT
- 3.2.18 INFITM
- 3.2.19 MEMORY CARD
- 3.2.20 DEBUG CAM
- 3.2.21 ALL MCHG
- 3.2.22 ALL MCHG2
- 3.3 Crash Handler
- 3.4 Unused MAP CHG Categories
- 4 Unused Menus
- 5 Unused Maps
Debug Mode Password
Much like Sakura Taisen: Atsuki Chishio Ni, a complex set of conditions need to be met in order to enable a debug mode, which also allows you to activate a debug menu at any time as well. Not only do you need to type in the following passwords, you also need to press a certain button combination each time over the confirm password button. These will also give you an incorrect message. Don't worry about that. The game is just trying to fool you.
At the password screen, type the following passwords and then when finished typing them in, press the following button combinations over the confirm button:
- 1. Type "10349762" as a password, then hold R3 & Select and press Circle over the confirm button.
- 2. Type "02682091" as a password, then hold L1 & R2 and press Circle over the confirm button.
- 3. Type "81394116" as a password, then hold Start & L3 and press Circle over the confirm button.
If you failed to properly input the passwords or button combinations, you will need to start over. To confirm if debug mode is active, press either Select & Start to enable debug information, or press L2 & D-Pad Left to enable the debug menu. These are the only sets of passwords in the game that are not required for you to beat the game.
For these passwords to have any effect, you must have completed the game once as Gemini and then enter the master password first: "14085372". If you would like to take the lazy route, you can also activate the below code to enable the master password without beating the game.
SLPM-65531 code: Enable Master Password Always (optional) 00C1C730 00000001
|14085372||Master password. This is needed for the below passwords.|
|66162055||Unlocks the weapon "Onisatsu".|
|19220101||Unlocks the weapon "Koushi no Ken".|
|61636362||Unlocks the weapon "Youtou Kuniku".|
To unlock all players and weapons that can be obtained through passwords at once, enter the following passwords in succession:
- 1. Enter 12423224 as a password.
- 2. Enter 18410115 as a password.
- 3. Enter 53911024 as a password.
Below are several passwords that do not have any inputs assigned to them. To enable them again, apply the below code then type the passwords listed below. It is not clear if they have any effect on anything.
SLPM-65531 code: Re-enable Unused Passwords 202CA460 00000000 202CA464 01000000 202CA470 00000000 202CA474 02000000 202CA478 00000000 202CA47C 03000000 202CA488 00000000 202CA48C 04000000
|Passwords (with code on)|
Applying the debug mode password will enable the use of most of the below sections without the use of a cheating device. Button combinations to enable debug information and a debug menu are below.
- Hold Select and press Start to enable debug information.
- Hold L2 and press D-Pad Left to enable the debug menu.
Additionally, you may want to enable the below code to enable more debug material that cannot be normally accessed.
SLPM-65531 codes: Master Code (Only needed for cheat devices) 9029F350 0C0A7C7C Re-enable Extra Debug Features 10112994 0000000F D02EDA02 0000FFFD 202ECE0C 00000001 D02EDA02 0000FE7F 002EC177 00000000 D02EDA02 0000FAFF 002EC177 00000001 E002FEEF 002EDA02 202EBF9C 0000000C 202C1EDC 002C1D88 E002FEBF 002EDA02 202EBF9C 0000000C 202C1EDC 002C1DF0
This allows the following button combinations to enable extra features:
- Pressing L2 + D-Pad Up will enable an unused map category in the level select portion of the debug menu (DBST0).
- Pressing L2 + D-Pad Down will enable another unused map category in the level select portion of the debug menu (DBST1). This replaces the above map category (after using this once, you will need to press L3 to reset the menu's index. It will crash if you do not do this).
- Pressing L3 will reset the level select menu's index to 1. This is needed if you send yourself to a map from the above category. Entering the menu again without doing this will crash the game.
- Pressing L1 + L2 + D-Pad Left will enable another debug menu.
- Enables a crash handler if the game crashes.
- Enables debug logging to a debug unit, or an emulator's console window.
This contains a lot a interesting options to play around with. You can instantly warp to any level, set infinite health on, unlock everything in the game and more.
This only allows you to play the currently loaded sound bank. To change the sound bank, you will need to go to the SOUND TEST option in the second debug menu which is covered in a later section.
This is the level select option. There is a wide range of the game's maps to choose from here.
This menu sends you to story related spots.
This probably would allow you to take screenshots. It probably doesn't work anymore. It will slow down FPS when turned on.
Turns vibration on or off.
This allows you to change the equipped items on your character. You will need to reload the map for it to take effect. This also allows you to set character parameters, such as max health as well.
This allows you to change the current player. You will need to reload the map for it to take effect.
Setting this to on will toggle invincibility.
It's unclear what this does.
Setting everything here to the on state will unlock everything in the game.
Unlocks the entirety of the overworld map.
Sends you to the next map.
This allows you to watch the pre-rendered movies.
These appear to give you various passwords depending on the options selected, however none appear to work.
It is unclear how this works.
This can be enabled by pressing L1 + L2 + D-Pad Left with the Re-enable Extra Debug Features code active.
Enables background debug logging. If you're playing on an emulator, you will need to enable the console window to see this information.
This enables collision ranges on enemies and the player.
Unknown. Doesn't appear to do anything.
This will open a window that allows you to scroll through various loaded textures.
All this appears to do is show the camera location.
Probably disables / enables a timer of some sort.
Unknown. Doesn't appear to do anything.
This is the same option from the first debug menu.
This is the same option from the first menu.
Here, you can load various SFX and BGM here. Selecting an invalid ID will softlock the game. You can then go back to the BGM TEST option to listen to different BGM loaded by this menu.
This allows you to play all of the voice files in the game.
This changes the current weather of the map.
Enables or disables rendering of actors on the map.
Enables or disables rendering of your interface.
Allows you to spawn any item in the game.
Probably enables infinity time in time attack modes.
Contains memory card test options. You won't want to mess with these.
Doesn't work. This locks your character in place.
Cycles through all possible screens of the game. An odd feature to have.
Appears to do the same as the above option.
If the game ever crashes while the Re-enable Extra Debug Features code is active, various crash screens will appear on-screen if the game crashes and can recover from it.
Unused MAP CHG Categories
Pressing L2 + D-Pad Up or L2 + D-Pad Down will enable unused map categories at the very end of the MAP CHG menu. These re-enable a lot of test maps. Some of these will not work or softlock the game.
You can enter these menus from the MAP CHG menu.
Considering this is the first menu ID in the game, it was likely used before all other menus were set in place.
Like the above menu, this was likely a bare-bones version of the character select screen. You can only select Gemini here.
It's not clear what this would have been. All that is displayed here is Secret Menu.
This map contains an un-textured enemy car that will chase after you. The car has no sound and has a half wrecked state when at low health.
This contains an assortment of enemies and some very wacky textures. All of the enemies here are unused, as well as the textures here. The enemies here emit no sound.
This map is essentially the same as 9901, however this contains more enemies.
This map doesn't properly work anymore. This probably would have allowed you to view all of the models in the game. If you would like to enter here, apply the below code.
Enable Entry To This Map 20290334 00000000
The Sakura Wars series
|PlayStation 2||Sakura Taisen: Atsuki Chishio Ni (Prototype) • Sakura Taisen Monogatari: Mysterious Paris • Sakura Taisen 3: Paris wa Moeteiru ka • Sakura Taisen V Episode 0: Kouya no Samurai Musume • Sakura Wars: So Long, My Love|
|Game Boy Color||Sakura Taisen GB: Geki Hanagumi Nyuutai!|
|PlayStation 2||Jissen Pachinko Hisshouhou! CR Sakura Taisen|