If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Tiny Toon Adventures 2: Trouble in Wackyland

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Tiny Toon Adventures 2: Trouble in Wackyland

Also known as: Tiny Toon Adventures 2: Montana Land he Youkoso (JP)
Developer: Konami
Publisher: Konami
Platform: NES
Released in JP: November 27, 1992
Released in US: April 1993
Released in EU: January 27, 1994

GraphicsIcon.png This game has unused graphics.
DebugIcon.png This game has debugging material.
LevelSelectIcon.png This game has a hidden level select.

In Tiny Toon Adventures 2, Buster and his friends get a mysterious invitation to a new amusement park. You can probably guess the rest of the story from here.

Don't be fooled by the English title: the actual location of Wackyland is nowhere to be found in this game.

Level Select

Tiny Toon Adventures 2 - Montana Land he Youkoso (J)-0.png

The Game Genie codes ZIKGUSPG + LAXGNIIA enable a level select in place of the title screen in the Japanese version of the game. Press Up or Down to change the stage number, and Left or Right to change the sublevel (note that some stages don't have sublevels, and attempting to enter them will cause the game to crash). Press B to switch between "ON" or "NO", which enables or disables invulnerability, respectively. This screen was removed in all other versions of the game.

Unused Graphics

Pre-Ride Screen

Screencap from a Konami promotional video showing an early, unfinished version of the controls screen.


At one point, the game would have displayed the controls for each ride before it starts. The final game merely gives a short description of the ride.

Graphics Mockup
TinyToons2NESController.png TinyToonAdventures2-NESControllerButtons.png TinyToonAdventures2-NESControllerMockup.png

Graphics for an NES controller are also loaded on this screen. Labels for the controls would have been listed near the controller, with lines pointing to the D-Pad and buttons. The buttons are separate sprites that would have been overlaid on the controller graphic. Only the grey palette for the controller still exists.


TinyToonAdventures2-CalamityBlink.gif TinyToonAdventures2-CalamityStomp.gif

Graphics for an unused pause screen featuring Calamity Coyote. As with the NES controller above, it would have consisted of a background image with sprite overlays to allow for more colors. No related tilemaps, palettes, or animation data have yet been found.

Title Screen


The ID number that appears on the front of the Japanese cartridge, "RV051", also appears at the bottom of one of the title screen graphics banks in that version. The US and European versions both contain "RD051", which does not appear on either cartridge.

(Source: BMF54123, TheBluegeek)