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Are you a bad enough dude to
Any other differences in the Konami Game Collection version?
TwinBee was re-released on floppy disk as part of Konami Game Collection Vol. 3 with support for the SCC (Sound Creative Chip), a wavetable synthesis chip designed by Konami that adds 5 channels of wavetable audio to the MSX's default 3 PSG channels.
|Track title||PSG||SCC + PSG|
|Twinbee's Home Town Song (Main BGM)|
|Fantastic Power (Power-Up BGM)|
|Boss BGM 1|
|Boss BGM 2|
|Boss BGM 3|
- "TwinBee's Home Town Song" features the most significant difference in terms of composition, adding to the main melody a new countermelody which isn't present in other ports or even the arcade version. This new addition does not seem to have been used since, with Konami going back to the original arcade version for song covers in their other games.
- Other songs such as the "Boss BGM" tracks have additional effects applied with the SCC for enhancement. "Boss BGM 2" in particular also has a new countermelody not used in any other version.
The TwinBee series
|Arcade||TwinBee • Bells & Whistles|
|NES||TwinBee • Stinger • TwinBee 3|
|Game Boy||Pop'n TwinBee|
|SNES||Pop'n TwinBee • Pop'n TwinBee: Rainbow Bell Adventures|
|Sharp X68000||Detana!! TwinBee|
|Sega Saturn||Detana TwinBee Yahho! Deluxe Pack|
|PlayStation||Detana TwinBee Yahho! Deluxe Pack • TwinBee RPG|