If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Aperture Desk Job

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Aperture Desk Job

Developer: Valve
Publisher: Valve
Platforms: Windows, Linux
Released internationally: March 1, 2022


AreasIcon.png This game has unused areas.
EnemyIcon.png This game has unused enemies.
ModelsIcon.png This game has unused models.
SoundIcon.png This game has unused sounds.


Aperture Desk Job is a tech demo created to show off the features of Valve's Steam Deck. Taking place in the Portal universe, the player finds themself working at Aperture's Testing and Calibration Department.

Internal Name

The game's internal name (used in various places throughout filenames etc.), "SteamPal", is the working name of the Steam Deck device itself.

The internal Bug Reporter name as seen in gameinfo.gi is "SteamPal Demo"

Unused Audio

sounds\test\seventies_test_a_complete05.vsnd_c is a Cave Johnson voice clip from Portal 2, without any of the "PA system" filter effects applied in that game.


Unused Models

Toaster Boss

A model of a wide, multi-slot toaster named toaster_boss. There are no animations associated with this model. It can be assumed that it would've been encountered while fighting the Housewares Research Department's appliances.

toaster_boss

Temp Bullet

A very basic placeholder bullet model.

temp_bullet

Elevator Model

A model of an elevator with no textures, just called "elevator". There are animations associated with this model of the elevator opening up and having props come in from the outside.

elevator
elevator_anim_all

Cave Johnson's Office

An early model of Cave Johnson's office. No animations or materials associated with it. It can be assumed that it was used by Valve in early versions of the game before being finalized.

cave office blockout

Unused Portal 2 Assets

Turret Wife

An untextured model of the Turret Wife from Portal 2, left over inside the models/npc/turret directory.

turretwife

Turret Gibs

Two fully textured gib models from Portal 2, left over inside the models/npc/turret directory, that would usually appear when breaking a Turret.

turret_fx_break_gib1.vmdl_c:

turretbreakgib1

turret_fx_break_gib2.vmdl_c:

turretbreakgib2

Turret

Two model files found inside the models/turrets/input_test directory called input_test.vmdl_c and input_test_camera.vmdl_c, both containing the same model of the Portal 2 Turret.

Both of the models have 48 animations available, but seem mostly broken.

input_test.vmdl_c has mesh groups you can toggle, one of them being the laser. The other model does not have these.

turret_input_test


Unused Areas

Outro Room

A small grey room found out of bounds, featuring an Aperture Science poster and floating red text that reads Outro.

Outro