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Bishi Bashi Special

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Title Screen

Bishi Bashi Special

Also known as: Bishi Bashi Special / Bishi Bashi Special 2 (JP)
Developer: Konami Computer Entertainment Sapporo
Publisher: Konami
Platform: PlayStation
Released in JP: September 17, 1998 (Special), September 2, 1999 (Special 2)
Released in EU: July 7, 2000


GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.
DummyIcon.png This game has unusual dummy files.


Originally released as separate compilations, the first two Bishi Bashi Special games were later slapped together to be released for the European market.

The first compilation includes minigames from Bishi Bashi Champ: Minigame Senshuken, Super Bishi Bashi Champ, and Handle Champ. The second features minigames from Hyper Bishi Bashi Champ and Gachaga Champ.

Dummy File

All of the game's releases contain an extensionless file titled DMY, which, when read as signed 16-bit PCM audio, reveals itself to be a recording of Gigantic Matilda - First Class from Diver's Dream. This specific song has managed to find itself buried in multiple PlayStation and PlayStation 2 games, some not even developed by Konami, with the earliest known appearance being in Magical Medical which came out 7 days before this game.

(Source: tikal.)

Unused Graphics

Note: The graphics are unused in all releases of the games unless specified.

Super Bishi Bashi

Title Screen

Although these assets are only displayed in the Japanese release, they can still be found in the European version.

Bishibashispecial-konami1.png
Bishibashispecial-1998.png

This graphic can only be found in the European version of the game, and were likely meant to be used in an early version of the game's title screen, without the "Super Bishi Bashi" and "Hyper Bishi Bashi" overlays.

Bishibashispecial-unusedtitle.png

Arcade Instructions

Instruction graphics for several minigames, directly taken from the original Super Bishi Bashi Champ, can still be found among the game's files.

Minigame Graphic
Dice, Dice, More Dice!! Bishibashispecial-instruction-dice.png
Mechanical Pencil Basher!! Bishibashispecial-instruction-pencil.png
Burger Girl!! Bishibashispecial-instruction-burger.png
Type in Letters!! Bishibashispecial-instruction-letters.png
The Not Too Great Escape! Bishibashispecial-instruction-escape.png
Mice Paradise! Bishibashispecial-instruction-mice.png
Is That a UFO? Bishibashispecial-instruction-ufo.png
Now I Know My ABCs!! Bishibashispecial-instruction-abc.png
Punch in Those Numbers! Bishibashispecial-instruction-numbers.png
Prepare Me Some Burgers! Bishibashispecial-instruction-burgers.png
Jump for the Meat!! Bishibashispecial-instruction-meat.png
Shark Jumper! Bishibashispecial-instruction-shark.png
Mini Car Wars!! Bishibashispecial-instruction-minicar.png
The Ladder of Love Bishibashispecial-instruction-amidakuji.png

Firework Craze!!!

In the very first Bishi Bashi Champ: Minigame Senshuken, this minigame was always the last one to be played, with a congratulatory message appearing after clearing it. Such a thing is still present here, but unused.

Bishibashispecial-fireworks-allclear.png

Shake The Can To Outer Space!

In a similar fashion, this minigame was always the last one to be played in Super Bishi Bashi Champ, with a congratulatory message (and fireworks) appearing after clearing it. Such things are still present here, but unused.

Bishibashispecial-can-allclear.png

Bishibashispecial-can-fireworks.png

Other

These graphics are also leftovers from the Arcade version of Super Bishi Bashi Champ. Palettes were applied when necessary.

Bishibashispecial-sbb.png

Conveniently, the text in this graphic translates to "Unused".

Bishibashispecial-unused.png

Hyper Bishi Bashi

Title Screen

Although this Konami logo only appears in the Japanese release, it can be partially found in the files of the European release.

Bishibashispecial2-konami.png

Time Up!

A "Time Up!" graphic, meant to be displayed with the Hyper Bishi Bashi Champ minigames. However, such a graphic never displays.

Bishibashispecial2-timeup.png

Firework Party!!

This minigame was always the last one to be played in Hyper Bishi Bashi Champ, and the game's credits and results were displayed after it is cleared. The graphics are still here, although unused.

Bishibashispecial2-fireworks-place.png

Bishibashispecial2-hyperbishicredits.png

Bishibashispecial2-fireworks-results.png Bishibashispecial2-fireworks-end.png

Bishibashispecial2-fireworks-text.png

Just Circle What's Correct!!

This question goes untranslated in the European version.

Bishibashispecial2-untranslated.png

(Source: tikal.)

Regional Differences

General

  • There are no announcer clips for the minigame introductions in the European release, being simply replaced by orchestra hits.
  • The title screen designs are completely different for each game. Also, in the Japanese version, a short video is played before the "Press Start" prompt is displayed.
Japan Europe
Bishibashispecial-titleJP.png Bishibashispecial-titleEU.png
Bishibashispecial2-titleJP.png Bishibashispecial2-titleEU.png

Super Bishi Bashi

  • There are two minigame introduction splash types in the Japanese version. The first, which depicts the text sliding to the center, is used in minigames from Bishi Bashi Champ: Minigame Senshuken and Super Bishi Bashi Champ. The second, which depicts the text scrolling through the screen then zooming out is used in minigames from Handle Champ. In the European version, however, the second splash type is used for all minigames.
  • In the minigame The Not Too Great Escape!!, the soldier recites "Daruma-san ga koronda" in the Japanese version, and counts from 1 to 10 in the European release. In the former, there are also unique voice clips for each syllable, whereas in the latter they're just small grunts.
Japan Europe
Bishibashispecial-escapeJP.png Bishibashispecial-escapeEU.png
  • The text of the tanuki statue in Burst The Balloon!! was removed in the European release.
Japan Europe
Steeringchamp-balloonJP.png Bishibashispecial-tanukiEU.png

Hyper Bishi Bashi

  • In the Japanese release, before the game starts, the players are redirected to a menu where they can insert a name tag for it to be displayed in the results screen. This was removed from the European release, and the announcer always refers to the players using generic names (Player 1, Player 2...). Despite this, the graphics for this menu can still be found within the European version's files.

Bishibashispecial2-name1.pngBishibashispecial2-name2.png

  • In the minigame Uncle Bean!, while the colors of the beans in the Japanese release match those of the arcade controller (red-green-blue), in the European release, the beans match the colors of the button layout in the PlayStation controller (purple-blue-red):
Japan Europe
Bishibashispecial2-beanJP.png Bishibashispecial2-beanEU.png