Bonk 3: Bonk's Big Adventure
|Bonk 3: Bonk's Big Adventure|
Bonk 3: Bonk's Big Adventure has a nifty little debug menu much like the one found in Bonk's Adventure.
Debug mode in this game is enabled by highlighting Quit at the title menu, holding Down, Left, I, and II, and then pressing Run.
Debug FeaturesROUND, obviously, is Round Select. The level order is a little wonky, and exits don't quite work properly on some stages.
JUMP HIGH is your jump height, with a minimum of 10, and a maximum of 99. Add code 025A6A:189 in Magic Engine to prevent the new value from being reset after dying. Add 0A47E1:173 to prevent the new value from being reset after clearing a round.
SPEED is your walk speed, with a minimum of 1, and a maximum of 9. Add code 025A65:189 in Magic Engine to prevent the new value from being reset after dying. Add 0A47E9:173 to prevent the new value from being reset after clearing a round.
PLAY MODE switches you from 1- or 2-Player.
SOUND is the sound test.
The 1 and 2 buttons decrease and increase values, respectively. Left and Right can be used to play sounds in the Sound Test. Run starts the selected level. Select starts that level with invincibility. Hooray!
|The Bonk series|
|TurboGrafx-16||Bonk's Adventure • Bonk 3: Bonk's Big Adventure • Air Zonk|
|TurboGrafx-CD||Super Air Zonk|
|Game Boy||Bonk's Adventure • Bonk's Revenge • GB Genjin Land: Viva! Chikkun Oukoku • Genjin Collection|
|SNES||Super Bonk • Super Genjin 2|