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Super Genjin 2

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Title Screen

Super Genjin 2

Also known as: Super Bonk 2
Developers: Hudson Soft, Red Company
Publisher: Hudson Soft
Platform: SNES
Released in JP: July 28, 1995


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


Debug Mode

Just like its predecessor, Super Genjin 2 has a debug mode. You can access it using the Pro Action Replay code 80A01800.

Sbonk2-levelselect.png

Starting the game with the code enabled leads to the level select screen. Use A and B to change levels, or hold L or R to skip 10 at a time. Y and X will change where you start in a level.

Sbonk2-sound.png

Hitting L and R together will bring up this soundtest:

Use the D-pad to choose between BGM, SE 01, and SE 02. A and Y will increase or decrease numbers on the selected option, or hold L or R to skip 10 at a time like on the level select screen. B will play the chosen track. Press Start to return to the level select screen.

Hmmm...
To do:
explain this
Sbonk2-mapedit.png

Lastly, just like in the first game, there is a sprite editor available. At the level select, press Select to edit the currently selected area.

(Source: Original TCRF research)