If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

Frogger Beyond

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Frogger Beyond

Also known as: Frogger (JP)
Developers: Konami Computer Entertainment Hawaii, Konami Software Shanghai
Publisher: Konami
Platforms: GameCube, PlayStation 2, Xbox, Windows
Released in JP: June 27, 2003
Released in US: December 6, 2002
Released in EU: June 5, 2003


CodeIcon.png This game has unused code.
DevMessageIcon.png This game has a hidden developer message.
GraphicsIcon.png This game has unused graphics.
MusicIcon.png This game has unused music.
RegionIcon.png This game has regional differences.


Hmmm...
To do:
-Document unused voice audio.
-Come up with a list of all of the real English phrases that get said.
-Document the mountain men, and get a full transcript of their conversation in-order.
-Talk about debug symbols found on the GameCube release.
-Revision differences. (There are a lot)
-Document the images found in Thumbs.db
-Side-by-side comparison of level preview screenshots with equivalent screenshots in the final game.
-Find unused content in all versions of the game.
Researching Community: Highway Frogs https://highwayfrogs.net/

Unused Graphics

FroggerBeyond oldhead.png
Unused Graphics
Documentation of the unused/early images found so far.

Unused Music

The dummy track for missing audio files appears to be a snippet of the song Celebration by Kool & The Gang in the Xbox version of the game.

Developer Message

Present at 17E348 in boot.dol in the GameCube version:

ARRRRRR, YE BLOODY RADGE BASTARD! YE BE FOOKING WIT ME LEG!

This message appears to be printed when something in the sound system goes wrong.

Regional Differences

Gameplay

Hmmm...
To do:
-Document other difficulty changes. Hard has to do more than just hide enemy paths and change one setpiece.
-Rip and upload the High-Tech boss's voice clips.
International Japanese (Normal) Japanese (Hard)
FroggerBeyond-EnemyPathsEN.png FroggerBeyond-EnemyPathsJPNormal.png FroggerBeyond-EnemyPathsJPHard.png

The Japanese version added a difficulty setting. On Normal, enemy paths are darkened to make them easier to read. Hard is nearly identical to the international versions' lone difficulty setting, but retains some alterations made on Easy/Normal and also speeds up some level elements, such as the spider in Rainforest level 2, beyond the speed they have in international versions.

The High-Tech boss has voice clips for each of their attacks. In the international versions, they are completely silent.


Menus

The Japanese version altered the title screen music to omit the rap verse. The corresponding part of the song is completely removed, with the song looping back to the start.

International Japanese
FroggerBeyond-OptionsEN.png FroggerBeyond-OptionsJP.png

The Japanese version's options menu includes the aforementioned difficulty setting, and lets you set starting lives anywhere from 1 to 15. The international versions only offer 3, 5, and 7 as starting lives. The Frogger background is also much more opaque.