This page details one or more prototype versions of Frogger (1997).
This is a development build of the Windows version of Frogger (1997) which appeared online in 2017. It was distributed to one of Hasbro Interactive's partners in the late 90s. It is fairly unstable and buggy, and contains a fair number of differences from the retail release.
The prototype version contains small changes in many levels, but there is one level which was drastically changed: VOLM, The multiplayer industrial/volcanic level.
Command Line Arguments
- frogger.exe -M mapid,zoneid This would load any map. For instance: 10,3 loads 'Platform Madness'.
- frogger.exe -R <0-5> Allowed setting the screen resolution
- frogger.exe -C Seemingly this functionality was #ifdef'd out at compile time, and it only sets a variable to true, which is never accessed.
- frogger.exe -P <1-4> Specify how many players are playing.
The multiplayer menu is different in the prototype version from the final game.
Document menu changes, and check if there are any changes in demo files. Demo order, debugging features.
This is an early version of VIDSETUP.EXE, offering much more debug-tailored options than the final program.
The Frogger series
|Atari 5200, Atari 8-bit family||Frogger • Threeedeep!|
|Mac OS Classic||Frogger|
|PlayStation||Frogger • Swampy's Revenge|
|Windows||Frogger (Prototype) • Swampy's Revenge • The Great Quest • Beyond|
|Game Boy Color||Frogger • Swampy's Revenge|
|Nintendo 64||Frogger 2|
|Game Boy Advance||The Great Quest • The Lost Wand|
|PlayStation 2||The Great Quest • Beyond|
|Nintendo DS||Helmet Chaos • Toy Trials|