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Gravity Falls: PigPig Waddles Bounce Ultra

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Title Screen

Gravity Falls: PigPig Waddles Bounce Ultra

Developer: Bamtang
Publisher: Disney Games
Platform: HTML5
Released in US: May 28, 2014
Released in UK: April 2014


SoundIcon.png This game has unused sounds.
DebugIcon.png This game has debugging material.


Hmmm...
To do:
A lot of unused plt_demo_html5 textures in assets/animo. Possibly prototyping Soos' Confusing Adventure or Hero Trip given the name is likely short for platform and/or platforming.

While Mabel was watching a Japanese game show with Waddles while eating Smile Dip, the mascot of the candy appeared on the TV and called for her to play a game where you bounce the pig as a ball on a pachinko/pinball table and go for a high score!

Unused Audio

Hmmm...
To do:
Check other Bamtang games to find the original source of the files if possible.

A few audio files are not defined anywhere in the configuration with their files left on the game server, likely being prototyping leftovers.

Filename Audio Description
snd_game.ogg
snd_mainmenu.ogg
snd_ui_click.ogg
snd_ui_show_popup.ogg

Duplicated Bonus Audio

js/config/config.js mentions audio files for the game to use with configuration settings for each entry. While used by the game, the second variant that is also used is 1:1 identical to the first, suggesting a second was planned but cut.

Debugging Material

Cheat Keys

Cheats has an enabled value, set by USE_CHEATS in Application; setting it to true allows ingame cheats to be used, most output logs to the browser console.

Key Effect
W Instantly wins the level.
L Immediately loses the level.
Escape Dummied, simply called escape by the log call. It's possible this would've sent the user back to the main menu, akin to Bamtang's other games.
F Grants free movement of Waddles using left mouse drag.
G Activates infinite lives.
H Disables winning.
Z Sets the current level to 11 and plays the secret level popup.

Internal Project Name

Hmmm...
To do:
m_demoSwipeObject is a variable in the game, could it suggest Swipe Demo?

The game is internally referred to as swd [1], following the same naming convention of another game, not sure what it means, Swit Demo maybe? It's also possible it's Box2D[2], which references the open source physics engine used by the game or suggest it was based off a demo for it in the game engine.

References

  1. *_swd.ogg
  2. GameBox2D class