We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!

Jak X: Combat Racing

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Jak X: Combat Racing

Also known as: Jak X (EU)
Developer: Naughty Dog
Publisher: Sony Computer Entertainment
Platform: PlayStation 2
Released in US: October 18, 2005
Released in EU: November 4, 2005
Released in AU: October 26, 2005


MusicIcon.png This game has unused music.


ProtoIcon.png This game has a prototype article

Hmmm...
To do:
Document the game breaking bug that has to do with certain PS2 models repeatedly auto saving, which results in a corrupted save file.

Jak X: Combat Racing is the best Crash Team Racing game Naughty Dog ever made.

Sub-Page

Read about prototype versions of this game that have been released or dumped.
Prototype Info


Naughty Dog Customization

Originally called the Mongoose, it was fully usable in earlier builds, and was also a test car. For unknown reasons, it never got all its body parts made, and was rebranded into a kind of mascot car.

The game does not let you customize it, apart from antennas and helmets. The rest of the menu options are disabled. With memory editing, it is possible to edit the locked properties of this car, allowing full customization.

The Naughty Dog logo is "burned" into some body parts, and does not appear in others.

Here are all the possible body parts for this car, notes are in brackets:

  • Front Fenders:
    • Kras Standard (default)
    • Haven Laminate
  • Side Panels:
    • Kras Standard (default)
  • Hood:
    • Kras Standard (default)
    • Haven Laminate
    • Spargus Ceramic
  • Trunk:
    • Kras Standard
    • Haven Laminate (default)
    • Spargus Ceramic
    • Hybrid Array
  • Wheels:
    • Gyro-Monsters (default, but any other wheels work)


The following table shows all the body parts that this car has:

Images Parts Used Description
Jak X final Naughty Dog customization 1a.png Jak X final Naughty Dog customization 1b.png
  • Front Fenders: Kras Standard
  • Side Panels: Kras Standard
  • Hood: Kras Standard
  • Trunk: Haven Laminate
  • Wheels: Gyro-Monsters
This is how it looks like by default, without modifications.
Jak X final Naughty Dog customization 2a.png Jak X final Naughty Dog customization 2b.png
  • Front Fenders: Haven Laminate
  • Side Panels: Kras Standard
  • Hood: Haven Laminate
  • Trunk: Kras Standard
  • Wheels: Gyro-Monsters
A possible combination of body parts, including unused ones.
Jak X final Naughty Dog customization 3a.png Jak X final Naughty Dog customization 3b.png
  • Front Fenders: Haven Laminate
  • Side Panels: Kras Standard
  • Hood: Spargus Ceramic
  • Trunk: Spargus Ceramic
  • Wheels: Gyro-Monsters
A possible combination of body parts, including unused ones.
Jak X final Naughty Dog customization 4a.png Jak X final Naughty Dog customization 4b.png
  • Front Fenders: Haven Laminate
  • Side Panels: Kras Standard
  • Hood: Spargus Ceramic
  • Trunk: Hybrid Array
  • Wheels: Vortex Dreads
A possible combination of body parts, including unused ones. Also changed the wheels and colors, to show that these are also customizable.
(Source: Luminar - Discovery/Research)

Unused Music

A theme that was used for the title screen in at least one of the game's prototypes.

(Source: Luminar - Discovery)

Test Level Leftovers

There are references to a test level called halfpipe, which is not present in the final game:

  • The game is aware of a level called halfpipe, but because the level file itself is missing, attempting to load it will result in the game repeatedly trying to do so without success.
  • There is also a checkpoint called halfpipe, which does not work for the same reason.
(Source: Luminar - Discovery)