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Prerelease:Kirby's Adventure
This page details prerelease information and/or media for Kirby's Adventure.
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Press Screenshot
eBay user "historicimages-store" listed a photo slide depicting a press screenshot of Kirby's Adventure with differences in the HUD, most noticeably the use of large stars for health. Other early screenshots (see below) indicate that these were animated in a manner similar to Warp Stars.
While the star counter above the lives counter is used in the final game, it only comes into play for a few specific copy abilities (Crash, Light, and Mike) rather than always being present like it is here.
Judging from other press slides, it is likely that the actual screenshot is in color, just that historicimages-store's preview image of the slide is black and white. A mostly unadulterated copy of the screenshot is present in Wal-Mart's Christmas 1993 "Nintendo Gift Guide" catalog.
N-Force
A preview from Issue 9 (March 1993) of this British magazine. Oddly, the writeup refers to Kirby as being a ghost.
Consolemania
Issue 17 (March 1993) has an early screenshot on Page 18. Interestingly, this seems to be the same level seen in the second N-Force screenshot.
Nintendo Power
From Issue 46 (March 1993)'s Pak Watch feature. The icy stage in the second screenshot does not seem to be in the final game.
The preview mentions Kirby's ability to "shrink", which most likely refers to the unused Mini copy ability.
From Issue 47 (April 1993)'s preview. The most interesting aspect here is that Kirby appears to have 2¼ units of health in the third picture. Perhaps the stars grew smaller as Kirby took damage, or were reduced to quarters in a manner similar to how hearts in Zelda games would be handled from Ocarina of Time onward.
The areas in the second and third screenshots do not appear to be in the final game.
This short review from Issue 48 (May 1993) has the final HUD, but still makes reference to the unused Mini copy ability.
Electronic Gaming Monthly
A brief preview from Issue 46 (May 1993).
A more expansive preview from Issue 47 (June 1993), with the final HUD present.