Ratchet & Clank: Size Matters
|Ratchet & Clank: Size Matters|
Also known as: Ratchet & Clank 5: Gekitotsu! Dodeka Ginga no MiriMiri Gundan (JP)
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...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
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Are you a bad enough dude to
Ratchet & Clank: Size Matters is the first game in the series on the PSP, though a PS2 port followed a year later.
Pretty much everything along fixing the format of the page.
There is a level named TEMPLATE.MB.WAD in the lobby directory of the game's files. The level has no minimap or reveal map data.
This level is where Ratchet is while the player is in the multiplayer menu.
- Singularity Gun
- Singularity Gun V.2
- Singularity Gun V.3
- N2 Singularity Launcher
Its last level was called Singularity Cannon in pre-release builds (Demo and Online Public Beta).
Despite this weapon being ultimately cut from the game, the developers wrote weapon descriptions for it.
Only recently legalized (on some planets), the Singularity Gun surrounds enemies and compacts them into n-space - never to be heard from again.
Utilizing self-recouperating warp conduit loops, the N2 Singularity Launcher compounds the implosive energy generated between the n-space layers, magnifies them, and repulses them back into real-space in the form of a powerful explosion.
The Ratchet & Clank series
|PlayStation 2||Ratchet & Clank (Prototypes) • Ratchet & Clank: Going Commando (Prototypes) • Ratchet & Clank: Up Your Arsenal (Prototypes) • Ratchet: Deadlocked • Ratchet & Clank: Size Matters • Secret Agent Clank|
|PlayStation Portable||Ratchet & Clank: Size Matters • Secret Agent Clank|
|PlayStation 3||Ratchet & Clank Collection|
|PlayStation 3||Ratchet & Clank Future: Tools of Destruction • Ratchet & Clank Future: A Crack in Time|