Ratchet: Deadlocked
Ratchet: Deadlocked |
---|
Also known as: Ratchet: Gladiator (EU), Ratchet & Clank 4th: GiriGiri Ginga no Giga Battle (JP) This game has unused graphics. This game has a prototype article This game has a prerelease article |
Ratchet: Deadlocked is the fourth game in the Ratchet & Clank series, which is notable for being much more linear and mission-based without freeroaming than its predecessors and causing debate amongst the fans because of it.
Contents
Sub-Pages
Prototype Info |
Prerelease Info |
Unused Graphics
Ted Price
In the files for every level of the game, there is an unused picture of Ted Price, the CEO of Insomniac Games, photoshopped to have a mullet. According to developer Mike Stout, Carl Grande (the Asset Manager for Insomniac) was fond of making humorous pictures such as this one to serve as temporary assets during development.
Unused Crate
In the files for the singleplayer levels, there exists an unused crate model with the DreadZone logo on the sides. Its purpose is unknown.
Unused Audio
To do:
|
There are several pieces of unused audio within the game. Most of it is alternate dialogue for missions, while others were most likely intended as generic dialogue and boss fight quotes.
Cut Hydrogirl Rescue Mission
The most interesting of the unused audio clips, as it doesn't relate to any existing missions. According to this audio, there would have been a mission on Planet Shaar that would have involved freeing fellow DreadZone contestant Hydrogirl. Since this mission was cut, Hydrogirl's only appearance (and speaking role) in-game is during the ending cutscene.
Shellshock
Most likely alternate dialogue for one of the three Shellshock missions on Kronos, or a fourth mission featuring Shellshock was planned.
Sarathos
Presumably alternate dialogue for the Sarathos missions.
Ace Hardlight
Pieces of dialogue related to Ace Hardlight, and some dialogue that he presumably would have said during the boss fight with him. The dialogue at the beginning of the video was most likely early dialogue for the fourth Torval mission, in which Ratchet has to destroy an Ace Hardlight statue with explosives.
Gleeman Vox
Dialogue most likely intended for the final boss fight and the DreadZone containment facility intercom. The last speech is actually used in the game, when the first phase of the boss fight with him finishes.
Unused Weapons
For some reason, the Shock Blaster and The Raptor go unused in the game. The Raptor is actually the original concept for V3 of the Dual Vipers, while the Shock Blaster is a leftover from Ratchet & Clank: Up Your Arsenal.
Unused In-Level Movies
This In-Level Movie suggests that, at some point in the game, Clank was meant to be saved by Ratchet at the Ghost Station. Even though the reason for Clank being in this level is unknown, since he never makes a physical appearance outside of the Dreadzone Station, it is believed that Vox could've kidnapped him.
Cut Weapon Levels
Although weapons can normally be leveled up to V10 in normal savegames, and up to V99 in Challenge Mode savegames (after buying a then-unlocked upgrade), it is possible to manipulate the game code to increase the weaponry levels further, which does reflect in their overall performance.
V128
The top leveling weapons can have without negatively altering the normal behavior of the game, meaning it is completely safe to do so.
The game attempts to further level up your weaponry with experience even at V128, however it will fail to do so and return it to V99, the only level at which the game halts weapon leveling.
V32768
The very maximum leveling weapons can have at all.
An arm set to any level higher than V128 essentially makes the game think it no longer exists, since...
- You can no longer pick up ammunition for it.
- It disappears from the Pause > Weapons menu, as well as the quick weapon selection menu.
If all your arsenal is set to >V128, the Weapons menu will show # as the arm name and Paradox ERR as the placeholder description, along with a background image of the Harbinger. Attempting to navigate your armory in this state crashes the game. Navigating the Mods is possible, but it's also wasted time.
Values in the 32769-65535 range also have effect on the weapons' performance, except negatively; they will become weaker than at V1 level, if not completely useless.
Cut Planets
In the game's code we can find three cut planets: Space Galeons, Sky Arena and Harvest Outpost.
Cut Weapon Mods
Apparently more weapon mods should have appeared. From what can we understand from the game's files are Omega Mods. These don't have a description. The Mods are: Hover Mines, Shiny, Shockwave and Spiffy"".
Cut Missions
Also some cut missions can be found. Maybe these were meant for the cut planets. However are: Ace's Daily Run, Spider Versus Spider, Outrun, Outwit, Outlast, The Sky Is Falling! and Turret Command.
Regional Differences
Europe
NTSC | PAL/Japan |
---|---|
The collar made by Vox that some characters wear is seemingly completely missing in the PAL and Japanese versions. Only Ratchet seems to be wearing it, probably because it's part of his model. This doesn't affect the cutscene that plays after killing the Eviscerator.
Japan
To do: Translate the upgrade cutscene. |
- Online multiplayer is absent.
- Movement is defaulted to 3rd Person.
- The main menu adds an image of Ratchet and Clank along with the game's title.
International | Japan |
---|---|
- The tutorial at the start of the game skips Clank explaining camera controls and instead starts with Al unlocking Ratchet's movement circuits.
- The reference to cheerleaders in Dallas' "This is more fun than a bus full of cheerleaders!" line is changed to DreadZone race queens.
- All armors got a boost in contrast
International | Japan |
---|---|
International | Japan |
---|---|
International | Japan |
---|---|
International | Japan |
---|---|
International | Japan |
---|---|
- A small cutscene plays before Ratchet fights an Exterminator or Gleeman Vox.
The Ratchet & Clank series
| |
---|---|
PlayStation 2 | Ratchet & Clank (Prototypes) • Ratchet & Clank: Going Commando (Prototypes) • Ratchet & Clank: Up Your Arsenal (Prototypes) • Ratchet: Deadlocked (Prototypes) • Ratchet & Clank: Size Matters • Secret Agent Clank |
PlayStation Portable | Ratchet & Clank: Size Matters • Secret Agent Clank |
PlayStation 3 | Ratchet & Clank Collection |
PlayStation 5 | Ratchet & Clank: Rift Apart |
Windows | Ratchet & Clank: Rift Apart |
Future | |
PlayStation 3 | Ratchet & Clank Future: Tools of Destruction • Ratchet & Clank Future: A Crack in Time • Ratchet & Clank: Into the Nexus (Prototypes) |
- Pages missing developer references
- Games developed by Insomniac Games
- Pages missing publisher references
- Games published by SCEA
- Games published by SCEE
- Games published by SCEI
- PlayStation 2 games
- Pages missing date references
- Games released in 2005
- Games released in November
- Games released on November 23
- Games released in October
- Games released on October 25
- Games released on November 18
- Games with unused graphics
- Games with unused sounds
- Games with regional differences
- To do
- Ratchet & Clank series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with regional differences
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Sony Corporation > Games developed by Sony Interactive Entertainment > Games developed by Sony Computer Entertainment > Games developed by Insomniac Games
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment > Games published by SCEA
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment > Games published by SCEE
Games > Games by publisher > Games published by Sony > Games published by Sony Interactive Entertainment > Games published by Sony Computer Entertainment > Games published by SCEI
Games > Games by release date > Games released in 2005
Games > Games by release date > Games released in November
Games > Games by release date > Games released in November > Games released on November 18
Games > Games by release date > Games released in November > Games released on November 23
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 25
Games > Games by series > Ratchet & Clank series