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Star Trek: The Next Generation: The Transinium Challenge (DOS)
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Trans Fiction Systems Inc.
Games > Games by platform > DOS games
Games > Games by publisher > Games published by Simon & Schuster
Games > Games by release date > Games released in 1989
Games > Games by series > Star Trek series
Star Trek: The Next Generation: The Transinium Challenge |
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Developer: Trans Fiction Systems Inc.
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Source Code
Several chunks of the source code remain in TRANS.EXE. Strangely, it's written in some variant of Forth, an unusual choice for a game and especially in 1989.
\ Forward Reference resolved after ReceptorRole def. Global WhichSeat# \ to contain ^EF.seat# when order is posted 0 Constant HasNo \ Bordering paramaters 1 Constant HasBlue 2 Constant HasRed 3 Constant HasNormal \ Bitflag manipulators \ These assume that their data has been most recently referenced. \ The framelptr for most these words is actually FramelBodyBuf, where \ data has been imported using :ImportBody : thFlagTrue ( FramelBody\n -- ) \ sets nth bitflag swap ^EF.flags swap thBit ( s: flagsAddr\mask -- ) bitsON UpdateDataInFramelBodySeg ; : thFlagFalse ( FramelBody\n -- ) \ resets nth bitflag swap ^EF.flags swap thBit ( s: flagsAddr\mask -- ) bitsOFF UpdateDataInFramelBodySeg ; : thFlagTrue? ( FramelBody\n -- flag) \ true if bit is set swap ^EF.flags swap thBit@ ; : IsInactive? ( framelBody -- True if controller is inactive. Not msg) 3 thFlagTrue? ; 1 Constant Dim \ All three IBM Mode 6 dependent. 5 Constant Bright 0 Constant Invisible Doer DrawThisOutline \ May be rounded if a button is used : OutlineDrawn ( FramelBody\Attribute -- ) \ Draw appropriate outline <GDTA> C@ ( s: FramelBody\Attribute\OldAttribute -- ) Rot Rot DR-COLOR ( s: OldAttribute\FramelBody -- ) 'sOutlineCoords ‹j‹å DrawThisOutline ( s: OldAttribute -- ) DR-COLOR ; \ Restore old attribute. This is IBM Mode 6 dependent. \ Controller hit check, for mouse support -CAPS DVARIABLE THEPOINT : CHECKFORHIT ( x\y\framelBody -- True if hit | Else False ) DUP ISINACTIVE? \ if asleep, don't respond to hits IF DDROP DROP FALSE ELSE C{ 'SOUTLINECOORDS ReorderCoords FRAMEL'SRECT }SetRect DROP \ unneeded remaining stack item THEPOINT D! \ Put the point where MTW will find it C{ 1 1 FRAMEL'SRECT GET:CS THEPOINT }PtOnRect THEN ; \ Protect framel rects while the :Appear, to prevent mouse cursor boffing DEFER PROTECTRECT \ noop if no mouse DEFER UNPROTECTRECT \ noop if no mouse : (PROTECTRECT) ( frmlPtr -- frmlPtr ) \ Protect the rectangle C{ DUP :IMPORTBODY 'SOUTLINECOORDS ReorderCoords PROTECTEDRECT }SetRect C{ PROT
appear \ 7 November 88 5:46pm RGM Use TheImage not TheMovie in (MovieBorderDrawn) \ 21 November 88 10:26am RGM Draw dim outline when sleeping if bordered \ 8 Dec
if no mouse DEFER UNPROTECTRECT \ noop if no mouse : (PROTECTRECT) ( frmlPtr -- frmlPtr ) \ Protect the rectangle C{ DUP :IMPORTBODY 'SOUTLINECOORDS Reorder
The Star Trek series
| |
---|---|
The Original Series | |
Commodore VIC-20 | Strategic Operations Simulator |
Atari 8-bit family | Strategic Operations Simulator |
DOS | The Kobayashi Alternative • 25th Anniversary • Judgment Rites |
NES | 25th Anniversary |
SNES | Starfleet Academy Starship Bridge Simulator |
The Next Generation | |
DOS | The Transinium Challenge |
Mac OS Classic | The Transinium Challenge |
NES | The Next Generation |
Game Boy | The Next Generation |
Game Gear | The Next Generation |
Genesis | Echoes From the Past |
SNES | Future's Past |
PlayStation | Invasion |
Deep Space Nine | |
Genesis | Crossroads of Time |
SNES | Crossroads of Time |
Voyager | |
Windows, Mac OS Classic, Mac OS X, PlayStation 2 | Elite Force (Prototype) |
Lower Decks | |
Android, iOS | The Badgey Directive |
Misc. | |
Windows | Generations • Armada • Armada II • Resurgence |
Nintendo DS | Tactical Assault |
PlayStation 2 | Encounters |
PlayStation Portable | Tactical Assault |
PlayStation 5, PlayStation 4, Xbox One, Xbox Series X, Nintendo Switch | Resurgence |
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Trans Fiction Systems Inc.
Games > Games by platform > DOS games
Games > Games by publisher > Games published by Simon & Schuster
Games > Games by release date > Games released in 1989
Games > Games by series > Star Trek series