Toy Story 2: Buzz Lightyear to the Rescue (PlayStation)
|Toy Story 2: Buzz Lightyear to the Rescue|
This game has a prototype article
This game has a prerelease article
A Super Mario 64-inspired platformer based on the movie. A fairly well-regarded one, too!
Most of the levels in the game have some disabled terrain collision test areas that are usually out of bounds placed over the LOD models and have diferent types of terrain (slippery, harmful, wet,...) and some ramps.
In the original American release of the game, the gunslinger enemies that first appear in Al's Penthouse resembled a stereotypical Mexican. They were changed into blonde cowboys in the Greatest Hits re-release and the European version. The Dreamcast and Windows ports use the later design.
Particle Tech Demo
Phil Harrison, then-Executive Vice President of Sony Entertainment Europe, came to visit Traveller's Tales having just revealed the PS2 in Japan by showing off a particle demo. Jon Burton (founder of Traveller's Tales) coded up the same demo on the PS1, and left it in the Toy Story 2 game by accident.
This tech demo has been in the game since the first known preview version, and can be accessed with the following GameShark code (final US version SLUS_008.93) 800D7EBC 0009 overriding the Movie Viewer menu option. You can control it with the D-Pad:
- X/Triangle: Zoom in/zoom out.
- Circle - Stop/continue particle animation.
- RB/LB - Change particle angle (?)
- Arrows - Rotate camera.
|The Toy Story series|
|Nintendo 64||Toy Story 2|
|Game Boy (Color)||Toy Story 2 • Toy Story Racer|
|PlayStation||Toy Story 2 (Prototypes) • Toy Story Racer|
|Windows||Toy Story • Buzz Lightyear of Star Command • Toy Story 2 • Toy Story 3|