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Toy Story 3 (PlayStation 2, PlayStation Portable)

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Title Screen

Toy Story 3

Developer: Asobo Studio
Publisher: Disney Interactive Studios
Platforms: PlayStation 2, PlayStation Portable
Released in US: October 31, 2010
Released in EU: October 21, 2010

MusicIcon.png This game has unused music.
TextIcon.png This game has unused text.

A version of the game based on the movie intended for at the time last-gen consoles. However, unlike the last-gen versions of previous Pixar games Asobo made with assistance from Heavy Iron Studios that shared several key aspects with their next-gen counterparts, here Avalanche Software basically left them in the dust to make the entire game on their own, resulting in a notably different product compared to its next-gen version.

Unused Music


MUSIC/SUCCESS_.JOE is a low quality fanfare, according to the file name it was supposed to be used when you complete a level. Interestingly, it's 0 bytes in the PSP version.


MUSIC/ANDY.JOE is an unused remix of the WOOD1.JOE theme.

Unused Text

Test Stages

In Levels.tsc, there are strings referencing possible test stages from early in development. The files for these levels don't exist in the retail game.


Unused PC Text

In TT21.PS2, there's text for what seems to be the Launcher executable and error messages of a PC game, all of which is very similar to text found in the Launchers of the PC ports of last-gen Pixar games Asobo made. While it's possible this is just leftover code, "maybe" at some point this last-gen version really was going to be ported to PC like previous Pixar titles before it was decided to make a downgraded port of the Avalanche version for it instead.

TT 15500 "Toy Story 3"
TT 15501 "Play"
TT 15502 "Video options"
TT 15503 "Controllers configuration"
TT 15504 "Quit"
TT 15508 "Reset Defaults"
TT 15509 "Ok"
TT 15510 "Cancel"
TT 15525 "Unable to initialize Direct 3D"
TT 15526 "Unable to initialize Direct Input"
TT 15527 "Verify that DirectX 9.0 is correctly configured on your computer"
TT 15528 "DirectX error"
TT 15529 "Launch demo"
TT 15530 "Resolution"
TT 15531 "Video Adapter"
TT 15532 "Texture Filtering"
TT 15533 "Texture Quality"
TT 15534 "Bilinear"
TT 15535 "Trilinear"
TT 15536 "Anisotropic"
TT 15537 "Disabled"
TT 15538 "Anisotropic Level"
TT 15570 "Fullscreen"
TT 15571 "Vertical Sync."
TT 15572 "High"
TT 15573 "Medium"
TT 15574 "Low"

Missing Videos

Similar to the last-gen versions of Ratatouille and Up, the file init.tsc has a list of videos intended to play every time the game boots up. These are for the individual logos of the companies involved with it, Pixar and Asobo Studio (no Disney Interactive Studios for some reason). However, similar to Up, the individual video files for the logos are missing, instead they're all shown together in-game as part of the main menu just before the title screen, with Disney Interactive Studios also included, and as a result the game was left with absolutely no videos at all.

//ChoosePlayMovie	PIXAR
//ChoosePlayMovie	ASOBO