Ultima (Apple II)
This game has unused text.
Ultima I: The First Age of Darkness is the grandaddy of all RPGs, but even this game had an early version.
This first version of the game was released in 1981 and written in a slow Apple Basic. Gameplay mechanics were more primitive, and the game is unwinnable at the space scenes should the player use a more modern Apple II due to changes on how the replacement microprocessors handle undocumented microchip instructions.
In the 1981 revision, the character creation screen gives the player has options 1-4 to select the race and type. Race 0 would be "LIZARD", Type 0 is "PEASANT", with no bonus for selecting them should they be enabled. Race and type selections are found within the file
BEVERY, at offset
$D3 for 10 bytes, which can be zeroed out to obtain these two picks. Both texts are Akalabeth references: Peasant would be the default name should the player never find Lord British, and Lizard refers to the self-transformation magic. The race and type selection are also exposed should the player force-load a blank character (specifically choosing two disks, putting said blank character disk in the second drive, and continuing the game), but expect the game to be unplayable for a while because the player is pseudo-randomly placed on a small island.
These text strings remain in the 1986 Apple version but aren't accessible.
The Ultima series
|Apple II||Ultima • Ultima V: Warriors of Destiny|
|Commodore 64||Ultima VI: The False Prophet|
|Atari 8-bit||Ultima IV: Quest of the Avatar|
|Amiga||Ultima IV: Quest of the Avatar • Ultima VI: The False Prophet|
|DOS||Ultima I • Ultima V: Warriors of Destiny • Ultima VI: The False Prophet • Ultima VII: The Black Gate • Ultima VII Part Two: Serpent Isle (Prototype) • Ultima VIII: Pagan|
|Windows||Ultima Online (Prototype) • Ultima IX: Ascension|
|Worlds of Ultima|
|DOS||Worlds of Ultima: The Savage Empire • Ultima: Worlds of Adventure 2: Martian Dreams|
|DOS||Ultima Underworld: The Stygian Abyss|
|DOS||Akalabeth: World of Doom (1996)|