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beatmania APPEND 3rdMIX
beatmania APPEND 3rdMIX |
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Developer:
Konami Computer Entertainment Japan
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To do:
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A more or less direct port of the beatmania 3rdMIX arcade release to the PlayStation, only lacking four songs and Expert mode compared to the original. As an Append Disc, it requires the original beatmania disc to load.
Contents
Unused Songs
Remember what was said about four songs lacking from this port? These four, which are composed of Beginning of Life, jam jam reggae (FUNKY jam Cookie mix), SKA a go go, and the special song DJ BATTLE, all have unused graphical and BGM data, and the former three have keysound and chart data unused as well.
The BGM can be found in MCHDATA.PAK, while the charts and keysounds are in BMDATA.PAK.
The known graphical data of the regular songs are between the Practice Mode sprites, which start at offset 0xE6A04 of the file SYSDATA.PAK, while DJ BATTLE's graphics can be found in 0xCFA04 of the same file.
Note: The chart and keysound numbers are based on order of extraction.
DJ BATTLE
BGM
Graphics
Beginning of Life
BGM
Graphic
Chart Numbers: 21 / 22
Keysound Numbers: 11 / 12
jam jam reggae (FUNKY jam Cookie mix)
BGM
Note: There are actually two audio files for this song. However, the only difference is that this uploaded variant starts earlier than the other.
Graphic
Chart Numbers: 27 / 28
Keysound Number: 15
SKA a go go
BGM
Note: There are actually two audio files for this song, nearly exact.
Graphic
Chart Numbers: 33 / 34
Keysound Number: 18
Unused Graphics
Title Screen
These unused graphics are loaded with the title screen assets (which are present in offset 0x7F204 of SYSDATA.PAK), and come from the original beatmania PlayStation release.
Demo Sequence
Loaded with the graphics of the demo sequence (which start in offset 0xAB204 of SYSDATA.PAK is a graphic for Free Zones, which are absent from this game.
Mode Select
Some sprites from the mode select menu in the original beatmania, loaded with the song select assets (also found in offset 0x60A04 of SYSDATA.PAK). Because there's only one mode in this release, these assets go unused.
Expert Mode
Expert Mode's graphics are intact as well. This first graphic featuring the vinyl box is also loaded with the song select assets, while the other set, which also features several background animation sprites, are found in offset 0x98204 of SYSDATA.PAK. The course descriptions are found in 0x75A04.
DJ KONAMI
It's DJ KONAMI, the DJ of beatmania. While one of his sprites is loaded in the game's demo sequence, the rest, which is found starting from offset 0xBAA04 of SYSDATA.PAK, is unused.
The beatmania series | |
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Arcade | beatmania • 2ndMIX • 3rdMIX • completeMIX 4thMIX • 5thMIX • completeMIX 2 ClubMIX • Dreams Come True • CORE REMIX 6thMIX • 7thMIX • THE FINAL |
PlayStation | APPEND 3rdMIX (Demo) • APPEND GOTTAMIX APPEND 4thMIX • APPEND 5thMIX • beatmania (Europe) Dreams Come True • beatmania Best Hits • APPEND GOTTAMIX2 APPEND ClubMIX • The Sound of Tokyo! • 6thMIX + CORE REMIX |
Game Boy (Color) | beatmania GB • beatmania GB2: Gotcha Mix • beatmania GB: Gotcha Mix 2 |
WonderSwan | beatmania for WonderSwan |
Windows/Mac OS Classic | beatmania DA!! |
PlayStation 2 | beatmania DaDaDa!! • beatmania |
beatmania III | |
Arcade | beatmania III • APPEND CORE REMIX • APPEND 6thMIX • APPEND 7thMIX • THE FINAL |
See also | |
beatmania IIDX series |
Cleanup > To do
Games > Games by content > Games with unused areas
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused music
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Konami > Games developed by Konami Computer Entertainment Japan
Games > Games by platform > PlayStation games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 1998
Games > Games by series > Beatmania series