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Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita)

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Title Screen

Danganronpa Another Episode: Ultra Despair Girls

Also known as: Zettai Zetsubou Shoujo: Danganronpa Another Episode (JP)
Developer: Spike Chunsoft
Publishers: Spike Chunsoft (JP), NIS America (NA/EU), Intragames (KR)
Platform: PlayStation Vita
Released in JP: September 25, 2014
Released in US: September 1, 2015
Released in EU: September 4, 2015
Released in AU: September 10, 2015
Released in KR: December 3, 2015

GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
MovieIcon.png This game has unused cinematics.

Ultra Despair Girls is what happens when you write yourself into a corner and don't know what to do for the third game in your series. It features Makoto's sister Komaru and Toko as they attempt to take down the Warriors of Hope and save Towa City from bear robots and annoying children.

To do:
  • Unused text.
  • Find out a way to rip the 3D models and environments for anything unused.
  • See if there's any unused music or sounds.
  • Revisional, regional, and platform differences.

Unused Graphics


A placeholder dialogue nametag. There are twelve copies of this nametag.


A placeholder movie icon that says "reserved".

Early Final
Early Final
Early Final

Three early sketches of Komaru Naegi. These are placeholders for the "motivation" minigame.




Three placeholder tentacle parts for the "motivation" minigame. Their filenames all contain "tentacle_syokusyu". The final version of the minigame uses robotic-looking arms instead.


Simply named "title_bg", this image appears to be an early titlescreen background. The final version uses many overlay graphics on a different background.


A screenshot from an early build of the game. This is mixed in with tutorial images. Komaru's textures are very pale compared to her final version, and the Hacking Gun is colored red (as it was in concept art and early screenshots). The UI features a gritty look similar to the titlescreen image above.

Debug Final
Danganronpa-Ultra-Despair-debugscreen.png Danganronpa-Ultra-Despair-debugfinal.png

A debug screenshot was left over among event screens. The debug text reads "fps30 CPU33.3ms cnt=64 5602". In the final version of this event screen, the camera angle was changed, the floor tiling is different, dead bodies were added, and the wall was modified with new tiling, a top banner, and various posters.


An image called g inside of bg.btx contains some debug information and an early UI for the battery charge. The Debug text reads:

fps28 CPU38.0ms cnt=72 2816
cam mSpeedRes = 0.000000 f2 = 1.000000
SCD=e99_000_001 (7/8), MTB=MP01_CL00_01


A placeholder image featuring Toko Fukawa, with the text "はやく入力しなさいよ!!" (Please do the inputs quickly!!). The portrait of Toko is from the first Danganronpa game, and is inconsistent with her design in Ultra Despair Girls. This image is only present in the cartridge version of the Japanese release.

(Source: BlackDragonHunt)


An early icon for the Break bullet from an early version of the game.


Komaru's lower body in this CG is never seen in-game as it's covered up by a white blanket, rendering it unused.

Yellow.png Yellow Texture.png

A texture for an unused adult color that was attached to the female model. The second picture depicts what it looks like attached on the character.

Danganronpa-Ultra-Despair-ck teruteru.png

An unused texture that is found with the textures for Genocider's Slash Lust cutscenes. This is most likely just a placeholder texture.

Unused Models

Ev03 weapon.png

An unused model of a flower named "ev03_weapon", of note being that files starting with ev03 belong to Shirokuma.
Shirokuma is also often depicted holding a near-identical flower in concept art, marketing material, and dialog portraits, though it never physically appears.

Unused Rooms


Danganronpa-Ultra-Despair-mp street 03.png

A test map for showcasing bullets and measuring them.


Danganronpa-Ultra-Despair-mp street 04.png

This map contains little compartments that teleports you to any desired location in the game.

Unused Cinematic

movie_517.mp4 is a very early and unfinished version of the final cinematic from Chapter 5 which is located in \data\_movie\en\500\ with the other cinematics for chapter 5.

Early Final