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Earthworm Jim 2 (SNES)

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Title Screen

Earthworm Jim 2

Developer: Shiny Entertainment
Publishers: Playmates (US), Virgin Interactive (EU)
Platform: SNES
Released in US: 1995
Released in EU: January 25, 1996


DebugIcon.png This game has debugging material.
SoundtestIcon.png This game has a hidden sound test.
LevelSelectIcon.png This game has a hidden level select.


So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

COWS. So many cows.

The sequel to Earthworm Jim takes the weirdness and cranks it up to 11. It's long, it's frustrating as hell, and it has no real password system...but overall, it's one of the best games of the 16-bit era.

Well done, Shiny.

Super Cheat Menu

Jim'll fix it! Again.

During gameplay, pause and press Select, Left, Right, A, X, X, Left, Right.

Menu item Operation
CHEAT MODE Enables invincibility.
START ON LEVEL Use A and B to select a level, then press Start to begin.
PAUSE / DIM Prevents the game from dimming the screen when paused.
MAP VIEW MODE Use the D-Pad to move the camera around the level; press A to move Jim to the current location.
SOUND EFFECTS A sound test!

Broken Cheat Code

Oh noes, where is my pen?

Pause the game and press A, B, X, Select, Select, X, B, A. Once entered, the level will restart showing no level name, causing the game to lock up. If you quickly press Start when the screen appears, it's possible to skip to the main menu, though this causes graphical glitches.

Its purpose may have been "Suicide", a cheat code present in the PlayStation and Saturn versions.