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FIFA Soccer '95 (Genesis)

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Title Screen

FIFA Soccer '95

Developer: Extended Play Productions
Publishers: EA Sports (INT), Samsung (KR), Tec Toy (BR)
Platform: Genesis
Released in US: 1994
Released in EU: November 10, 1994
Released in AU: 1994
Released in KR: 1994
Released in BR: 1994


DevMessageIcon.png This game has a hidden developer message.
DebugIcon.png This game has debugging material.


Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: According to the programmer, there's a hidden slideshow accessed via button code.

Developer Message

A little message from the programmer, Kevin Pickell, is present at 0x1FE98F.

Kevin Was Here!

Debug Symbols

Like other FIFA series games on the Genesis, several functions have their original names present. They can be found after each corresponding function's last instruction (typically rts). They can be recovered with a Ghidra script.

Debug Display

Elementary, my dear Cactus.
This needs some investigation.
Discuss ideas and findings on the talk page.
Specifically: Find a better way to activate this display, so that the values are dynamically updated.

An unreferenced memory display is present. It can be forced to load by replacing the first line of a menu, by following these steps with a debugger:

  • Place a breakpoint on address 0x2aee2 (first instruction of function CH_create_text_line);
  • Start a new game, then press Start to open the pause menu;
  • On breakpoint hit, remove breakpoint, then set the program counter to address 0x2e316 (first instruction of function FE_mem_display).

FIFA95 Genesis MemoryDisplay.png