If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!

FIFA Soccer 08 (Nintendo DS)

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

FIFA Soccer 08

Also known as: FIFA 08 (EU/AU/KO)
Developers: Exient Entertainment, EA Canada
Publisher: EA Sports
Platform: Nintendo DS
Released in US: October 9, 2007
Released in EU: September 28, 2007
Released in AU: September 27, 2007
Released in KR: January 21, 2008


DevTextIcon.png This game has hidden development-related text.


See, this is why server preservation is important.
This game/console's online features are no longer supported.
While this game/console's online features were once accessible, they are (as of May 20, 2014) no longer officially supported and online-exclusive features may be documented as now-unseen content.

FIFA Soccer 08 sees the introduction of (now-defunct) Wi-Fi support and EA Canada lending a helping hand during development. Apart from that, it's your typical FIFA game fare.

Development Text

Located in the DATA folder is a text file titled how_to_create_highlights.txt, which contains a tutorial for developers about the game's highlight system.

---------------------------/-------------------------------------------------------------------------------
To create/save highlights /
-------------------------/---------------------------------------------------------------------------------

* run a debug build

* put a breakpoint in game.c at the top of G_ReplayPlay where it says:
	// to record replays, put a breakpoint here

* score a goal or miss

* press SELECT to replay at a good moment, the game should Break on your breakpoint before showing the replay

* Make a note of the address of G_tHighlight[0]

* Within Nitro Debugger, select File|Write

* Save As BIN with a filename of:
	C:\work\FIFADS06\DATA\oot\miss0.bin OR C:\work\FIFADS06\DATA\oot\goal0.bin (as appropriate)

* set the Start Address of G_tHighlight e.g. 0x0220bc70, and the Length as 0x6760 (should be sizeof(THighlight))

* click OK to save

* increase the appropriate GOAL_LZ_COUNT or MISS_LZ_COUNT #define in gamesys.h (around line 21)

* check the bin files into sourcesafe

* any questions ask Charlie

-----------------------------------------------------------------------------------------------------------

"Charlie" would be Charles Chapman, the technical director of Exient Entertainment.