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Kingdom Hearts

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Title Screen

Kingdom Hearts

Also known as: Kingdom Hearts: Final Mix
Developer: Square
Publisher: Square
Platform: PlayStation 2
Released in JP: March 28, 2002,
December 26, 2002 (Final Mix)
Released in US: September 16, 2002
Released in EU: November 15, 2002
Released in AU: November 22, 2002

AreasIcon.png This game has unused areas.
SourceIcon.png This game has uncompiled source code.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.

PrereleaseIcon.png This game has a prerelease article
NotesIcon.png This game has a notes page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
To do:
  • A tool for extracting files from the game can be found here, and a tool for looking at and/or ripping textures/models in different assets.
  • There's a duplicate of the "Clocktower" (London with Big Ben) map from the Neverland world with a few different textures that can't be accessed in-game. The map files are pp00_04.bin and pp00_04.img, respectively.
  • There's several test files for the Gummi Ship going from and to Disney Castle.
  • Elaborate further on the differences between the original Japanese version, the international versions, the Japanese-exclusive Final-Mix version, and the HD Remix 1.5 version, if possible or deemed necessary.

Kingdom Hearts is a game where you play as a kid named Sora who is trying to find his friend. Did we mention that you get to fight Disney characters and Heartless with a giant key?


Read about prerelease information and/or media for this game.
Prerelease Info
Miscellaneous tidbits that are interesting enough to point out here.

Unused Areas

To do:
There are boss/cutscene exclusive maps that have names. Document these.

Crumbling Island

This area was planned to be used for a boss battle with Riku possessed by Ansem in the End of the World level. It was set to take place within the darkness-consumed Destiny Islands area between the other boss battles with Ansem. Because it was scrapped at the last minute, it can be found mostly complete in the game's data. The following code(s) will require you to hold R2 while loading a map to access it.

Room Modifier: Crumbling Island (US)

  • E003FDFF 004DD49C
  • 102B6568 00000010
  • 102B6570 0000001F
  • 102B6574 00000001

Room Modifier: Crumbling Island (PAL)

  • E003FDFF 004DDB1C
  • 102B6AE8 00000010
  • 102B6AF0 0000001F
  • 102B6AF4 00000001

Disney Castle

As seen in an early trailer, Disney Castle was originally set to appear as a playable world in Kingdom Hearts. The world can still be accessed via cheat codes, as areas of the world exist from the game's opening cutscenes. It was later made fully accessible in the sequel.

According to an interview, it was removed early in development because it was a place where only Disney characters could reside and is the complete opposite of End of The World.[1]

Unused Graphics

World Icons

There are a few unused world icons inside "world.ps2".

Hook's Ship

Kingdom Hearts-World-9.png

This icon of Hook's ship never appears on the world map even when first going to Neverland, making it unused.


Kingdom Hearts-World-11.png

A version of Neverland's world icon without Hook's ship is present. The used version has Hook's ship on the bottom of it.

Unused Summon

KingdomHearts Bahamut.png

Bahamut from the Final Fantasy series was originally going to be a summon. The name can appear on the summons menu through hacking but attempting to use it will make the game crash.

Bahamut in Summon Menu (NTSC-U/C Version)

003F2466 00000006

HDD Installation

To do:
Confirm whether or not the installation process actually functions on international copies of the game.

The Japanese versions of the game (both the original and Final Mix) feature support for the PlayStation BB Navigator, or an alternate HDD, which allows one to install the game to the hard drive to reduce load times. After installing, you're able to choose whether or not the game loads data from the DVD-ROM or from the HDD upon starting a new game. Due to this feature being largely unknown and underutilized outside of Japan, the option was removed entirely for the international release.

However, the option can be added back to the main menu through hacking, or if a properly formatted HDD is detected, which allows the installation process (as well as viewing the exclusive animation to go along with it) to be performed on an international copy of the game. However, because the mode was never intended to be accessible in non-Japanese versions of the game, all of the related text is completely untranslated and uses garbage characters.

(Source: Xeeynamo)

Source Code Leftovers

Present only in the Trial demo and initial Japanese release is the file 1d140a5d.bin with source code and printf functions. It was removed in later releases. It can be downloaded below.

Download.png Download 1d140a5d.bin
File: Kingdom_Hearts-Source_Code_Leftovers.7z (14 KB archived, 83 KB extracted) (info)


Gummi Ship Default Name

When playing through the game normally, you'd get an option to name the raft and it would be the default name of the Gummi Ship depending on whether you win the race or not. If you somehow bypass this though, which is only possible via hacking or cheats, the default name of the Gummi Ship will be Kingdom, which is also the model's name.

Version Differences

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

Kingdom Hearts has been reissued a total of four times. One for the international release which was some unique additions, the Japan-exclusive Final Mix version with some new content, and an international re-release of the Final Mix version as HD 1.5 ReMIX.

Changes from the original Japanese to International versions

  • Difficulty options have been added, allowing the player to choose between the default "Normal" difficulty and an "Expert" difficulty mode, when starting a new game.
  • Enemy stats were rebalanced. Some general changes were made to the bosses:
    • Most bosses have less HP, but higher stats elsewhere. For instance, the Rock Titan has 4500 HP in the original Japanese version and 2100 HP in the international versions.
    • After the first visit to Hollow Bastion, most bosses give out a lot less experience in the international versions. For instance, regular Ursula gives 7000 EXP after Hollow Bastion in the original Japanese version, but only 1500 EXP in the international versions.
    • Many bosses in the Japanese version have a x0.5 resistance to Thunder, a x0.02 resistance to Gravity, and a x0.2 resistance to Stop in the Japanese version. In the international versions, these bosses typically take regular damage from Thunder, have a x0.04 resistance to Gravity, and have a x0.3 resistance to Stop. After the first Hollow Bastion trip, the resistances are changed to x.03 and x0.2 respectively.
  • The "Gold Match" and "Platinum Match" were added to Olympus Coliseum, which lets you fight Ice Titan and Sephiroth respectively as new bosses, unlocked after clearing Hollow Bastion.
  • Kurt Zisa was added as an optional boss in Agrabah, accessible after clearing Hollow Bastion.
  • The track "Night on Bald Mountain" was added, and plays instead of "Squirming Evil" while fighting Chernabog at the End of the World.
  • One of the shortcut commands was changed from O to X, and was moved from the top to the bottom of the shortcut list. This change was reverted in the Final Mix version.
  • The "Install" option on the main menu has been made inaccessible. This also renders all of its related text unused and untranslated.

Changes from the International versions to the Japanese-exclusive Final Mix version

The Final Mix version retains all of the additional content added to the international release, as well as adding more content on top of it.

  • The voices in this version are in English by default, with the exception of the additional new scenes which are left silent.
  • A trailer for Final Fantasy X-2 was added to the main menu, labeled as "Special Movie". The "Install" option was also re-added.
  • The difficulty system has been altered, now having 3 difficulties: Final Mix Beginner, Final Mix Normal, and Final Mix Proud.
  • Multiple new synthesis items and equipment have been added, including new weapons for both Donald (Fantasista) and Goofy (Seven Elements). As a result, the synthesis chart received a massive overhaul.
  • Almost all Heartless have been recolored, and eleven new ones have been added. Two recolors of the Behemoth Heartless have also been made into unique enemies.
  • Most enemies have the same stats as the international versions. However, a couple of tweaks were made:
    • Sephiroth gives 18,000 EXP in the international versions, but only 10,000 EXP in the Final Mix version.
    • The Strength for the Agrabah bosses was lowered from 18 to 17, which is the same as the original Japanese version.
  • Sora can now obtain the Diamond Dust and One Winged Angel Keyblades from the Gold and Platinum matches in Olympus Coliseum. Donald and Goofy also have two new weapons that can be found at the End of the World.
  • Eleven new abilities have been added. The order that abilities are learned in has also been changed to reflect their addition.
  • The Unknown can be fought in Hollow Bastion as an optional boss after reaching the Final Rest in the End of the World.
  • Three new Ansem Reports were added, now dropped by the Unknown, Kurt Zisa, and Sephiroth.
  • New cutscenes, including a new secret movie, and 3 Gummi Ship missions for each world were added.
  • Cutscenes can now be skipped after viewing them once.
  • The contents of most treasure chests in the game have been changed.
  • A miss-able Red Trinity located inside Oogie's Manor at the Halloween Town world has been moved to a different location, due to the place becoming destroyed and inaccessible later in the story.
  • The damage output of the Wooden Sword in Hollow Bastion has been heavily weakened to do little-to-no-damage compared to the original version of the game.
  • Numerous formulae, character stats, equipment, and abilities were adjusted for game balance. For example, Goofy's MP Gift ability was changed to require 2 MP to use.

Differences between PS2 Final Mix and HD Remix 1.5 versions

  • The "Install" option has been removed again, along with the Final Fantasy X-2 trailer.
  • Cutscenes can be skipped at any point. Furthermore, it is possible to pause during the FMV cutscenes, such as the opening and ending movies, however, these cannot be skipped.
  • A new ability, EXP Zero, was added, functioning as it does in later titles (disabling the gaining of experience) while also functioning as a replacement for the Second Chance ability. Combo Master has also been added, acting as it does in Kingdom Hearts II Final Mix.
  • Unlike the original Final Mix, the Japanese version now has full Japanese voice acting instead of English. The cutscenes not originally in the original international version of Kingdom Hearts are completely voiceless in non-Japanese versions.
  • The camera can now be controlled with the right Analog Stick.
  • The command menu has been redesigned, with the "Summons" option now being the fourth option instead of inside the magic menu, and with all context sensitive actions being mapped to the Triangle button like future games.
  • The PlayStation 4 and Xbox One versions add a Theater Menu to the title screen, allowing all of the game's cutscenes to be viewed at any time, regardless of progress made in the game. Rather than simply replaying the in-engine cutscenes, they are presented as video files, many of which have been edited together. The PlayStation 4 version adds this mode through a 10.5GB free DLC download from the PlayStation Store. However, even if the DLC is not installed, the Theater option remains on the title screen and selecting the option will cause the game to crash.
  • The text in comparison to the PlayStation 3 and PlayStation 4/Xbox One versions have been shrunk likely to go with increased television resolution.