We just released a prototype of the cancelled SNES port of Puggsy! Take a look!
As always, thank you for supporting The Cutting Room Floor on Patreon!

Kingdom Hearts

From The Cutting Room Floor
Jump to navigation Jump to search

Title Screen

Kingdom Hearts

Also known as: Kingdom Hearts: Final Mix
Developer: Squaresoft
Publishers: Disney Interactive, Square
Platform: PlayStation 2
Released in JP: March 28, 2002,
December 26, 2002 (Final Mix)
Released in US: September 16, 2002
Released in EU: November 15, 2002
Released in AU: November 22, 2002


AreasIcon.png This game has unused areas.
SourceIcon.png This game has uncompiled source code.
GraphicsIcon.png This game has unused graphics.
RegionIcon.png This game has regional differences.
Carts.png This game has revisional differences.


PrereleaseIcon.png This game has a prerelease article
NotesIcon.png This game has a notes page

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?
Hmmm...
To do:
  • A tool for extracting files from the game can be found here, and a tool for looking at and/or ripping textures/models in different assets.
  • There's a duplicate of the "Clocktower" (London with Big Ben) map from the Neverland world with a few different textures that can't be accessed in-game. The map files are pp00_04.bin and pp00_04.img, respectively.
    • There's also an unused unreferenced untextured map for Atlantica.
  • lm00_09.img has unused stained glass textures for Alice meant for Dive to the Heart early in development.
  • There's several test files for the Gummi Ship going from and to Disney Castle.
    • There's also cutscene and arriving at a world 3D models for Monstro and Hook's Ship, verify what is used and unused, if at all.
  • Elaborate further on the differences between the original Japanese version, the international versions, the Japanese-exclusive Final-Mix version, and the HD Remix 1.5 version, if possible or deemed necessary.

Kingdom Hearts is a game where you play as a kid named Sora who is trying to find his friend. Did we mention that you get to fight Disney characters and Heartless with a giant key?

Sub-Pages

Read about prerelease information and/or media for this game.
Prerelease Info
Miscellaneous tidbits that are interesting enough to point out here.
Notes

Unused Areas

Hmmm...
To do:
There are boss/cutscene exclusive maps that have names. Document these.

Crumbling Island

This area was planned to be used for a boss battle with Riku possessed by Ansem in the End of the World level. It was set to take place within the darkness-consumed Destiny Islands area between the other boss battles with Ansem. Because it was scrapped at the last minute, it can be found mostly complete in the game's data. The following code(s) will require you to hold R2 while loading a map to access it.

Room Modifier: Crumbling Island (US)

  • E003FDFF 004DD49C
  • 102B6568 00000010
  • 102B6570 0000001F
  • 102B6574 00000001

Room Modifier: Crumbling Island (PAL)

  • E003FDFF 004DDB1C
  • 102B6AE8 00000010
  • 102B6AF0 0000001F
  • 102B6AF4 00000001

Disney Castle

As seen in an early trailer, Disney Castle was originally set to appear as a playable world in Kingdom Hearts. The world can still be accessed via cheat codes, as areas of the world exist from the game's opening cutscenes. It was later made fully accessible in the sequel.

According to an interview, it was removed early in development because it was a place where only Disney characters could reside and is the complete opposite of End of The World.[1]

Unused Graphics

World Icons

There are a few unused world icons inside "world.ps2".

Hook's Ship

Kingdom Hearts-World-9.png

This icon of Hook's ship never appears on the world map even when first going to Neverland, making it unused.

Neverland

Kingdom Hearts-World-11.png

A version of Neverland's world icon without Hook's ship is present. The used version has Hook's ship on the bottom of it.

Unused Summon

KingdomHearts Bahamut.png

Bahamut from the Final Fantasy series was originally going to be a summon. The name can appear on the summons menu through hacking but attempting to use it will make the game crash.

Bahamut in Summon Menu (NTSC-U/C Version)

003F2466 00000006

HDD Installation

Hmmm...
To do:
Confirm whether or not the installation process actually functions on international copies of the game.

The Japanese versions of the game (both the original and Final Mix) feature support for the PlayStation BB Navigator, or an alternate HDD, which allows one to install the game to the hard drive to reduce load times. After installing, you're able to choose whether or not the game loads data from the DVD-ROM or from the HDD upon starting a new game. Due to this feature being largely unknown and underutilized outside of Japan, the option was removed entirely for the international release.

However, the option can be added back to the main menu through hacking, or if a properly formatted HDD is detected, which allows the installation process (as well as viewing the exclusive animation to go along with it) to be performed on an international copy of the game. However, because the mode was never intended to be accessible in non-Japanese versions of the game, all of the related text is completely untranslated and uses garbage characters.

(Source: Xeeynamo)

Source Code Leftovers

Present only in the Trial demo and initial Japanese release is the file 1d140a5d.bin with source code and printf functions. It was removed in later releases. The contents are as follows.

#include <eeregs.h>
#include <eekernel.h>
#include <libgraph.h>
#include <libipu.h>
#include <stdio.h>
#include <stdlib.h>
#include <libdma.h>
#include <sifrpc.h>
#include <sifdev.h>
#include <sif.h>
#include <libcdvd.h>
#include <libpad.h>
#include <libvu0.h>
#include "../include/libyas.h"

#include "../include/libkgr.h"
#include "../include/yilib.h"
#include "../include/TiLib.h"
#include "../include/WorldMapInfo.h"

#include "mem.h"
#include "sa_task.h"
#include "sasa_gumi.h"
#include "debug.h"
#include "sa_worldmap.h"
//#include "../data/world_sel/wdata.h"

#include "sa_key.h"
#include "ps2def.h"
#include "sa_mathfunc.h"

#include "../data/world_sel/WORLDMSG.H"
#include "../data/world_sel/worldmap/wdata.h"
#include "../data/gumi_event/gevent.h"
#include "../data/world_point/psel.h"
#include "../data/world_point/POINTMSG.H"


#define bound(val, x) ((((val) + (x) - 1) / (x))*(x))
#define UncachedAddr(val) ((void*)((unsigned int)(val) | 0x20000000))
#define DmaAddr(val) val


#define	WIN_DEBUG_MENU_SEL_W				280
#define	WIN_DEBUG_MENU_SEL_CX				20
#define	WIN_DEBUG_MENU_SEL_CY				40
#define	WIN_DEBUG_MENU_SEL_CX				20
#define	WIN_DEBUG_MENU_SEL_CW				(WIN_DEBUG_MENU_SEL_W-WIN_DEBUG_MENU_SEL_CX*2)
#define	WIN_DEBUG_MENU_SEL_CH				36
#define	WIN_DEBUG_MENU_SEL_CSH				2


#define	ID_TOP	WSID_dc
#define	CHECK_ID_MAX		WSID_pp_n
#define	CHECK_ID_MAX_DISP	WSID_pc_ew

#define	ID_CHECK_OFS	70

#define	SA_RGBA32(r,g,b,a)	((r*230/128)|((g*230/128)<<8)|((b*230/128)<<16)|((a)<<24))	/* A = 8bit */

enum{
	CUR_TYPE_STOP=66,
	CUR_TYPE_MOVE,
	CUR_TYPE_WAPE,
	CUR_TYPE_CUR,
	CUR_TYPE_CUR_KEY,
};

typedef struct{
	unsigned char r,g,b,a;
}SA_COLOR;

void TiWmSetClearColor(unsigned char,unsigned char,unsigned char);


static SA_TASK *world_task_buff=NULL;
static int skip_flg=0;
extern	SA_WORLD_MAP	sa_world_map;
static int sasa_world_exit=0;
static void sasa_world_control_task(void);
static void sasa_world_key_control_task(void);
static int sa_file_read_size;
static char *sa_file_read_buff;
static char *sa_data_buff[2];
static int win_all_close;
static char *mes_buff,*mes_buffo,*bottom_tex;
static int start_flg;
static float rot_x = 0.0f, rot_y = 0.0f, rot_z = 0.0f, rot_w = 0.0f;
static float trans_x = 0.0f, trans_y = 0.0f, trans_z = 0.0f, trans_w = 0.0f;
static sceVu0FVECTOR camera_p = { 0.0f, 0.0f, -70.0f, 1.0f };
static sceVu0FVECTOR camera_zd = { 0.0f, 0.0f, 1.0f, 1.0f };
static sceVu0FVECTOR camera_yd = { 0.0f, 1.0f, 0.0f, 1.0f };
static sceVu0FVECTOR camera_rot = { 0.0f, 0.0f, 0.0f, 1.0f };

static int key_on_flg;
static int wape_flg;
static int wape_gumi_flg;
static sceVu0FMATRIX ScreenLocalMatrix;

typedef union {
	u_long128	ul128;
	u_long		ul64[2];
	u_int		ui32[4];
	float		f[4];
}Q_WORDDATA;
#define	PACKET_MAX	2
static char *packet[PACKET_MAX];


inline static void setGIFtag(
    u_int *p,
    u_long regs,
    u_int nreg,
    u_int flg,
    u_int prim,
    u_int pre,
    u_int eop,
    u_int nloop
)
{
    p[0] = eop<<15 | nloop;
    p[1] = pre<<(46-32) | prim<<(47-32) | flg<<(58-32) | nreg<<(60-32);
    p[2] = regs&0xffffffff;
    p[3] = regs>>32;
}
inline static void setGIFad(u_int *p, u_int reg, u_long value)
{
    p[0] = value&0xffffffff;
    p[1] = value>>32;
    p[2] = reg;
    p[3] = 0x00;
}

inline static void setBITBLTBUF(u_int *p, u_int dbp, u_int dbw, u_int dpsm,int vram_high_use)
{
	u_long	val;

	if(vram_high_use==0){
		val=((u_long)dpsm << 24)
		| ((u_long)dpsm << 56)		// 転送先24ビット
		| ((u_long)dbw << 48)
		| ((u_long)dbp << 32);
	}else{
		val=((u_long)dpsm << 56)
		| ((u_long)dbw << 48)
		| ((u_long)dbp << 32);
	}

    setGIFad(p, SCE_GS_BITBLTBUF, val);
}
inline static void setTRXREG(u_int *p, u_int rrw, u_int rrh)
{
    u_long val =
	  ((u_long)rrh << 32)
	| ((u_long)rrw << 0);
    setGIFad(p, SCE_GS_TRXREG, val);
}
inline static void setTRXPOS(u_int *p, u_int dir, u_int dsax, u_int dsay)
{
    u_long val =
	  ((u_long)dir << 59)
	| ((u_long)dsay << 48)
	| ((u_long)dsax << 32);
    setGIFad(p, SCE_GS_TRXPOS, val);
}
inline static void setTRXDIR(u_int *p, u_int xdir)
{
    setGIFad(p, SCE_GS_TRXDIR, (u_long)xdir);
}


static void world_read_callback(int size, int id, void *addr){
	sa_file_read_size=size;
	printf("world map file read done : size=%d\n",size);
}


static void *sa_file_read(char *path,void *pBuff,int align,int *size){

	printf("file read %s\n",path);
	sa_file_read_size=-1;
	YaReadFileBack(path,pBuff,world_read_callback,0);
	for(;;){
		if(sa_file_read_size != -1)break;
		task_wait(1);
	}
	if(size != NULL){
		*size=sa_file_read_size;
	}
	if(align==0){
		return (void*)(((unsigned int)pBuff)+sa_file_read_size);
	}else{
		return (void*)(((((unsigned int)pBuff)+sa_file_read_size)+(align-1)) & (0xffffffff^(align-1)));
	}
}

static int ti_file_read(char *path,void *pBuff){

	printf("file read %s\n",path);
	sa_file_read_size=-1;
	YaReadFileBack(path,pBuff,world_read_callback,0);
	for(;;){
		if(sa_file_read_size != -1)break;
		TiEntryTask();
	}
	return sa_file_read_size;
}

inline static void setDMAscTag(
    u_int *p,
    u_int spr,
    void *addr,
    u_int irq,
    u_int id,
    u_int pce,
    u_int qwc
)
{
    u_long *val = (u_long*)p;
    *val = \
	  (u_long)spr << 63
	| (u_long)((u_int)addr & 0xfffffff0) << 32
	| (u_long)irq << 31
	| (u_long)id << 28
	| (u_long)pce << 26
	| (u_long)qwc;
}


static int now_cur_ofs=-1;
static int now_id=-1;
static int fuki_x;
static int fuki_y;
static int put_cur_no;

static char world_name_id[]={
	SA_MSG_EW,	// 0	dummy
	SA_MSG_PI,	// 1	dummy

	SA_MSG_DC,	// 2
	SA_MSG_TW,	// 3
	SA_MSG_AW,	// 4
	SA_MSG_TZ,	// 5

	SA_MSG_PC,	// 6	dummy
	SA_MSG_NL,	// 7	dummy
	SA_MSG_AL,	// 8
	SA_MSG_LM,	// 9
	SA_MSG_NM,	// 10
	SA_MSG_HE,	// 11

	SA_MSG_DC,	// 12	dummy
	SA_MSG_NL,	// 13
	SA_MSG_DC,	// 14	dummy

	SA_MSG_PC,	// 15
	SA_MSG_EW,	// 16

	SA_MSG_PI,	// 17
	SA_MSG_PI,	// 18

	SA_MSG_PP,	// 19
	SA_MSG_PP,	// 20

	SA_MSG_WH,	// 21
	SA_MSG_WH,	// 22
	SA_MSG_WH,	// 23
	SA_MSG_WH,	// 24
	SA_MSG_WH,	// 25
	SA_MSG_WH,	// 26
	SA_MSG_NL,	// 27
};
static int win_x,win_y;
static	void top_mes_put_func(YI_WIN *win){
	int	x,y,no,i,yy,list;
//	int		color[]={
//		YI_MENU_PLATE_MSG_COLOR_NO_SELECT3,				/* 操作型、非選択状態、選択可能 */
//		YI_MENU_PLATE_MSG_COLOR_SELECT3,				/* 操作型、選択状態、選択可能 */
//	};
	int		color[2][2]={
		{
			YI_MENU_PLATE_MSG_COLOR_NO_SELECT_BAD4,				/* 操作型、非選択状態、選択可能 */
			YI_MENU_PLATE_MSG_COLOR_SELECT4,				/* 操作型、選択状態、選択可能 */
		},
		{
			YI_MENU_PLATE_MSG_COLOR_NO_SELECT_BAD5,				/* 操作型、非選択状態、選択可能 */
			YI_MENU_PLATE_MSG_COLOR_SELECT5,				/* 操作型、選択状態、選択可能 */
		}
	};
	int	mes[]={
		SA_MSG_NORMAL_DRAIVE,
		SA_MSG_WAPE_DRAIVE,
	};

	YiSetSystemMsg(mes_buff,mes_buffo);		// 自分のメッセージバッファ設定

	YiWinDrawMsgListFreeRGBA(win,2,512/2,11,SA_MSG_WORLD_SELECT,16,YI_RGBA32(255,255,255,0x80));

	no=now_cur_ofs;
	if(no>=ID_TOP && no<=CHECK_ID_MAX /*&& put_cur_no==CUR_TYPE_STOP*/){
		x=(win_x>>4)-2048+256-64-211+256/2;
		y=(win_y>>4)-2048+384/2-64;

		YiWinDrawMsgListFreeRGBA(win,2,x,y,world_name_id[no],15,YI_RGBA32(255,255,255,0x80));

	}

	YiWinDrawMsgListFreeRGBA(win,0,276,384-28,SA_MSG_LOCK_WORLD,15,YI_RGBA32(255,255,255,0x80));

	YiWinDrawMsgListFreeRGBA(win,0,412,384-28,SA_MSG_GO_ROOT,15,YI_RGBA32(255,255,255,0x80));


//	if(put_cur_no==CUR_TYPE_STOP){
		if(YiWinGetControl(win)){
			YiWinPadCursor(win);
		}

//		YiWinScissorList(win);

		list = YiWinGetListTop(win);
		x=(win_x>>4)-2048+512/2-220;
		y = YiWinGetListY(win)+(win_y>>4)-2048+512/2-136;
		yy=YiWinGetCursorListPos(win);
		for(i=2+1; i>=0; i--, list++, y+=WIN_DEBUG_MENU_SEL_CH){
			if(list < 2) {
				if(wape_gumi_flg==0){
					if(list==1)continue;
				}
				YiMenuDrawPlateMsgList(win,color[list][yy==list] , 2 ,x, y,140,mes[list] );

				//extern	void	YiWinDrawPlateMsgListFree(YI_WIN *win, int type, int mode, int x, int y, int w, int msg_x, YI_WIN_PLATE_MSG_COLOR *col, int list, int size);		/* プレート、メッセージの描画、サイズ指定、リスト */

			}
		}
		skip_flg=yy;
//	}

	win_x=fuki_x;
	win_y=fuki_y;


	YiWinScissorDef();

	if(win_all_close >= 0){
		YiWinCloseLink(win);
	}
}


static	YI_WIN_PARAM	top_mes_put =
{
	top_mes_put_func,
	NULL,
	YI_WIN_STATUS_ONLY_ONE,				// ステータス
	0,			// ウィンドウX
	0,			// ウィンドウY
	512,		// ウィンドウW
	384,		// ウィンドウH
	WIN_DEBUG_MENU_SEL_CX,WIN_DEBUG_MENU_SEL_CY,WIN_DEBUG_MENU_SEL_CW,WIN_DEBUG_MENU_SEL_CH,
	WIN_DEBUG_MENU_SEL_CSH,
	2,			// リストの最大数
	2,			// 表示の最大数
};

static void sa_world_map_init(char *work_ram,int size){
	int	task_size;
	char	*buff;


	/* パッドカーソルモード設定 */
	YiWinSetPadCursorMode(YI_WIN_PAD_CURSOR_MODE_DIGITAL);

	TiWmSetClearColor(40,80,40);
//	TiWmSetClearColor(0,0,0);
	now_id=-1;
	sa_data_buff[0]=NULL;
	sa_data_buff[1]=NULL;
	sasa_world_exit=0;
	buff=work_ram;
	task_size=sa_task_buff_size_get(2);
	world_task_buff=sa_task_init2(2,buff,0);
	world_task_buff->task_create(sasa_world_control_task,1,1);
	buff+=task_size;

	sa_file_read_buff=buff;
}

static void sa_world_map_control(unsigned int **buff){
	int	i,mode;

	if(world_task_buff != NULL){

		for(i=0;i<PACKET_MAX;i++){
			packet[i]=(char*)(buff[i]);
		}

		world_task_buff->task_main();

		for(i=0;i<PACKET_MAX;i++){
			buff[i]=(unsigned int*)(packet[i]);
		}

	}
	mode=-1;
	if(YaPad[0].trigger & SA_PAD_RR)mode=0;
	if(YaPad[0].trigger & SA_PAD_RL)mode=1;

	if(mode>=0){
		if(world_task_buff != NULL){
			if(now_id != -1){

				if(skip_flg){
					if(wape_flg){
						dkSOUND_SystemSePlay(SE_SYSTEM_BEEP);
						return;
					}
				}

				world_task_buff->task_end();
				world_task_buff=NULL;
				win_all_close=0;
				sasa_world_exit=1;

				/* パッドカーソルモード初期化 */
				YiWinInitPadCursorMode();

				sa_world_map.select_id=now_id;
				sa_world_map.skip_flg=skip_flg;
				sa_world_map.exit_mode=mode;

				printf("return select_id=%d\n",sa_world_map.select_id);
				printf("return skip=%d\n",sa_world_map.skip_flg);
			}
		}
	}

}
static int sa_world_map_sync(void){
	return sasa_world_exit;
}

#if 0
static void make_packt_sp(int x0,int y0,int x1,int y1,int w,int h,float u0,float v0,float u1,float v1,int rgb_mode,unsigned int clut_ofs){
	int	ww,hh;
	int	pos;
	unsigned int	z;
	int	vram;
	int	clut;
	int	tex_size_w;
	int	tex_size_h;
	Q_WORDDATA	*pbuf=(Q_WORDDATA*)packet[0];

	vram=sa_world_map.vram;
	clut=sa_world_map.vram+clut_ofs;

	ww=w;
	hh=h;

	tex_size_w=1;
	if(ww>16){tex_size_w=5;}
	if(ww>32){tex_size_w=6;}
	if(ww>64){tex_size_w=7;}
	if(ww>128){tex_size_w=8;}
	if(ww>256){tex_size_w=9;}
	if(ww>512){tex_size_w=10;}

	tex_size_h=1;
	if(hh>16){tex_size_h=5;}
	if(hh>32){tex_size_h=6;}
	if(hh>64){tex_size_h=7;}
	if(hh>128){tex_size_h=8;}
	if(hh>256){tex_size_h=9;}
	if(hh>512){tex_size_h=10;}

	x0+=2048-512/2;
	y0+=2048-384/2;
	x1+=2048-512/2;
	y1+=2048-384/2;

	pos=0;
	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x1000000e;		// DMA cnt
	pos++;
	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(6, 0, 0, 0, 0, 1);
	pbuf[pos].ul64[1] = 0xe;
	pos++;
	pbuf[pos].ul64[0] = 0;
	pbuf[pos].ul64[1] = SCE_GS_TEXFLUSH;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEX0(vram, ww/64, rgb_mode ,tex_size_w,tex_size_h, 1,0,clut,SCE_GS_PSMCT32, 0, 0 , 1);
	pbuf[pos].ul64[1] = SCE_GS_TEX0_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
	pbuf[pos].ul64[1] = SCE_GS_ALPHA_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2);
	pbuf[pos].ul64[1] = SCE_GS_TEST_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_PABE(0);
	pbuf[pos].ul64[1] = SCE_GS_PABE;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEX1(0, 0, SCE_GS_NEAREST, SCE_GS_NEAREST, 0, 0, 0);
	pbuf[pos].ul64[1] = SCE_GS_TEX1_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 1,SCE_GS_PRIM_SPRITE | SCE_GS_PRIM_TME | SCE_GS_PRIM_ABE , 0, 6);
	pbuf[pos].ul64[1] = 0x412412;
	pos++;

	z=(1 << 24)-1;

	pbuf[pos].f[0] = u0;		// U
	pbuf[pos].f[1] = v0;		// V
	pbuf[pos].f[2] = 1.0f;		// Q(1.0f)
	pbuf[pos].f[3] = 0.0f;

	pos++;

	pbuf[pos].ui32[0] = 0x80;			// R
	pbuf[pos].ui32[1] = 0x80;			// G
	pbuf[pos].ui32[2] = 0x80;			// B
	pbuf[pos].ui32[3] = 0x80;			// A
	pos++;

	pbuf[pos].ui32[0] = (x0 << 4);		// X
	pbuf[pos].ui32[1] = (y0 << 4);		// Y
	pbuf[pos].ui32[2] = z;				// Z
	pbuf[pos].ui32[3] = 0;				// F
	pos++;

	pbuf[pos].f[0] = u1;		// U
	pbuf[pos].f[1] = v1;		// V
	pbuf[pos].f[2] = 1.0f;		// Q(1.0f)
	pbuf[pos].f[3] = 0.0f;

	pos++;

	pbuf[pos].ui32[0] = 0x80;		// R
	pbuf[pos].ui32[1] = 0x80;		// G
	pbuf[pos].ui32[2] = 0x80;		// B
	pbuf[pos].ui32[3] = 0x80;		// A
	pos++;

	pbuf[pos].ui32[0] = (x1 << 4);		// X
	pbuf[pos].ui32[1] = (y1 << 4);		// Y
	pbuf[pos].ui32[2] = z;	// Z
	pbuf[pos].ui32[3] = 0;	// F
	pos++;

//	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x70000000;		// DMA end

	pbuf[0].ui32[0] = 0x10000000|(pos-1);		// DMA cnt

	packet[0]=(unsigned char*)(pbuf+pos);

}
#endif
static void make_packt(int *x,int *y,int *z,int *w,int ww,int hh,float *u,float *v,int rgb_mode,unsigned int clut_ofs,int type,SA_COLOR *color,unsigned long alpha,unsigned int alpha_mask,unsigned long test,int cnt){
	int	pos;
	int	vram;
	int	clut;
	int	tex_size_w;
	int	tex_size_h;
	int	i;
	unsigned char r,g,b,a;
	float	fw;
	Q_WORDDATA	*pbuf=(Q_WORDDATA*)packet[0];

	vram=sa_world_map.vram;
	clut=sa_world_map.vram+clut_ofs;

	tex_size_w=1;
	if(ww>16){tex_size_w=5;}
	if(ww>32){tex_size_w=6;}
	if(ww>64){tex_size_w=7;}
	if(ww>128){tex_size_w=8;}
	if(ww>256){tex_size_w=9;}
	if(ww>512){tex_size_w=10;}

	tex_size_h=1;
	if(hh>16){tex_size_h=5;}
	if(hh>32){tex_size_h=6;}
	if(hh>64){tex_size_h=7;}
	if(hh>128){tex_size_h=8;}
	if(hh>256){tex_size_h=9;}
	if(hh>512){tex_size_h=10;}

	pos=0;
	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x1000000e;		// DMA cnt
	pos++;

	if(alpha_mask){
		pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(7, 0, 0, 0, 0, 1);
	}else{
		pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(6, 0, 0, 0, 0, 1);
	}
	pbuf[pos].ul64[1] = 0xe;
	pos++;

	pbuf[pos].ul64[0] = 0;
	pbuf[pos].ul64[1] = SCE_GS_TEXFLUSH;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEX0(vram, ww/64, rgb_mode ,tex_size_w,tex_size_h, 1,0,clut,SCE_GS_PSMCT32, 0, 0 , 1);
	pbuf[pos].ul64[1] = SCE_GS_TEX0_1;
	pos++;

//	pbuf[pos].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
	pbuf[pos].ul64[0] = alpha;
	pbuf[pos].ul64[1] = SCE_GS_ALPHA_1;
	pos++;

//	if(alpha_mask){
//		pbuf[pos].ul64[0] = SCE_GS_SET_TEST(1, 1, 1, 0, 0, 0, 1, 2);
//	}else{
//		pbuf[pos].ul64[0] = SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2);
//		pbuf[pos].ul64[0] = SCE_GS_SET_TEST(1, 6, 1, 0, 1, 1, 1, 2);
//	}

	pbuf[pos].ul64[0] = test;

	pbuf[pos].ul64[1] = SCE_GS_TEST_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_PABE(0);
	pbuf[pos].ul64[1] = SCE_GS_PABE;
	pos++;

//	pbuf[pos].ul64[0] = SCE_GS_SET_TEX1(0, 0, SCE_GS_NEAREST, SCE_GS_NEAREST, 0, 0, 0);		// 補間なし
	pbuf[pos].ul64[0] = SCE_GS_SET_TEX1(0, 0, SCE_GS_LINEAR, SCE_GS_LINEAR, 0, 0, 0);		// 補間あり
	pbuf[pos].ul64[1] = SCE_GS_TEX1_1;
	pos++;

	if(alpha_mask){
		pbuf[pos].ul64[0] = GS_DEF_FRAME | ((unsigned long)alpha_mask<<32);
		pbuf[pos].ul64[1] = SCE_GS_FRAME_1;
		pos++;

		if(cnt==3){
			pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 0, 1,SCE_GS_PRIM_TRI | SCE_GS_PRIM_TME  , 0 ,3*cnt);
		}else{
			pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 0, 1,SCE_GS_PRIM_TRISTRIP | SCE_GS_PRIM_TME  , 0 ,3*cnt);
		}
	}else{
		if(cnt==3){
			pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 1,SCE_GS_PRIM_TRI | SCE_GS_PRIM_TME | SCE_GS_PRIM_ABE , 0 ,3*cnt);
		}else{
			pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 1,SCE_GS_PRIM_TRISTRIP | SCE_GS_PRIM_TME | SCE_GS_PRIM_ABE , 0 ,3*cnt);
		}
	}
	pbuf[pos].ul64[1] = 0x412412412412;
	pos++;
	if(type){
		r=color->r;
		g=color->g;
		b=color->b;
		a=color->a;
	}else{
		r=0x40;
		g=0x40;
		b=0x40;
		a=0x60;
	}
	for(i=0;i<cnt;i++){
		fw=(float)w[i];
		pbuf[pos].f[0] = u[i]/fw;			// U
		pbuf[pos].f[1] = v[i]/fw;			// V
		pbuf[pos].f[2] = 1.0f/fw;			// Q(1.0f)
		pbuf[pos].f[3] = 0.0f;
		pos++;
		pbuf[pos].ui32[0] = r;			// R
		pbuf[pos].ui32[1] = g;			// G
		pbuf[pos].ui32[2] = b;			// B
		pbuf[pos].ui32[3] = a;			// A
		pos++;
		pbuf[pos].ui32[0] = (x[i]);		// X
		pbuf[pos].ui32[1] = (y[i]);		// Y
		pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
		pbuf[pos].ui32[3] = 0;				// F
		pos++;
	}

//	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x70000000;		// DMA end

	if(alpha_mask){
		pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 0, 0, 0, 1);
		pbuf[pos].ul64[1] = 0xe;
		pos++;
		pbuf[pos].ul64[0] = GS_DEF_FRAME;
		pbuf[pos].ul64[1] = SCE_GS_FRAME_1;
		pos++;
	}

	pbuf[0].ui32[0] = 0x10000000|(pos-1);		// DMA cnt

	packet[0]=(unsigned char*)(pbuf+pos);

/*
	if(alpha_mask){
		pbuf=(Q_WORDDATA*)packet[0];

		pos=0;
		pbuf[pos].ul128 = (u_long128)0;
//		pbuf[pos].ui32[0] = 0x1000000e;		// DMA cnt
		pos++;
		pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 0, 0, 0, 0, 1);
		pbuf[pos].ul64[1] = 0xe;
		pos++;
		pbuf[pos].ul64[0] = GS_DEF_FRAME;
		pbuf[pos].ul64[1] = SCE_GS_FRAME_1;
		pos++;

		pbuf[0].ui32[0] = 0x10000000|(pos-1);		// DMA cnt

		packet[0]=(unsigned char*)(pbuf+pos);
	}
*/





}

static void make_flat_packt(int x,int y,int w,int h,SA_COLOR *color,unsigned long alpha,unsigned long test){
	int	pos;
	unsigned char r,g,b,a;
	Q_WORDDATA	*pbuf=(Q_WORDDATA*)packet[0];

	x+=2048-512/2;
	y+=2048-384/2;

	pos=0;
	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x1000000e;		// DMA cnt
	pos++;

	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(4, 0, 0, 0, 0, 1);

	pbuf[pos].ul64[1] = 0xe;
	pos++;

	pbuf[pos].ul64[0] = alpha;
	pbuf[pos].ul64[1] = SCE_GS_ALPHA_1;
	pos++;

	pbuf[pos].ul64[0] = test;

	pbuf[pos].ul64[1] = SCE_GS_TEST_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_PABE(0);
	pbuf[pos].ul64[1] = SCE_GS_PABE;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEX1(0, 0, SCE_GS_LINEAR, SCE_GS_LINEAR, 0, 0, 0);		// 補間あり
	pbuf[pos].ul64[1] = SCE_GS_TEX1_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 1,SCE_GS_PRIM_TRISTRIP |  SCE_GS_PRIM_ABE , 0 ,2*4);

	pbuf[pos].ul64[1] = 0x41414141;
	pos++;

	r=color->r;
	g=color->g;
	b=color->b;
	a=color->a;

	pbuf[pos].ui32[0] = r;				// R
	pbuf[pos].ui32[1] = g;				// G
	pbuf[pos].ui32[2] = b;				// B
	pbuf[pos].ui32[3] = a;				// A
	pos++;
	pbuf[pos].ui32[0] = ((x+w)<<4);			// X
	pbuf[pos].ui32[1] = ((y+h)<<4);			// Y
	pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
	pbuf[pos].ui32[3] = 0;				// F
	pos++;


	pbuf[pos].ui32[0] = r;				// R
	pbuf[pos].ui32[1] = g;				// G
	pbuf[pos].ui32[2] = b;				// B
	pbuf[pos].ui32[3] = a;				// A
	pos++;
	pbuf[pos].ui32[0] = ((x+w)<<4);			// X
	pbuf[pos].ui32[1] = ((y+0)<<4);			// Y
	pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
	pbuf[pos].ui32[3] = 0;				// F
	pos++;


	pbuf[pos].ui32[0] = r;				// R
	pbuf[pos].ui32[1] = g;				// G
	pbuf[pos].ui32[2] = b;				// B
	pbuf[pos].ui32[3] = a;				// A
	pos++;
	pbuf[pos].ui32[0] = ((x+0)<<4);			// X
	pbuf[pos].ui32[1] = ((y+h)<<4);			// Y
	pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
	pbuf[pos].ui32[3] = 0;				// F
	pos++;


	pbuf[pos].ui32[0] = r;				// R
	pbuf[pos].ui32[1] = g;				// G
	pbuf[pos].ui32[2] = b;				// B
	pbuf[pos].ui32[3] = a;				// A
	pos++;
	pbuf[pos].ui32[0] = ((x+0)<<4);			// X
	pbuf[pos].ui32[1] = ((y+0)<<4);			// Y
	pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
	pbuf[pos].ui32[3] = 0;				// F
	pos++;



	pbuf[0].ui32[0] = 0x10000000|(pos-1);		// DMA cnt

	packet[0]=(unsigned char*)(pbuf+pos);

}



#if 0
static void *setLoadImageTagsTexAnim(u_int *tags, unsigned int *image,int x,int y,int w, int h,int dbw,u_int vram){
    u_int *p;
    u_int dbp, dpsm;
    u_int dir;
    u_int rrw, rrh;
    u_int xdir;
	int	size;
	int eop=1;

	size=w * h * 1 /16;

//	memset(image+8,0xff,size*16);

    // //////////////////////////////////////
    //
    //  set params
    //
	dbp = vram;				// VRAM BACE
	dbw = bound(dbw, 64)/64;
	dpsm = SCE_GS_PSMT8;

	dir = 0;

	rrw = w;
	rrh = h;

	xdir = 0;

	// //////////////////////////////////////
	//
	//  packet creation
	//
	p = (u_int*)tags;

	*p++ = 0x10000000 | 6;
	*p++ = 0x0;
	*p++ = SCE_VIF1_SET_NOP(0);
	*p++ = SCE_VIF1_SET_NOP(0);

	*p++=SCE_VIF1_SET_NOP(0);
	*p++=SCE_VIF1_SET_NOP(0);
	*p++=SCE_VIF1_SET_NOP(0);
	*p++=SCE_VIF1_SET_DIRECT(5, 0);

	setGIFtag(p, 0x0e, 1, 0, 0, 0, eop, 4); p += 4;
	setBITBLTBUF(p, dbp, dbw, dpsm,0); p += 4;
	setTRXREG(p, rrw, rrh); p += 4;
	setTRXPOS(p, dir, x , y ); p += 4;
	setTRXDIR(p, xdir); p += 4;

	image[0]=SCE_VIF1_SET_NOP(0);
	image[1]=SCE_VIF1_SET_NOP(0);
	image[2]=SCE_VIF1_SET_NOP(0);
	image[3]=SCE_VIF1_SET_DIRECT(1+size, 0);

	setGIFtag(image+4, 0, 0, 2, 0, 0, eop, size);

	*p++ = 0x30000000 | (2+size);
	*p++ = (u_int)image & 0x7fffffff;
	*p++ = SCE_VIF1_SET_NOP(0);
	*p++ = SCE_VIF1_SET_NOP(0);


	return (void*)p;
}
#endif

static void *setLoadImageTagsTexAnim(u_int *tags, unsigned char *image,int x,int y,int w, int h,u_int vram,unsigned int dpsm,unsigned int dbw,int bitcount){
    u_int *p;
    u_int dir, dsax, dsay;
    u_int rrw, rrh;
    u_int xdir;
	int	size;
	int eop = 1;
	unsigned int dbp = vram;	// VRAM BACE

	size=w*h*bitcount/(16*8);
    // //////////////////////////////////////
    // 
    //  set params
    // 

    dir = 0;
	dsax = x;
	dsay = y;

	rrw = w;
	rrh = h;

    xdir = 0;

    // //////////////////////////////////////
    // 
    //  packet creation
    // 
//    p = (u_int*)UncachedAddr(tags);
    p = (u_int*)tags;
	setDMAscTag(
		p, // u_int *p,
		0, // u_int spr,
		0, // u_int addr,
		0, // u_int irq,
		1, // u_int id,
		0, // u_int pce,
		3
    );
    p += 4;

	setGIFtag(p, 0x0e, 1, 0, 0, 0, 0, 2);p += 4;
	//setBITBLTBUF(p, dbp , dbw, dpsm , vram);p += 4;
	setBITBLTBUF(p, dbp , dbw, dpsm , 1);p += 4;
	setTRXREG(p, rrw, rrh);p += 4;

	// --------------------------------
	setDMAscTag(
		p, // u_int *p,
		0, // u_int spr,
		0, // u_int addr,
		0, // u_int irq,
		1, // u_int id,
		0, // u_int pce,
		4
	);p += 4;

	setGIFtag(p, 0x0e, 1, 0, 0, 0, 0, 2); p += 4;
	setTRXPOS(p, dir, dsax, dsay); p += 4;
	setTRXDIR(p, xdir); p += 4;
	setGIFtag(p, 0, 0, 2, 0, 0, eop, size); p += 4;
	setDMAscTag(
		p, // u_int *p,
		0, // u_int spr,
		DmaAddr(image), // void *addr,
		0, // u_int irq,
		3, // u_int id, (ref)
		0, // u_int pce,
		size
	);p += 4;
/*
	// DMA tag end
	setDMAscTag(
		p, // u_int *p,
		0, // u_int spr,
		NULL, // void *addr,
		0, // u_int irq,
		7, // u_int id,
		0, // u_int pce,
		0
    );p += 4;
*/
	return (void*)p;
}



static int get_poly_point(float *x,float *y,float *z,int ofs){
	PS2HEAD	*ps2head=(PS2HEAD*)sa_data_buff[0];
	PS2IDX		*idx;
	PS2IMAGE	*ps2image;
	int			i,j,k;
	int		err=0;
	PS2		*point;
	float	xx,yy,zz;

	idx=(PS2IDX*)(sa_data_buff[0]+(unsigned int)ps2head->idx);
	ps2image=(PS2IMAGE*)(sa_data_buff[0]+(unsigned int)ps2head->tex);

	for(i=0;i<ps2head->cnt;i++,idx++){
		point=(PS2*)(sa_data_buff[0]+(unsigned int)idx->point);
		for(j=0;j<idx->cnt;j++,point++){

			if(ofs != point->user)continue;

			if(point->user > CHECK_ID_MAX)continue;
			if(point->user < ID_TOP)continue;

			if((sa_world_map.world_flg[point->user] & WORLD_SELECT)==0)continue;

			if(point->cnt==4 || point->cnt==3){
				xx=yy=zz=0.0f;
				for(k=0;k<point->cnt;k++){
					xx+=point->x[k];
					yy+=point->y[k];
					zz+=point->z[k];
				}
				xx/=(float)point->cnt;
				yy/=(float)point->cnt;
				zz/=(float)point->cnt;
				*x=xx;
				*y=yy;
				*z=zz;
				return 1;
			}
		}
	}
	return err;
}

static void make_sprite_packt(unsigned char *image,unsigned char *clut,int x,int y,int w,int h,int bitcount,SA_COLOR *color,int x_flip,unsigned long alpha,unsigned int alpha_mask,unsigned long test){
	unsigned int	dpsm=0;
	int				cx,cy;
	unsigned int	clut_ofs;
	int	xx[4];
	int	yy[4];
	int	zz[4];
	int	ww[4];
	float	u[4],v[4];
	int		hh;
	float	vv;

	switch(bitcount){
		case 4:
			dpsm = SCE_GS_PSMT4;
			cx=8;
			cy=2;
			clut_ofs=w*h/(2*64);
			break;
		case 8:
			dpsm = SCE_GS_PSMT8;
			cx=16;
			cy=16;
			clut_ofs=w*h/64;
			break;
		default:
			dpsm = SCE_GS_PSMCT32;
			cx=cy=0;
			clut_ofs=0;
			break;
	}
	if(image != NULL){
		packet[0]=setLoadImageTagsTexAnim((u_int*)packet[0],(unsigned char*)image,0,0,w,h,sa_world_map.vram,dpsm,w/64,bitcount);
	}
	if(clut != NULL){
		packet[0]=setLoadImageTagsTexAnim((u_int*)packet[0],(unsigned char*)clut,0,0,cx,cy,sa_world_map.vram+clut_ofs,SCE_GS_PSMCT32,1,32);
	}

	x+=2048-512/2;
	y+=2048-384/2;

	x<<=4;
	y<<=4;

	if(x_flip==0){
		xx[0]=x+(w<<4);
		xx[1]=x+(w<<4);
		xx[2]=x-(0<<4);
		xx[3]=x-(0<<4);
	}else{
		xx[0]=x-(w<<4);
		xx[1]=x-(w<<4);
		xx[2]=x+(0<<4);
		xx[3]=x+(0<<4);
	}

	yy[0]=y+(h<<4);
	yy[1]=y-(0<<4);
	yy[2]=y+(h<<4);
	yy[3]=y-(0<<4);

	ww[0]=ww[1]=ww[2]=ww[3]=1.0f;

	hh=2;
	for(;;){
		if(h <= hh)break;
		hh*=2;
	}

	vv=(float)(h-1)/(float)hh;

	u[3]=0.0f;
	v[3]=0.0f;

	u[2]=0.0f;
	v[2]=vv;

	u[1]=1.0f;
	v[1]=0.0f;

	u[0]=1.0f;
	v[0]=vv;

	make_packt(xx,yy,zz,ww,w,hh,u,v,dpsm,clut_ofs,1,color,alpha,alpha_mask,test,4);
}


static void	put_bottom(void){
	unsigned char *image;
	unsigned char *clut;
	SA_COLOR	color;

	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=0x80;

	image=bottom_tex+wsel_button0_tex;	// □
	clut=bottom_tex+wsel_button0_plt;
	make_sprite_packt(image,clut,16,384-32,wsel_button0_w_size,wsel_button0_h_size,wsel_button0_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	image=bottom_tex+wsel_gumblck_tex;
	clut=bottom_tex+wsel_gumblck_plt;
	make_sprite_packt(image,clut,48,384-32+4,wsel_gumblck_w_size,wsel_gumblck_h_size,wsel_gumblck_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	image=bottom_tex+wsel_button1_tex;	// △
	clut=bottom_tex+wsel_button1_plt;
	make_sprite_packt(image,clut,246,384-32,wsel_button1_w_size,wsel_button1_h_size,wsel_button1_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	image=bottom_tex+wsel_button3_tex;	// ○
	clut=bottom_tex+wsel_button3_plt;
	make_sprite_packt(image,clut,380,384-32,wsel_button3_w_size,wsel_button3_h_size,wsel_button3_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));


	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=77;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,90+12*0,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=102;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,90+12*1,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=128;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,90+12*2,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));





	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=128;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,394+12*0,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=102;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,394+12*1,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=0x80;
	color.g=0x80;
	color.b=0x80;
	color.a=77;
	image=bottom_tex+wsel_title_arrw_tex;	// <
	clut=bottom_tex+wsel_title_arrw_plt;
	make_sprite_packt(image,clut,394+12*2,8,wsel_title_arrw_w_size,wsel_title_arrw_h_size,wsel_title_arrw_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));





}

static void make_gra(SA_COLOR *color,int *x,int *y,unsigned int alpha){
	int	pos;
	int	i,xx,yy;
	Q_WORDDATA	*pbuf=(Q_WORDDATA*)packet[0];

	pos=0;
	pbuf[pos].ul128 = (u_long128)0;
//	pbuf[pos].ui32[0] = 0x1000000e;		// DMA cnt
	pos++;
	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(5, 0, 0, 0, 0, 1);
	pbuf[pos].ul64[1] = 0xe;
	pos++;
	pbuf[pos].ul64[0] = 0;
	pbuf[pos].ul64[1] = SCE_GS_TEXFLUSH;
	pos++;

//	pbuf[pos].ul64[0] = SCE_GS_SET_TEX0(vram, ww/64, rgb_mode ,tex_size_w,tex_size_h, 1,0,clut,SCE_GS_PSMCT32, 0, 0 , 1);
//	pbuf[pos].ul64[1] = SCE_GS_TEX0_1;
//	pos++;

	pbuf[pos].ul64[0] = alpha;
	pbuf[pos].ul64[1] = SCE_GS_ALPHA_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2);
	pbuf[pos].ul64[1] = SCE_GS_TEST_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_PABE(0);
	pbuf[pos].ul64[1] = SCE_GS_PABE;
	pos++;

	pbuf[pos].ul64[0] = SCE_GS_SET_TEX1(0, 0, SCE_GS_NEAREST, SCE_GS_NEAREST, 0, 0, 0);
	pbuf[pos].ul64[1] = SCE_GS_TEX1_1;
	pos++;

	pbuf[pos].ul64[0] = SCE_GIF_SET_TAG(1, 1, 1,SCE_GS_PRIM_TRISTRIP | SCE_GS_PRIM_ABE | SCE_GS_PRIM_IIP, 0 ,2*4);
	pbuf[pos].ul64[1] = 0x41414141;
	pos++;
	for(i=0;i<4;i++){
		xx=x[i];
		xx+=2048-512/2;
		xx<<=4;
		yy=y[i];
		yy+=2048-384/2;
		yy<<=4;

		pbuf[pos].ui32[0] = color[i].r;			// R
		pbuf[pos].ui32[1] = color[i].g;			// G
		pbuf[pos].ui32[2] = color[i].b;			// B
		pbuf[pos].ui32[3] = color[i].a;			// A
		pos++;
		pbuf[pos].ui32[0] = xx;		// X
		pbuf[pos].ui32[1] = yy;		// Y
		pbuf[pos].ui32[2] = (1 << 24)-1;	// Z
		pbuf[pos].ui32[3] = 0;				// F
		pos++;
	}

	pbuf[0].ui32[0] = 0x10000000|(pos-1);		// DMA cnt

	packet[0]=(unsigned char*)(pbuf+pos);
}

static float cur_x_3d;
static float cur_y_3d;
static float cur_z_3d;

static void make_poly_packt_sub(int cur_ofs){
	PS2HEAD	*ps2head;
	PS2IDX		*idx;
	PS2IMAGE	*ps2image;
	int			i,j,k,w,h,tex,tex_old;
	unsigned char	*image;
	unsigned int	dpsm=0;
	unsigned int	clut_ofs=0;
	int				cx,cy;
	PS2		*point;
	int	xx[4];
	int	yy[4];
	int zz[4];
	int	ww[4];
	int	cur_x,cur_y,type;
	sceSamp0FVECTOR pos;
	sceSamp0IVECTOR v;
	SA_COLOR	color;
	u_long		alpha;
	int	loop;


	key_on_flg=0;
	if(cur_ofs>=ID_TOP && cur_ofs <= CHECK_ID_MAX){
		if((sa_world_map.world_flg[cur_ofs] & WORLD_NORMAL_DISP)){
			if((sa_world_map.world_flg[cur_ofs] & WORLD_KEY_DISP)){
				key_on_flg=1;
			}
		}
	}


	for(loop=1;loop>=0;loop--){
		ps2head=(PS2HEAD*)sa_data_buff[loop];
	
	
		pos[3]=1.0f;
		idx=(PS2IDX*)(sa_data_buff[loop]+(unsigned int)ps2head->idx);
		ps2image=(PS2IMAGE*)(sa_data_buff[loop]+(unsigned int)ps2head->tex);
		tex_old=-1;
		w=h=0;
		cx=cy=0;
		cur_x=cur_y=0;
		for(i=0;i<ps2head->cnt;i++,idx++){
	
			point=(PS2*)(sa_data_buff[loop]+(unsigned int)idx->point);
			for(j=0;j<idx->cnt;j++,point++){
				tex=point->tex;
	
				if(tex != tex_old){
					tex_old=tex;
					w=(ps2image+tex)->w;
					h=(ps2image+tex)->h;
	
					switch((ps2image+tex)->bitcount){
						case 4:
							dpsm = SCE_GS_PSMT4;
							clut_ofs=w*h/(2*64);
							cx=8;
							cy=2;
							break;
						case 8:
							dpsm = SCE_GS_PSMT8;
							clut_ofs=w*h/64;
							cx=16;
							cy=16;
							break;
						default:
							dpsm = SCE_GS_PSMCT32;
							clut_ofs=0;
							break;
					}
	
					image=sa_data_buff[loop]+(unsigned int)(ps2image+tex)->image;
	
					packet[0]=setLoadImageTagsTexAnim((u_int*)packet[0],(unsigned char*)image,0,0,w,h,sa_world_map.vram,dpsm,w/64,(ps2image+tex)->bitcount);
	
					if(clut_ofs){
						image=image+clut_ofs*64;
						packet[0]=setLoadImageTagsTexAnim((u_int*)packet[0],(unsigned char*)image,0,0,cx,cy,sa_world_map.vram+clut_ofs,SCE_GS_PSMCT32,1,32);
					}
				}

				if(cur_ofs == point->user){


				}

				if(point->cnt==4 || point->cnt==3){
					switch(point->user){
						case CUR_TYPE_CUR:
						case CUR_TYPE_CUR_KEY:
							if(key_on_flg==0){
								if(point->user==CUR_TYPE_CUR_KEY)break;
							}else{
								if(point->user==CUR_TYPE_CUR)break;
							}

							pos[0]=cur_x_3d;
							pos[1]=cur_y_3d;
							pos[2]=cur_z_3d;
							sceVu0RotTransPers(v,ScreenLocalMatrix,pos,2);
							fuki_x=cur_x=v[0];
							fuki_y=cur_y=v[1];
	
							xx[0]=cur_x+(64<<4)-(80<<4)+(16<<4);
							yy[0]=cur_y+(32<<4)-(53<<4)-(2<<4);
		
							xx[1]=cur_x+(64<<4)-(80<<4)+(16<<4);
							yy[1]=cur_y-(32<<4)-(53<<4)-(2<<4);
		
							xx[2]=cur_x-(64<<4)-(208<<4)+(16<<4);
							yy[2]=cur_y+(32<<4)-(53<<4)-(2<<4);
		
							xx[3]=cur_x-(64<<4)-(208<<4)+(16<<4);
							yy[3]=cur_y-(32<<4)-(53<<4)-(2<<4);
	
							ww[0]=ww[1]=ww[2]=ww[3]=1.0f;
						//	if(put_cur_no==CUR_TYPE_STOP){
								color.r=230;
								color.g=230;
								color.b=230;
								color.a=0x80;
								make_packt(xx,yy,zz,ww,w,h,point->u,point->v,dpsm,clut_ofs,1,&color,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2),point->cnt);
						//	}
							break;
	
						case CUR_TYPE_MOVE:
						case CUR_TYPE_STOP:
						case CUR_TYPE_WAPE:
							if(skip_flg==0){
								if(point->user != put_cur_no)break;
							}else{
								if(point->user==CUR_TYPE_WAPE){
								}else{
									if(point->user != put_cur_no)break;
								}
							}
							pos[0]=cur_x_3d;
							pos[1]=cur_y_3d;
							pos[2]=cur_z_3d;
							sceVu0RotTransPers(v,ScreenLocalMatrix,pos,2);
							cur_x=v[0];
							cur_y=v[1];
	
							xx[0]=cur_x-(64<<4);
							yy[0]=cur_y+(64<<4);
		
							xx[1]=cur_x-(64<<4);
							yy[1]=cur_y-(64<<4);
		
							xx[2]=cur_x+(64<<4);
							yy[2]=cur_y+(64<<4);
		
							xx[3]=cur_x+(64<<4);
							yy[3]=cur_y-(64<<4);
	
							ww[0]=ww[1]=ww[2]=ww[3]=1.0f;
	
							if(skip_flg==0){
								color.r=0x46;
								color.g=0xf0;
								color.b=0x46;
								color.a=0x60;
							}else{
								color.r=0xf0;
								color.g=0x46;
								color.b=0xf0;
								color.a=0x60;
							}
	
							if(point->user==CUR_TYPE_WAPE){
								color.a=51;
							}
	
	
							make_packt(xx,yy,zz,ww,w,h,point->u,point->v,dpsm,clut_ofs,1,&color,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2),point->cnt);
							break;
	
						default:
							if(point->user>=ID_TOP && point->user <= CHECK_ID_MAX_DISP){
								if((sa_world_map.world_flg[point->user] & WORLD_NORMAL_DISP)==0)break;
								if(sa_world_map.world_flg[point->user] & WORLD_UNKNOWN_DISP)break;
							}

							if(point->user>=ID_TOP+ID_CHECK_OFS && point->user<=CHECK_ID_MAX+ID_CHECK_OFS){
								if((sa_world_map.world_flg[point->user-ID_CHECK_OFS] & WORLD_UNKNOWN_DISP)==0)break;

								if(loop==1){
									if(point->user>=WSID_tw_wpb && point->user<=WSID_pc_ew){
										if((sa_world_map.world_flg[point->user] & WORLD_NORMAL_DISP)==0)break;
									}
								}
							}
	
							for(k=0;k<point->cnt;k++){
								pos[0]=point->x[k];
								pos[1]=point->y[k];
								pos[2]=point->z[k];
			
								sceVu0RotTransPers(v,ScreenLocalMatrix,pos,2);
			
								if(v[2]<=0 || v[2]>=0x7fffffff)goto L00;
			
								xx[k]=v[0];
								yy[k]=v[1];
								zz[k]=v[2];
								ww[k]=v[3];
							}
	
							type=1;
							if(point->user>=ID_TOP && point->user<=CHECK_ID_MAX){
								if(cur_ofs != point->user){
									type=0;
								}
								if(point->user == sa_world_map.start_id){
									type=1;
								}
							}
	
							color.r=0x80;
							color.g=0x80;
							color.b=0x80;
							color.a=0x80;
	
							//switch(point->user){
							//	case 21:	// 21
							//	case 22:	// 22
							//	case 23:	// 23
							//	case 24:	// 24
							//	case 25:	// 25
							//	case 26:	// 26
							//		add=1;
							//		break;
							//	default:
							//		add=0;
							//		break;
							//}
	
							if(loop==1 /*|| add*/){
								alpha=SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 );
							}else{
								alpha=SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
							}
							make_packt(xx,yy,zz,ww,w,h,point->u,point->v,dpsm,clut_ofs,type,&color,alpha,0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2),point->cnt);
							break;
					}
				}
	L00:;
			}
		}
	}
}
static void dma_end_set(void){
	Q_WORDDATA	*pbuf;

	pbuf=(Q_WORDDATA*)packet[0];
	pbuf[0].ul128 = (u_long128)0;
	pbuf[0].ui32[0] = 0x70000000;		// DMA end
	packet[0]=(unsigned char*)(pbuf+1);

	FlushCache(0);
}


static void make_poly_packt(int cur_ofs){
	SA_COLOR	color[4];
	int			x[4];
	int			y[4];


	color[1].r=color[0].r=0;
	color[1].g=color[0].g=0;
	color[1].b=color[0].b=0;
//	color[1].a=color[0].a=0;
	color[1].a=color[0].a=90;

	color[3].r=color[2].r=0;
	color[3].g=color[2].g=0;
	color[3].b=color[2].b=0;
	color[3].a=color[2].a=90;

	x[0]=0;
	y[0]=344;
	x[1]=512;
	y[1]=344;
	x[2]=0;
	y[2]=359;
	x[3]=512;
	y[3]=359;
	make_gra(color,x,y,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ));

	x[2]=0;
	y[2]=24;
	x[3]=512;
	y[3]=24;

	x[0]=0;
	y[0]=40;
	x[1]=512;
	y[1]=40;
	make_gra(color,x,y,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ));



	color[1].r=color[0].r=0;
	color[1].g=color[0].g=0;
	color[1].b=color[0].b=0;
	color[1].a=color[0].a=90;

	color[3].r=color[2].r=0;
	color[3].g=color[2].g=0;
	color[3].b=color[2].b=0;
	color[3].a=color[2].a=90;

	x[0]=0;
	y[0]=359;
	x[1]=512;
	y[1]=359;
	x[2]=0;
	y[2]=384;
	x[3]=512;
	y[3]=384;
	make_gra(color,x,y,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ));

	x[2]=0;
	y[2]=0;
	x[3]=512;
	y[3]=0;

	x[0]=0;
	y[0]=24;
	x[1]=512;
	y[1]=24;
	make_gra(color,x,y,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ));

	make_poly_packt_sub(cur_ofs);

	put_bottom();

	dma_end_set();
}
//function to calculate ViewWorlMatrix
static void create_viewworld(sceVu0FMATRIX ViewWorldMatrix,
		      sceVu0FVECTOR camera_rot, sceVu0FVECTOR camera_p, 
		      sceVu0FVECTOR camera_zd, sceVu0FVECTOR camera_yd){
    sceVu0FMATRIX work;
    sceVu0FVECTOR camera_p2, camera_zd2, camera_yd2;

    sceVu0UnitMatrix(work);
    sceVu0RotMatrixX(work,work,camera_rot[0]);
    sceVu0RotMatrixY(work,work,camera_rot[1]);
    sceVu0ApplyMatrix(camera_zd2, work, camera_zd);
    sceVu0ApplyMatrix(camera_yd2, work, camera_yd);
    sceVu0ApplyMatrix(camera_p2, work, camera_p);
    sceVu0CameraMatrix(ViewWorldMatrix, camera_p2, camera_zd2, camera_yd2);
}

static void set_matrix(void){
    sceVu0FMATRIX ScreenWorldMatrix;
    sceVu0FMATRIX ScreenViewMatrix;
    sceVu0FMATRIX WorldLocalMatrix;
    sceVu0FMATRIX ViewWorldMatrix;
    sceVu0FVECTOR rot = { rot_x, rot_y, rot_z, rot_w };
    sceVu0FVECTOR trans = { trans_x, trans_y, trans_z, trans_w };
    sceVu0FMATRIX RotMatrix;
	float	near;
	float	t, vw, ax, ay;
	float	screen_w=512.0f;
	float	screen_h=384.0f;
	float	yn_aspect=((screen_h * 4.0f) / (screen_w * 3.0f));
	float	angle=10.0f;
	float	aspect;

	angle=angle*3.1415f/180.0f;
	t = tanf(angle * 0.5f);
	aspect=((float)screen_w/2.0f)/t;

	vw = (2.0f * aspect) * t;
	ax = screen_w / vw;
	ay = ax * yn_aspect;

	near=(screen_w/2) / t;

	sceVu0UnitMatrix(RotMatrix);
	sceVu0RotMatrix(RotMatrix, RotMatrix, rot);

	// make matrix transforming from Local to World
	sceVu0TransMatrix(WorldLocalMatrix, RotMatrix, trans);

	// make matrix transforming from World to View
	create_viewworld(ViewWorldMatrix, camera_rot, camera_p,
			 camera_zd, camera_yd);
	
	// make matrix to transform from View to Screen
	sceVu0ViewScreenMatrix(ScreenViewMatrix, 512.0f,ax,ay,
			       2048.0f, 2048.0f, 1.0f, 16777215.0f,
			       near,65536.0f);

	sceVu0MulMatrix(ScreenWorldMatrix, ScreenViewMatrix,
			ViewWorldMatrix);

	sceVu0MulMatrix(ScreenLocalMatrix, ScreenWorldMatrix,
			WorldLocalMatrix);

}

#if 1

typedef struct{
	char	key[8];
	char	line[8];
	char	line2[8];
}NEXT_CHECK;

#define	NEXT_CHECK_MAX	28

static NEXT_CHECK next_check_tbl[NEXT_CHECK_MAX]={
	{		// 0	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 1	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 2
		0,	// up
		0,	// down
		0,	// left
		3,	// right

		0,	// left_up
		3,	// right_up
		0,	// left_down
		3,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 3
		0,	// up
		25,	// down
		2,	// left
		21,	// right

		0,	// left_up
		21,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		36,	// down
		0,	// left
		30,	// right

		0,	// left_up
		30,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		35,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 4
		21,	// up
		5,	// down
		21,	// left
		5,	// right

		21,	// left_up
		0,	// right_up
		0,	// left_down
		5,	// right_down

		31,	// up
		32,	// down
		31,	// left
		32,	// right

		31,	// left_up
		0,	// right_up
		0,	// left_down
		32,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 5
		4,	// up
		23,	// down
		0,	// left
		0,	// right

		4,	// left_up
		0,	// right_up
		23,	// left_down
		0,	// right_down

		32,	// up
		33,	// down
		0,	// left
		0,	// right

		32,	// left_up
		0,	// right_up
		33,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 6	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 7	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 8
		22,	// up
		24,	// down
		0,	// left
		0,	// right

		0,	// left_up
		22,	// right_up
		0,	// left_down
		24,	// right_down

		46,	// up
		49,	// down
		0,	// left
		0,	// right

		0,	// left_up
		46,	// right_up
		0,	// left_down
		49,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 9
		20,	// up
		18,	// down
		18,	// left
		20,	// right

		0,	// left_up
		20,	// right_up
		18,	// left_down
		0,	// right_down

		57,	// up
		51,	// down
		51,	// left
		57,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 10
		0,	// up
		0,	// down
		17,	// left
		19,	// right

		0,	// left_up
		19,	// right_up
		17,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		48,	// left
		54,	// right

		0,	// left_up
		54,	// right_up
		48,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 11
		25,	// up
		0,	// down
		25,	// left
		23,	// right

		25,	// left_up
		0,	// right_up
		0,	// left_down
		23,	// right_down

		35,	// up
		0,	// down
		35,	// left
		34,	// right

		35,	// left_up
		0,	// right_up
		0,	// left_down
		34,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 12	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 13
		0,	// up
		20,	// down
		19,	// left
		26,	// right

		19,	// left_up
		26,	// right_up
		20,	// left_down
		20,	// right_down

		0,	// up
		56,	// down
		55,	// left
		58,	// right

		55,	// left_up
		58,	// right_up
		56,	// left_down
		56,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 14	// dummy
		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 15
		26,	// up
		16,	// down
		0,	// left
		0,	// right

		26,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		59,	// up
		64,	// down
		0,	// left
		0,	// right

		59,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 16
		15,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		64,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 17
		0,	// up
		8,	// down
		22,	// left
		10,	// right

		22,	// left_up
		10,	// right_up
		8,	// left_down
		0,	// right_down

		0,	// up
		47,	// down
		41,	// left
		48,	// right

		41,	// left_up
		48,	// right_up
		47,	// left_down
		0,	// right_down

		0,	// up
		46,	// down
		47,	// left
		0,	// right

		47,	// left_up
		0,	// right_up
		46,	// left_down
		0,	// right_down
	},
	{		// 18
		0,	// up
		0,	// down
		24,	// left
		9,	// right

		0,	// left_up
		9,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		50,	// left
		51,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 19
		0,	// up
		0,	// down
		10,	// left
		27,	// right

		0,	// left_up
		0,	// right_up
		10,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		54,	// left
		55,	// right

		0,	// left_up
		0,	// right_up
		54,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 20
		27,	// up
		9,	// down
		9,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		9,	// left_down
		0,	// right_down

		56,	// up
		57,	// down
		57,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		57,	// left_down
		0,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 21
		22,	// up
		0,	// down
		3,	// left
		4,	// right

		0,	// left_up
		22,	// right_up
		3,	// left_down
		4,	// right_down

		40,	// up
		0,	// down
		30,	// left
		31,	// right

		0,	// left_up
		40,	// right_up
		30,	// left_down
		31,	// right_down

		41,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		41,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 22
		21,	// up
		8,	// down
		0,	// left
		17,	// right

		21,	// left_up
		17,	// right_up
		8,	// left_down
		0,	// right_down

		40,	// up
		46,	// down
		0,	// left
		47,	// right

		41,	// left_up
		47,	// right_up
		47,	// left_down
		0,	// right_down

		41,	// up
		0,	// down
		0,	// left
		0,	// right

		40,	// left_up
		0,	// right_up
		46,	// left_down
		0,	// right_down
	},
	{		// 23
		5,	// up
		24,	// down
		11,	// left
		0,	// right

		0,	// left_up
		5,	// right_up
		0,	// left_down
		24,	// right_down

		33,	// up
		38,	// down
		34,	// left
		0,	// right

		0,	// left_up
		33,	// right_up
		0,	// left_down
		38,	// right_down

		0,	// up
		39,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		39,	// right_down
	},
	{		// 24
		0,	// up
		23,	// down
		8,	// left
		18,	// right

		8,	// left_up
		0,	// right_up
		23,	// left_down
		0,	// right_down

		0,	// up
		39,	// down
		49,	// left
		50,	// right

		49,	// left_up
		0,	// right_up
		39,	// left_down
		0,	// right_down

		0,	// up
		38,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		38,	// left_down
		0,	// right_down
	},
	{		// 25
		3,	// up
		11,	// down
		26,	// left
		11,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		11,	// right_down

		36,	// up
		35,	// down
		62,	// left
		35,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		35,	// right_down

		0,	// up
		0,	// down
		63,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 26
		25,	// up
		0,	// down
		27,	// left
		15,	// right

		0,	// left_up
		25,	// right_up
		27,	// left_down
		15,	// right_down

		63,	// up
		0,	// down
		58,	// left
		59,	// right

		0,	// left_up
		63,	// right_up
		58,	// left_down
		59,	// right_down

		62,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		62,	// right_up
		0,	// left_down
		0,	// right_down
	},
	{		// 27
		0,	// up
		20,	// down
		19,	// left
		26,	// right

		19,	// left_up
		26,	// right_up
		20,	// left_down
		20,	// right_down

		0,	// up
		56,	// down
		55,	// left
		58,	// right

		55,	// left_up
		58,	// right_up
		56,	// left_down
		56,	// right_down

		0,	// up
		0,	// down
		0,	// left
		0,	// right

		0,	// left_up
		0,	// right_up
		0,	// left_down
		0,	// right_down
	},
};



#if 0
static int get_next_pos(unsigned int key,int cur_ofs){
	int	mode,ret,i,nkey;

	if((key&(SA_PAD_R|SA_PAD_L|SA_PAD_U|SA_PAD_D))==0)return cur_ofs;

	if(cur_ofs>=NEXT_CHECK_MAX)return cur_ofs;

	mode=-1;

	if(key&SA_PAD_U)mode=0;
	if(key&SA_PAD_D)mode=1;
	if(key&SA_PAD_L)mode=2;
	if(key&SA_PAD_R)mode=3;

	if((key&(SA_PAD_L | SA_PAD_U))==(SA_PAD_L | SA_PAD_U))mode=4;
	if((key&(SA_PAD_R | SA_PAD_U))==(SA_PAD_R | SA_PAD_U))mode=5;
	if((key&(SA_PAD_L | SA_PAD_D))==(SA_PAD_L | SA_PAD_D))mode=6;
	if((key&(SA_PAD_R | SA_PAD_D))==(SA_PAD_R | SA_PAD_D))mode=7;

	if(mode==-1)return cur_ofs;

	ret=(int)next_check_tbl[cur_ofs].key[mode];
L00:;
	if(ret==WSID_pp){
		if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
			ret=WSID_pp_n;
			return ret;
		}
	}
	if(ret==WSID_pp_n){
		if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
			ret=WSID_pp;
			return ret;
		}
	}
	if(ret){
		if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
			for(i=0;i<8;i++){
				nkey=next_check_tbl[ret].key[i];
				if(nkey==0)continue;
				if(nkey != cur_ofs){
					if(cur_ofs==WSID_pp_n){
						if(nkey == WSID_pp)continue;
					}
					if(cur_ofs==WSID_pp){
						if(nkey==WSID_pp_n)continue;
					}
					ret=nkey;
					goto L00;
				}
			}
			return cur_ofs;
		}
	}else{
		return cur_ofs;
	}

	return ret;
}
#else

//static int stack_cnt;

static int get_next_point(int cur_ofs,int cur_ofs2,int mode){
	int	ret,ret2,i,line,line2;

//stack_cnt++;
//printf("stack_cnt++=%d\n",stack_cnt);

	line=next_check_tbl[cur_ofs].line[mode];
	if(line){
		if((sa_world_map.world_flg[line] & WORLD_NORMAL_DISP)==0)goto L00;
	}
	line2=next_check_tbl[cur_ofs].line2[mode];
	if(line2){
		if((sa_world_map.world_flg[line2] & WORLD_NORMAL_DISP)==0)goto L00;
	}
	if(line ==0 && line2==0)goto L00;

	ret=(int)next_check_tbl[cur_ofs].key[mode];
	if(ret==0)goto L00;

	if(ret==WSID_pp){
		if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
			ret=WSID_pp_n;
		}
	}else{
		if(ret==WSID_pp_n){
			if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
				ret=WSID_pp;
			}
		}
	}

	if(cur_ofs == ret)goto L00;
	if(cur_ofs2 == ret)goto L00;

	if((sa_world_map.world_flg[ret] & WORLD_SELECT)==0){
		for(i=0;i<8;i++){
			ret2=get_next_point(ret,cur_ofs,i);
			if(ret2){
				if(cur_ofs != ret2){
					if(cur_ofs2 != ret2){
//stack_cnt--;
//printf("stack_cnt--=%d\n",stack_cnt);
						return ret2;
					}
				}
			}
		}
	}else{
//stack_cnt--;
//printf("stack_cnt--=%d\n",stack_cnt);
		return ret;
	}
L00:
//stack_cnt--;
//printf("stack_cnt--=%d\n",stack_cnt);
	return 0;
}

static int get_next_pos(unsigned int key,int cur_ofs){
	int	mode,ret;

	if((key&(SA_PAD_R|SA_PAD_L|SA_PAD_U|SA_PAD_D))==0)return cur_ofs;

	if(cur_ofs>=NEXT_CHECK_MAX)return cur_ofs;

	mode=-1;

	if(key&SA_PAD_U)mode=0;
	if(key&SA_PAD_D)mode=1;
	if(key&SA_PAD_L)mode=2;
	if(key&SA_PAD_R)mode=3;

	if((key&(SA_PAD_L | SA_PAD_U))==(SA_PAD_L | SA_PAD_U))mode=4;
	if((key&(SA_PAD_R | SA_PAD_U))==(SA_PAD_R | SA_PAD_U))mode=5;
	if((key&(SA_PAD_L | SA_PAD_D))==(SA_PAD_L | SA_PAD_D))mode=6;
	if((key&(SA_PAD_R | SA_PAD_D))==(SA_PAD_R | SA_PAD_D))mode=7;

	if(mode==-1)return cur_ofs;

//stack_cnt=0;
	ret=get_next_point(cur_ofs,cur_ofs,mode);

	if(ret==0)return cur_ofs;
	return ret;
}
#endif








#else

#define	SERCH_ADD	16
static int get_next_pos(unsigned int key,int cur_ofs){
	float	x,y,z;
	int		i,j;
	sceSamp0FVECTOR pos;
	sceSamp0IVECTOR v;
	int		xx,yy,xxx,yyy;
	int		x_pos[CHECK_ID_MAX+1];
	int		y_pos[CHECK_ID_MAX+1];
	int		kyori[CHECK_ID_MAX+1];
	int		x_add,y_add;
	int		lng,lng2,wk,wk2,hit;

	if(get_poly_point(&x,&y,&z,cur_ofs)==0)return cur_ofs;

	pos[0]=x;
	pos[1]=y;
	pos[2]=z;
	pos[3]=1.0f;
	sceVu0RotTransPers(v,ScreenLocalMatrix,pos,2);
	xxx=xx=v[0]>>4;
	yyy=yy=v[1]>>4;

	x_add=y_add=0;
	if(key & SA_PAD_R)x_add=+SERCH_ADD;
	if(key & SA_PAD_L)x_add=-SERCH_ADD;
	if(key & SA_PAD_D)y_add=+SERCH_ADD;
	if(key & SA_PAD_U)y_add=-SERCH_ADD;

//printf("key=%x\n",key);
//printf("add x=%d\n",x_add);
//printf("add y=%d\n",y_add);

	for(i=0;i<=CHECK_ID_MAX;i++){
		x_pos[i]=-1000;
		y_pos[i]=-1000;
		kyori[i]=0x1fffffff;

		if(i==cur_ofs)continue;

		if(get_poly_point(&x,&y,&z,i)==0)continue;

		pos[0]=x;
		pos[1]=y;
		pos[2]=z;
		sceVu0RotTransPers(v,ScreenLocalMatrix,pos,2);

		x_pos[i]=v[0]>>4;
		y_pos[i]=v[1]>>4;

		kyori[i]=(xxx-x_pos[i])*(xxx-x_pos[i])+(yyy-y_pos[i])*(yyy-y_pos[i]);
	}
	hit=-1;
	lng2=lng=0x1fffffff;

	for(j=0;j<=CHECK_ID_MAX;j++){
		for(i=0;i<=CHECK_ID_MAX;i++){
			if(i==cur_ofs)continue;
			if(x_pos[i]==-1000 && y_pos[i]==-1000)continue;

			wk=(xx-x_pos[i])*(xx-x_pos[i])+(yy-y_pos[i])*(yy-y_pos[i]);
			if(wk<lng){
				wk2=(xxx-x_pos[i])*(xxx-x_pos[i])+(yyy-y_pos[i])*(yyy-y_pos[i]);
				if(wk < kyori[i]){
					if(lng2*2 > wk2){
						lng=wk;
						hit=i;
						lng2=wk2;
					}
				}
			}
		}
		xx+=x_add;
		yy+=y_add;
	}

	if(hit>=0){
		cur_ofs=hit;
	}

	return cur_ofs;
}
#endif

typedef struct{
	int	flg;
}SA_WORLD_MAP_WIN_SUB;


static SA_WORLD_MAP_WIN_SUB sa_world_map_win_sub[SA_WORLD_MAP_WIN_MAX];
static SA_COLOR	win_color[SA_WORLD_MAP_WIN_MAX];


static void world_mask_icon_put(int ofs){
	unsigned char *image;
	unsigned char *clut;
	int			x,y;
	unsigned int	vram_old=sa_world_map.vram;

	sa_world_map.vram=sa_world_map_win.tmp_vram;

	x=sa_world_map_win.x[ofs];
	y=sa_world_map_win.y[ofs];

	// 奥の下敷き
	image=sa_world_map_win.mask_data_adr+chara_window_test_tex;
	clut=sa_world_map_win.mask_data_adr+chara_window_test_plt;
	make_sprite_packt(image,clut,x,y,chara_window_test_w_size,chara_window_test_h_size,chara_window_test_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0x00000000,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	// 上の半円
	sa_world_map.vram=sa_world_map_win.tmp_vram;
	image=sa_world_map_win.mask_data_adr+chara_window_test3_tex;
	clut=sa_world_map_win.mask_data_adr+chara_window_test3_plt;
	make_sprite_packt(image,clut,x,y,chara_window_test3_w_size,chara_window_test3_h_size/2,chara_window_test3_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0x00000000,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	// アルファマスク
	image=sa_world_map_win.mask_data_adr+chara_window_test2_tex;
	clut=sa_world_map_win.mask_data_adr+chara_window_test2_plt;
	make_sprite_packt(image,clut,x,y,chara_window_test2_w_size,chara_window_test2_h_size,chara_window_test2_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 0, 0 , 0 , 0 ),0x00ffffff,SCE_GS_SET_TEST(1, 1, 1, 0, 0, 0, 1, 2));

	// キャラ
	sa_world_map.vram=sa_world_map_win.chr_vram[ofs];
	image=NULL;
	clut=NULL;
	make_sprite_packt(image,clut,x,y,128,128,32,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 2, 1 , 2 , 0 ),0x00000000,SCE_GS_SET_TEST(1, 6, 1, 0, 1, 1, 1, 2));


	// 下の半円
	sa_world_map.vram=sa_world_map_win.tmp_vram;
	image=sa_world_map_win.mask_data_adr+chara_window_test3_tex+chara_window_test3_w_size*(chara_window_test3_h_size/2)*chara_window_test3_bit_size/8;
	clut=sa_world_map_win.mask_data_adr+chara_window_test3_plt;
	make_sprite_packt(image,clut,x,y+chara_window_test3_h_size/2,chara_window_test3_w_size,chara_window_test3_h_size/2,chara_window_test3_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	sa_world_map.vram=vram_old;

}


static void world_mes_put(int ofs){
	int	mes_no;
	int	x,y;
	int	xx,yy;
	Q_WORDDATA	*pbuf,*pbuf2;
	unsigned char *image;
	unsigned char *clut;
	unsigned int	vram_old=sa_world_map.vram;

	sa_world_map.vram=sa_world_map_win.tmp_vram;

	// ウィンドウ
	x=sa_world_map_win.x[ofs];
	y=sa_world_map_win.y[ofs];
	if(sa_world_map_win.right_reft[ofs]){
		// ウィンドウ左
		xx=x=sa_world_map_win.x[ofs];
		yy=y=sa_world_map_win.y[ofs];
		x-=370+8;
		y+=20-16;
		xx-=310+4;
		yy+=48;
	}else{
		// ウィンドウ右
		xx=x=sa_world_map_win.x[ofs];
		yy=y=sa_world_map_win.y[ofs];
		x-=14-8;
		y+=20-16;
		xx+=156+14;
		yy+=48;
	}

	if(sa_world_map_win.right_reft[ofs]==0){
		image=sa_world_map_win.mask_data_adr+chara_window_test5_tex;
		clut=sa_world_map_win.mask_data_adr+chara_window_test5_plt;
		make_sprite_packt(image,clut,x,y,chara_window_test5_w_size,chara_window_test5_h_size,chara_window_test5_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0x00000000,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));
	}else{
		image=sa_world_map_win.mask_data_adr+chara_window_test4_tex;
		clut=sa_world_map_win.mask_data_adr+chara_window_test4_plt;
		make_sprite_packt(image,clut,x,y,chara_window_test4_w_size,chara_window_test4_h_size,chara_window_test4_bit_size,&win_color[ofs],0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0x00000000,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));
	}
	// レジスタを戻す
	pbuf=(Q_WORDDATA*)packet[0];
	pbuf[0].ul128 = (u_long128)0;
	pbuf2=pbuf+1;

	mes_no=sa_world_map_win.mes_no[ofs];
	if(mes_no>0){
		pbuf2[0].ul64[0] = SCE_GIF_SET_TAG(2, 0, 0, 0, 0, 1);
	}else{
		pbuf2[0].ul64[0] = SCE_GIF_SET_TAG(2, 1, 0, 0, 0, 1);
	}
	pbuf2[0].ul64[1] = 0xe;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_TEST(1, 5, 1, 0, 0, 0, 0, 0);
	pbuf2[0].ul64[1] = SCE_GS_TEST_1;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
	pbuf2[0].ul64[1] = SCE_GS_ALPHA_1;

	pbuf2++;

	if(mes_no>0){
		YiSetSystemMsg(sa_world_map_win.mes_data_adr,sa_world_map_win.mes_data_o_adr);		// 自分のメッセージバッファ設定
		pbuf2=(Q_WORDDATA*)YiSetMsgListPacketDetail(pbuf2, 1 , 0 , SA_RGBA32(win_color[ofs].r,win_color[ofs].g,win_color[ofs].b,win_color[ofs].a) ,xx, yy, mes_no , 15 );
	}
	pbuf[0].ui32[0] = 0x10000000|(((int)pbuf2-(int)pbuf)/sizeof(Q_WORDDATA)-1);		// DMA cnt

	packet[0]=(char*)pbuf2;

	sa_world_map.vram=vram_old;
}

static void sa_world_map_win_init_sub(void){
	int	i;

	for(i=0;i<SA_WORLD_MAP_WIN_MAX;i++){
		sa_world_map_win_sub[i].flg=0;
		win_color[i].r=0;
		win_color[i].g=0;
		win_color[i].b=0;
		win_color[i].a=0;
	}
}
static int sa_world_win_sync(int ofs){
	return sa_world_map_win_sub[ofs].flg;
}

static void sa_world_win_close(int ofs){
	sa_world_map_win_sub[ofs].flg=2;
}

static void sa_world_win_start(int ofs){
	sa_world_map_win_sub[ofs].flg=1;
}

static void sa_world_map_win_control_sub(unsigned int **buff){
	int	i,flg,alpha;

#if 0
sa_world_map_win.x[0]=16+360;
sa_world_map_win.y[0]=64;
sa_world_map_win.right_reft[0]=1;

//sa_world_map_win.x[0]=16;
//sa_world_map_win.y[0]=64;
//sa_world_map_win.right_reft[0]=0;
#endif
	for(i=0;i<PACKET_MAX;i++){
		packet[i]=(char*)(buff[i]);
	}
	for(i=0;i<SA_WORLD_MAP_WIN_MAX;i++){
		flg=sa_world_map_win_sub[i].flg;
		if(flg){
			switch(flg){
				case 1:
					alpha=win_color[i].a;
					alpha+=0x20;
					if(alpha>=0x80)alpha=0x80;
					win_color[i].r=win_color[i].g=win_color[i].b=win_color[i].a=alpha;
					break;
				case 2:
					alpha=win_color[i].a;
					alpha-=0x20;
					if(alpha<0){
						alpha=0;
						sa_world_map_win_sub[i].flg=0;
					}
					win_color[i].r=win_color[i].g=win_color[i].b=win_color[i].a=alpha;
					break;
			}
			world_mask_icon_put(i);
			world_mes_put(i);
		}
	}

	if((int)packet[0] != (int)buff[0]){
		dma_end_set();
	}

	for(i=0;i<PACKET_MAX;i++){
		buff[i]=(unsigned int*)(packet[i]);
	}

}

SA_WORLD_MAP_WIN sa_world_map_win={
	{0,0},

	NULL,
	NULL,
	NULL,
	0,

	{0,0},
	{0,0},
	{0,0},

	{0,0},

	sa_world_map_win_init_sub,
	sa_world_map_win_control_sub,
	sa_world_win_start,
	sa_world_win_sync,
	sa_world_win_close,
};

static void mdl_matrix(float rx,float ry,float rz,float z,sceVu0FMATRIX WorldLocalMatrix){
    sceVu0FVECTOR rot = { rx, ry, rz, 1.0f };
    sceVu0FVECTOR trans = { 0.0f, 0.0f, z, 1.0f };
    sceVu0FMATRIX RotMatrix;

	sceVu0UnitMatrix(RotMatrix);
	sceVu0RotMatrix(RotMatrix, RotMatrix, rot);

	sceVu0TransMatrix(WorldLocalMatrix, RotMatrix, trans);

}

static char world_id_tbl[]={
	WSID_dc,
	WSID_tw,
	WSID_aw,
	WSID_tz,
	WSID_al,
	WSID_lm,
	WSID_nm,
	WSID_he,
	WSID_pp,
	WSID_pc,
	WSID_ew,
	WSID_monstro1,
	WSID_monstro2,
	WSID_pirate1,
	WSID_pirate2,
	WSID_warphole1_1,
	WSID_warphole1_2,
	WSID_warphole2_1,
	WSID_warphole2_2,
	WSID_warphole3_1,
	WSID_warphole3_2,
	WSID_pp_n,

	0,
};





static void sasa_world_key_control_task(void){
	float	x,y,z;
	double	xwk,ywk,zwk,xx,yy,zz;
	int		i;
	int		cur_ofs_old;
	int		cur_ofs;

//	now_cur_ofs=cur_ofs=ID_TOP;
	now_cur_ofs=cur_ofs=sa_world_map.start_id;
	printf("input start_id=%d\n",sa_world_map.start_id);

	for(;;){
		if(get_poly_point(&x,&y,&z,cur_ofs))break;
		cur_ofs++;
		now_cur_ofs=cur_ofs;
	}
	now_id=cur_ofs;
	printf("get cur_ofs=%d\n",cur_ofs);

	switch(cur_ofs){
		case 21:	// 21
		case 22:	// 22
		case 23:	// 23
		case 24:	// 24
		case 25:	// 25
		case 26:	// 26
			wape_flg=1;
			break;
		default:
			wape_flg=0;
			break;
	}
	key_on_flg=0;
	if(cur_ofs>=ID_TOP && cur_ofs <= CHECK_ID_MAX){
		if((sa_world_map.world_flg[cur_ofs] & WORLD_NORMAL_DISP)){
			if((sa_world_map.world_flg[cur_ofs] & WORLD_KEY_DISP)){
				key_on_flg=1;
			}
		}
	}

	cur_x_3d=x;
	cur_y_3d=y;
	cur_z_3d=z;
	camera_p[0]=x;

	task_wait(2);

	put_cur_no=CUR_TYPE_STOP;
	for(;;){

		// デバッグルーチン
		#if WORLD_SEL_DEBUG == 1
		if(YaPad[0].trigger & SA_PAD_R1){

			for(i=0;;i++){
				if(world_id_tbl[i]==0)break;
				if(world_id_tbl[i]==sa_world_map.start_id)break;
			}
			if(world_id_tbl[i]){
				if(world_id_tbl[i+1]==0){
					sa_world_map.start_id=world_id_tbl[0];
				}else{
					sa_world_map.start_id=world_id_tbl[i+1];
				}

			}
		}
		#endif
		//


		//printf("YaPad[0].trigger=%x\n",YaPad[0].trigger);
		if(YaPad[0].trigger & SA_PAD_RU){
			{
				sceVu0FMATRIX m;
				float	rz,ry,z;
				sa_world_map.world_mdl_sync=0;
				TiWSReadWorldIcon(now_cur_ofs);
				for(;;){
					if(sa_world_map.world_mdl_sync)break;
					task_wait(1);
				}
				if(sa_world_map.world_mdl_sync>0){
					task_wait(1);
					rz=0.0f;
					ry=0.0f;
					z=6000.0f+20000.0f;
					sa_world_map.r=sa_world_map.g=sa_world_map.b=0;
					for(i=0;i<10;i++){
						sa_world_map.a=i*4;
						z-=20000.0f/10.0f;
						mdl_matrix(0.0f,ry,rz,z,m);
						TiWSDrawWorldIconWS(0,0,m);
						task_wait(1);
					}
					for(;;){
						if((YaPad[0].button>>16) & SA_PAD_R)ry+=0.1f;
						if((YaPad[0].button>>16) & SA_PAD_L)ry-=0.1f;
						if((YaPad[0].button>>16) & SA_PAD_U)rz+=0.1f;
						if((YaPad[0].button>>16) & SA_PAD_D)rz-=0.1f;
						if((YaPad[0].button) & SA_PAD_RD)break;
						if(ry>=3.14f)ry-=2.0f*3.14f;
						if(ry<=-3.14f)ry+=2.0f*3.14f;
						if(rz>=3.14f)rz-=2.0f*3.14f;
						if(rz<=-3.14f)rz+=2.0f*3.14f;
						mdl_matrix(0.0f,ry,rz,z,m);
						TiWSDrawWorldIconWS(0,0,m);
						task_wait(1);
					}
					for(i=0;i<10;i++){
						sa_world_map.a=(9-i)*4;
						z+=20000.0f/10.0f;
						mdl_matrix(0.0f,ry,rz,z,m);
						TiWSDrawWorldIconWS(0,0,m);
						task_wait(1);
					}
					sa_world_map.a=0;
					task_wait(1);
				}
			}
		}
		if(((YaPad[0].button>>16) & (SA_PAD_R | SA_PAD_L | SA_PAD_U | SA_PAD_D)) && start_flg){

			cur_ofs_old=cur_ofs;
			cur_ofs=get_next_pos(YaPad[0].button>>16,cur_ofs);

			//printf("get cur_ofs=%d\n",cur_ofs);

			if(cur_ofs_old != cur_ofs){
				cur_ofs_old=cur_ofs;
				now_id=-1;
				if(get_poly_point(&x,&y,&z,cur_ofs)){
					key_on_flg=0;
					xx=(double)cur_x_3d;
					yy=(double)cur_y_3d;
					zz=(double)cur_z_3d;
					xwk=(double)(x-cur_x_3d);
					ywk=(double)(y-cur_y_3d);
					zwk=(double)(z-cur_z_3d);
					xwk/=10.0;
					ywk/=10.0;
					zwk/=10.0;
					put_cur_no=CUR_TYPE_MOVE;
					for(i=0;i<10;i++){
						xx+=xwk;
						yy+=ywk;
						zz+=zwk;
						cur_x_3d=(float)xx;
						cur_y_3d=(float)yy;
						cur_z_3d=(float)zz;
						camera_p[0]=cur_x_3d;
						task_wait(1);
					}
					cur_x_3d=x;
					cur_y_3d=y;
					cur_z_3d=z;
					camera_p[0]=x;

					put_cur_no=CUR_TYPE_STOP;

					now_cur_ofs=cur_ofs;

					now_id=cur_ofs;

					dkSOUND_SystemSePlay(SE_SYSTEM_CURSOR_MOVE);

					//printf("cur_ofs=%d\n",cur_ofs);

					switch(cur_ofs){
						case 21:	// 21
						case 22:	// 22
						case 23:	// 23
						case 24:	// 24
						case 25:	// 25
						case 26:	// 26
							wape_flg=1;
							break;
						default:
							wape_flg=0;
							break;
					}

//					key_on_flg=0;
//					if(cur_ofs>=ID_TOP && cur_ofs <= CHECK_ID_MAX){
//						if((sa_world_map.world_flg[cur_ofs] & WORLD_NORMAL_DISP)){
//							if((sa_world_map.world_flg[cur_ofs] & WORLD_KEY_DISP)){
//								key_on_flg=1;
//							}
//						}
//					}

				}
			}
		}

		task_wait(1);
	}

}

static	int	ControlMenu(void){
	if(YiWinGetExec()){
		YiWinControl();
		return 0;
	}else{
		if(win_all_close==0){
			return (_YA_TASK_UNLINK);
		}else{
			return 0;
		}
	}
}
static void world_map_mes_init(void){
	YA_TASK_HEAD	*task;
	YI_WIN	*win_menu;

	win_all_close=-1;
	task = YaLinkMainTask(DK_MAIN_PRI_WINDOW+1, ControlMenu);

	if(wape_gumi_flg){
		top_mes_put.list_max=2;
	}else{
		top_mes_put.list_max=1;
	}
	if((win_menu = YiWinOpenAction(&top_mes_put, YI_WIN_ACTION_QUICK))) {
	}
}


static void sasa_world_control_task(void){
	int	i,cnt;

	printf("sasa_world_control_task()\n");

	win_x=win_y=start_flg=fuki_x=fuki_y=0;

	sa_data_buff[0]=sa_file_read_buff;

	wape_flg=0;
	sa_data_buff[1]=sa_file_read("worldmap/world.ps2",sa_data_buff[0],0x100,NULL);
	printf("world map date file read done.\n");

	bottom_tex=sa_file_read("worldmap/wm_route.ps2",sa_data_buff[1],0x100,NULL);
	printf("world map route date file read done.\n");

	mes_buff=sa_file_read("worldmap/wdata.bin",bottom_tex,0x10,NULL);
	printf("world map bottom tex file read done.\n");

	mes_buffo=sa_file_read("worldmap/SAWDMSG.BIN",mes_buff,0x10,NULL);
	printf("world map mes0 file read done.\n");

	sa_file_read("worldmap/SAWDOMSG.BIN",mes_buffo,0x10,NULL);
	printf("world map mes1 file read done.\n");

#if DVD_MODE == 1
#if 0
	sa_world_map.world_flg[WSID_dc]=2;
	sa_world_map.world_flg[WSID_tw]=2;
	sa_world_map.world_flg[WSID_aw]=1+1;
	sa_world_map.world_flg[WSID_tz]=1+1;
	sa_world_map.world_flg[WSID_al]=1+1;
	sa_world_map.world_flg[WSID_lm]=1+1;
	sa_world_map.world_flg[WSID_nm]=1+1;
	sa_world_map.world_flg[WSID_he]=1+1;

	sa_world_map.world_flg[WSID_pp]=0;
	sa_world_map.world_flg[WSID_pp_n]=2;

	sa_world_map.world_flg[WSID_pc]=1+1;
	sa_world_map.world_flg[WSID_ew]=1+1;
	sa_world_map.world_flg[WSID_monstro1]=			0;
	sa_world_map.world_flg[WSID_monstro2]=			0;
	sa_world_map.world_flg[WSID_pirate1]=			0;
	sa_world_map.world_flg[WSID_pirate2]=			0;
	sa_world_map.world_flg[WSID_warphole1_1]=2;
	sa_world_map.world_flg[WSID_warphole1_2]=2;
	sa_world_map.world_flg[WSID_warphole2_1]=2;
	sa_world_map.world_flg[WSID_warphole2_2]=2;
	sa_world_map.world_flg[WSID_warphole3_1]=2;
	sa_world_map.world_flg[WSID_warphole3_2]=2;
#endif

#endif

	if(TiGetGumiCount(GUMI_GUMMY_WARP_1)){
		wape_gumi_flg=1;
	}else{
		wape_gumi_flg=0;
	}

	set_matrix();
	make_poly_packt(now_cur_ofs);

	world_map_mes_init();

	world_task_buff->task_create(sasa_world_key_control_task,1,0);

	task_wait(2);

	////フェードアウトが完了するまで待つ
	while(dkOverDispFadeFlag)task_wait(1);
	dkVsyncLimit = DK_LIMIT_30;

	cnt=30;
	////フェードインを行う
	dkDBUF_AllFadeIn(30);

	for(i=0;i<cnt;i++){
		set_matrix();
		make_poly_packt(now_cur_ofs);
		task_wait(1);
	}
	start_flg=1;

	for(;;){
		set_matrix();
		make_poly_packt(now_cur_ofs);
		task_wait(1);
	}
}





SA_WORLD_MAP	sa_world_map={
	sa_world_map_init,
	sa_world_map_control,
	sa_world_map_sync,
	0,
	0
};


//---------------------------------------------------------------------------------
//
//	上陸地点セレクト(伊藤さんタスク)
//
static void sa_point_sel_sub(SA_POINT_SEL *point,int alpha,int ofs){
	SA_COLOR	color;
	char	*first_prim_buff;
	char	*work=point->work_ram;
	Q_WORDDATA	*pbuf,*pbuf2;
	int	x,y,y2,x2,eop,i;
	unsigned int rgba;
	unsigned char *image,*clut;
	int	xx[4],yy[4];
	SA_COLOR	color2[4];
	int		alpha2;

	sa_world_map.vram=point->tmp_vram;
	x=0;
	y=70;
	///バッファを取得
	first_prim_buff=packet[0]=(char*)TiWmGetPrimBuff();

	color.a=alpha;
	color.r=color.g=color.b=0;
	color.r=255;
	make_sprite_packt(work+randing_pt_sel_tex,work+randing_pt_sel_plt,x,y,randing_pt_sel_w_size,randing_pt_sel_h_size,randing_pt_sel_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	//------------------------------------------------

	color.r=color.g=color.b=0;
	color.a=90;
	make_flat_packt(0,0,512,40,&color,SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 ),SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	//------------------------------------------------
	pbuf=(Q_WORDDATA*)packet[0];
	pbuf[0].ul128 = (u_long128)0;
	pbuf2=pbuf+1;

	pbuf2[0].ul64[0] = SCE_GIF_SET_TAG(2, 0, 0, 0, 0, 1);
	pbuf2[0].ul64[1] = 0xe;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_TEST(1, 5, 1, 0, 0, 0, 0, 0);
	pbuf2[0].ul64[1] = SCE_GS_TEST_1;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
	pbuf2[0].ul64[1] = SCE_GS_ALPHA_1;

	pbuf2++;

	eop=1;
	color.r=color.g=color.b=(230*alpha)/128;
	color.a=(80*alpha)/100;
	rgba=YI_RGBA32(color.r,color.g,color.b,color.a);

	YiSetSystemMsg(work+Sapomsg_bin,work+Sapoomsg_bin);		// 自分のメッセージバッファ設定
	pbuf2=(Q_WORDDATA*)YiSetMsgListPacketDetail(pbuf2,eop , 2 , rgba ,512/2,12, SA_MSG_JO , 16 );

	pbuf[0].ui32[0] = 0x10000000|(((int)pbuf2-(int)pbuf)/sizeof(Q_WORDDATA)-1);		// DMA cnt

	packet[0]=(char*)pbuf2;

	//--------------------------------------------

	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(77*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,90+12*0,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(102*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,90+12*1,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(128*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,90+12*2,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));


	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(128*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,394+12*0,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(102*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,394+12*1,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha)/128;
	color.a=(77*alpha)/128;
	image=work+wsel_title_arrw2_tex;	// <
	clut=work+wsel_title_arrw2_plt;
	make_sprite_packt(image,clut,394+12*2,8,wsel_title_arrw2_w_size,wsel_title_arrw2_h_size,wsel_title_arrw2_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));



	//------------------------------------------------
	// ワールド セレクト
	pbuf=(Q_WORDDATA*)packet[0];
	pbuf[0].ul128 = (u_long128)0;
	pbuf2=pbuf+1;

	pbuf2[0].ul64[0] = SCE_GIF_SET_TAG(2, 0, 0, 0, 0, 1);
	pbuf2[0].ul64[1] = 0xe;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_TEST(1, 5, 1, 0, 0, 0, 0, 0);
	pbuf2[0].ul64[1] = SCE_GS_TEST_1;
	pbuf2++;

	pbuf2[0].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
	pbuf2[0].ul64[1] = SCE_GS_ALPHA_1;

	pbuf2++;

	eop=1;
	color.r=color.g=color.b=(230*alpha)/128;

	if(ofs == 5){
		color.a=(80*alpha)/100;
		alpha2=0x80;
	}else{
		color.a=(20*alpha)/100;
		alpha2=0x40;
	}

	YiSetSystemMsg(work+Sapomsg_bin,work+Sapoomsg_bin);		// 自分のメッセージバッファ設定
	rgba=YI_RGBA32(color.r,color.g,color.b,color.a);
	pbuf2=(Q_WORDDATA*)YiSetMsgListPacketDetail(pbuf2,eop , 0 , rgba ,x+64, y+49+32*5, SA_MSG_WA , 15 );

	pbuf[0].ui32[0] = 0x10000000|(((int)pbuf2-(int)pbuf)/sizeof(Q_WORDDATA)-1);		// DMA cnt

	packet[0]=(char*)pbuf2;


	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(77*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+12*0,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(102*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+12*1,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(128*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+12*2,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,0,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));


	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(128*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+180+12*0,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(102*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+180+12*1,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	color.r=color.g=color.b=(0x80*alpha2)/128;
	color.a=(77*alpha2)/128;
	image=work+wsel_title_arrw2_small_tex;	// <
	clut=work+wsel_title_arrw2_small_plt;
	make_sprite_packt(image,clut,x+16+180+12*2,y+47+32*5,wsel_title_arrw2_small_w_size,wsel_title_arrw2_small_h_size,wsel_title_arrw2_small_bit_size,&color,1,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ),0,SCE_GS_SET_TEST(1, 6, 1, 0, 0, 0, 1, 2));

	//------------------------------------------------
	// レジスタを戻す
	y2=y;
	x2=x;
	if(point->point_mes_buff[0] != 0 || point->title_mes_buff != NULL){
		pbuf=(Q_WORDDATA*)packet[0];
		pbuf[0].ul128 = (u_long128)0;
		pbuf2=pbuf+1;
	
		pbuf2[0].ul64[0] = SCE_GIF_SET_TAG(2, 0, 0, 0, 0, 1);
		pbuf2[0].ul64[1] = 0xe;
		pbuf2++;
	
		pbuf2[0].ul64[0] = SCE_GS_SET_TEST(1, 5, 1, 0, 0, 0, 0, 0);
		pbuf2[0].ul64[1] = SCE_GS_TEST_1;
		pbuf2++;
	
		pbuf2[0].ul64[0] = SCE_GS_SET_ALPHA( 0 , 1, 0 , 1 , 0 );
		pbuf2[0].ul64[1] = SCE_GS_ALPHA_1;
	
		pbuf2++;

		if(point->title_mes_buff != 0){
			eop=0;
			if(point->point_mes_buff[0]==NULL)eop=1;

			color.a=128;
			color.r=color.g=color.b=(230*alpha)/128;
	
			rgba=YI_RGBA32(color.r,color.g,color.b,color.a);
			pbuf2=(Q_WORDDATA*)YiSetMsgDataPacketDetail(pbuf2,eop, 2 , rgba ,x+122, y+14, point->title_mes_buff , 15 );
	
		}

		x+=16;
		y+=52;
		eop=0;
		color.r=color.g=color.b=(230*alpha)/128;
		for(i=0;;i++){
			if(point->point_mes_buff[i]==NULL)break;
			if(point->point_mes_buff[i+1]==NULL)eop=1;

			if(i == ofs){
				color.a=(80*alpha)/100;
			}else{
				color.a=(20*alpha)/100;
			}
			rgba=YI_RGBA32(color.r,color.g,color.b,color.a);
			pbuf2=(Q_WORDDATA*)YiSetMsgDataPacketDetail(pbuf2,eop , 2 , rgba ,x+90, y, point->point_mes_buff[i] , 15 );
			y+=32;
		}
	
		pbuf[0].ui32[0] = 0x10000000|(((int)pbuf2-(int)pbuf)/sizeof(Q_WORDDATA)-1);		// DMA cnt
	
		packet[0]=(char*)pbuf2;
	}
	if(point->point_mes_buff[0] != 0){
		y2+=52+16+1;
		for(i=0;i<=5;i++){
			//------------------------------------------------
			if(i == ofs){
				color2[0].r=color2[2].r=80;
				color2[0].g=color2[2].g=80;
				color2[0].b=color2[2].b=80;
				color2[0].a=color2[2].a=80;

				color2[1].r=color2[3].r=0;
				color2[1].g=color2[3].g=0;
				color2[1].b=color2[3].b=0;
				color2[1].a=color2[3].a=0;
			}else{
				color2[0].r=color2[2].r=40;
				color2[0].g=color2[2].g=40;
				color2[0].b=color2[2].b=40;
				color2[0].a=color2[2].a=40;

				color2[1].r=color2[3].r=0;
				color2[1].g=color2[3].g=0;
				color2[1].b=color2[3].b=0;
				color2[1].a=color2[3].a=0;
			}
		
			xx[0]=x2;
			yy[0]=y2+1;
			xx[1]=x2+340;
			yy[1]=y2+1;
			xx[2]=x2;
			yy[2]=y2+3;
			xx[3]=x2+340;
			yy[3]=y2+3;
			make_gra(color2,xx,yy,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ));

			xx[0]=x2;
			yy[0]=y2+2;
			xx[1]=x2+340;
			yy[1]=y2+2;
			xx[2]=x2;
			yy[2]=y2+2;
			xx[3]=x2+340;
			yy[3]=y2+2;
			make_gra(color2,xx,yy,SCE_GS_SET_ALPHA( 0 , 2, 0 , 1 , 0 ));

			//------------------------------------------------
			y2+=32;
		}
	}

	dma_end_set();

	///バッファを設定
	TiWmSetPrimBuff(packet[0]);

	/////描画キューに登録
	TiKdSetDrawPrim(point->prior,first_prim_buff);

}

int sa_point_sel(SA_POINT_SEL *point){
	int		size,i;
	char	*name="worldmap/psel.bin";
	char	*work=point->work_ram;
	int		alpha,ofs,ofs2;
	int		ret=0;

	size=ti_file_read(name,work);

	if(size > point->work_ram_size){
		printf("file <%s> buffer over %d > %d !!!\n",name , size,(int)point->work_ram_size);
		asm __volatile__ ("break");
	}

	for(i=0;i<POINT_MES_BUFF_MAX;i++){
		if(point->point_mes_buff[i]==NULL)break;
	}
	for(;i<POINT_MES_BUFF_MAX;i++){
		point->point_mes_buff[i]=NULL;
	}



	alpha=0;
	ofs2=ofs=0;
	for(;;){
		alpha+=0x20;
		if(alpha>=0x80)break;
		sa_point_sel_sub(point,alpha,ofs);
		TiEntryTask();
	}
	alpha=0x80;
	for(;;){
		if(YaPad[0].trigger & SA_PAD_RR){
			dkSOUND_SystemSePlay(SE_SYSTEM_OK);
			break;
		}
		#if	DVD_MODE == 1
		if(YaPad[0].trigger & SA_PAD_RD){
			ret=1;
			dkSOUND_SystemSePlay(SE_SYSTEM_CANCEL);
			break;
		}
		#endif

		if(YaPad[0].repeat & SA_PAD_U){
			ofs--;
			if(ofs<0){
				ofs=5;
			}else{
				if(point->point_mes_buff[ofs]==NULL){
					for(i=ofs;i>=0;i--){
						if(point->point_mes_buff[i] != NULL)break;
					}
					ofs=i;
				}
			}
		}
		if(YaPad[0].repeat & SA_PAD_D){
			if(ofs==5){
				ofs=0;
			}else{
				ofs++;
				if(point->point_mes_buff[ofs]==NULL){
					ofs=5;
				}
			}
		}

		sa_point_sel_sub(point,alpha,ofs);

		if(ofs != ofs2){
			ofs2=ofs;
			dkSOUND_SystemSePlay(SE_SYSTEM_CURSOR_MOVE);
		}
		TiEntryTask();
	}

	point->select_point=ofs;

	for(;;){
		alpha-=0x20;
		if(alpha < 0)break;
		sa_point_sel_sub(point,alpha,ofs);
		TiEntryTask();
	}

	return ret;
}

//---------------------------------------------------------------------------------

Oddities

Gummi Ship Default Name

When playing through the game normally, you'd get an option to name the raft and it would be the default name of the Gummi Ship depending on whether you win the race or not. If you somehow bypass this though, which is only possible via hacking or cheats, the default name of the Gummi Ship will be Kingdom, which is also the model's name.

Version Differences

Careful, you'll lose an eye.
This page or section needs more images.
There's a whole lotta words here, but not enough pictures. Please fix this.

Kingdom Hearts has been reissued a total of four times. One for the international release which was some unique additions, the Japan-exclusive Final Mix version with some new content, and an international re-release of the Final Mix version as HD 1.5 ReMIX.

Changes from the original Japanese to International versions

  • Difficulty options have been added, allowing the player to choose between the default "Normal" difficulty and an "Expert" difficulty mode, when starting a new game.
  • Enemy stats were rebalanced. Some general changes were made to the bosses:
    • Most bosses have less HP, but higher stats elsewhere. For instance, the Rock Titan has 4500 HP in the original Japanese version and 2100 HP in the international versions.
    • After the first visit to Hollow Bastion, most bosses give out a lot less experience in the international versions. For instance, regular Ursula gives 7000 EXP after Hollow Bastion in the original Japanese version, but only 1500 EXP in the international versions.
    • Many bosses in the Japanese version have a x0.5 resistance to Thunder, a x0.02 resistance to Gravity, and a x0.2 resistance to Stop in the Japanese version. In the international versions, these bosses typically take regular damage from Thunder, have a x0.04 resistance to Gravity, and have a x0.3 resistance to Stop. After the first Hollow Bastion trip, the resistances are changed to x.03 and x0.2 respectively.
  • The "Gold Match" and "Platinum Match" were added to Olympus Coliseum, which lets you fight Ice Titan and Sephiroth respectively as new bosses, unlocked after clearing Hollow Bastion.
  • Kurt Zisa was added as an optional boss in Agrabah, accessible after clearing Hollow Bastion.
  • The track "Night on Bald Mountain" was added, and plays instead of "Squirming Evil" while fighting Chernabog at the End of the World.
  • One of the shortcut commands was changed from O to X, and was moved from the top to the bottom of the shortcut list. This change was reverted in the Final Mix version.
  • The "Install" option on the main menu has been made inaccessible. This also renders all of its related text unused and untranslated.

Changes from the International versions to the Japanese-exclusive Final Mix version

The Final Mix version retains all of the additional content added to the international release, as well as adding more content on top of it.

  • The voices in this version are in English by default, with the exception of the additional new scenes which are left silent or by re-using existing voice lines.
  • A trailer for Final Fantasy X-2 was added to the main menu, labeled as "Special Movie". The "Install" option was also re-added.
    • All text referencing the HDD now refers to it as "PlayStation BB Unit" instead of "Hard Disk Drive".
  • The difficulty system has been altered, now having 3 difficulties: Final Mix Beginner, Final Mix Normal, and Final Mix Proud.
  • Multiple new synthesis items and equipment have been added, including new weapons for both Donald (Fantasista) and Goofy (Seven Elements). As a result, the synthesis chart received a massive overhaul.
  • Almost all Heartless have been recolored, and eleven new ones have been added. Two recolors of the Behemoth Heartless have also been made into unique enemies.
  • Most enemies have the same stats as the international versions. However, a couple of tweaks were made:
    • Sephiroth gives 18,000 EXP in the international versions, but only 10,000 EXP in the Final Mix version.
    • The Strength for the Agrabah bosses was lowered from 18 to 17, which is the same as the original Japanese version.
  • Sora can now obtain the Diamond Dust and One Winged Angel Keyblades from the Gold and Platinum matches in Olympus Coliseum. Donald and Goofy also have two new weapons that can be found at the End of the World.
  • Eleven new abilities have been added. The order that abilities are learned in has also been changed to reflect their addition.
  • The Unknown can be fought in Hollow Bastion as an optional boss after reaching the Final Rest in the End of the World.
  • Three new Ansem Reports were added, now dropped by the Unknown, Kurt Zisa, and Sephiroth.
  • New cutscenes, including a new secret movie, and 3 Gummi Ship missions for each world were added.
  • Cutscenes can now be skipped after viewing them once.
  • The contents of most treasure chests in the game have been changed.
  • A miss-able Red Trinity located inside Oogie's Manor at the Halloween Town world has been moved to a different location, due to the place becoming destroyed and inaccessible later in the story.
  • The damage output of the Wooden Sword in Hollow Bastion has been heavily weakened to do little-to-no-damage compared to the original version of the game.
  • Numerous formulae, character stats, equipment, and abilities were adjusted for game balance. For example, Goofy's MP Gift ability was changed to require 2 MP to use.

Differences between PS2 Final Mix and HD Remix 1.5 versions

  • The "Install" option has been removed again, along with the Final Fantasy X-2 trailer.
  • Cutscenes can be skipped at any point. Furthermore, it is possible to pause during the FMV cutscenes, such as the opening and ending movies, however, these cannot be skipped.
  • A new ability, EXP Zero, was added, functioning as it does in later titles (disabling the gaining of experience) while also functioning as a replacement for the Second Chance ability. Combo Master has also been added, acting as it does in Kingdom Hearts II Final Mix.
  • Unlike the original Final Mix, the Japanese version now has full Japanese voice acting instead of English. The cutscenes not originally in the original international version of Kingdom Hearts are completely voiceless in non-Japanese versions.
  • The camera can now be controlled with the right Analog Stick.
  • The command menu has been redesigned, with the "Summons" option now being the fourth option instead of inside the magic menu, and with all context sensitive actions being mapped to the Triangle button like future games.
  • The PlayStation 4 and Xbox One versions add a Theater Menu to the title screen, allowing all of the game's cutscenes to be viewed at any time, regardless of progress made in the game. Rather than simply replaying the in-engine cutscenes, they are presented as video files, many of which have been edited together. The PlayStation 4 version adds this mode through a 10.5GB free DLC download from the PlayStation Store. However, even if the DLC is not installed, the Theater option remains on the title screen and selecting the option will cause the game to crash.
  • The text in comparison to the PlayStation 3 and PlayStation 4/Xbox One versions have been shrunk likely to go with increased television resolution.

References