Kingdom Hearts: Birth by Sleep
|Kingdom Hearts: Birth by Sleep|
This game has a notes page
Kingdom Hearts: Birth by Sleep is another spin-off title for the PSP. Set ten years before the events of the first game, it revolves around a trio of Keyblade welders that may or may not ended up causing an impact in the game's storyline. It was good enough to get a Final Mix version in Japan, which was later released internationally as part of 2.5 ReMIX.
- 1 Sub-Page
- 2 Unused Areas
- 3 Unused Items
- 4 Unused Models
- 5 Regional/Revisional Differences
The following unused maps are in the initial Japanese release only unless otherwise specified. For cheats, refer to the Notes page. Do note that the names of these maps were taken from BBS0.DAT in the US version.
Room 0D is a placeholder map for Enchanted Dominion. This map is used as a placeholder for other cut maps from FOR EVENT ONLY, Louie's Ruins Path, Crossroad, UG Ruins Entrance, UG Ruins Passage 1, UG Ruins Passage 2, UG Courtyard, Jungle Near Ruins, and Bog, respectively.
FOR EVENT ONLY
Show pictures/models/textures from every unused room, verify information from the files.Describe the rooms more, such as their contents and properties.
Louie's Ruins Court
- mLight Seeker (ライトシーカー): An unused Keyblade for Ventus that can be equipped, with the design based off the Kingdom Key D. Though the weapon still exists in Final Mix via the code, the model and hitbox have been removed. It can only be found in the Japanese version, an can be re-enabled with the following CWCheat code:
[ULJM-05600] _C0 All Keyblades (Ven only) _L 0x8172A7CE 0x000E0001 _L 0x10000001 0x00000001
- XX: An unused Keyblade for Ventus, exclusive to both the original Japanese and Final Mix versions. It has a unique unused icon depicting the Yarn item from The Castle of Dreams, with Japanese text overlaid on top. In the original Japanese version it gives a -84 strength "bonus" and a 57 magic bonus, but in Final Mix, it gives a 20 strength bonus and an 80 magic bonus, and does nothing when equipped nor doesn't change the equipped Keyblade. It can be added to the item list with the following CWCheat code:
[ULJM-05775] _C0 All weapons (only Ventus) _L 0x8172918E 0x000E0001 _L 0x10000001 0x00000001
PS2 Development Time
A high-poly model of Aqua which is clearly more detailed than the PSP counterpart. A model similar in style would later be used in the 2.5 ReMIX version.
Pleakley from Lilo and Stitch has an unused model in the initial release, albeit lacking textures.
Kingdom Hearts 3D: Dream Drop Distance Demo Leftovers
Replace with models.
In the initial Final Mix re-release, there are some unused 3D models from the demo of Kingdom Hearts 3D: Dream Drop Distance. Interestingly enough, cutscenes can be hacked to include these models, and their animations, fully working. This is also a not-so-subtle hint that Dream Drop Distance uses a modified Birth By Sleep graphical engine. The unused models include:
- Ansem, Seeker of Darkness
- Twilight Thorn
There is also the logo of the demo version of the 3DS game, called simply Kingdom Hearts 3D Demo.
Differences between original Japanese and international release
- Critical Mode has been added as a new difficulty.
- A new D-Link was added for Pete, unlocked through the Command Board.
- A new boss, Unknown, can be fought at the Land of Departure after defeating Vanitas Remnant. He drops the new Keychain, "No Name".
- Crown Stickers were added as a new collectible, and their section in the Report was added.
- A new Command Board, "Skull Board", was added and is unlocked after completing Neverland.
- The Castle Circuit track has been added to Rumble Racing.
- Unison Rush and Voltage Stack commands were added.
- More Ice Cream Beat songs were added.
Differences between international release and Final Mix
- Rewards for the Crown Sticker albums have been modified.
- The Unknown's rope attack was altered to be escapable.
- All Unversed have been recolored, similarly to the Heartless in previous Final Mix re-releases of the game.
- A new Command Style, Rhythm Mixer, has been added for all characters.
- Some mission requirements in Mirage Arena have been made easier.
- Aerial Recovery was added to the Mirage Arena Shop.
- Illusion commands have been added, along with the Unversed Missions required to unlock them.
- Three new bosses have been added to the Mirage Arena: Monstro, No Heart, and Armor of the Master. Defeating No Heart unlocks the new "Royal Radiance" Keyblade.
- A new playable secret ending has been added, "A Fragmentary Passage". It features two new cutscenes, and an entirely new playable area (the Realm of Darkness), with three new enemies (Shadow, Neoshadow, and Darkball), as well as a new boss fight (the Dark Hide).
- Six new songs were added, for all of the new boss fights and the exploration/battle themes of the Realm of Darkness in the Secret Episode.
Differences between Final Mix and HD Remix 2.5
- Graphics have been improved.
- Environments are now more detailed, and contain new sound effects.
- The camera can now be controlled with the right analog stick.
- The Mirage Arena has had all multiplayer functionality removed, including Mirage Arena D-Links. However, most of the multiplayer based commands still remain obtainable and usable.
- The Lingering Will at the end of Terra's episode now sprouts a cape, to maintain continuity with its appearance from Kingdom Hearts II Final Mix.
- The Taunt command has been replaced with Victory Pose, and the Group Esuna command has been completely removed.
- The Secret Episode cutscenes have now been dubbed in English.
- Three songs have been re-orchestrated, "It's a Small World", "Dismiss", and "Keyblade Graveyard Horizon".
The Kingdom Hearts series
|PlayStation 2||Kingdom Hearts • Kingdom Hearts II • Re:Chain of Memories (Prototype)|
|Game Boy Advance||Chain of Memories|
|Nintendo DS||358/2 Days • Re:coded|
|PlayStation Portable||Birth by Sleep|
|Nintendo 3DS||Dream Drop Distance|
|Playstation 4||Kingdom Hearts III|