Ninja Gaiden Sigma 2
|Ninja Gaiden Sigma 2|
|This page or section needs more images. |
There's a whole lotta words here, but not enough pictures. Please fix this.
Ninja Gaiden Sigma 2 is a heavily-reworked PlayStation 3 port of Ninja Gaiden II for the Xbox 360, similar in vein to Ninja Gaiden Sigma.
Many changes were made to the PS3 version compared to the Xbox 360 original. These changes apply to all regional versions of the game, including censorship of violence.
- Blood has been significantly reduced. Blood spurts associated with dismemberment is replaced with a blue smoke. Body parts also do not remain on the ground in the PS3 version.
- Ryu shakes far less blood off his sword after battle than in the Xbox 360 version.
- Much of the blood and gore has also been reduced in the cutscenes. For example, in Chapter 5, a cutscene in the Xbox 360 version shows Ryu cutting a werewolf in half; the PS3 version of the cutscenes shows the same werewolf falling to the ground.
- The visuals for the credits have changed from the various blood splatters in the Xbox 360 version to Ryu walking through a foggy battlefield in the PS3 version.
- The UI is changed from a deep bloody red on the Xbox 360 to a far cooler blue on the PS3.
- A comic-book style prologue plays during the PS3 version's mandatory installation. It depicts a battle that occurs before the events of the game.
- Ayane, Momjii and Rachel are now playable characters.
- A co-op multiplayer mode, Team Mission, has been added.
- In Story mode, Karma Scoring is no longer possible, being restricted solely to the Chapter Challenge mode.
- Extra weapons were revised: the Enma's Fang, a greatsword for Ryu, and the Incendiary Shuriken was given to Ayane. Infinite ammo for projectiles is now implemented; consequently, many flying enemies were omitted.
- There are fewer enemies with higher amounts of health.
- Some bosses were reworked. There are also new bosses, such as a giant Buddha statue, the Statue of Liberty (animated by the Greater Fiend Alexei), and Marbus from the previous game.
- Players can no longer hold onto Life of the Gods, Lives of Thousand Gods, or Spirit of the Devil; instead, they are automatically consumed upon pickup.
- Shaking the controller during cutscenes causes the breasts of the female characters to jiggle. Yes, that's a thing in this game.
Two projectile weapons from Ninja Gaiden II, the Windmill Shuriken and Incendiary Shuriken, are no longer usable normally in game, but they can be restored by editing the save data. The Incendiary Shuriken has unlimited ammo, and both allow the use of Ultimate Techniques.
There is also a version of the Lunar Staff from Ninja Gaiden Black. When enabled, it displays as a Level 5 Dragon Sword, though it can't use Ultimate Techniques and has a limited moveset.
The Ninja Gaiden series
|NES||Ninja Gaiden • Ninja Gaiden Episode II: The Dark Sword of Chaos • Ninja Gaiden Episode III: The Ancient Ship of Doom|
|Commodore 64||Shadow Warriors|
|Game Boy||Ninja Gaiden Shadow|
|Sega Master System||Ninja Gaiden (Prototype)|
|Sega Genesis||Ninja Gaiden|
|SNES||Ninja Gaiden Trilogy|
|Xbox||Ninja Gaiden • Ninja Gaiden Black|
|PlayStation 3||Ninja Gaiden Sigma • Ninja Gaiden Sigma 2|