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Romancing SaGa 3

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Title Screen

Romancing SaGa 3

Developer: Square
Publisher: Square
Platform: SNES
Released in JP: November 11, 1995


CopyrightIcon.png This game has hidden developer credits.
ItemsIcon.png This game has unused items.
DebugIcon.png This game has debugging material.


Cactus 2.0!
This article has just been started and needs the article basics added.
Help us out and add them.
Hmmm...
To do:
Welp, no one describes *how* the codes listed below work! On the other hand, there's this fairly useful info, though which version does this apply to? Also, some differences between 1.0 and 1.1.. That's not even getting into the sample version.

This long, open-ended third SNES entry, which returns to an improved version of system used in the first Romancing SaGa, is known as the most popular and beloved of the SaGa franchise in Japan.

Debug Mode

Enter the Action Replay codes 7EF30F3B + 7EF31002. Upon entering these codes, you can enter a debug room through the game map by going to the bottom left corner.


(Source: Yunkeru-sama)

Unused Items

  • Two unused weapons exist in the game's code; the Masquerade and the Triple Sword.
  • A shield named Target exists, with a 22% avoidance rate.
  • Unused protective items include the Misty Water Ring, Rags, the Mystery Suit, the Combat suit, Low leather armor, and shoes.
  • Other unused items include a Chocobo card, as well as items with random names.


(Source: RS3i)

Uncredited Programmer

Hidden in the original revision's ROM at 0x2FFE2 is this small string.

Program Tomonori Hiraishi 1995

Although Tomonori did receive credit for being a battle logic programmer in the previous game, this game gives him no credit.