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South Park Rally (Windows)

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Title Screen

South Park Rally

Developer: Tantalus Interactive
Publisher: Acclaim Entertainment
Platform: Windows
Released in US: January 15, 2000
Released in EU: February 4, 2000

CharacterIcon.png This game has unused playable characters.
DevTextIcon.png This game has hidden development-related text.
GraphicsIcon.png This game has unused graphics.
ModelsIcon.png This game has unused models.
ItemsIcon.png This game has unused items.
SoundIcon.png This game has unused sounds.

ProtoIcon.png This game has a prototype article

South Park Rally is a Mario Kart clone with South Park characters. Like most of the early games in the series, it was poorly received for being little more than a generic kart racer and an attempt to cash in on the cartoon's success. To say nothing of the difficult controls, confusing objectives, ludicrous physics, and cheatsy AI that has no trouble controlling their car while you struggle to turn without getting stuck between something.

That said, the PC iteration is probably the best version of the game, and if anything is so bad it's good.


Read about prototype versions of this game that have been released or dumped.
Prototype Info

Unused Graphics

Character Portraits

To do:
Make the section on how to play these characters its own section in this article.

Sprally chickenlover.png Sprally clown.png Sprally crabtree.png

Portraits of the Chickenlover, Mrs. Crabtree and a clown, meaning they were meant to be playable.

They can only be played by hex editing the game's files.

Remember when YT had a little indifferent face when a video went down? TCRF remembers.
This page or section has one or more broken YouTube links.
Please find an archived version of the video(s) or a suitable replacement.

Cow Days Checkpoint

The Cow Days race doesn't make use of checkpoints, but a texture for one still exists.

SPRally CowDaysCheckpoint.png

Forest Signs

The Forest has a texture for a Town Hall sign which doesn't appear in the game.

SPRally forest mental final.png


Sprally spintro.png

spintro.vram is an unused static title screen. Interestingly enough, the banner seems to be an early version of the race track banner, so it's safe to say this is an early screenshot.


SPRally hud 0111.png

The Tantalus logo, seen in the bottom corner of early screenshots.

A few remnants of a scrapped Football mode.

Unused Sounds

All sound files are located in the sound folder.

Comedy Central Chime

The original Comedy Central chime. This should play when the Comedy Central logo is displayed at the beginning of the game, but it does not.

Mayor McDaniels

Located under the subfolder voiceovers are a few unused lines from the Mayor, meant to be used for the results screen.

"The Chickenlover!" (File name: WG_CHICKENLOVER.wav)
While the Chickenlover (aka the Bookmobile driver) is the subject of the "Read a Book Day" level, he isn't playable and doesn't seem to physically appear.

"The clown!" (File name: WG_CLOWN.wav)
The only usage for this sound clip is an alternate version of "The tractor!" seeing as the one driving the tractor is a clown.

"Mrs. Crabtree!" (File name: WG_CRABTREE.wav)
While Mrs. Crabtree (the angry bus driver lady) can be heard when crashing into oncoming school buses, she herself is not playable.

"The tractor!" (File name: WG_TRACTOR.wav)
A tractor appears as a hazard in several stages, but does not seem to be playable in any capacity.

"Santa!" (File name: WG_SANTA.wav)
The jolly old elf doesn't appear to be in this game. He might be in the Christmas level, but this requires more investigation.

"Him!" (File name: WG_HIM.wav)
This seems to just be a filler line.

"Who the hell is that?" (File name: WG_WHO.wav)
Also seems to be a filler line.

"Open yourself to the magic of books!" (File Name: menu_snds.rbh)
An unused line that seems to have played when you selected The Chicken Lover as your character. This was found in the menu sound file of the game dedicated to the playable characters, but he is not a playable character in the final game.

"What did you say?!" (File Name: menu_snds.rbh)
Another unused line, this time belonging to Mrs. Crabtree.

Chicken Lover Voice Effects (File Name: chickenlover.rbh)
This is an entire library with The Chicken Lover's voice effects. These were supposed to be used in early stages of development when he was a playable character, but since his appearance in the character selection screen is absent, this goes unused. Some parts are also corrupted.

Mrs. Crabtree Voice Effects (File Name: mrscrabtree.rbh)
This is the same case with The Chicken Lover's voice, but this time it's Mrs. Crabtree. Very few parts go used in the stage hazard, but a lot more were going to be used if she were playable.

Unused Models

Kenny's Father

SouthParkRally kennysfather.png
Kennysfather SPR.png

Files called "Kennysfather" exist and can be viewed by swapping them with files of any of the playable drivers. It's a large truck with roadkill attached to the front. Judging by the size, it was most likely meant to be a stage hazard much like the school bus or tractor.

There are no voice files or war cries in these files, so it was probably scrapped early in development.

Fat Abbott

SPRALLYPC FatAbbottModel.png

In the game's art folder are model and texture files for an unfinished playable character named "Fat Abbott". On the show, Fat Abbot (note the spelling) was a parody of the cartoon character Fat Albert from Fat Albert and the Cosby Kids. The collar on his shirt is black instead of the proper white, which along with the slightly different name may have been to avoid copyright issues had he made it into the final product.

He doesn't have any "_anim" files like the other playable characters, or any sound clips, so he was likely scrapped early in development.


Football model.png

Intended for the scrapped Football race. The model is present in puck.rbh, with the textures in puck.vram. Changing the "ANTIDOTE_RENDERSTREAM" string in the executable to "FOOTBALL_RENDERSTREAM" will result in the model seen in the image.

Unused Items

South-Park-Rally-Triangle zinthar puck.png Don't throw the baby.

These textures were found in the file puck.vram. The Triangle of Zinthar was probably meant to be a collectible, while Ike was a throwable item.

Version Info

Found in the .exe at 0x60EC8

South Park Rally
1, 0, 0, 0
South Park Rally
Tantalus South Park Rally
1, 0, 0, 0