South Park: The Fractured But Whole
|South Park: The Fractured But Whole|
|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
|Oh dear, I do believe I have the vapors.|
This page contains content that is not safe for work or other locations with the potential for personal embarrassment.
Such as: There's quite a few curse words and raunchy scenarios. This is a South Park game, after all!
The sequel to South Park: The Stick of Truth, this time starring the kids as superheroes striving to earn billions of dollars on their franchise. The game is notable for its departure from the traditional role-playing style of the previous game in favor of a more strategic grid-based style for combat.
- 1 Subpages
- 2 Internal Project Name
- 3 Doctor Timothy Text Strings
- 4 Doctor Timothy Power Graphics
- 5 Debug Menu
- 6 Unused Powers
- 7 Unused Status Effects
- 8 Alternate Text
- 9 Unused Classes
- 10 General Disarray DLC
- 11 Unused Battle Music
- 12 Unused Enemies
- 13 Unused Minigame
- 14 Unused Voices
- 15 Compilation Logs
| Unused Graphics|
Fidget Spinners and a TON of placeholders.
| Early Ability Icons|
Basic Power galore!
| Early and Unused Cutscenes|
Silent sketch slideshows.
Internal Project Name
The game's internal name is Camel, given by the directory going by the name and many other references in the directory in files.
Doctor Timothy Text Strings
There are numerous texts found in menus.locpack that are related to Doctor Timothy, including character sheet, strategy description, and powers. These suggest that Timmy was going to be a playable character at some point before being reserved for an NPC role in the final game. Interestingly, his character sheet can still be obtained in the final, but it cannot be viewed.
Doctor Timothy Character Sheet Alias: Timothy “Timmy“ Burch Class: Psychic Race/Ethnicity: Post-human Sex/Gender: Straight Cis Male Alignment: Lawful Religion: Transhumanism Power Source: The mind Kryptonite: Stairs
"As mastermind and leader of The Freedom Pals, Doctor Timothy relies on his impressive mental powers to control the field of battle – and dominate the psyches of his foes."
Psychic Scream: This blast of pure psychic energy damages and knocks back all enemies in a row. Mind Rape: Doctor Timothy fucks an enemy's mind, Charming the foe and convincing them to temporarily change allegiance. Brain Bomb: The Doctor stupifies his enemies. All foes in the affected zone are Confused. The Timmy Whisperer: Doctor Timothy, in full recruitment mode, damages and Charms multiple foes from range.
"The Doctor controls the battle with multiple Charm moves and Ego Whip, which inflicts Confused. Keep him safe and use Psychic Scream to knock back encroaching foes."
Doctor Timothy Power Graphics
Icons of Timmy's powers, as well as temporary icons demonstrating his powers' range on the grid. Found in camel\baked\assets\ui\power selection\buddy and camel\ui\temp assets\power selection\buddy folders in the game's files respectively.
His unused portrait can be found in camel\ui\temp assets\combat\entryexit\portraits.
Debug menu "debug_debugmenu.muigraph" replacing the Settings app
Has various options but some appear to not work right
"Throws a bomb that damages all enemies caught in the blast" -Powers menu description
This icon is for an unused power called "Cannonball"
The skill does not have a description in battle
It is equiped to the player in slot 3 before choosing a class (Along with Pyroclasm in slot 1 and Hammer of Heavenly Reign in slot 2)
The skill works correctly, it uses the same animation as Royal Fisting but it has some differences:
- Doesnt cover as much of the field
- No knockback
- Same damage as Pyroclasm, Royal Fisting does less
- No camera zoom-in
"Unleash a rightous meteor shower" -in-battle description "The King unleashes a righteous meteor shower upon would-be usurpers." -Powers menu description
Before choosing a class the player has Pyroclasm equiped, this one is different than the one that is used by Almighty King Douchebag;
- Has no cooldown instead of a 2 turn cooldown, can be used repeatedly
- Damage: 320 (Mastermind)
- Knockback: 1 tile
- Range: 3 tiles in the direction Kyle is facing
The range preview shows that it should hit 3 tiles infront and behind Kyle but it only works in the direction he is facing.
Make It Rain
This power has The New Kid throw cash on a single character, healing them and giving Attack Up to the target aswell. Also works on enemies.
- It has roomwide range (like Coon's ultimate and Rain of Arrows)
- This power would be used during the Pimp battle together with the slap power but was left unfinished and unused.
- It is mostly complete only missing an icon and descriptions, instead it uses a Basic Power placeholder icon.
- its internal name is: sm22_mc_power2_makeitrain
Unused Status Effects
In the game files multiple unused status effects can be found: "Energized", "Focused", "Distracted", "Bomb", "Marked" and "Deathmark". First two are referenced in the E3 powers. But all seem to be removed from the game, only icons and text have been found. Energized was overhauled to be Boost, Deathmark became Defense Down and Focused became one of the 2 types of Attack Up.
In the game files there are alternate descriptions for characters and powers. It can be assumed that the language files overwrite the text.
The New Kid
"South Park’s newest New Kid. A wildcard with a nebulous past. Conveys profound emotion through intense eye contact and eyebrow angle. Great and terrible flatulence. Dad fucked mom." found in player.mplayer
Hammer of Heavenly Reign
Is called "Royal Fisting" in the file of the power
"Possesses godlike immunities, perplexing speed and mesmerizing freckles. Will charm you with his award-winning narration." This description is overwritten in-game though Morgan Freeman's unused variants dont have it changed.
Both the descriptions of this power are: "The King's tactical nuke" in the file of the power
Several assets for an unused class named Mystic can be found in the files. Given its semi-complete state, and its appearance in an early cutscene, it's safe to say that it was cut late in development.
1st power: Fragrant Violation
Description: The Mystic cups a noxious fart and lobs it onto unfortunate foes for damage, Gross Out, and chance of pink-eye infection.
Short description: Broken wind that inflicts Gross Out.
2nd power: Power Word: Fart
Description: A phantom fart that appears behind a nearby enemy, pulling the victim to the Mystic's side and dealing damage.
Short description: Teleporting fart pushes a foe toward you
This ability resembles the Plantmancer's ability Sweet Scent.
3rd power: Probiotic Portal
Description: Rip an anal fissure in fart-time and swap places with any target. Foes take damage and gain Gross Out. Allies are healed and cleansed.
Short description: Heal an ally or Gross Out a foe.
This ability resembles Tupperware's ability Hot Swap.
4th power: Golgothan
Description: Your greatest trick. Summon an excremental to fight by your side. This shit demon Grosses Out enemies and ultimately explodes in a filth shower.
Short description: Summon a shit demon to battle.
Present in camel/ui/temp assets/power selection are 3 ability icons for an enitity called "shitghost" who would be summoned via the Mystic class' super.
The Mystic class can also be seen in an early cutscene, along with the costume being made into the Arcane one in retail.
Several assets and early cinematic-based gameplay also hint that this class was cut last minute. As by the costume design went to the Mummy set and was reworked into the one from From Dusk till Casa Bonita.
Class Description: "For heroes with an affinity for black eyeliner, the Netherborn deals damage and potent debuffs, like Charm and Lifesteal."
Short Description: "Netherborn class, dealing damage and potent debuffs."
Power 1: Bewitched Beckoning
Description: Pull an enemy to your side and whisper sweet eldritch hexes into their ear. Inflicts damage and Charm.
Short Description: Pull a foe to your side and Charm
Power 2: Life Hack
Description: "The Netherborn dabbles in blood magic, damaging a nearby enemy and inflicting lifesteal."
Short Description: "Weird trick inflicts damage and lifesteal."
Power 3: Hands of the Hoar
Description: "Call in a favor from the netherworld as the undead claw at your enemy, dealing damage and inflicting Chilled. Now we're square, Pazuzu!"
Description 2: "Call in a favor from the netherworld as unholy tendrils grasp and pull your enemy, dealing damage and inflicting Chilled. Now we're square, Pazuzu!"
Short Description: "Unholy tendrils pull and Chill your foe."
Power 4: Vile Transfusion
Description: "When only the most potent blood magic will do, Vile Transfusion damages your foes and fully heals all allies."
Short Description: "Heal your friends and damage your foes."
General Disarray DLC
Several assets referring to a General Disarray DLC can be found scattered around the files. What's interesting is that some assets can be found in camel\baked\assets\characters\dlc02 , and it's the only dlc02 folder where these assets can be found. The rest have the Danger Deck assets. This strongly implies that this mysterious DLC got replaced by Danger Deck, likely due to time constraints. Animations are located in camel\baked\snowdrop\animation.
Unused Battle Music
A Jewish-sounding music that was originally intended to play during the fight against the Broflovskis. The track was later changed to an arrangement of the "Kyle's Mom" song from the movie.
Jewish People - While originally being used for a cut mission relating to Human Kite and Human Kite from an Alternative Universe. Which the alternative kite sets up a meeting at The Community Center with other Jewish People. As the starting cutscene ends, then the New Kid would've had to fight them. From what the names of the image files described there would've been male and female enemies, along with two classes being Grenadiers and Swarmer.
Unknown as to what the purpose for her was, while still being a character the New Kid could add as friend, she was never used for any combat situation. An icon still does exist, as most likely part of the mission Operation: Just 'Cause.
Vampire Kids - While these have been used for From Dusk till Casa Bonita, they've been in-game since release, along with the original models for abilities and characters inside of camel\baked\assets\vfx\powers and camel\baked\assets\characters\vampkids. Vampires also count as an option for New Kid's Kryptonite, along with removed the removed mission with Mysterion located inside of Voices. Interestingly the Unnamed Black Vampire includes the original Twilight logo shirt on his shirt and his class is Bruiser. The other classes for the vampire kids are Leader, Priest, Swarmer and Wizard. Karen McCormick's design also seems to have been reused for when the DLC became available.
Not much is known about the character in-game, besides working for Mitch Conner. He can be seen next to Mitch Conner in several TV cutscenes. His appearance in an unused cutscene suggests that he was supposed to play a bigger role in the story.
In the files, some references for a cut shooting range minigame can be found. The minigame itself would've taken place in The Thin White Line segment of the game, after defeating Jared. In the minigame, you had to shoot, quote-unqoute "black targets". It's unkown if these targets were real people or just training dummies. Two icons (one for ammo and one for lives) and items relating to this minigame were left in the files. These two items are; tickets, for entering the minigame, and a key, which would've been obtained after completing the minigame.
There's much, much more. Refer to this transcribed list of voice clips (WIP)
|Kenny: You and I should talk. I've been watching you, New Kid. Your wish to be a superhero may have led you into the wrong hands, but your powers are unquestionable. You might be of service to me. This is my little sister. Her name is Karen. She's in mortal danger. Last week she was visited by vampires. They wish to turn her into one of them. Some do not believe in vampires, but they are very real- and very dorky.||What appear to be remnants of a cut mission involving the New Kid helping Mysterion (Kenny) save his sister Karen McCormick from the Vampire Kids. Kenny's last line also suggests that the player could find and fight the Vamp Kids around the world map the same way they can do Sixth Graders, Policemen etc.|
|Kenny: I know that you and I are on opposite sides… but saving a little girl from vampires is beyond our Civil War. If you wish to help stop the vampires from turning my sister, then meet me at the cemetery. It's on your map. Until next time, kid.|
|Kenny: I knew you would come. Thank you. The vampires have my little sister inside. If she has been bitten, then we are already too late.|
|Vamp Kid: My mom is such a poser. She said I couldn't wear my vampire teeth in the house.|
Vamp Kid: That's ridiculous. She should let you be yourself.
Vamp Kid: I know, right?
Kenny: Karen McCormick! Where is she?!
Vamp Kid: Huh?
Vamp Kid: Who is that??
Kenny: There's a little girl you've been trying to have join your stupid little club.
Vamp Kid: Says the kid wearing underwear outside his pants.
Kenny: Take me to Karen before things get ugly!
Vamp Kid: She's being initiated right now, buttmunch. No non-vamp kids allowed.
|Mike "Vampir" Makowski: OK, fellow vampires, tonight we are welcoming a new member, per se. Karen McCormick has finished her vampiric merit tasks and is ready to drink the clamato juice.|
Kenny: BACK AWAY FROM HER! NOW!
Vamp Kids: *hiss*
Kenny: You are NOT turning Karen into one of you!
Karen: Guardian angel! What are you doing here?
Kenny: This girl is NOT going to be a douchy little Twilight club member. Do you understand?!
Vamp Kid: Hey, kid, we're just trying to be friends with her.
Kenny: You don't understand what you're getting involved with, Karen! Vamp kids are totally lame. I can't let you become one of them!
Vamp Kid: She has a right to be herself, kid! We just like expressing ourselves!
Kenny: See what I mean?!
Karen: But they're nice, guardian angel.
Kenny: Vamp kids are not 'nice', Karen! They are douchebags!
Vamp Kid: Hold up. Did this purple pajama wearing muthafucka just call us "douchebags?" If you ask me- a nigga wearing underwear on the outside of his jammies doesn't reserve the right to call anyone a douchebag- especially us Vamp kids because we are some cool, trill ass niggas. Ain't that right, Mike?
Mike "Vampir" Makowski: Yeah. We ARE some trill ass N-words.
Vamp Kid: Come on, Vamp kids! Let's fuck these bitches up!
|Kenny: Go home, Karen. You're safe.|
Karen: Why did you hurt my new friends?!
Kenny: To protect you! They were bad people. Trust me.
Karen: I do trust you, guardian angel. If you say they were bad, I believe you. You're always protecting me. I love you.
Kenny: I love you, too. Now get home before your parents wake up from their drug binge.
Kenny: *sigh* As long as there are vamp kids in this town my sister isn't safe. Thank you for your help tonight… but I fear our work is far from over. From now on wipe out any vamp kids you find, New Kid… And I'll be forever in your debt.
The Nintendo Switch version has a few compilation logs for the base game data from internal development.
|Download South Park TFBW (Switch) DLC Compilation Logs
File: SPTFBW_NX_BaseGameLogFiles.zip (8,675 KB) (info)
The South Park series
|Pinball||South Park (Prototype)|
|Nintendo 64||South Park • Chef's Luv Shack • South Park Rally (Prototypes)|
|PlayStation||South Park • Chef's Luv Shack • South Park Rally (Prototypes)|
|Game Boy Color||South Park|
|Windows||South Park • Chef's Luv Shack • South Park Rally (Prototype) • The Stick of Truth • The Fractured But Whole|
|Dreamcast||Chef's Luv Shack (Prototypes) • South Park Rally (Prototypes)|
|Xbox 360||Let's Go Tower Defense Play!|
|Adobe Flash||Alien Chase|
|Android, iOS||Phone Destroyer|