|This article is a work in progress.|
...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes.
- More documentation on: unused graphics, text, audio, animations and models.
- Specifically for each episode.
The Walking Dead: Season Two is a point-and-click adventure game developed and published by Telltale Games.
In the PlayStation 3 version, there is an unused .landb file containing early episode names for Episodes 2, 3 and 5.
Speech=Playing Episode 2: Don't Look Back.
Speech=Playing Episode 3: In Cold Blood.
Speech=Playing Episode 5: Better to Sleep.
Some UI leftovers from The Wolf Among Us.
Title-safe and Action-safe area guide, a detailed explanation on its purpose can be found here.
There was originally a 3-episode mini-series DLC planned for The Walking Dead: Season Two, however it was later developed to be a standalone game and is now known as The Walking Dead: Michonne.
Possibly a developer oversight, grayscaled episode backgrounds from The Wolf Among Us are used as placeholders.
Placeholder background for the 6th episode.
Placeholder background for the 7th episode.
Placeholder background for the 8th episode.
Episode Screen Differences
Episode 3: In Harm's Way
This episode screen was updated upon its official release, changing the background from the bathroom found in Episode 1 to Howe's Hardware with the prison bars overlay removed entirely.
Episode 4: Amid The Ruins
Clementine's animation, blood pattern on her face and camera angle is different in the early screen. This was patched to show the final episode screen by the time the game first premiered with Episode 1.