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Tokyo Xtreme Racer: Drift

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Title Screen

Tokyo Xtreme Racer: Drift

Also known as: Kaido Battle: Nikko, Haruna, Rokko, Hakone (JP)
Developer: Genki
Publishers: Genki (JP), Crave Entertainment (US)
Platform: PlayStation 2
Released in JP: February 27, 2003
Released in US: April 18, 2006


RegionIcon.png This game has regional differences.


ProtoIcon.png This game has a prototype article
PrereleaseIcon.png This game has a prerelease article

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

Tokyo Xtreme Racer: Drift is the first entry in the Kaido Battle series. While originally released in Japan in early 2003, it would have to wait three years before hitting the US. Europe never got the game, instead getting its sequel a year prior.

Sub-Pages

Read about prototype versions of this game that have been released or dumped.
Prototype Info
Read about prerelease information and/or media for this game.
Prerelease Info

Unused PAL Menu

Despite the game not releasing in European/PAL regions, the US version has an unused PAL 60/50 hz startup menu still left in the game (at 001229D0). It's nonfunctional as selecting the 50hz option does not actually switch the game to 50hz mode.

The presence of this menu, along with the Honda Fit being marked as European-spec Jazz, may indicate that Tokyo Xtreme Racer: Drift was based on an unreleased PAL localization of Kaido Battle, instead of Sammy Studios' cancelled Drift Racer: Kaido Battle localization.

Regional Differences

Note that unlike Shutokou Battle-based games, the currency and horsepower units are left unlocalized in the US version of this game (and in all international versions of Kaido Battle games). This might be related to the Whirlwind Fanfare bug in TXR3, which involved localization of the currency.

Title Screen & Main Menu

Japan US
Kaido Battle Title Screen.png Tokyo Xtreme Racer Drift Title Screen.png
Japan US
Kaido Battle Menu.png TXRD1 Main Menu.png

Car Changes

Foreign Cars

Due to licensing issues regarding the game's foreign car brands, the DeTomaso, Ford, and Lotus cars were replaced by cars from Alfa Romeo and Audi from Kaido Battle 2: Chain Reaction (which was otherwise not released in North America). This caused many rivals to have their cars changed in the US releases, the most notable being Kaido President/Hiroshi Hamagaki, who went from a yellow DeTomaso Pantera in the Japanese version to a black Acura NSX (NA2) in the American version.

Car Localizations

Several Japanese brand cars were localized in the North American release:

  • All Honda cars (except for the NA2 NSX and DC5 Integra) have Japanese model indication on their car logos. The exception is the Honda Fit (GD3), which is referred by its European name, the Jazz, as well with "European Version" indication on the logo.
  • The DC5 Integra Type R and the NA2 NSX were rebranded as Acura models, as RSX Type S A-Spec and NSX A-Spec, respectively. Curiously, their older generation counterparts were not localized (although in the case of the DC2 Integra, due to the international models having different headlights).
    • While the RSX Type S A-Spec was, in real life, designed to mimic the Japanese Type R model, Acura never sold an "A-Spec" model of the NSX in real life.
  • Four Mazda cars had their names changed for the American version. Their model logos were also changed, as well as the license plate being updated accordingly:
Japan US Generation/Code
Eunos Roadster Mazda MX-5 Miata NA8C
Mazda Roadster Mazda MX-5 Miata NB8C
Mazda Atenza 23S Mazda 6 GG3S
Mazda Savanna RX-7 Mazda RX-7 FC3S
  • The PV35 Nissan Skyline was renamed to the Infiniti G35 in the American version, complete with its badges and plates being changed. Surprisingly, unlike the Acuras, it can still be found in the Nissan Section of the New Car Dealership.
  • Similarly to the PV35 Skyline/G35, the Toyota Altezza was renamed to the Lexus IS, with its badges and plates being changed. Just like the G35, it can still be found in the Toyota New Car Dealership.

In addition, the Mitsubishi Lancer Evolution VI Tommi Mäkinen Edition (both the regular and stripes variants) had its name shortened down to the "Lancer Evolution VI T.M.", alongside its plate being changed, as with the localized cars above. This might be due to licensing issues relating to Mäkinen's name, as his name rights were involved in the World Rally Championship license.

BGM Changes

Serveral BGMs in the game were switched around between the Japanese and US release of the game.

Use Japan US
Conquest Menu (Night) Mission Hell Outta Here
Parking Lot (Night) Gotta Goin' On Silver Surfer
Tricker/Tricky Intro Pyro Mania Banzai Robo
Slasher Intro Meifumadou Pyro Mania
Slasher Battle Insane Trail Off
Emotional/Drift King Intro Phantom Meifumadou
Emotional/Drift King Battle Go For Broke Ghostly

US Version Loading Times

One of the major problems in the US release of the game is its longer loading times, as it generally takes around 3 times as long to load in-between menus compared to the Japanese version.