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Tony Hawk's Pro Skater 2 (Game Boy Advance)
Tony Hawk's Pro Skater 2 |
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Also known as: SK8: Tony Hawk's Pro Skater 2 (JP) This game has hidden developer credits. |
Contents
Level Select
Pause the game, hold R, and press A, Start, A, Right, Up, Up, Down, Down, Up, Up, Down. The menu should shake if the code is entered correctly.
Unused Text
0x7503B8
test gap string
0x774714
dummy
0x775CCC
Unknown trick
Hidden Credits
Starting at 0x7F2E7D.
"menu" Manfred Linzner "Get what ya got" Manfred Linzner "Cloud Jumping" Manfred Linzner "Burned Out" Manfred Linzner "Tube Smoke" Manfred Linzner "King for a ride" Manfred Linzner "Downhill Dub" Manfred Linzner "Crushed" Manfred Linzner "Wind Up!" Manfred Linzner "Bad Vibes" Manfred Linzner "Phat boom" Manfred Linzner GAX Sound Engine v1.99d (Mar 30 2001) Shin'en Multimedia. Code: B.Wodok
Regional Differences
Title Screen
US/Europe | Japan |
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With a change in name came a change in logo, and so the title screen was changed to reflect that. Likewise, the main menu was similarly edited, replacing the "THPS2" with "SK8".
Skaters
In what's probably one of the most notable differences, the Japanese version features three exclusive pro skaters, these being Shin Okada, Junnosuke Yonesaka and Shinnosuke Yonesaka, who also come with their own sets of boards (mostly, as two of Junnosuke's boards are differently colored versions of Kareem Campbell's "Splash" and "Needle to the Record" boards), giving this version its own unique kinda flavor...
US/Europe | Japan |
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...except it's not totally unique, as these are merely replacements and reskins of Andrew Reynolds, Geoff Rowley and Jamie Thomas, respectively, down to having their exact same stats and movesets, as well as being in the same slots they were in the original version...
US/Europe | Japan |
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...in turn, any of the default highscores that had either of the three originally now have the respective new skater.
Shin and Junnosuke would later reappear on the Japanese release of the third game (alongside another fellow Japanese skater), but as extra skaters alongside the originals.
Gundam '95
US/Europe | Japan |
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As it happened with the PS1 original, Steve Caballero's Gundam '95 board was replaced with a different one in the Japanese version. Unlike that version, however, this one kept the original name, and its design is simply the logo of Success, the Japanese version's publishers (who also published the PS1 original there), with a few added details. Once again it's likely this was to avoid any rights issues with Gundam owners Sunrise, although one might think that they would've changed the name as well.
Miscellaneous
While all menu text was left in English, some of it was slightly altered, either to simplify it or to probably make it more understandable for Japanese audiences. These changes include...
- ACCEPT / OK
- NEW CAREER / LOAD CAREER / CONTINUE CAREER -> NEW GAME / LOAD GAME / CONTINUE GAME
- MUSIC LEVELS / SOUND LEVELS / MUSIC ADVANCE -> BGM LEVELS / SE LEVELS / BGM ADVANCE
- SOUND LEVELS / END RUN -> SOUND / END
- LEVEL GOALS / LEVEL SELECT / SPEND CASH / WATCH REPLAY / SAVE CAREER -> CHECK LIST / STAGE SELECT / EDIT SKATER / REPLAY / SAVE
- RESTART TUTORIAL -> RESTART
US/Europe | Japan |
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The tutorial also featured an additional change: the pause menu now has an option to retry the specific portion you're on rather than just restarting the entire tutorial.
US/Europe | Japan |
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...and speaking of which, it was also one of the few things in this version that was translated to Japanese, which isn't surprising as it's not something they'd want to leave in a language most of their audience won't understand.
US/Europe | Japan |
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Likewise, the screens seen prior to starting Single Session and Free Skate runs were also translated. Oddly, the level goals checklist was not translated, although one imagines it was likely due to the GBA's low resolution not making it feasible to have a screen like that very readable with how close all the text is to each other.
- Pages missing developer references
- Games developed by Vicarious Visions
- Pages missing publisher references
- Games published by Activision
- Games published by Success
- Game Boy Advance games
- Pages missing date references
- Games released in 2001
- Games released in December
- Games released on December 14
- Games released in May
- Games released on May 30
- Games released in June
- Games released on June 22
- Games with hidden developer credits
- Games with unused text
- Games with hidden level selects
- Tony Hawk series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with hidden developer credits
Games > Games by content > Games with hidden level selects
Games > Games by content > Games with unused text
Games > Games by developer > Games developed by Microsoft > Games developed by Activision Blizzard > Games developed by Activision > Games developed by Vicarious Visions
Games > Games by platform > Game Boy Advance games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by publisher > Games published by Success
Games > Games by release date > Games released in 2001
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 14
Games > Games by release date > Games released in June
Games > Games by release date > Games released in June > Games released on June 22
Games > Games by release date > Games released in May
Games > Games by release date > Games released in May > Games released on May 30
Games > Games by series > Tony Hawk series