If you appreciate the work done within the wiki, please consider supporting The Cutting Room Floor on Patreon. Thanks for all your support!
Worms Revolution
Worms Revolution |
---|
Developer: Team17 This game has uncompiled source code. This game has a prototype article |
Worms Revolution is the first game in the series to introduce... water!
Sub-Pages
Prototype Info |
Hidden Videos
In the XBLA version, there are three videos that have a Windows cursor in them. They are most likely accidentally left in and they don't exist in the Steam version. They all feature some white noise in the background and a noise click at the beginning of each video.
HTP1.wmv
This video shows some kind of developer error message.
htp2.wmv
A 2 FPS video showing off an early online leaderboard.
HTP3.wmv
This video shows off the title screen with an early logo.
Early Achievement Names
Trebus = 27; // now called Kleptomaniac
DianasLegacy = 29; // now called Claymore More
Besty = 30; // now called Bug Gulp
Xb360Config.txt in the XBLA version has comments about old names of achievements. Note that "Big Gulp" has a typo.
Scripts
To do:
|
In the XBLA version, data.zip\Scripts\
includes plaintext script files for everything: weapons, enemies, backgrounds, worms, HUD, game settings, etc. By extracting the XBLA package, editing the scripts and repacking it, changes can be seen in-game.
Below is an example of Grenade.txt:
Equip = { CanHoldInCave = true; CanHoldOnPack = true; CanHoldOnRope = true; CanHoldOnPara = true; RequiresAim = true; RequiresPowerBar = true; Poser = { ResourceMesh = "3DGrenade"; AttachmentPoint = "WeaponLocator"; DrawAnim = "DrawGrenade"; HoldAnim = "HoldGrenade"; AimAnim = "AimGrenade"; PreFireAnim = "PrefireGrenade"; FireAnim = "FireGrenade"; ShowResourceMeshDuringFire = false; } Gadget = { StoryName = "Grenade"; SuggestedReplayCam = "kReplayCamera_ZoomIn"; // "kReplayCamera_Tracking", "kReplayCamera_Landscape", "kReplayCamera_ZoomIn", "kReplayCamera_ZoomOut", "kReplayCamera_Vertigo", "kReplayCamera_StaticPos", ResourceMesh = "3DGrenade"; AttachmentPoint = "WeaponLocator"; DrawAnim = "DrawGrenade"; HoldAnim = "HoldGrenade"; AimAnim = "AimGrenade"; PreFireAnim = "PrefireGrenade"; FireAnim = "FireGrenade"; DeploymentTime = 0.00; OnNoDamageWormSays = "WeaponMissed"; ShowResourceMeshDuringFire = false; MinShotPower = 10.000000; MaxShotPower = 415.000000; PowerUpTime = 1.500000; LaunchDelay = 0.000000; RoundDelay = 0.000000; FuseTimeHelper = { Fuse0 = 3000; Fuse1 = 4000; Fuse2 = 5000; Fuse3 = 1000; Fuse4 = 2000; } SecondaryDropVelocityScale = 1.0; AimAngleHelper = { Style = "Press"; // "Click" or "Press" Speed = 2.0; UseFacing = true; ShowReticle = true; Wedges = { Wedge0 = { Dir = "MaxToMin"; Min = 0.0; Max = 180.0; } } } } Payload = { PayloadID = "kPayload_Grenade"; StoryName = "GrenadeRound"; PayloadMesh = "3DGrenade"; LaunchSound = "WormsNext/Weapons/DefaultThrow"; BounceSound = "WormsNext/Weapons/GrenadeImpact"; PreEmptSpeech = "GrenadeLanded"; FlightBehaviour = "Tumbling"; OnDeploymentWormSays = "Grenade"; StaticAspects = "<Grenade> <Magnetic> <Payload>"; BlastEffect = ""; ExplosionEffect = "BlastMediumFX"; Mass = 1.0; Restitution = 0.4; AirResistance = 0.0001; GravityFactor = 0.93; Friction = 0.75; AffectedByMagnets = 1.0; BounceAttenuation = 0.0; Spin = 0.2; TravelTimeReplay = true; WaterPushForceCap = 0.05; } }
The Worms series
| |
---|---|
DOS | Worms (Demo) |
Windows | Worms 2 (Demos) • Armageddon • Pinball • World Party • Blast • Worms 3D • Forts • Mayhem • Ultimate Mayhem • Worms Revolution |
Genesis | Worms |
SNES | Worms |
PlayStation | Worms • Armageddon • Pinball |
Dreamcast | World Party (Prototype) • Pinball |
Game Boy Color | Armageddon (Prototype) |
GameCube, PlayStation 2, Xbox | Blast • Worms 3D • Forts • Mayhem |
Xbox 360, PlayStation 3 | Ultimate Mayhem • Worms Revolution (Prototype) |
Wii | A Space Oddity • Battle Islands |
PlayStation Portable | Battle Islands |
J2ME | Worms |
- Pages missing developer references
- Games developed by Team17
- Pages missing publisher references
- Games published by Team17
- Games published by Warner Bros. Interactive
- Windows games
- Xbox 360 games
- PlayStation 3 games
- Mac OS X games
- PlayStation Vita games
- Pages missing date references
- Games released in 2012
- Games released in October
- Games released on October 10
- Games with uncompiled source code
- Games with hidden development-related text
- Games with unused cinematics
- To do
- Worms series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with hidden development-related text
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused cinematics
Games > Games by developer > Games developed by Team17
Games > Games by platform > Mac OS X games
Games > Games by platform > PlayStation 3 games
Games > Games by platform > PlayStation Vita games
Games > Games by platform > Windows games
Games > Games by platform > Xbox 360 games
Games > Games by publisher > Games published by Team17
Games > Games by publisher > Games published by Warner Bros. Interactive
Games > Games by release date > Games released in 2012
Games > Games by release date > Games released in October
Games > Games by release date > Games released in October > Games released on October 10
Games > Games by series > Worms series