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Bejeweled Classic
Bejeweled Classic |
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Developer: PopCap Games This game has uncompiled source code. This game has a bugs page |
This game is still under active development. Be aware that any unused content you find may become used or removed in the future. Please only add things to the article that are unlikely to ever be used, or went unused for some time. If they do get used, please remove them from the page and specify in the edit summary! |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. Notes: Find more graphics, find more sound differences, and find what hex values the unused gems have. |
The result of putting a mobile device, Bejeweled 3 without Quest Mode, useful and useless extra features, advertisements, microtransactions and paywalls all in a blender.
This page covers both Bejeweled Classic and Bejeweled Classic HD. This game was previously known as simply Bejeweled until 2015.
Contents
- 1 Sub-Pages
- 2 Leftover Source Code
- 3 Unused Graphics
- 4 Unused Sounds
- 5 Audio Differences
- 5.1 alchemy_convert.ogg
- 5.2 bomb_explode.ogg
- 5.3 clickflyin.ogg
- 5.4 combo_2.ogg
- 5.5 doubleset.ogg
- 5.6 electro_explode.ogg
- 5.7 gem_countdown_destroyed.ogg
- 5.8 gem_shatters.ogg
- 5.9 Ice_Storm_Final_Thud.ogg
- 5.10 Ice_Storm_Steam_Valve.ogg
- 5.11 ice_warning.ogg
- 5.12 lasergem_created.ogg
- 5.13 powergem_created.ogg
- 5.14 rankup.ogg
- 5.15 small_explode.ogg
- 5.16 tower_hits_top1.ogg
- 6 Unused Code
- 7 Version Differences
- 8 Internal Project Name
Sub-Pages
Bugs |
Leftover Source Code
Version 3.1.4 for iOS left over a few header files for advertising messages.
#include <map> #include <string> std::map<std::string, std::string> englishInfo_map = { //CorruptionDialog {"CorruptionDialogHeader", "Welcome!"}, {"CorruptionDialogBody", "Thank you so much for being a loyal player and for supporting us always! We're glad to have you here and as a token of appreciation, we've added a few Boosts to your account including Scrambler, Freeze, Digger and more. Hope you like them.If you don't see any game modes you unlocked previously, please use 'Restore Purchases' to get them back."}, {"CorruptionDialogButton", "CONTINUE"}, //PreATT { "PreATTHeaderText", "IMPORTANT! PLEASE READ!" }, { "PreATTBodyText", "We use third-party partners to show personalized and relevant ads to you. To continue seeing third-party ads that are relevant to your interests, please enable tracking across apps and websites.\nIf disabled, you will still see third-party ads, but these ads may not be as relevant to you." }, { "PreATTBodyButtonText", "CONTINUE" }, //CCPAPopup { "CCPAPopUpHeaderText", "Targeted Advertising Provided by Third Parties" }, { "CCPAPopUpBodyText", "We rely on third-party partners to deliver personalized in-game ads. If disabled, you still will see third-party ads, but these ads may not be as relevant to you." }, { "CCPAPopUpBody2Text", "You can change your preference by visiting your privacy settings. See EA's Privacy and Cookie Policy for more details" }, { "CCPAPopUpButton1Text", "OFF" }, { "CCPAPopUPButton2Text", "ON" }, { "CCPAPopUpButton3Text", "CONTINUE" }, //usageSharing { "UsageSharingHeaderText", "USAGE SHARING" }, { "UsageSharingBodyText", "EA collects data from your device to develop our products and services. If disabled, EA will only collect your device data we need to provide necessary online services. See EA’s Privacy and Cookie Policy for more information. (Changes will be reflected in your next gameplay session.)" }, { "UsageSharingButton1Text", "ON" }, { "UsageSharingButton2Text", "OFF" }, { "UsageSharingParentButtonText", "USAGE SHARING" }, //EAPlayerMarketing { "EAPlayerMarketingHeaderText", "EA In-Game Targeted Advertising" }, { "EAPlayerMarketingBodyText", "If disabled, you will still see ads from EA, but we will not personalize them for you." }, { "EAPlayerMarketingButton1Text", "ON" }, { "EAPlayerMarketingButton2Text", "OFF" }, { "EAPlayerMarketingParentButtonText", "EA In-Game Targeted Advertising" }, //ThirdPartyPlayerMarketing with enable and disable { "ThirdPartyPlayerMarketingHeaderText", "Targeted Advertising Provided by Third Parties" }, { "ThirdPartyPlayerMarketingBodyText", "We rely on third-party partners to deliver personalized in-game ads. If disabled, you still will see third-party ads, but these ads may not be as relevant to you." }, { "ThirdPartyPlayerMarketingButton1Text", "ON" }, { "ThirdPartyPlayerMarketingButton2Text", "OFF" }, { "ThirdPartyPlayerMarketingParentButtonText", "Targeted Advertising Provided by Third Parties" }, //ATTDeniedFirstPopup { "ATTDeniedPopUpHeaderText", "Targeted Advertising Provided by Third Parties" }, { "ATTDeniedPopUpBodyText", "We rely on third-party partners to deliver personalized in-game ads. If disabled, you still will see third-party ads, but these ads may not be as relevant to you." }, { "ATTDeniedPopUpButton1Text", "ON" }, { "ATTDeniedPopUpButton2Text", "BACK" }, //ATTDeniedSecondPopup { "SecondATTDeniedPopUpHeaderText", "Targeted Advertising Provided by Third Parties" }, { "SecondATTDeniedPopUpBodyText", "To enable this setting and receive third-party ads that are relevant to your interests, please enable Tracking in your Apple iOS settings." }, { "SecondATTDeniedPopUpButton1Text", "iOS Settings" }, { "SecondATTDeniedPopUpButton2Text", "CANCEL" }, //ATTDeniedThirdPopup { "ThirdATTDeniedPopUpHeaderText", "Targeted Advertising Provided by Third Parties" }, { "ThirdATTDeniedPopUpBodyText", "To enable this setting and receive third-party ads that are relevant to your interests, please enable Tracking in your Apple iOS settings." }, { "ThirdATTDeniedPopUpBody2Text", "We rely on third-party partners to deliver personalized in-game ads. If disabled, you still will see third-party ads, but these ads may not be as relevant to you." }, { "ThirdATTDeniedPopUpButton1Text", "iOS Settings" }, { "ThirdATTDeniedPopUpButton2Text", "ON" }, { "ThirdATTDeniedPopUpButton3Text", "BACK" }, {"CopyRightYear", "© 2021 Electronic Arts Inc. Bejeweled and PopCap are trademarks of Electronic Arts Inc."} };
#include <map> #include <string> std::map<std::string, std::string> frenchInfo_map = { //CorruptionDialog {"CorruptionDialogHeader", "Welcome!"}, {"CorruptionDialogBody", "Thank you so much for being a loyal player and for supporting us always! We're glad to have you here and as a token of appreciation, we've added a few Boosts to your account including Scrambler, Freeze, Digger and more. Hope you like them.If you don't see any game modes you unlocked previously, please use 'Restore Purchases' to get them back."}, {"CorruptionDialogButton", "CONTINUE"}, //PreATT { "PreATTHeaderText", "IMPORTANT ! LISEZ VITE !" }, { "PreATTBodyText", "Nous faisons appel à des partenaires tiers pour vous montrer des publicités personnalisées et pertinentes. Pour continuer à voir des publicités tierces adaptées à vos centres d'intérêt, veuillez activer le suivi sur les applications et les sites Web.\nSi cette option est désactivée, vous verrez toujours des publicités tierces, mais elles pourront être moins pertinentes pour vous." }, { "PreATTBodyButtonText", "CONTINUER" }, //CCPAPopup { "CCPAPopUpHeaderText", "Publicité ciblée fournie par des tiers" }, { "CCPAPopUpBodyText", "Nous collaborons avec des partenaires tiers pour proposer des publicités personnalisées dans le jeu.Si cette option est désactivée, vous verrez toujours les publicités tierces, mais elles pourront être moins pertinentes pour vous." }, { "CCPAPopUpBody2Text", "Vous pouvez modifier vos préférences en consultant vos paramètres de confidentialité. Pour en savoir plus, consultez la Politique relative à la protection des données personnelles et aux cookies d'EA." }, { "CCPAPopUpButton1Text", "NON" }, { "CCPAPopUPButton2Text", "OUI" }, { "CCPAPopUpButton3Text", "CONTINUER" }, //usageSharing { "UsageSharingHeaderText", "PARTAGE D'UTILISATION" }, { "UsageSharingBodyText", "EA collecte des données sur votre appareil pour développer nos produits et services. Si cette option est désactivée, EA ne collectera que les données de votre appareil nécessaires pour fournir nos services en ligne. Pour en savoir plus, consultez la Politique relative à la protection des données personnelles et aux cookies d'EA. (Les modifications seront appliquées lors de votre prochaine session de jeu.)" }, { "UsageSharingButton1Text", "OUI" }, { "UsageSharingButton2Text", "NON" }, { "UsageSharingParentButtonText", "PARTAGE D'UTILISATION" }, //EAPlayerMarketing { "EAPlayerMarketingHeaderText", "Publicité EA ciblée dans le jeu" }, { "EAPlayerMarketingBodyText", "Si cette option est désactivée, vous verrez toujours les publicités d'EA, mais nous ne les personnaliserons pas pour vous." }, { "EAPlayerMarketingButton1Text", "OUI" }, { "EAPlayerMarketingButton2Text", "NON" }, { "EAPlayerMarketingParentButtonText", "Publicité EA ciblée dans le jeu" }, //ThirdPartyPlayerMarketing with enable and disable { "ThirdPartyPlayerMarketingHeaderText", "Publicité ciblée fournie par des tiers" }, { "ThirdPartyPlayerMarketingBodyText", "Nous collaborons avec des partenaires tiers pour proposer des publicités personnalisées dans le jeu.Si cette option est désactivée, vous verrez toujours les publicités tierces, mais elles pourront être moins pertinentes pour vous." }, { "ThirdPartyPlayerMarketingButton1Text", "OUI" }, { "ThirdPartyPlayerMarketingButton2Text", "NON" }, { "ThirdPartyPlayerMarketingParentButtonText", "Publicité ciblée fournie par des tiers" }, //ATTDeniedFirstPopup { "ATTDeniedPopUpHeaderText", "Publicité ciblée fournie par des tiers" }, { "ATTDeniedPopUpBodyText", "Nous collaborons avec des partenaires tiers pour proposer des publicités personnalisées dans le jeu.Si cette option est désactivée, vous verrez toujours les publicités tierces, mais elles pourront être moins pertinentes pour vous." }, { "ATTDeniedPopUpButton1Text", "OUI" }, { "ATTDeniedPopUpButton2Text", "RETOUR" }, //ATTDeniedSecondPopup { "SecondATTDeniedPopUpHeaderText", "Publicité ciblée fournie par des tiers" }, { "SecondATTDeniedPopUpBodyText", "Pour activer ce paramètre et recevoir des publicités tierces correspondant à vos centres d’intérêt, veuillez activer le suivi dans les paramètres iOS d’Apple." }, { "SecondATTDeniedPopUpButton1Text", "Paramètres iOS" }, { "SecondATTDeniedPopUpButton2Text", "ANNULER" }, //ATTDeniedThirdPopup { "ThirdATTDeniedPopUpHeaderText", "Publicité ciblée fournie par des tiers" }, { "ThirdATTDeniedPopUpBodyText", "Pour activer ce paramètre et recevoir des publicités tierces correspondant à vos centres d’intérêt, veuillez activer le suivi dans les paramètres iOS d’Apple." }, { "ThirdATTDeniedPopUpBody2Text", "Nous collaborons avec des partenaires tiers pour proposer des publicités personnalisées dans le jeu.Si cette option est désactivée, vous verrez toujours les publicités tierces, mais elles pourront être moins pertinentes pour vous." }, { "ThirdATTDeniedPopUpButton1Text", "Paramètres iOS" }, { "ThirdATTDeniedPopUpButton2Text", "OUI" }, { "ThirdATTDeniedPopUpButton3Text", "RETOUR" }, {"CopyRightYear", "© 2021 Electronic Arts Inc. Bejeweled et PopCap sont des marques commerciales d'Electronic Arts Inc."} };
#include <map> #include <string> std::map<std::string, std::string> germanInfo_map = { //CorruptionDialog {"CorruptionDialogHeader", "Welcome!"}, {"CorruptionDialogBody", "Thank you so much for being a loyal player and for supporting us always! We're glad to have you here and as a token of appreciation, we've added a few Boosts to your account including Scrambler, Freeze, Digger and more. Hope you like them.If you don't see any game modes you unlocked previously, please use 'Restore Purchases' to get them back."}, {"CorruptionDialogButton", "CONTINUE"}, //PreATT { "PreATTHeaderText", "WICHTIG! BITTE LESEN!" }, { "PreATTBodyText", "Wir arbeiten mit Drittanbietern zusammen, um dir personalisierte und relevante Werbung zu zeigen. Um auch weiterhin Anzeigen von Drittanbietern zu sehen, die deinen Interessen entsprechen, aktiviere bitte das Tracking von Apps und Websites.\nDeaktivierst du diese Option, werden immer noch Anzeigen von Drittanbietern angezeigt. Diese haben für dich dann aber möglicherweise eine geringere Relevanz." }, { "PreATTBodyButtonText", "WEITER" }, //CCPAPopup { "CCPAPopUpHeaderText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, { "CCPAPopUpBodyText", "Wir arbeiten mit Drittanbietern zusammen, um dir personalisierte Ingame-Werbung zu präsentieren:Wenn du diese Option deaktiviert hast, wird dir weiterhin Werbung von Drittanbietern angezeigt, die aber möglicherweise weniger relevant für dich ist." }, { "CCPAPopUpBody2Text", "Du kannst die Voreinstellung in deinen Privatsphäre-Einstellungen ändern. Weitere Informationen findest du in der EA-Datenschutz- und Cookie-Richtlinie." }, { "CCPAPopUpButton1Text", "DEAKTIVIEREN" }, { "CCPAPopUPButton2Text", "AKTIVIEREN" }, { "CCPAPopUpButton3Text", "WEITER" }, //usageSharing { "UsageSharingHeaderText", "WEITERGABE VON NUTZUNGSDATEN" }, { "UsageSharingBodyText", "EA sammelt zur Entwicklung von Produkten und Diensten Daten auf deinem Gerät. Wenn du diese Option deaktiviert hast, sammelt EA nur Gerätedaten, die zur Bereitstellung von notwendigen Online-Diensten erforderlich sind. Weitere Informationen findest du in der EA-Datenschutz- und Cookie-Richtlinie. (Änderungen werden bei deiner nächsten Spielsitzung wirksam.)" }, { "UsageSharingButton1Text", "AKTIVIEREN" }, { "UsageSharingButton2Text", "DEAKTIVIEREN" }, { "UsageSharingParentButtonText", "WEITERGABE VON NUTZUNGSDATEN" }, //EAPlayerMarketing { "EAPlayerMarketingHeaderText", "Gezielte In-game-Werbung von EA" }, { "EAPlayerMarketingBodyText", "Wenn du diese Option deaktiviert hast, wird dir weiterhin Werbung von EA angezeigt, die aber nicht für dich personalisiert ist." }, { "EAPlayerMarketingButton1Text", "AKTIVIEREN" }, { "EAPlayerMarketingButton2Text", "DEAKTIVIEREN" }, { "EAPlayerMarketingParentButtonText", "Gezielte In-game-Werbung von EA" }, //ThirdPartyPlayerMarketing with enable and disable { "ThirdPartyPlayerMarketingHeaderText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, { "ThirdPartyPlayerMarketingBodyText", "Wir arbeiten mit Drittanbietern zusammen, um dir personalisierte Ingame-Werbung zu präsentieren:Wenn du diese Option deaktiviert hast, wird dir weiterhin Werbung von Drittanbietern angezeigt, die aber möglicherweise weniger relevant für dich ist." }, { "ThirdPartyPlayerMarketingButton1Text", "AKTIVIEREN" }, { "ThirdPartyPlayerMarketingButton2Text", "DEAKTIVIEREN" }, { "ThirdPartyPlayerMarketingParentButtonText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, //ATTDeniedFirstPopup { "ATTDeniedPopUpHeaderText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, { "ATTDeniedPopUpBodyText", "Wir arbeiten mit Drittanbietern zusammen, um dir personalisierte Ingame-Werbung zu präsentieren:Wenn du diese Option deaktiviert hast, wird dir weiterhin Werbung von Drittanbietern angezeigt, die aber möglicherweise weniger relevant für dich ist." }, { "ATTDeniedPopUpButton1Text", "AKTIVIEREN" }, { "ATTDeniedPopUpButton2Text", "ZURÜCK" }, //ATTDeniedSecondPopup { "SecondATTDeniedPopUpHeaderText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, { "SecondATTDeniedPopUpBodyText", "Um diese Einstellung zu aktivieren und für deine Interessen relevante Werbung von Drittanbietern zu erhalten, aktiviere bitte das Tracking in den Apple iOS-Einstellungen." }, { "SecondATTDeniedPopUpButton1Text", "iOS-Einstellungen" }, { "SecondATTDeniedPopUpButton2Text", "ABBRECHEN" }, //ATTDeniedThirdPopup { "ThirdATTDeniedPopUpHeaderText", "Bereitstellung gezielter Werbung durch Drittanbieter" }, { "ThirdATTDeniedPopUpBodyText", "Um diese Einstellung zu aktivieren und für deine Interessen relevante Werbung von Drittanbietern zu erhalten, aktiviere bitte das Tracking in den Apple iOS-Einstellungen." }, { "ThirdATTDeniedPopUpBody2Text", "Wir arbeiten mit Drittanbietern zusammen, um dir personalisierte Ingame-Werbung zu präsentieren:Wenn du diese Option deaktiviert hast, wird dir weiterhin Werbung von Drittanbietern angezeigt, die aber möglicherweise weniger relevant für dich ist." }, { "ThirdATTDeniedPopUpButton1Text", "iOS-Einstellungen" }, { "ThirdATTDeniedPopUpButton2Text", "AKTIVIEREN" }, { "ThirdATTDeniedPopUpButton3Text", "ZURÜCK" }, {"CopyRightYear", "© 2021 Electronic Arts Inc. Bejeweled und PopCap sind Marken von Electronic Arts Inc."} };
#include <map> #include <string> std::map<std::string, std::string> italicInfo_map = { //CorruptionDialog {"CorruptionDialogHeader", "Welcome!"}, {"CorruptionDialogBody", "Thank you so much for being a loyal player and for supporting us always! We're glad to have you here and as a token of appreciation, we've added a few Boosts to your account including Scrambler, Freeze, Digger and more. Hope you like them.If you don't see any game modes you unlocked previously, please use 'Restore Purchases' to get them back."}, {"CorruptionDialogButton", "CONTINUE"}, //PreATT { "PreATTHeaderText", "IMPORTANTE! SI PREGA DI LEGGERE!" }, { "PreATTBodyText", "Ci affidiamo a partner di terze parti per fornire annunci personalizzati in gioco. Per continuare a vedere annunci di terze parti in base ai tuoi interessi, attiva il tracciamento attraverso app e siti web.\nDisattivando l'opzione, vedrai ancora annunci di terze parti, ma questi annunci potrebbero non essere rilevanti per te." }, { "PreATTBodyButtonText", "CONTINUA" }, //CCPAPopup { "CCPAPopUpHeaderText", "Pubblicità mirata fornita da terze parti" }, { "CCPAPopUpBodyText", "Ci affidiamo a partner di terze parti per fornire annunci personalizzati in gioco.Disattivando l'opzione, vedrai ancora annunci di terze parti, ma questi annunci potrebbero non essere rilevanti per te." }, { "CCPAPopUpBody2Text", "Puoi modificare le tue preferenze visitando le impostazioni sulla privacy. Consulta la Politica sulla privacy e sui cookie di EA per maggiori dettagli." }, { "CCPAPopUpButton1Text", "NO" }, { "CCPAPopUPButton2Text", "SÌ" }, { "CCPAPopUpButton3Text", "CONTINUA" }, //usageSharing { "UsageSharingHeaderText", "CONDIVISIONE DATI D’USO" }, { "UsageSharingBodyText", "EA raccoglie dati dal tuo dispositivo per sviluppare prodotti e servizi. Disattivando l'opzione, EA raccoglierà solo i dati dal tuo dispositivo per fornire i servizi online necessari. Consulta la Politica sulla privacy e sui cookie di EA per maggiori informazioni. (Le modifiche verranno applicate nella prossima sessione di gioco.)" }, { "UsageSharingButton1Text", "SÌ" }, { "UsageSharingButton2Text", "NO" }, { "UsageSharingParentButtonText", "CONDIVISIONE DATI D’USO" }, //EAPlayerMarketing { "EAPlayerMarketingHeaderText", "Pubblicità mirata di EA in gioco" }, { "EAPlayerMarketingBodyText", "Disattivando l'opzione, vedrai ancora gli annunci di EA, ma non saranno personalizzati per te." }, { "EAPlayerMarketingButton1Text", "SÌ" }, { "EAPlayerMarketingButton2Text", "NO" }, { "EAPlayerMarketingParentButtonText", "Pubblicità mirata di EA in gioco" }, //ThirdPartyPlayerMarketing with enable and disable { "ThirdPartyPlayerMarketingHeaderText", "Pubblicità mirata fornita da terze parti" }, { "ThirdPartyPlayerMarketingBodyText", "Ci affidiamo a partner di terze parti per fornire annunci personalizzati in gioco. Disattivando l’opzione, vedrai ancora annunci di terze parti, ma questi annunci potrebbero non essere rilevanti per te." }, { "ThirdPartyPlayerMarketingButton1Text", "SÌ" }, { "ThirdPartyPlayerMarketingButton2Text", "NO" }, { "ThirdPartyPlayerMarketingParentButtonText", "Pubblicità mirata fornita da terze parti" }, //ATTDeniedFirstPopup { "ATTDeniedPopUpHeaderText", "Pubblicità mirata fornita da terze parti" }, { "ATTDeniedPopUpBodyText", "Ci affidiamo a partner di terze parti per fornire annunci personalizzati in gioco. Disattivando l’opzione, vedrai ancora annunci di terze parti, ma questi annunci potrebbero non essere rilevanti per te." }, { "ATTDeniedPopUpButton1Text", "SÌ" }, { "ATTDeniedPopUpButton2Text", "INDIETRO" }, //ATTDeniedSecondPopup { "SecondATTDeniedPopUpHeaderText", "Pubblicità mirata fornita da terze parti" }, { "SecondATTDeniedPopUpBodyText", "Per attivare questa impostazione e ricevere annunci pubblicitari pertinenti di terze parti in base ai tuoi interessi, attiva il tracciamento dalle impostazioni di Apple iOS." }, { "SecondATTDeniedPopUpButton1Text", "Impostazioni iOS" }, { "SecondATTDeniedPopUpButton2Text", "ANNULLA" }, //ATTDeniedThirdPopup { "ThirdATTDeniedPopUpHeaderText", "Pubblicità mirata fornita da terze parti" }, { "ThirdATTDeniedPopUpBodyText", "Per attivare questa impostazione e ricevere annunci pubblicitari pertinenti di terze parti in base ai tuoi interessi, attiva il tracciamento dalle impostazioni di Apple iOS." }, { "ThirdATTDeniedPopUpBody2Text", "Ci affidiamo a partner di terze parti per fornire annunci personalizzati in gioco. Disattivando l’opzione, vedrai ancora annunci di terze parti, ma questi annunci potrebbero non essere rilevanti per te." }, { "ThirdATTDeniedPopUpButton1Text", "Impostazioni iOS" }, { "ThirdATTDeniedPopUpButton2Text", "SÌ" }, { "ThirdATTDeniedPopUpButton3Text", "INDIETRO" }, {"CopyRightYear", "© 2021 Electronic Arts Inc. Bejeweled e PopCap sono marchi registrati di Electronic Arts Inc."} };
#include <map> #include <string> std::map<std::string, std::string> spanishInfo_map = { //CorruptionDialog {"CorruptionDialogHeader", "Welcome!"}, {"CorruptionDialogBody", "Thank you so much for being a loyal player and for supporting us always! We're glad to have you here and as a token of appreciation, we've added a few Boosts to your account including Scrambler, Freeze, Digger and more. Hope you like them.If you don't see any game modes you unlocked previously, please use 'Restore Purchases' to get them back."}, {"CorruptionDialogButton", "CONTINUE"}, //PreATT { "PreATTHeaderText", "¡IMPORTANTE! ¡LEE ESTO, POR FAVOR!" }, { "PreATTBodyText", "Contamos con socios externos para ofrecerte publicidad personalizada y relevante. Para recibir publicidad de terceros acorde a tus intereses, activa el rastreo en apps y sitios web.\nSi se desactiva, verás publicidad de terceros, pero será menos relevante para ti." }, { "PreATTBodyButtonText", "CONTINUAR" }, //CCPAPopup { "CCPAPopUpHeaderText", "Publicidad dirigida suministrada por terceros" }, { "CCPAPopUpBodyText", "Contamos con socios externos para ofrecer anuncios personalizados en el juego.Si está desactivada, seguirás viendo anuncios de terceros, pero es posible que no sean tan relevantes para ti." }, { "CCPAPopUpBody2Text", "Para cambiar tus preferencias, visita la configuración de privacidad. Consulta la Política de privacidad y directiva de cookies de EA para obtener más información." }, { "CCPAPopUpButton1Text", "DESACTIVADA" }, { "CCPAPopUPButton2Text", "ACTIVADA" }, { "CCPAPopUpButton3Text", "CONTINUAR" }, //usageSharing { "UsageSharingHeaderText", "INTERCAMBIO DE INFORMACIÓN DE USO" }, { "UsageSharingBodyText", "EA recopila datos de tu dispositivo para desarrollar nuestros productos y servicios. Si se desactiva, EA solo recopilará los datos de tu dispositivo para proporcionar los servicios online necesarios. Consulta la Política de privacidad y directiva de cookies de EA para obtener más información. (Los cambios se reflejarán en tu próxima sesión de juego.)" }, { "UsageSharingButton1Text", "ACTIVADA" }, { "UsageSharingButton2Text", "DESACTIVADA" }, { "UsageSharingParentButtonText", "INTERCAMBIO DE INFORMACIÓN DE USO" }, //EAPlayerMarketing { "EAPlayerMarketingHeaderText", "Publicidad dirigida de EA en el juego" }, { "EAPlayerMarketingBodyText", "Si está desactivada, seguirás viendo anuncios de EA, pero no los personalizaremos." }, { "EAPlayerMarketingButton1Text", "ACTIVADA" }, { "EAPlayerMarketingButton2Text", "DESACTIVADA" }, { "EAPlayerMarketingParentButtonText", "Publicidad dirigida de EA en el juego" }, //ThirdPartyPlayerMarketing with enable and disable { "ThirdPartyPlayerMarketingHeaderText", "Publicidad dirigida suministrada por terceros" }, { "ThirdPartyPlayerMarketingBodyText", "Contamos con socios externos para ofrecer anuncios personalizados en el juego. Si está desactivada, seguirás viendo anuncios de terceros, pero es posible que no sean tan relevantes para ti." }, { "ThirdPartyPlayerMarketingButton1Text", "ACTIVADA" }, { "ThirdPartyPlayerMarketingButton2Text", "DESACTIVADA" }, { "ThirdPartyPlayerMarketingParentButtonText", "Publicidad dirigida suministrada por terceros" }, //ATTDeniedFirstPopup { "ATTDeniedPopUpHeaderText", "Publicidad dirigida suministrada por terceros" }, { "ATTDeniedPopUpBodyText", "Contamos con socios externos para ofrecer anuncios personalizados en el juego. Si está desactivada, seguirás viendo anuncios de terceros, pero es posible que no sean tan relevantes para ti." }, { "ATTDeniedPopUpButton1Text", "ACTIVADA" }, { "ATTDeniedPopUpButton2Text", "VOLVER" }, //ATTDeniedSecondPopup { "SecondATTDeniedPopUpHeaderText", "Publicidad dirigida suministrada por terceros" }, { "SecondATTDeniedPopUpBodyText", "ara activar esta configuración y recibir anuncios de terceros que sean relevantes para tus intereses, activa el rastreo en la configuración de iOS de Apple." }, { "SecondATTDeniedPopUpButton1Text", "Configuración de iOS" }, { "SecondATTDeniedPopUpButton2Text", "CANCELAR" }, //ATTDeniedThirdPopup { "ThirdATTDeniedPopUpHeaderText", "Publicidad dirigida suministrada por terceros" }, { "ThirdATTDeniedPopUpBodyText", "Para activar esta configuración y recibir anuncios de terceros que sean relevantes para tus intereses, activa el rastreo en la configuración de iOS de Apple." }, { "ThirdATTDeniedPopUpBody2Text", "Contamos con socios externos para ofrecer anuncios personalizados en el juego. Si está desactivada, seguirás viendo anuncios de terceros, pero es posible que no sean tan relevantes para ti." }, { "ThirdATTDeniedPopUpButton1Text", "Configuración de iOS" }, { "ThirdATTDeniedPopUpButton2Text", "ACTIVADA" }, { "ThirdATTDeniedPopUpButton3Text", "VOLVER" }, {"CopyRightYear", "© 2021 Electronic Arts Inc. Bejeweled y PopCap son marcas comerciales de Electronic Arts Inc."} };
Unused Graphics
To do: Rip textures from the game files, there may be more unused sprites. |
Unused Spritesheet
There is a PLETHORA of unused graphics in this sheet, ranging from generally unused textures, logos from previous versions of the game, and leftovers from the PC/Mac version of Bejeweled 3. In this sprite sheet, there appears to be:
- Nebulas and Galaxies, possibly backgrounds.
- Mythical animals, a wolf, a phoenix, a Pegasus, a dragon, a lion, and a butterfly. Possibly meant for early development on Stars since those introduce animals that are supernatural.
- Different buildings with magical auras.
- Constellations.
- Magical plants.
- UI elements, such as a curved and more oval dialog box. One of them appears to be bright red, maybe some sort of warning box or part of the board? There is also more deep blue and purplish buttons by one of the phoenix sprites.
- Shines of some sort.
- A green and blue keyhole.
- a giant crystal with the outline of a blue gem likely meant for the nebula backgrounds.
- 7 stars in the colors of the gems, one is black and white likely to represent coal, and one is rainbow and prismatic likely to represent a hypercube.
- 3 orbs.
- The Bejeweled HD logo, before it was later changed to Bejeweled Classic.
- Very small gems and power gems.
- A small grey lock that is very different from Twist's, and gold lock with a yellow star on it.
- A weird chromatic shine that is likely meant for the hypercube.
- A dollar bill with a face of someone that says at the bottom "One Antones?"
- A chest.
- Quest leftovers, the quest crystal's "100%" ribbon, the bomb's explosion aura, and broken score and hint widget.
- Our old friends that are unused from Bejeweled 3 are still here, the clock, the Doom Gem STILL unused, and the Detonate button.
iPhone and Android (Portrait Mode) Only Sprites
There are a few unused graphics in the main menu exclusively for phones with portrait mode:
- A blue gem spinning, likely going to be on the main menu and used in a similar way as seen in Bejeweled Blitz.
- An arrow used in Bejeweled Live for navigating the modes. It should be noted that this texture was used in an earlier version of the game, when the main menu was split into several pages. The texture would later go unused after an update that unified all the game modes into a single page.
- An outline of both items described, along with alpha masks for both items described above for the first frames.
- Level ranking system stars from Bejeweled Stars.
Blue gem sprites assembled
iPadOS and Android (Landscape Mode) Only Sprites
Like how the iPhone and other phones have those graphics, there are also exclusive graphics from the main menu here, but more interesting.
- A chest locked and opening, likely going to be used as loot boxes, because EA.
- A key likely intended to open the chest.
- A "X2" boost/power, which would've likely increased the current score multiplier in Lightning and Ice Storm.
- A boost/power with an explosion covering a ring, likely intended to be a Detonator button, which would destroy all special gems on the board; similar to Bejeweled Blitz. Detonator code still exists in the game, but unused unless one were to hex edit it in.
Earlier Version Leftovers
The arrow from an earlier main menu remains unused in Classic, even after several updates.
Unused Sounds
Most of the sounds heard here are mostly from Quest mode, which was removed in Classic.
alchemy_convert.ogg
Alchemy quests do not exist since Quest is absent, so it goes unused.
backtomain.ogg
The crystal orbs do not fly out when you get a game over or head back to the title screen. The game just fades out.
bomb_appears.ogg
Again, because Quest mode doesn't exist, this sound goes unused.
clickflyin.ogg
Similarly to backtomain.ogg, the crystal orbs do not fly in when selected, the level just appears in a fade in when a game mode is selected.
combo1.ogg
The match sound combo_2.ogg doesn't play this in-game.
firework_crackle.ogg
Once more, because quest mode was removed, this sound will not play.
firework_launch.ogg
Same reason as the sound above.
firework_thump1.ogg
Same reason as firework_crackle.ogg. The other two sounds below are also for Quest mode.
gem_countdown_destroyed.ogg
timebombexplode.ogg
tooltip.ogg
As there is no special hover text when you select a Special Gem in Classic, this goes unused.
Audio Differences
To do: Find out more differences in audio from 3 to Classic. |
Some sounds were changed in Bejeweled Classic's development, for some particular reason.
alchemy_convert.ogg
Bejeweled 3 | Bejeweled Classic |
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This sound was replaced entirely, it's now just a little "ding" sound.
bomb_explode.ogg
Bejeweled 3 | Bejeweled Classic |
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Different explosion with what seems to be more glass shattering. What's odd is that this isn't used for a Flame Gem exploding, this is used on the Lightning mode for the iPad version when you run out of time.
clickflyin.ogg
Bejeweled 3 | Bejeweled Classic |
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Bejeweled Classic's has a more whimsical-sounding version of the crystal ball being selected.
combo_2.ogg
Bejeweled 3 | Bejeweled Classic |
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The match sound has the whoosh from combo_1 removed.
doubleset.ogg
Bejeweled 3 | Bejeweled Classic |
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This uses the combo sound listed here with a high shiny ding noise.
electro_explode.ogg
Bejeweled 3 | Bejeweled Classic |
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The star gem explosion has more of a surging and combusting noise rather than a zapping noise.
gem_countdown_destroyed.ogg
Bejeweled 3 | Bejeweled Classic |
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An alternate version of the bomb gem being destroyed, sounds more destructive than the original from Bejeweled 3.
gem_shatters.ogg
Bejeweled 3 | Bejeweled Classic |
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Like gem_countdown_destroyed.ogg, the explosion of the flame gem explosion sounds more destructive with glass shattering and with a loud slam at the start.
Ice_Storm_Final_Thud.ogg
Bejeweled 3 | Bejeweled Classic |
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The sound from Bejeweled Classic is 3's but sped up.
Ice_Storm_Steam_Valve.ogg
Bejeweled 3 | Bejeweled Classic |
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The steam releasing from the valve sounds more condensed in Classic than 3's.
ice_warning.ogg
Bejeweled 3 | Bejeweled Classic |
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Again, Classic sound is 3's but more sped up.
lasergem_created.ogg
Bejeweled 3 | Bejeweled Classic |
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Again, Classic's sounds more surging than the original sound from 3.
powergem_created.ogg
Bejeweled 3 | Bejeweled Classic |
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The flame gem being created in Classic sounds more brighter with some background audio removed, the new inclusion is a "TAN" noise
rankup.ogg
Bejeweled 3 | Bejeweled Classic |
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Gaining a new rank in Classic uses a rising noise rather than using Zen's game menu transition from Twist in 3's.
small_explode.ogg
Bejeweled 3 | Bejeweled Classic |
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Classic uses 3's but with the inclusion of a new foreground noise while fading out.
tower_hits_top1.ogg
Bejeweled 3 | Bejeweled Classic |
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Once more, the sound is only sped up in Classic.
Unused Code
If you modify your save file in Bejeweled Classic on gem's value like in Twist or 3, you can access secret and unused gems not used in the game.
Gems
Bomb Gem
Bomb Gem code still exists in the game, but because Quest mode was removed, you don't get a game over, but instead the game only crashes. The font for the bomb's counter also doesn't appear, but the steam still does.
Doom Gem
Doom Gem code also exists from 3, but still unusable since you can't make matchless moves like in Twist. It does exist because in the video, you can't match it since Doom Gem graphics don't exist in the game files.
Detonator
The Detonator all the way from Bejeweled Blitz still works the same way in Classic.
Version Differences
The iOS versions of the game are split into two different apps for iPhone and iPad: Bejeweled Classic and Bejeweled Classic HD. The Android version features universal screen support. The phone and tablet versions of the game feature different UI elements.
Screen Elements
Bejeweled Classic and Android (phone size screens)
The background used in the iOS and Android versions uses Ice Storm's ice trail in the middle, but the rest of the background is entirely different. The title screen is also hue-shifted. In the iOS version, tilting the device tilts the background.
iPadOS and Android (tablet size screens)
The iPadOS' background uses an entirely different background that is unique from Bejeweled 3, there are also two foreground elements that make it so when you tilt the screen, the gyroscope makes it have a perspective view. In this background, there are 2 cliffs where the one on the left seems to have some sort of palace at the top. Some large boulders also seem to be falling or floating on the left cliff too. The rest are also cliffs and mountains and there is a giant sea at the bottom.
Internal Project Name
The game is internally named Bejeweled 3 iOS[1] very simple but it isn't wrong.
The Bejeweled series
| |
---|---|
Java | Diamond Mine |
Windows | Bejeweled • Bejeweled 2 • Bejeweled Twist • Bejeweled Blitz • Bejeweled 3 • Bejeweled Live |
Mac OS Classic | Bejeweled |
Mac OS X | Bejeweled • Bejeweled 2 • Bejeweled 3 |
iOS | Bejeweled 2 • Bejeweled Blitz • Bejeweled Classic • Bejeweled Stars |
Android | Bejeweled Classic • Bejeweled Stars |
Adobe Flash | Bejeweled • Bejeweled 2 • Bejeweled Twist • Bejeweled 3 |
HTML5 | Bejeweled • Bejeweled Stars |
PopCap Loader | Bejeweled 2 |
- ↑ Product name set in Sexy::Bej3App::Bej3App
- Pages missing developer references
- Games developed by PopCap Games
- Pages missing publisher references
- Games published by PopCap Games
- Games published by Electronic Arts
- IOS games
- Android games
- Pages missing date references
- Games released in 2011
- Games released in December
- Games released on December 8
- Games with uncompiled source code
- Games with unused objects
- Games with unused graphics
- Games with unused sounds
- Games in development
- Works In Progress
- To do
- Bejeweled series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Cleanup > Works In Progress
Games > Games by content > Games with uncompiled source code
Games > Games by content > Games with unused graphics
Games > Games by content > Games with unused objects
Games > Games by content > Games with unused sounds
Games > Games by developer > Games developed by Electronic Arts > Games developed by PopCap Games
Games > Games by platform > Android games
Games > Games by platform > IOS games
Games > Games by publisher > Games published by Electronic Arts
Games > Games by publisher > Games published by Electronic Arts > Games published by PopCap Games
Games > Games by release date > Games released in 2011
Games > Games by release date > Games released in December
Games > Games by release date > Games released in December > Games released on December 8
Games > Games by series > Bejeweled series
Games > Games in development