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If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Gauntlet (Atari ST)
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Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Adventure Soft
Games > Games by platform > Atari ST games
Games > Games by publisher > Games published by Mindscape
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive > Games published by U.S. Gold
Games > Games by release date > Games released in 1985
Games > Games by series > Gauntlet series
| Gauntlet |
|---|
|
Developer:
Adventure Soft
|
Uncompiled Source Code
Disk 2 contains some code that establishes game variables. This can be seen at the locations listed below in the .stx dump for the disk.
0x2661B:
wizardpi
sorcer,$00100000
DC.L $00100000,$00000000FF80,$3FFF
DC.W $FFF0,$7FFF
*
* 2 by 24 wor
wmspin32:
DC.W $FFCF,$FFFF
DC.W $FF87,$FFFF
DC.W $FF03,$FFFF
DC.W $FF01,$FFFF
DC.W $FE01,$FFFF
DC.W $FE01,$FFFF
DC.W $FE00,$7FFF
DC.W $FC00,$3FFF
DC.W $FC00,$3FFF
DC.W $FC00,$1FFF
DC.W $FC00,$1FFF
DC.W $F800,$0FFF
DC.W $F800,$07FF
DC.W $F800,$01FF
DC.W $F000,$00FF
DC.W $F000,$00FF
DC.W $E000,$0CFF
DC.W $E000,$0FFF
DC.W $F000,$0FFF
DC.W $FC00,$1FFF
DC.W $FE00,$1FFF
DC.W $FF00,$
0x59290 (Slightly restored):
w 1 * level l_valkyrie ds.w 1 l_wizard ds.w 1 l_elf ds.w 1 * saved_warrior: ds.l 8 * saved states of players when changing levels * * Joystick variables * .globl jstick_0 jstick_0 ds.b 1 * data byte for j0 jstick_1 ds.b 1 * data byte for j1 .globl j0_direction j0_direction ds.w 1 * direction for player j0_x ds.w 1 * joy stick 0 x direction j0_y ds.w 1 * joy stick 0 y direction j0_button ds.w 1 * joy stick 0 button j0_magic ds.w 1 * FFFF when using magic j1_direction ds.w 1 * j1_x ds.w 1 * joy stick 1 x direction j1_y ds.w 1 * joy stick 1 y direction j1_button ds.w 1 * joy stick 1 button j1_magic ds.w 1 * FFFF when using magic k0_direction ds.w 1 * direction for player k0_x ds.w 1 * kbd stick 0 x direction k0_y ds.w 1 * kbd stick 0 y direction k0_button ds.w 1 * kbd stick 0 button k0_magic ds.w 1 * FFFF when us
(Source: Klapauzius)
| The Gauntlet series | |
|---|---|
| Arcade | Gauntlet Legends |
| Apple IIGS | Gauntlet |
| Atari ST | Gauntlet |
| NES | Gauntlet • Gauntlet II |
| Genesis | Gauntlet IV |
| PlayStation | Gauntlet Legends |
| Dreamcast | Gauntlet Legends |
| Game Boy Advance | Gauntlet Dark Legacy |
| Nintendo DS | Gauntlet |
| PlayStation 2 | Gauntlet Dark Legacy |
| GameCube | Gauntlet Dark Legacy |
| Xbox | Gauntlet Dark Legacy |
Games > Games by content > Games with uncompiled source code
Games > Games by developer > Games developed by Adventure Soft
Games > Games by platform > Atari ST games
Games > Games by publisher > Games published by Mindscape
Games > Games by publisher > Games published by Square Enix > Games published by Eidos Interactive > Games published by U.S. Gold
Games > Games by release date > Games released in 1985
Games > Games by series > Gauntlet series
